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Returning 35 results for 'covered score'.
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cover score
cornered score
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Creature Sense. The neothelid is aware of the presence of creatures within 1 mile of it that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well
as each creature’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in
Species
Mordenkainen Presents: Monsters of the Multiverse
lurking just out of sight, and many of them have sneaked away from that god’s influence.
They are long of limb and covered in coarse hair, with wedge-shaped ears and pointed teeth. Despite their
character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining
Magic Items
Keys from the Golden Vault
esteemed associates.
Sentience. Constantori’s Portrait is a sentient, lawful evil item with an Intelligence score of 14, a Wisdom score of 12, and a Charisma score of 8. It can hear within a range
events, or any political conversations.
Personality. Constantori’s Portrait is demanding, condescending, and vain. It doesn’t like being covered or placed out of sight, and it loudly
Magic Items
Keys from the Golden Vault
example of blackest magic he came across or devised. Vecna covered every vile topic he could, making the book a gruesome catalog of all mortal wrongs.
Other practitioners of evil have held the book and
and additions to existing text. There are places where pages are missing, torn, or covered so completely with ink, blood, and scratches that the original text can’t be divined.
Nature can’t
Species
Acquisitions Incorporated
became the verdan covered an enormous area. As the verdan fled to the surface world, they emerged in culturally diverse locations. Some found themselves near dwarven strongholds, others near elven
When a verdan character gains an ability score improvement at certain levels, that increase can be tied to a physical mutation at the player’s determination. A boost to Strength might be
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
example of blackest magic he came across or devised. Vecna covered every vile topic he could, making the book a gruesome catalog of all mortal wrongs.
Other practitioners of evil have held the book and
and additions to existing text. There are places where pages are missing, torn, or covered so completely with ink, blood, and scratches that the original text can’t be divined.
Nature can’t
Monk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach him, he
lawful in alignment. QUICK BUILD You can make a monk quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. Second, choose the hermit background
magic-items
Dungeon Master’s Guide (2024)
cases, made notations and additions to existing text. There are places where pages are missing, torn, or covered so completely with ink, blood, and scratches that the original text can’t be
by any means while your soul remains imprisoned.
Adjusted Ability Scores. One ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
at the jetty (area B1), but it may be covered by high tide when the characters arrive. While covered, a character can still see the entrance through the waves with a successful DC 15 Wisdom
(Perception) check. See area B1 for more information. A staircase hidden by bushes at the top of the cliff leads to area B5. A character on top of the cliff with a passive Wisdom (Perception) score of 15 or
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
at the jetty (area B1), but it may be covered by high tide when the characters arrive. While covered, a character can still see the entrance through the waves with a successful DC 15 Wisdom
(Perception) check. See area B1 for more information. A staircase hidden by bushes at the top of the cliff leads to area B5. A character on top of the cliff with a passive Wisdom (Perception) score of 15 or
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
Appendix C: Score Sheet Use this score sheet to tally the players’ points. Players can gain or lose points for each of these actions only once. Download Score Sheet Points by Area Action Points
+1 Removed the sword stuck in the clay golem’s chest +1 L3: Guano-Covered Cave Defeated the cloaker +1 Used the tunnel ledge to access the areas to the north +1 L4: Littered Cave Avoided the
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
Appendix C: Score Sheet Use this score sheet to tally the players’ points. Players can gain or lose points for each of these actions only once. Download Score Sheet Points by Area Action Points
+1 Removed the sword stuck in the clay golem’s chest +1 L3: Guano-Covered Cave Defeated the cloaker +1 Used the tunnel ledge to access the areas to the north +1 L4: Littered Cave Avoided the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
approach, three humanoid heads stick out of the holes, each covered in putrid flesh and gnashing on an iron bit bolted to a chain bridle.
The gnashing heads belong to three zombies that are chained to a
meat tempts them from the balcony, but if they are successfully turned, they raise the door as they flee toward the south. The door weighs 1,000 pounds. Characters with a combined Strength score of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Araumycos with their own minds. A creature flies through the Astral Plane at a speed in feet equal to 3 × its Intelligence score, but a feeling of timelessness on the plane makes it difficult to judge
jawbone, formed out of some kind of pale rock. As the characters draw closer, the skull reveals itself to be the size of a small mountain. Its surface is covered in lichens and broad patches of mold
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The vaulted ceiling is thirty feet above the balcony. The walls and ceiling are covered in an amber glaze, lending the gloom a golden sheen. A set of amber doors stands closed at the west end of the
balcony. A similar pair stands open to the east. Anyone with a passive Wisdom (Perception) score of 12 or higher notice arrow slits in the walls overlooking the temple (see areas X8 and X17 for more
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The vaulted ceiling is thirty feet above the balcony. The walls and ceiling are covered in an amber glaze, lending the gloom a golden sheen. A set of amber doors stands closed at the west end of the
balcony. A similar pair stands open to the east. Anyone with a passive Wisdom (Perception) score of 12 or higher notice arrow slits in the walls overlooking the temple (see areas X8 and X17 for more
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
approach, three humanoid heads stick out of the holes, each covered in putrid flesh and gnashing on an iron bit bolted to a chain bridle.
