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                        Returning 21 results for 'courtiers whispers rising'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . Rising from the far side of the bridge are the lairâs anterior spires. These solid, pointed shafts resemble inverted icicles more than towers and enclose a terraced, open-air amphitheater that
                                                
                                            
                                                
                                                     row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     spans a chasm between a lesser peak and the lair.
Anterior Spires. Rising from the far side of the bridge are the lairâs anterior spires. These solid, pointed shafts resemble inverted icicles more
                                                
                                            
                                                
                                                     actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                    Idol Island Rising from the marsh mere yards from Leilon, Idol Island contains the remains of crumbled statues of forgotten human nobles. The settlers claim to hear voices whispering from the island
                                                
                                            
                                                
                                                     at night, inviting them to view their destinies. If the characters walk by the island at night, they hear these whispers as well. A character who spends the night on the island taking a long rest has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    30. Buried Tower Stairs curve along the wall of this buried tower chamber, rising then halting abruptly at the ceiling. Much of the floor has fallen away, collapsing into darkness.
 Centuries ago
                                                
                                            
                                                
                                                     one character whose voice doesnât echo. Instead, a pale amber light ignites in the dark below and something whispers the characterâs name from the pit.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     covers the west wall.
 Towers of Books. Stacks of books are set around the room, some rising almost to the ceiling.
 Treasure A search of the stacks turns up four profoundly philosophical texts worth 250
                                                
                                            
                                                
                                                     gp each to an interested sage. Their titles are Patterns in the Tapestry of Time, The Uâketh Prophecies, Whispers of a Bygone Truth, and Tales of Existential Dread. The tapestry features a stunning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Gathered Whispers You are haunted by spiritual beings, whether the souls of the departed or entities from another plane. Their voices endlessly whisper, taunt, or cajole, sometimes rising to
                                                
                                            
                                                
                                                     killed linger around me. 
   5  An alien intelligence intrudes upon my thoughts. 
   6  A sibling I donât have shares my body. 
   Spirit Whispers. You learn the message cantrip if you donât already
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     around a large mesa and continues to spiral upward, but the ceiling of the cavern is too dark and high to see. You hear murmurs and whispers coming from atop the mesa, which grow louder as you approach
                                                
                                            
                                                
                                                     spiral, rising from the cavern floor to the mesaâs top. The west wall has a noticeable crack leading to a narrow tunnel, which can be used as a shortcut to area 7 if the characters are small enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     with vast debt. Suggested Characteristics. Rising above misfortune shapes oneâs perspective. The Ruined Personality Traits table suggests traits you might adopt for your character (and ruinous cards that
                                                
                                            
                                                
                                                     in it, its face depicting the card that affected you 5 A yellowed Humanoid tooth that whispers eerily when placed under a pillow 6 A keepsake from someone you were once close to but who is now your enemy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     perpetually dour. Nosy trees lean in to overhear whispers of conspiracy, eager for delicious tidbits they can gossip about later, and a rock might reshape itself to look like the creature thatâs
                                                
                                            
                                                
                                                     to the planeâs mutability. For them, itâs no more peculiar than the sun rising and setting on a Material Plane world. Other features of the Feywild are described in the sections that follow. Think of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     unwitting puppet who pines for their power. He does their bidding, and in turn, the Pit whispers the names of mutinous townsfolk and other rising threats. Known dissenters are marched up the platform
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     line of defense against these varied threats. In recent years, they have mobilized against the rising threats of Iuz and Elemental Evil, forcing them to broaden the scope of their operations into
                                                
                                            
                                                
                                                     except the strange powers of the old hermit living in the nearby woods, which they regard with suspicion and mention only in whispers. By contrast, magic is common enough in the Free City of Greyhawk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     dark clouds churns below. A marble tower rising from the maelstrom is encircled by seven turrets. Four stone staircases extend from the outer areas of the palace to the tower, each one part of a
                                                
