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Returning 35 results for 'court whispers run'.
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Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Court of Whispers The denizens of the Court of Whispers barter for current knowledge. Heralds, criers, bards, and griots buy and sell information from the fifteen founding civilizations active in the
open plazas, and plentiful work is available here for talented adventurers. The Speakers for the Ancestorsâthe leaders of the Radiant Citadelâemploy freelancers from the Court of Whispers to keep track
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Court of Whispers The denizens of the Court of Whispers barter for current knowledge. Heralds, criers, bards, and griots buy and sell information from the fifteen founding civilizations active in the
open plazas, and plentiful work is available here for talented adventurers. The Speakers for the Ancestorsâthe leaders of the Radiant Citadelâemploy freelancers from the Court of Whispers to keep track
Monsters
The Wild Beyond the Witchlight
within 10 feet of Bavlorna uses at least 10 feet of movement to run in place counterclockwise, Bavlorna is overcome by a fit of sneezing and canât cast spells until the end of her next turn. In
moment, is all that matters.â
Bond. âIâm safe in my cottage. Why should I leave it when I can make others come to me?"
Flaw. âWatching someone run widdershins makes me sneeze
Monsters
Fizban's Treasury of Dragons
power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragonâs back, dancing and shifting with
initiative ties), the dragon can take one of the following lair actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to
Monsters
Fizban's Treasury of Dragons
dragonâs psionic power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragonâs back
telepathically whispers to one creature within range of the dragonâs telepathy. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by the dragon until initiative count 20 on
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Carp, Sard Elephant, or the Dawn Avatars associated with the Radiant Citadelâs other missing founding civilizations. Recently, agents of the Court of Whispers rediscovered paths to the lands known as the
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
CitlĂĄn tries to hire the party in the Court of Whispers to uncover the plot of a corrupt council member in their homeland (see the adventure âThe Fiend of Hollow Mineâ). 2 The committee that oversees
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
CitlĂĄn tries to hire the party in the Court of Whispers to uncover the plot of a corrupt council member in their homeland (see the adventure âThe Fiend of Hollow Mineâ). 2 The committee that oversees
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
perpetually dour. Nosy trees lean in to overhear whispers of conspiracy, eager for delicious tidbits they can gossip about later, and a rock might reshape itself to look like the creature thatâs
conformity. The two groups are not opposites morally or ethically; good and evil Fey can be found in both. Seelie and Unseelie Fey gather in courts. The Seelie court is called the Summer Court, and the
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
refines based on intelligence from the Court of Whispers. The cityâs primary protection is a powerful ward that can be activated by the Speakers for the Ancestors. When all fifteen are assembled in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
refines based on intelligence from the Court of Whispers. The cityâs primary protection is a powerful ward that can be activated by the Speakers for the Ancestors. When all fifteen are assembled in the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to conduct business in Pylas Talaear.
Shae Mordai This ancient citadel houses the Undying Court, the deathless ancestors who shape the destiny of Aerenal. It is built atop a rift to the Plane of
the distant past. The Citadel of the Court is said to be far larger than it appears and to hold the greatest treasures of the elves.
The North The northern steppes of Aerenal are the domain of the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
clear that something is very wrong.
Instead of the usual cheerful bustle, students mill about campus nervously. Here and there, you hear frightened whispers: âI heard his name is Murgaxor. I heard he
about Murgaxorâs plans. However, they also might want to take this investigation into their own hands. If they do, run the âClue in the Bayouâ section as this adventureâs first event.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
ball, the spy in the royal court makes contact with his employer. Political intrigue, espionage, sabotage, and similar cloak-and-dagger activities can provide the basis for an exciting D&D campaign. In
combat, and the party might go for several sessions without seeing a monster. Again, make sure your players know ahead of time that you want to run this kind of campaign. Otherwise, a player might
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Meeting Xoese-Addae A figure with kelp-colored hair and stingray-colored skin approaches the characters, introducing himself as Xoese-Addae, an emissary of the High Court of Janya. Xoese-Addae is
High Court are attending a gala. If the characters want to explore Janya, Xoese-Addae can guide the characters around the city before taking them to the Cerulean Lyceum. Use the âDjaynai and Janya
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Radiant Citadelâ at the end of this book). This success has prompted new rumors in the Court of Whispers about the twelve civilizations still missing and how they might be found.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Radiant Citadelâ at the end of this book). This success has prompted new rumors in the Court of Whispers about the twelve civilizations still missing and how they might be found.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cloudy blue eyes. They run a flower stall in the market. Friendly and a bit wistful, Astra chats with anyone who stops at their stall, as happy to hear the recent news as to make a sale. Astra was a
conversation overheard from adults talking in hushed whispers, and the gossip of the other children. Astraâs family fled the village when Astraâs mother began to experience nightmares. Personality Trait
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
street and on balcony walkways that run the length of blocks and are sometimes layered five stories high. Shop signs appear to leap out from buildings, whose sides are plastered with advertisements all
candles. Magic users should be wary in the Court of the White Bull. Long ago, this plaza was a grazing area for livestock, including an albino calf that was born here. The calfâs owner built the White
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
owe their existence â and their plight â to the Queen of Air and Darkness, the dread ruler of the Gloaming Court. Once a race of lazy and egotistical fey, the creatures that would become the
curse gave quicklings their amazing speed but also accelerated their passage through life â no quickling lives longer than fifteen years. They race themselves to death, and scheme as fast as they run
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
seems to go on to the horizon in every direction. Regular travelers through the area speak of the âwhispers of the dead,â the popular term for the sound that results when a breeze rustles the grass. The
few walled enclosures that contain several such dwellings can occasionally be found a short distance away from the roads and rivers that run through or near the Fields. The folk of this land are kind
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
citizens of the city. More frequently, sheâs legislating in the council or negotiating in a secret corner of the Court of Whispers, trading for information or sending spies on missions.
