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Returning 35 results for 'craft reflective grows to her rites'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
ages, it grows tougher and develops spore clusters on its body. Other vegepygmies defer to these so-called chiefs. A chief can expel its spores in a burst, infecting nearby creatures. If a creature
tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed.
Russet Mold
Few know for sure where
backgrounds
You know the ancient rites kept alive by secretive druids and hedge practitioners in the shadowed groves of the primordial forests. Remedies and hexes woven into wicker charms can stave off
Wicker. Healers and guardians alike may seek out the Old Ways for remedies and protective charms to ward off evil. Not all who come to the wicker craft do so with noble intent—some, broken by spite
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
similar magic. The orders are as follows: Craft Hirelings in the special facility craft an item that can be made in that facility. During the time required to craft an item, the facility can’t be used
to craft anything else, even if a special ability allows the facility to carry out two orders at once. The hirelings have proficiencies with Artisan’s Tools as specified in the facility’s description
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
, and its remains are strewn on the floor. The stench of death and decay grows stronger as the characters approach this room, and they can hear the hisses and snarls of the ghouls that lair here. The
the players as follows: This chamber was once a shrine, as evidenced by wall carvings that depict dwarves carrying censers and observing religious rites. However, the eastern section of the room has
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of the banshee Agatha. From the ruins of Conyberry, an old trail leads northwest into Neverwinter Wood. Agatha’s lair is a few miles outside town. The forest grows dark and still as the trail winds
shelter, read the following: A home of sorts is sheltered within the dome of woven branches. It is sparsely furnished with chests, shelves, a table, and a chaise longue, all of it old and of elven craft
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
locating the lair of the banshee Agatha. From the ruins of Conyberry, an old trail leads northwest into Neverwinter Wood. Agatha’s lair is a few miles outside town. The forest grows dark and still as the
sparsely furnished with chests, shelves, a table, and a reclined couch, all of it old and of elven craft.
Agatha senses the characters’ intrusion and manifests shortly after they enter her home. The air
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults. Other Intelligence Checks. The DM might call for
city guard Forge a document Recall lore about a craft or trade Win a game of skill Spellcasting Ability Wizards use Intelligence as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults. Other Intelligence Checks The DM might call for an
guard Forge a document Recall lore about a craft or trade Win a game of skill Spellcasting Ability Wizards use Intelligence as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
kingship over everything: Nyx, the mortal world, and the Underworld. He might begin, through his agents, by enacting laws that make participation in Heliod’s rites mandatory for the citizens of a polis
palace in Tizerus. Meanwhile, the sun has vanished from the sky in the mortal world, and the dead can’t enter the Underworld.
2 Heliod grows tired of the battles between Iroas and Mogis, and he
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
keeper of secrets. Priests and Rites. Giants invoke Skoraeus’s name when they begin any work of art or craft, particularly stonework, and they often dedicate the final product to his glory. Stone giants
and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
taste for humanoid flesh. Prisoners are often taken back to their camps to become the centerpieces of great feasts and rites involving dancing, storytelling, and ritual combat. Victims are either
cooked and eaten by the tribe, or are sacrificed to Semuanya, the lizardfolk god.
Canny Crafters. Though they aren’t skilled artisans, lizardfolk craft tools and ornamental jewelry out of the bones of their kills, and they use the hides and shells of dead monsters to create shields.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, and at work. Her followers generally pray at midday, with the sounds of the city forming an appropriate backdrop to their rites, as industry itself is sacred to Ephara. Many aspects of city life and
, the god of the sea, because Ephara recognizes the necessity of water for a thriving polis. She also admires Purphoros’s craft, realizing the essential role of the forge and other forms of industry to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conspiracy, either by having the players craft their own or by rolling on the Conspiracy Details table. Conspiracy Details d4 Conspiracy Details
1 Working amid the High Hall’s records, you came
within Mandorcai’s Mansion. You and others sought the tools and rites to prod the power within, to draw it out and make it yours. But what lies within the mansion refuses to ever serve again.
3
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
conspiracy, either by having the players craft their own or by rolling on the Conspiracy Details table. Conspiracy Details d4 Conspiracy Details 1 Working amid the High Hall’s records, you came to
Mandorcai’s Mansion. You and others sought the tools and rites to prod the power within, to draw it out and make it yours. But what lies within the mansion refuses to ever serve again. 3 Too long has the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Magic Item Magic items are the DM’s purview, so you decide how they fall into the party’s possession. As an option, you can allow player characters to craft magic items. The creation of a magic item
spent helping to craft the item. Normally, a character who undertakes this activity creates a magic item described in chapter 7, "Treasure." At your discretion, you can allow players to design their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Hammers and Anvils This part of the dungeon rings with the sound of hammers on anvils. As one approaches the forges (areas 17c and 17d), the sound grows louder and is joined by the roaring and
stacks of iron bars and loose piles of scrap iron.