The gnashing heads belong to three zombies that are chained to a
meat tempts them from the balcony, but if they are successfully turned, they raise the door as they flee toward the south. The door weighs 1,000 pounds. Characters with a combined Strength score of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Araumycos with their own minds. A creature flies through the Astral Plane at a speed in feet equal to 3 × its Intelligence score, but a feeling of timelessness on the plane makes it difficult to judge
jawbone, formed out of some kind of pale rock. As the characters draw closer, the skull reveals itself to be the size of a small mountain. Its surface is covered in lichens and broad patches of mold
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and other clothing disguise their nature. Any character with a passive Wisdom (Perception) score of 16 or higher notices the knights’ armor is covered in spots of ash and rust, as if exceptionally old
enter Castle Kalaman’s courtyard, read the following: Castle Kalaman’s courtyard is largely deserted, as most of the city’s defenders remain with the troops west of the city. Near the covered cloisters
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and other clothing disguise their nature. Any character with a passive Wisdom (Perception) score of 16 or higher notices the knights’ armor is covered in spots of ash and rust, as if exceptionally old
enter Castle Kalaman’s courtyard, read the following: Castle Kalaman’s courtyard is largely deserted, as most of the city’s defenders remain with the troops west of the city. Near the covered cloisters
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Beginning the Adventure Start the adventure when the characters are traveling together in a city near a desert. The character with the highest Passive Perception score notices that the party is being
, linen-covered basket under one arm. She shifts her attention between you and whatever’s in the basket. She looks like she’s about to speak. Before she can, though, a young woman with her face
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Beginning the Adventure Start the adventure when the characters are traveling together in a city near a desert. The character with the highest Passive Perception score notices that the party is being
, linen-covered basket under one arm. She shifts her attention between you and whatever’s in the basket. She looks like she’s about to speak. Before she can, though, a young woman with her face
Magic Items
Infernal Machine Rebuild
checks made using thieves’ tools or tinker’s tools.
Any metal object you wield or wear is covered in a thin layer of oil that drips occasionally and leaves your fingerprints everywhere
yourself three times. When you do, instead of appearing as mist, you appear as a swirling puff of feathers.
Your body is covered in feathers.
23
You have advantage on death saving throws.
You
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V5. Vault When the party reaches the vault, read the following boxed text aloud: A spacious tomb holds a sarcophagus made of stone covered with glyphs. Magically glowing stars painted on the stone
beautiful place.
The stone golem looks at the party member who is bonded with it as if awaiting its next command. The sarcophagus is 5 feet tall and covered in Netherese incantations that have kept the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pool, and it emerges as a neothelid — a slime-covered worm of immense size. A feral thing, a neothelid knows nothing beyond the predatory existence it has lived so far. It prowls subterranean passages
., passive Perception 13
Languages —
Challenge 13 (10,000 XP)
Creature Sense. The neothelid is aware of the presence of creatures within 1 mile of it that have an Intelligence score of 4 or higher. It
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
,” they sleep in earthen graves hidden under covers made of sod and dead grass. Characters entering the circle who have a passive Wisdom (Perception) score of 16 or higher notice the dozen covered
descendants of the ancient mountain tribe whose members are buried on this hill and all covered head to toe in bluish-gray mud. They have long, tangled hair and wild-looking eyes. To honor their dark “god
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Neothelid A slime-covered worm of immense size, a neothelid is the result of the mind flayer reproductive cycle gone horribly wrong. When an illithid colony collapses, typically after an external
1 mile of it that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well as each creature’s Intelligence score, but can’t sense anything else about
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. A character who manages to catch the body finds that it’s an ages-old, rag-clad elf skeleton. 3 A misshapen arch is covered in drooping, metallic, blade-like decorations. The arch was once a portal to
the characters’ path with tunnels ahead. A character who inspects the metallic bridge sees it is covered in fine metal growths. Characters can tell that the bridge is natural, and although it can
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
covered by thick, leathery skin. Each of their hands has four thick digits, and their feet are the flat-bottomed, oval-shaped feet of elephants. Like that of an elephant, a loxodon’s trunk is a useful
Loxodon Traits Your loxodon character has the following racial traits. Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1. Age. Loxodons physically mature
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
E2: Abacus Car Ten spherical modrons are lined up against the wall opposite a podium, behind which is a chalkboard covered with mathematical equations. Next to the podium stands a boxy modron wearing
solution is uncountable, they scramble in circles while screaming in existential terror for a few moments before calmly returning to their positions. Chalkboard The chalkboard is covered with equations
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Neothelid A slime-covered worm of immense size, a neothelid is the result of the mind flayer reproductive cycle gone horribly wrong. When an illithid colony collapses, typically after an external
1 mile of it that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well as each creature’s Intelligence score, but can’t sense anything else about
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pool, and it emerges as a neothelid — a slime-covered worm of immense size. A feral thing, a neothelid knows nothing beyond the predatory existence it has lived so far. It prowls subterranean passages
., passive Perception 13
Languages —
Challenge 13 (10,000 XP)
Creature Sense. The neothelid is aware of the presence of creatures within 1 mile of it that have an Intelligence score of 4 or higher. It
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
E2: Abacus Car Ten spherical modrons are lined up against the wall opposite a podium, behind which is a chalkboard covered with mathematical equations. Next to the podium stands a boxy modron wearing
solution is uncountable, they scramble in circles while screaming in existential terror for a few moments before calmly returning to their positions. Chalkboard The chalkboard is covered with equations
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
,” they sleep in earthen graves hidden under covers made of sod and dead grass. Characters entering the circle who have a passive Wisdom (Perception) score of 16 or higher notice the dozen covered
descendants of the ancient mountain tribe whose members are buried on this hill and all covered head to toe in bluish-gray mud. They have long, tangled hair and wild-looking eyes. To honor their dark “god
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
V5. Vault When the party reaches the vault, read the following boxed text aloud: A spacious tomb holds a sarcophagus made of stone covered with glyphs. Magically glowing stars painted on the stone
beautiful place.
The stone golem looks at the party member who is bonded with it as if awaiting its next command. The sarcophagus is 5 feet tall and covered in Netherese incantations that have kept the