She has a
gradually cease to function. Unless a suitable replacement for that Speaker is elected and approved by the Dawn Incarnates within thirty days, plants in the Radiant Citadel stop growing, wells run dry, and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
citizens of the city. More frequently, sheâs legislating in the council or negotiating in a secret corner of the Court of Whispers, trading for information or sending spies on missions.
She has a
gradually cease to function. Unless a suitable replacement for that Speaker is elected and approved by the Dawn Incarnates within thirty days, plants in the Radiant Citadel stop growing, wells run dry, and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Equipment and lifestyle expenses in Torch are twice their normal cost. Lure of Avarice. Visible coinage, jewelry, and magic items in Torch entice nearby creatures with faint, unintelligible whispers
. The more valuable the item, the louder the whispers become. CoupleOfKooks âThereâs nothing more valuable than identity. Riches, once stolen, can be recouped, but reputations can be ruined beyond
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Executionerâs Run (see area 2), asks the adventurers to come with her as she collects a debt. The pay is 10 percent of whatever is collected on the 500 gp debt, which is owed by a man named Taban (N male
Beluarian. If the characters fail in this task, KwayothĂ© has Omala sentenced to Executionerâs Run (see area 2) for his crime. Help the Lordsâ Alliance. Lerek Dashlynd (LN male Illuskan human spy), an agent of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Darkness, the dread ruler of the Gloaming Court. Once a species of lazy and egotistical Fey, quicklingsâ predecessors were late in answering the queenâs summons one time too many. To hasten their pace
. Quicklings have a capricious nature that goes well with their energy level: they think as fast as they run, and they are always up to something. They spend most of their time perpetrating acts of
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Yourself
When youâre preparing an adventure to run for your friends, you donât need to write hundreds of pages describing each location in exhaustive detail. You can run a game with no more written
leads them into the great hall, lined with pillars, where the fire giant king holds court. If they leave by the secret door to the southeast, you check the map and follow the secret tunnel as it winds
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Meetings with Sarusanda The characters occasionally reunite with Sarusanda as they explore Death House. Each time you roll this result on the Death House Encounters table, run one of the following
cult member named Elya who was sacrificed by his fellow cultists. Interrogating the Skull. Elyaâs skull offers its words in hair-raising, singsong whispers. The skull doesnât know anything about the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Greyhawk Conflicts Although Greyhawk lends itself well to any D&D adventure you might want to run, the default setting features conflicts with three major villainous groups: chromatic dragons
years, adventurers have kept these evil dragons at bay, sometimes with the help of benevolent metallic dragons. Lately, the chromatic dragons have grown restless, their dreams invaded by the whispers of
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Castellan The keepâs noble castellan, a human man named Winvarle, holds court daily in the great hall. A keen strategist, Winvarle casts his vigilant gaze toward the Caves of Chaos, where rumors of a
sinister cult have surfaced (see the âCaves of Chaosâ). When the characters visit Winvarle, he issues the following quest: âYour arrival is fortuitous. Iâve heard whispers of a nefarious cultâthe self
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
archway of red stone carved in the shape of a howling face. Crimson streaks of chipping paint run from its wide, empty eyes like pained tears on either side of an elongated mouth. Itâs the only pop of
, passing a host of dull establishments selling even duller sundries. Castle of Bone Said to be the quietestâor least depressingâinn in Hopeless, the Castle of Bone is run by Roric Witherblade
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
keeping secrets. If questioned about the carnival, the treant loudly whispers the following bits of information, preceding each with âIâm not really supposed to talk about this, butâŠâ âMister Witch and
Mister Light arenât the carnivalâs original owners, yâknow. Theyâre not even from the Feywild! But it matters not an inch! Weâre all one big, happy family here!â âThe carnival canât run without Mister
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Cavalier The archetypal Cavalier excels at mounted combat. Usually born among the nobility and raised at court, a Cavalier is equally at home leading a cavalry charge or exchanging repartee at a
. Ferocious Charger Starting at 15th level, you can run down your foes, whether youâre mounted or not. If you move at least 10 feet in a straight line right before attacking a creature and you hit it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Eladrin and the Feywild The Feywild exists separate from but parallel to the Material Plane. Itâs a realm of nature run amok, and most of its inhabitants are sylvan or fey creatures. In these
when they are reincarnated. They believe that an eladrin who excels in life throughout a series of incarnations can eventually come back as a member of the Seelie or Unseelie court or, in extreme cases
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
portal at the top of a cloudy staircase Court of a cloud giant duke on the Elemental Plane of Air 87â90 Rough-hewn tunnel with a mining cart outside Excavation site on the Elemental Plane of Earth 91â94
Blisteringly hot brass door Efreeti-run shop in the City of Brass on the Elemental Plane of Fire 95â98 Fossilized shark jaws preceded by coral steps Hut on the back of a dragon turtle on the Elemental