The duergar, Falthra and Helgra, craft weapons here. Years ago, a flying piece of molten iron put out Helgra’s right eye; an iron eye patch bolted
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
they mention Dae Won-Ha, he’s surprised and grows reflective. He shares his memories only if the characters present him with the lantern from Dae Won-Ha’s forgotten memorial or her teacup, or if a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
grand scale. Other holy days are important only to people particularly devoted to a single deity. Still others are observed by priests, who perform private rites and sacrifices inside their temples on
in most calendars, but local or national festivals account for many others. The birthday of a monarch, the anniversary of a great victory in a war, craft festivals, market days, and similar events all
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
elite champions who train alongside druids, rangers, and others sworn to protect nature. Other storm heralds hone their craft in lodges in regions wracked by storms, in the frozen reaches at the
the damage resistance you gained from the Storm Soul feature while the creature is in your Storm Aura. Raging Storm At 14th level, the power of the storm you channel grows mightier, lashing out at
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
laird, who rules over his or her own holdings and directs the clan in dedicating its efforts toward a particular trade or craft. A caste of priests called thuldar officiate all rituals and record the
Deepking. The lairds hold council to resolve disputes and discuss future plans. Each clan has its own holdings in Gracklstugh and specializes in a certain craft or service. Duergar Clans Smithing Clan
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
also return the child to its grieving parents, only to watch from the shadows as the child grows up to become a horror. Dark Bargains. Arrogant to a fault, hags believe themselves to be the most
bonus is 4 + the hag’s Intelligence modifier.
Hag Eye. A hag coven can craft a magic item called a hag eye, which is made from a real eye coated in varnish and often fitted to a pendant or other
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Among themselves, vegepygmies communicate by hissing, gestures, and tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple
. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Vegepygmy Chief As a vegepygmy ages, it grows tougher and develops spore clusters on its body
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
through its mouth, but it can’t speak in a conventional sense. Among themselves, vegepygmies communicate by hissing, gestures, and rhythmic tapping on the body. Vegepygmies build and craft little; any gear
new moldies. Not the legacy most of us aspire to.
— Elminster
As a vegepygmy ages, it grows tougher and develops spore clusters on its body. Spore-bearing vegepygmies are deferred to by other
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
fashion 8 Three inches of height The hags used each character’s lost thing to craft a magic item. By interacting with the magic item in a specific way (as described below), the character regains what
character grows three inches in height by holding this pole for the first time. Keepers of Lost Things Once you know what has been stolen from a character, roll on the Keepers of Lost Things table to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
item is made from scales and talons shed by a dragon. Perhaps it incorporates precious metals and gems from the dragon’s hoard. It grows slightly warm when within 120 feet of a dragon. 7 Drow. The item
that is an enemy of the item’s creator. This item glows faintly when such creatures are within 120 feet of it. 12 Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Arcana,** Trickery Dagger against a hooded cloak
Bleredd N Labor, craft Forge,* Light Iron mule
Callarduran Smoothhands N Mining, stone carving Knowledge, Nature Golden signet ring
whistle that can mimic any bird song, a clockwork beetle made of silver that can fly and obey simple commands, and a seed that, when planted, grows into a miniature fruit tree and bears fruit within a few
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Stone Giants Stone giants — reclusive, reflective, and inscrutable — take pains to remain apart from the world of sunlight and sky. Only when they’re surrounded by stone do they consider themselves
one story when it’s viewed in flat, dim light, but it reveals a second, much deeper tale with the addition of proper illumination. We all know of dwarves who fell so deep in love with their craft, or
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
.
Ooze Barrier. The gleaming barrier marks the upper edge of the ooze. Above the creature, the flora of the mountains grows in abundance. But from about the third-story level down to the streets, the
bolted to the wall across from some sort of large glass device hints at the horrid rites that must once have taken place here.
The wall murals can be deciphered with a successful DC 12 Wisdom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that bears a Wizard spell of level 5 or lower. See the Player’s Handbook for the time required to craft a scroll; the scribes charge double the cost shown there.
High Tower Inn Conveniently located
morning rites, as well as all-day observances every Godsday. Sarana, the temple’s Archpriest (Neutral Good), is a middle-aged, human woman wearing a sun-shaped headdress and yellow-and-gold robes. She is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
techniques—from alchemical brews to elaborate rites—to help spark the first flickering awareness of a dragon’s echoes on other worlds. They freely perform these techniques on any dragons who yearn for
connecting two worlds of the Material Plane, establishing an exciting era of discovery and trade between them. But the longer the portal remains open, the larger it grows, seemingly drawing the two worlds together into a catastrophic collision.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
pools takes effect. Not yet under the sway of Thay, it grows agitated when any creature enters this chamber, and it’s likely to attack. The dragon turtle wants freedom, and it is small enough to use a
tow. Part of the deal the Red Wizards struck with the sahuagin involves providing prisoners for dark rites and horrid meals. The magic of the black shrine keeps ten commoners standing around it in a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
scout the gardens for resources the merchant might exploit. But the naga in area G6 captured them and transformed them into their current forms through sinister rites and excruciating torture. The yuan
five slender silver circlets. A patch of yellowish mold spreads around and covers the rack.
The mold is one patch of yellow mold, described in the Dungeon Master’s Guide. It grows all over the rack
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
drifting through the silver void. Some who know of the deteriorating husk claim it’s what remains of Aoskar, while others assert the god lives still. Luminous Arbor. A remarkable tree grows within the
released when the Athar carry out rites to destroy magic items created by priests of those they consider false gods. The divine energy concentrates within the tree and its fruit, which are the source of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
grows at the heart of the arboretum. For centuries, Netherese mages crafted their wands and staffs from the wood of this oak. Saturated in profane magic, the tree developed a brooding sentience and a
Arcane Octad (see "Rite of the Arcane Octad"), they must craft a wand from the wood of this tree. Gathering wood without waking the tree requires a successful DC 20 Dexterity (Stealth) check. If the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
headbands and silver bracelets are performing a ritual over the eggs.
Two sahuagin priestesses are conducting rites to Sekolah over the unhatched eggs. If the priestesses notice the party, they
of this large room are unfinished stone. Light green tiles cover the walls. Seaweed grows freely throughout this chamber, and anemones and starfish crawl over the natural rocky surfaces.
Several