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Returning 32 results for 'court winged rebuke'.
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Monsters
Bigby Presents: Glory of the Giants
action and Poisoning Rebuke reaction.
The object bearing the blood rune has AC 15; 30 hit points; and immunity to necrotic, poison, and psychic damage. The object regains all its hit points at the end
, suggestion, telekinesisPoisoning Rebuke (Requires Blood Rune). In response to being damaged by a creature the fomorian can see within 60 feet of itself, the fomorian forces that creature to make a DC 16
Monsters
Bigby Presents: Glory of the Giants
; 3, Spell Scarred; or 4, Winged Form. This mutation determines certain traits in this stat block.
Amorphous (Elastic Body Only). The mutate can move through a space as narrow as 1 inch without
squeezing.
Magic Resistance (Spell Scarred Only). The mutate has advantage on saving throws against spells and other magical effects.
Psychic Rebuke (Psionic Mirror Only). If the mutate takes psychic
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Devil’s Tongue, Hellfire, and Winged are mutually exclusive.
Appearance. Your tiefling might not look like other tieflings. Rather than having the physical characteristics described in the Player’s
. This trait replaces the Infernal Legacy trait.
Hellfire. Once you reach 3rd level, you can cast the burning hands spell once per day as a 2nd-level spell. This trait replaces the hellish rebuke spell
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Devil’s Tongue, Hellfire, and Winged are mutually exclusive.
Appearance. Your tiefling might not look like other tieflings. Rather than having the physical characteristics described in the Player’s
. This trait replaces the Infernal Legacy trait.
Hellfire. Once you reach 3rd level, you can cast the burning hands spell once per day as a 2nd-level spell. This trait replaces the hellish rebuke spell
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
will be transformed into light. And two related nations of elves revere their ancestral spirits: the Undying Court, preserved as spirits or even undead forms, and the glorified Spirits of the Past, the
nature’s wrath NE Tempest Bundle of five sharpened bones The Fury, goddess of wrath and frenzy NE War Winged wyrm with woman’s head and upper body The Keeper, god of greed and death NE Death Dragonshard
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
will be transformed into light. And two related nations of elves revere their ancestral spirits: the Undying Court, preserved as spirits or even undead forms, and the glorified Spirits of the Past, the
nature’s wrath NE Tempest Bundle of five sharpened bones The Fury, goddess of wrath and frenzy NE War Winged wyrm with woman’s head and upper body The Keeper, god of greed and death NE Death Dragonshard
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
observe the Path of Light, and the Undying Court guides the elves of Aerenal. Religion is especially important for a paladin, cleric, or druid, yet any character can have faith in a higher power
Passion, revenge War Winged wyrm with woman’s head and arms The Keeper Death, greed Death Dragonshard in the shape of a fang or dracolich The Mockery Betrayal, bloodshed Trickery, War Five blood-spattered
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
observe the Path of Light, and the Undying Court guides the elves of Aerenal. Religion is especially important for a paladin, cleric, or druid, yet any character can have faith in a higher power
Passion, revenge War Winged wyrm with woman’s head and arms The Keeper Death, greed Death Dragonshard in the shape of a fang or dracolich The Mockery Betrayal, bloodshed Trickery, War Five blood-spattered
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
teas, and carry symbols of longevity such as long-lived animals or plants. Court Intrigue and Succession In the imperial court, tradition dictates that the social standing of each member of the
members, secret offspring, and pretenders produce evidence of being the past emperor’s favorite. These squabbles ultimately devolve into secret wars, as the Inner Butterfly Court becomes beset by intrigue
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
teas, and carry symbols of longevity such as long-lived animals or plants. Court Intrigue and Succession In the imperial court, tradition dictates that the social standing of each member of the
members, secret offspring, and pretenders produce evidence of being the past emperor’s favorite. These squabbles ultimately devolve into secret wars, as the Inner Butterfly Court becomes beset by intrigue
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the likeness of a winged demon. The demon-shaped figurehead stands eight feet tall. Shards of wood jut out of the demon’s back at the points where the figurehead once attached to the hull of a ship
chairs, and colorful streamers hang from the rafters. A curtained window looks down on area T6. T10. Small Claims Court Residents of Easthaven come here to settle claims for petty crimes. Rows of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the likeness of a winged demon. The demon-shaped figurehead stands eight feet tall. Shards of wood jut out of the demon’s back at the points where the figurehead once attached to the hull of a ship
chairs, and colorful streamers hang from the rafters. A curtained window looks down on area T6. T10. Small Claims Court Residents of Easthaven come here to settle claims for petty crimes. Rows of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Mutate Large Giant, Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 30 ft., fly 30 ft. (Winged Form only)
STR
19 (+4)
DEX
13 (+1)
CON
18 (+4
; or 4, Winged Form. This mutation determines certain traits in this stat block.
Amorphous (Elastic Body Only). The mutate can move through a space as narrow as 1 inch without squeezing.
Magic
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Mutate Large Giant, Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 30 ft., fly 30 ft. (Winged Form only)
STR
19 (+4)
DEX
13 (+1)
CON
18 (+4
; or 4, Winged Form. This mutation determines certain traits in this stat block.
Amorphous (Elastic Body Only). The mutate can move through a space as narrow as 1 inch without squeezing.
Magic
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, leafless tree. Here the giant albatross Parvaz holds court with a congress of winged creatures—sapient eagles, owls, pteranodons, winged lizards, and more. Parvaz uses the giant eagle stat block, with
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, leafless tree. Here the giant albatross Parvaz holds court with a congress of winged creatures—sapient eagles, owls, pteranodons, winged lizards, and more. Parvaz uses the giant eagle stat block, with
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
their banishment into the Underdark. They forge magical pacts with entities of the dark—perhaps powerful Fey of the Gloaming Court or eldritch entities buried deep in the Underdark. Their pacts give
other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Corrupting Hex action and Poisoning Rebuke reaction.
