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                        Returning 35 results for 'craft war reasoned'.
                    
                
                        
                            
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                                        craft war reason
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    ", "rollAction":"Infernal Orb", "rollDamageType":"necrotic"} necrotic damage on a failed save, or half as much damage on a successful one.Fire giants study war in its many forms across the multiverse, which
                                                
                                            
                                                
                                                     sometimes leads the giants to a fascination with the Blood Warâthe endless conflict between demons and devils across the Lower Planes. Such a giant might enter into a pact with a powerful devil
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    You have sailed into war on the decks of great ships, patching their hulls with soup bowls and prayers. You once helped build a fishing vessel that single-handedly saved a town from starvation. You
                                                
                                            
                                                
                                                    .
4
I repair broken things to redeem whatâs broken in myself.
5
I will craft a boat capable of sailing through the most dangerous of storms.
6
A kraken destroyed my masterpiece; its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Arcane Focus or a tool as a Spellcasting Focus Craft 5 Armory None Trade 5 Barrack None Recruit 5 Garden None Harvest 5 Library None Research 5 Sanctuary Ability to use a Holy Symbol or Druidic Focus as a
                                                
                                            
                                                
                                                     Spellcasting Focus Craft 5 Smithy None Craft 5 Storehouse None Trade 5 Workshop None Craft 9 Gaming Hall None Trade 9 Greenhouse None Harvest 9 Laboratory None* Craft 9 Sacristy Ability to use a Holy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Apollo, god of light, music, and healing CG Knowledge, Life, Light Lyre Ares, god of war and strife CE War Spear Artemis, goddess of hunting and childbirth NG Life, Nature Bow and arrow on lunar disk
                                                
                                            
                                                
                                                     Athena, goddess of wisdom and civilization LG Knowledge, War Owl Demeter, goddess of agriculture NG Life Mareâs head Dionysus, god of mirth and wine CN Life Thyrsus (staff tipped with pine cone) Hades, god
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     worldâtheir place fixed in the stars as constellations. Deities of Dragonlance  The Gods of Good
 Alignment
 Suggested Domains
 Symbol
   Paladine, god of rulers and guardians LG War Silver triangle
                                                
                                            
                                                
                                                     Branchala, god of music NG Light Bardâs harp Habbakuk, god of animal life and the sea NG Nature, Tempest Blue bird Kiri-Jolith, god of honor and war LG War Bisonâs horns Majere, god of meditation and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     of its body, requiring great command of the craft of sculpting, stonecutting, ironworking, or surgery. Sometimes a golemâs creator is the master of the art, but often the individual who desires a
                                                
                                            
                                                
                                                     canât be reasoned with or tricked with words. Constructed Nature. A golem doesnât require air, food, drink, or sleep.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , god of stone giants and art N Knowledge Stalactite Surtur, god of fire giants and craft LE Knowledge, War Flaming sword Thrym, god of frost giants and strength CE War White double-bladed axe Tiamat
                                                
                                            
                                                
                                                    , dragon god of good LG Life, War Dragonâs head in profile Blibdoolpoolp, kuo-toa goddess NE Death Lobster head or black pearl Corellon Larethian, elf deity of art and magic CG Light Quarter moon or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , goddess of sunlight and honor LG Light, War Rising sun Dol Dorn, god of strength at arms CG War Longsword crossed over a shield Kol Korran, god of trade and wealth N Trickery Nine-sided gold coin
                                                
                                            
                                                
                                                     Olladra, goddess of good fortune NG Life, Trickery Domino Onatar, god of craft NG Knowledge Crossed hammer and tongs   The Dark Six
 Alignment
 Suggested Domains
 Symbol
   The Devourer, god of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     the adventureâs outset, Theldin offers to craft a magic weapon or suit of armor for his saviors. This could be a +2 weapon, a suit of +1 armor, or some other rare magic item of your choice. If Theldin
                                                
                                            
                                                
                                                     the Star Forge, itâs only a matter of time before she either completes her runic colossus alone or kidnaps another capable smith to help her finish the job. Once her war machine is complete
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     of winter NE Nature, Tempest Six-pointed snowflake Azuth, god of wizards LN Knowledge Left hand pointing upward, outlined in fire Bane, god of tyranny LE War Upright black right hand, thumb and
                                                
                                            
                                                
                                                     Life, Nature Waterfall plunging into still pool Gond, god of craft N Knowledge Toothed cog with four spokes Helm, god of protection LN Life, Light Staring eye on upright left gauntlet Ilmater, god of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     gang. He cultivated connections among the ruthless and powerful, specializing in high-value theft and mayhem. At the apex of his influence, he got into a nasty turf war with the Shattergang Brothers
                                                
                                            
                                                
                                                     Guildpact gets involved, alarmed at the possibility of another goblin gang war that could threaten the tenuous peace between the guilds. During the adventure, the Shattergang Brothers catch wind of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     giants in chains are using enormous hammers and anvils to craft infernal weapons and armor under Belâs watchful eye. A clutter of giant-sized objects surround each giantâs anvil: iron buckets
                                                
                                            
                                                
