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Returning 35 results for 'court release guild to her rogues'.
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Monsters
Guildmasters’ Guide to Ravnica
devices for the guild to use, the role of a blastseeker is to put those devices to work. Despite the name, not all such devices produce explosions, but all the most interesting ones (from the Izzet
squadron of attendants. Through a combination of natural talent, calculated political moves, and fortunate accidents, Mizzix has now risen to the highest position in the Izzet League’s court, occupying a seat of the Izmagnus.
Monsters
The Wild Beyond the Witchlight
target doesn’t move, and the only thing it can do on its turn is make a DC 11 Wisdom saving throw, ending the effect on itself on a success.Sir Talavar is an esteemed member of the Seelie Court and
Talavar
Sir Talavar is a knight-errant of the Seelie Court and a loyal vassal of the Summer Queen. Appendix D has additional roleplaying notes for Sir Talavar.
The violet faerie dragon has an
Backgrounds
Sword Coast Adventurer's Guide
(which could pertain to certain individuals in the group, such as your sponsor or mentor). Your ideal might be concerned with the prevailing philosophy of your court or organization.
Guild
In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the
Species
Eberron: Rising from the Last War
—Kundarak is there to help. The Defenders Guild of House Kundarak trains locksmiths, security specialists, and more. It maintains the prison of Dreadhold, along with a number of smaller prisons. As
useful as these services are, it’s the Banking Guild that truly defines the house. Kundarak’s lands in the Mror Holds include deep veins of precious metals, which the dwarves used to
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
. These rogues take knowledge from the dead and become immersed in negative energy, eventually becoming like ghosts. Thieves’ guilds value them as highly effective information gatherers and
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
. These rogues take knowledge from the dead and become immersed in negative energy, eventually becoming like ghosts. Thieves’ guilds value them as highly effective information gatherers and
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
companions are free to make their escape. Rogues rely on skill, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about
any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. Skill and Precision Rogues devote as much effort to mastering the use of a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
as Baldur’s Gate, have an organized group of rogues that controls all such activity. Most thieves’ dens are secret gathering spots, often beneath the city, and move after they’re discovered. The city
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
as Baldur’s Gate, have an organized group of rogues that controls all such activity. Most thieves’ dens are secret gathering spots, often beneath the city, and move after they’re discovered. The city
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Rogue Rogues are most at home in House Dimir, the Golgari Swarm, and the Orzhov Syndicate. Rogue Subclass Guild Arcane Trickster Dimir Assassin Dimir, Golgari, Orzhov Inquisitive* Azorius, Dimir
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Rogue Rogues are most at home in House Dimir, the Golgari Swarm, and the Orzhov Syndicate. Rogue Subclass Guild Arcane Trickster Dimir Assassin Dimir, Golgari, Orzhov Inquisitive* Azorius, Dimir
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Suggested Characteristics Use the tables for the guild artisan background in the Player’s Handbook as the basis for your traits and motivations, modifying the entries when appropriate to suit your
identity as a courtier. The noble court or bureaucratic organization where you got your start is directly or indirectly associated with your bond (which could pertain to certain individuals in the group
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Suggested Characteristics Use the tables for the guild artisan background in the Player’s Handbook as the basis for your traits and motivations, modifying the entries when appropriate to suit your
identity as a courtier. The noble court or bureaucratic organization where you got your start is directly or indirectly associated with your bond (which could pertain to certain individuals in the group
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Kundarak If you want to keep something safe — jewels, secrets, prisoners — Kundarak is there to help. The Defenders Guild of House Kundarak trains locksmiths, security specialists, and more. It
maintains the infamous prison of Dreadhold, along with a number of smaller prisons. As useful as these services are, it’s the Banking Guild that truly defines the house. Kundarak’s lands in the Mror
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Kundarak If you want to keep something safe — jewels, secrets, prisoners — Kundarak is there to help. The Defenders Guild of House Kundarak trains locksmiths, security specialists, and more. It
maintains the infamous prison of Dreadhold, along with a number of smaller prisons. As useful as these services are, it’s the Banking Guild that truly defines the house. Kundarak’s lands in the Mror
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Defenders Guild of House Kundarak trains locksmiths, security specialists, and more. It maintains the prison of Dreadhold, along with a number of smaller prisons. As useful as these services are, it’s the
Banking Guild that truly defines the house. Kundarak’s lands in the Mror Holds include deep veins of precious metals, which the dwarves used to establish the banking industry of Khorvaire. Anyone who
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Defenders Guild of House Kundarak trains locksmiths, security specialists, and more. It maintains the prison of Dreadhold, along with a number of smaller prisons. As useful as these services are, it’s the
Banking Guild that truly defines the house. Kundarak’s lands in the Mror Holds include deep veins of precious metals, which the dwarves used to establish the banking industry of Khorvaire. Anyone who
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
competition plays out in the cities’ gold mines as each city vies for wealth and economic influence. But the Aurum Guild, to which most of the miners belong, holds great power over the city-states as the
source of their wealth. Any young royal seeking consideration as the empress’s heir must court the guild’s favor. The mines of Anisa, known as the Goldwarren, are extraordinarily efficient, but
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
certain types of theft, such as housebreaking or picking pockets. Besides characters with the criminal background, young urchins often find a place in criminal syndicates by filling this role. Rogues
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