                                            
                                                
                                                    , leaving openings through which you can see adjoining rooms.
 Throughout the ballroom, royal courtiers stand motionless, their eyes fixed on a black iron cauldron atop a dais in the middle of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     working behind the black curtain, but she peeks out in response to the wightsâ challenge. She whispers to order the lead wight to attack. A character who succeeds on a DC 20 Wisdom (Perception) check
                                                
                                            
                                                
                                                    . The Ooze Master is a sort of lich. If destroyed, he remains in the red pillar but doesnât regain consciousness. His unconscious form whispers as if dreaming. The Ooze Master dies only if the Phylactery
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     consort.
 Krrâook (red grung wildling) is a grung priest who fears the kingâs instability. She whispers favorable signs and omens in the kingâs ear to keep in his good graces. Secretly, Krrâook
                                                
                                            
                                                
                                                    : Through an opening in the maze wall, you see a small lake surrounded by reed huts, ferns, and lily pads. Rising up from a flat island in the middle of the lake is a 60-foot-tall shrine made of painted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     cave, read: A deep sigh issues from the darkness. A voice steeped in malevolence and hatred whispers to you in a language reminiscent of Elvish.
 The wraith speaks Loross (see the âLoross: The Netherese
                                                
                                            
                                                
                                                     escape with his newfound treasures but perished from exhaustion and cold, rising as a wraith. The wraith seeks the destruction of all who enter its chamber. If successfully turned or reduced to 20 hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     are fewer than they once were. Impiltur. With the rising of the waters of the Sea of Fallen Stars, some of Impilturâs wealth and influence is returning, leading to whispers among the populace that a
                                                
                                            
                                                
                                                     fortunes, as the rising of the waters of the Inner Sea has returned some of the trade that was lost in the cataclysm. Turmish is the birthplace of the Emerald Enclave, which has proudly taken credit for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     whispers come from inside this ruined tower. Gaps in the stone are patched over with wooden planks and threadbare cloth.
 Three kobolds (Ekrash, Erp, and Hev) and two winged kobolds (Nuhro and Snirke
                                                
                                            
                                                
                                                     staircase rises back up, sealing the library shut once more. (A character on the staircase when this happens is lifted up to this area on the rising stairs.) Treasure. With Sparkrender no longer defending
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     streets. O2. Tower Level As the characters draw closer to the city, they get a better view of the stone towers rising above the ooze. Many of the glass statues set along the exteriors of the towers are
                                                
                                            
                                                
                                                     images of courtiers and revelers. The king who holds court here is a wraith. 2 Delicious-looking fruit being sold in a market The characters enter an enclosed marketplace in some fantastic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , the vampire is spoken of in whispers as the âWomford Bat.â Stillmarshâs earth-filled coffin is hidden in the attic above his room at the Old Bargewright, accessible through a secret door in the ceiling
                                                
                                            
                                                
                                                     damage to the tower costs 1,000 gp and takes 10 days. Dawn Pass This stretch of road is the only wagon-friendly route through the Graypeak Mountains. At dawn, the rising sun shines brightly through the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     trapdoor entrance that leads up from Murky Lake. A recessed pool lined with moldy clay tiles takes up most of this large square room. Stagnant water fills the depression to a depth of one foot. Rising
                                                
                                            
                                                
                                                     the chapter), he picks up a stick, whispers to it, and hands it to one of the characters. If a character accepts the gift, a tiny flower blooms at one end of the stick. Until this flower wilts and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     smell the stench of rotten meat coming from the other side. 30. Mama Rat An oppressive smell suffuses the air, rising from chewed carcasses of cave rats, smaller vermin, and a few humanoid-looking
                                                
                                            
                                                
                                                    âtends an enchanted garden and harvests fruit from something the goblins call the Gulthias Tree, but they speak of it only in the most terrified of whispers. The enchanted fruit grows on the Gulthias
                                                
                                            
                                        