The object bearing the blood rune has
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
their banishment into the Underdark. They forge magical pacts with entities of the dark—perhaps powerful Fey of the Gloaming Court or eldritch entities buried deep in the Underdark. Their pacts give
other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Corrupting Hex action and Poisoning Rebuke reaction.
The object bearing the blood rune has
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
into Modron. Create Sensor. You create an invisible sensor in one of the following locations (your choice): the atrium (area S2), fountain court (area S3), merchants’ concourse (area S7), Astral gate
earthquake caused a 60-foot-deep sinkhole to form here. Scaling its walls without climbing gear requires a successful DC 15 Strength (Athletics) check. At the bottom of the sinkhole, a Winged Kobold named
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
into Modron. Create Sensor. You create an invisible sensor in one of the following locations (your choice): the atrium (area S2), fountain court (area S3), merchants’ concourse (area S7), Astral gate
earthquake caused a 60-foot-deep sinkhole to form here. Scaling its walls without climbing gear requires a successful DC 15 Strength (Athletics) check. At the bottom of the sinkhole, a Winged Kobold named
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
tower and the staircases suspended above it. P13. Court of Storms The double door on the stone balcony between this area and area P22 is sealed with a lion crown lock (see “Crown Locks” earlier in the
part of the Court of Storms (area P13) and leads to one of the turrets of the central tower (area P48g on the upper level). P14b. The spiral staircase ascends 30 feet to area P14f. To the northwest
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
tower and the staircases suspended above it. P13. Court of Storms The double door on the stone balcony between this area and area P22 is sealed with a lion crown lock (see “Crown Locks” earlier in the
part of the Court of Storms (area P13) and leads to one of the turrets of the central tower (area P48g on the upper level). P14b. The spiral staircase ascends 30 feet to area P14f. To the northwest
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, they plead with the characters to represent them in court. 5 When the coast is clear, a shady-looking Doomguard rot blade (see Morte’s Planar Parade) opens their long overcoat in front of the characters
. Courts. The rear tower consists primarily of lesser courts, which resound with procedural bickering and the rapping of gavels. More serious offenses are prosecuted in the Grand Court, a noble chamber
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, they plead with the characters to represent them in court. 5 When the coast is clear, a shady-looking Doomguard rot blade (see Morte’s Planar Parade) opens their long overcoat in front of the characters
. Courts. The rear tower consists primarily of lesser courts, which resound with procedural bickering and the rapping of gavels. More serious offenses are prosecuted in the Grand Court, a noble chamber
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. For years, she was a dancer and concubine in a pasha’s court in Calimshan. Later, she took up the mantle of prophet when she found Tinderstrike, and the same ruthless ambition and practiced
rebuke, shield
2nd level (3 slots): darkness, detect thoughts, misty step, scorching ray
3rd level (3 slots): counterspell, fireball, hypnotic pattern
4th level (3 slots): wall of fire
5th
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. For years, she was a dancer and concubine in a pasha’s court in Calimshan. Later, she took up the mantle of prophet when she found Tinderstrike, and the same ruthless ambition and practiced
rebuke, shield
2nd level (3 slots): darkness, detect thoughts, misty step, scorching ray
3rd level (3 slots): counterspell, fireball, hypnotic pattern
4th level (3 slots): wall of fire
5th
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
guard standing at ease. The pose it assumed led to its naming, and it is viewed with respect by the citizens of the southerly wards. The Hawk Man This statue looks like a winged, hawk-headed being
from Caravan Court to the Trollwall in the Southern Ward is haunted by the hooded ghost of the mage Ruid, whose touch causes deathly chills to those he meets on foggy nights. All attempts to banish or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
guard standing at ease. The pose it assumed led to its naming, and it is viewed with respect by the citizens of the southerly wards. The Hawk Man This statue looks like a winged, hawk-headed being
from Caravan Court to the Trollwall in the Southern Ward is haunted by the hooded ghost of the mage Ruid, whose touch causes deathly chills to those he meets on foggy nights. All attempts to banish or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hellish Rebuke reaction, which she can use twice per day (but only once before her next turn). If she is reduced to fewer than half her hit points, Thalamra tries to escape through the nearest secret door
of terrifying winged devils looking down on a symbol embedded in the room’s floor: a circular disk of black stone inscribed with a nine-pointed gold star. Four wrought-iron candlesticks bristling with
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hellish Rebuke reaction, which she can use twice per day (but only once before her next turn). If she is reduced to fewer than half her hit points, Thalamra tries to escape through the nearest secret door
of terrifying winged devils looking down on a symbol embedded in the room’s floor: a circular disk of black stone inscribed with a nine-pointed gold star. Four wrought-iron candlesticks bristling with
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
court, her illusory wings gently fanning the air. She keeps her magic spear, Windvane (see chapter 7), close to her at all times. If Aerisi is here, her ever-watchful invisible stalker companion
enchantment. She’s obsessed with the avariel (winged elves), so she has given herself illusory wings so she can pretend to be one. She knows about the characters and their exploits, but her pride
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
court, her illusory wings gently fanning the air. She keeps her magic spear, Windvane (see chapter 7), close to her at all times. If Aerisi is here, her ever-watchful invisible stalker companion
enchantment. She’s obsessed with the avariel (winged elves), so she has given herself illusory wings so she can pretend to be one. She knows about the characters and their exploits, but her pride