freely; likable rogues and rapscallions Two of coins Philanthropist Charity and giving on a grand scale; those who use wealth to fight evil and sickness Three of coins Trader Commerce; smuggling and
black markets; fair and equitable trades Four of coins Merchant A rare commodity or business opportunity; deceitful or dangerous business transactions Five of coins Guild Member Like-minded individuals
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
freely; likable rogues and rapscallions Two of coins Philanthropist Charity and giving on a grand scale; those who use wealth to fight evil and sickness Three of coins Trader Commerce; smuggling and
black markets; fair and equitable trades Four of coins Merchant A rare commodity or business opportunity; deceitful or dangerous business transactions Five of coins Guild Member Like-minded individuals
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
competition plays out in the cities’ gold mines as each city vies for wealth and economic influence. But the Aurum Guild, to which most of the miners belong, holds great power over the city-states as the
source of their wealth. Any young royal seeking consideration as the empress’s heir must court the guild’s favor. The mines of Anisa, known as the Goldwarren, are extraordinarily efficient, but
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
, adventuring parties may clash with guild hunters when competing for the same bounty or if the party is working for a preternatural employer such as the Crimson Court. The characters may be targeted by a
larger contracts that require their combined skills and cover their increased costs. Other guilds are a looser associations of lone wanderers who gather once a year in a dusty guild hall to share news
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
nature of their profession that rogues often come into contact with criminal elements, whether out of choice or necessity. Some of those people can be adversaries too, and they’re likely to be harder to
the wrong target 3 The master of the local thieves’ guild, who wants you to join the organization or leave town 4 An art collector who uses illegal means to acquire masterpieces 5 A fence who uses you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
thieves’ guilds in the city, and he ascended the ranks of the guild quickly despite his youth. Artemis became the favored assassin of one of the city’s pashas, who sent him to far-off Icewind Dale to
recover some stolen gems. He’s a professional killer, constantly challenging himself to improve his skills.
Tika and Artemis are both human and both fighters (with some experience as rogues), possessing similarly high Strength and Dexterity scores, but there the similarity ends.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
certain types of theft, such as housebreaking or picking pockets. Besides characters with the criminal background, young urchins often find a place in criminal syndicates by filling this role. Rogues
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
thieves’ guilds in the city, and he ascended the ranks of the guild quickly despite his youth. Artemis became the favored assassin of one of the city’s pashas, who sent him to far-off Icewind Dale to
recover some stolen gems. He’s a professional killer, constantly challenging himself to improve his skills.
Tika and Artemis are both human and both fighters (with some experience as rogues), possessing similarly high Strength and Dexterity scores, but there the similarity ends.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
nature of their profession that rogues often come into contact with criminal elements, whether out of choice or necessity. Some of those people can be adversaries too, and they’re likely to be harder to
the wrong target 3 The master of the local thieves’ guild, who wants you to join the organization or leave town 4 An art collector who uses illegal means to acquire masterpieces 5 A fence who uses you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
thieves’ guilds in the city, and he ascended the ranks of the guild quickly despite his youth. Artemis became the favored assassin of one of the city’s pashas, who sent him to far-off Icewind Dale to
recover some stolen gems. He’s a professional killer, constantly challenging himself to improve his skills.
Tika and Artemis are both human and both fighters (with some experience as rogues), possessing similarly high Strength and Dexterity scores, but there the similarity ends.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the area patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
— Gimble, Notes from a
structures that would collapse beneath a human or an orc.
Some thieves’ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Battle for Blingdenstone Once the characters see how overwhelming the opposition is inside the Pudding Court, they have little choice but to retreat and report their findings to the Diggermattocks
includes Chief Dorbo and Quartermaster Senni, Nomi Pathshutter and Gurnik Tapfinger representing the Stoneheart Enclave, Kazook Pickshine representing the Miners’ Guild, and Burrow Warden Jadger’s ghost or
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
thieves’ guilds in the city, and he ascended the ranks of the guild quickly despite his youth. Artemis became the favored assassin of one of the city’s pashas, who sent him to far-off Icewind Dale to
recover some stolen gems. He’s a professional killer, constantly challenging himself to improve his skills.
Tika and Artemis are both human and both fighters (with some experience as rogues), possessing similarly high Strength and Dexterity scores, but there the similarity ends.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Battle for Blingdenstone Once the characters see how overwhelming the opposition is inside the Pudding Court, they have little choice but to retreat and report their findings to the Diggermattocks
includes Chief Dorbo and Quartermaster Senni, Nomi Pathshutter and Gurnik Tapfinger representing the Stoneheart Enclave, Kazook Pickshine representing the Miners’ Guild, and Burrow Warden Jadger’s ghost or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, many guilds have their halls in this ward. Of particular note is the House of Light, the hall of the Guild of Chandlers and Lamplighters. Outside the building, a wagon-sized mound of wax with hundreds
of wicks is kept lit day and night, while being continually built up with adhered candles. Inside, the best works of the guild are put on display and sold, including not just candles of various
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Jarad’s sister, Savra, took control of the guild before him. Various groups of people and monsters coexist within the swarm, their relative power waxing and waning with the years, and through it all
, the guild goes on. The three most important power groups within the Golgari are the Devkarin elves, the medusas (also called gorgons in Ravnica), and the insectile kraul. Jarad is an undead