                                                     front lines of the Blood War. Most of them are too big for Small or Medium characters to wield effectively. Treasure. Among the larger weapons are three magic weapons sized for Small and Medium
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     toward its partner. Alternatively, the xorn and the umber hulk are rivals, with the characters caught in the middle. 2 A small war machine built at the monastery has been claimed by three kobolds
                                                
                                            
                                                
                                                     route leads through the lair of a froghemoth or some other exotic monstrosity escaped from another planar craft that crashed into the Barrier Peaks long ago. 4 A galeb duhr serves as a kind of door
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , Berronar Truesilver, goddess of hearth and home, of honesty and faithfulness, and of oaths, loyalty, and honor. Gods of Battle Clangeddin Silverbeard is the dwarven god of war and valor. Gorm Gulthyn, also
                                                
                                            
                                                
                                                     of Craft Dumathoin, the Keeper of Secrets under the Mountain, is the patron of the shield dwarves, as well as the god of buried wealth, mining, gems, and exploration, and the guardian of the dead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , sage, or artificer, you might have learned your craft here.  Fairhaven The capital of Aundair is one of the most beautiful cities in Eberron. Stunning displays of magical light and other arcane wonders
                                                
                                            
                                                
                                                     island escaped the devastation wrought during the Last War, it remains a hotbed for clandestine activities.
 Lyrandar wizards use magic to continuously alter Stormhomeâs weather, turning the otherwise
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     the gnomesâ war god, who espouses vigilance and defense. Nature Gods Baervan Wildwanderer is the gnomish god of forests and woodlands, accompanied by his companion Chiktikka Fastpaws, a great raccoon
                                                
                                            
                                                
                                                     Baravar Cloakshadow is the god of illusion and deception, given the respectful title of Sly One. Callarduran Smoothhands is the god of stone and the Underdark, patron of the svirfneblin. Craft and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Azuth, god of wizardry LN Arcana, Knowledge Left hand pointing upward, outlined in fire Bane, god of tyranny LE War Upright black hand, thumb and fingers together Beshaba, goddess of misfortune CE
                                                
                                            
                                                
                                                     still pool Gond, god of craft N Knowledge Toothed cog with four spokes Grumbar, god of earth N Knowledge Mountain Gwaeron Windstrom, god of tracking NG Knowledge, Nature Paw print with a five-pointed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , Light  Intertwined silver rings 
   Clangeddin Silverbeard  LG  War, strategy  War  Crossed silver battleaxes 
   Dugmaren Brightmantle  CG  Discovery  Knowledge  Open book 
   Dumathoin  N  Buried
                                                
                                            
                                                
                                                     secrets  Grave,* Knowledge  Gemstone in a mountain 
   Gorm Gulthyn  LG  Vigilance  War  Bronze half-mask 
   Haela Brightaxe  CG  Combat prowess, luck in battle  War  Upright sword with blade sheathed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Fire Hellion To my mind, the fire hellion perfectly illustrates the difference between natural fire and the corrupt flames of the Nine Hells.
 âBigby
 Fire giants study war in its many forms across
                                                
                                            
                                                
                                                     the multiverse, which sometimes leads the giants to a fascination with the Blood Warâthe endless conflict between demons and devils across the Lower Planes. Such a giant might enter into a pact with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     reconquest by the dwarves. Living in a near-constant state of war for generations, shield dwarves are a hardy people, slow to trust, with long memories and often an equally long list of grievances against
                                                
                                            
                                                
                                                     on male shield dwarves. Shield dwarves are renowned artisans, particularly in metal and stone. They tend to focus more on sturdiness in their craft than on the artistic flourishes and gilding favored
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     tyranny LE War Upright black right hand, thumb and fingers together Beshaba, goddess of misfortune CE Trickery Black antlers Bhaal, god of murder NE Death Skull surrounded by a ring of blood droplets
                                                
                                            
                                                
                                                     candle above an open eye Eldath, goddess of peace NG Life, Nature Waterfall plunging into still pool Gond, god of craft N Knowledge Toothed cog with four spokes Helm, god of protection LN Life, Light
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     claiming dominion over an aspect of the world, such as war, forests, or the sea. Gods exert influence over the world by granting divine magic to their followers and sending signs and portents to guide them
                                                
                                            
                                                
                                                     been there themselves. The World Is Ancient. Empires rise and fall, leaving few places that have not been touched by imperial grandeur or decay. War, time, and natural forces eventually claim the mortal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     stacks of iron bars and loose piles of scrap iron.
 The duergar, Falthra and Helgra, craft weapons here. Years ago, a flying piece of molten iron put out Helgraâs right eye; an iron eye patch bolted
                                                
                                            
                                                
                                                     to her skull covers the empty eye socket. Without their armor, Falthra and Helgra have AC 10. They keep their war picks and javelins close by, but fight only in self-defense. Visitors who trouble them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     arenât constantly at war, keeping her people occupied is perhaps the greatest challenge Vlaakith faces. When githyanki arenât on raids or other missions for Vlaakith, they enjoy a languid existence
                                                
                                            
                                                
                                                     art, but never master it. They stand among treasures taken from countless worlds but are never truly appreciative of them. The githyanki flit from topic to topic, craft to craft, never settling on one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     franchise sees the lighter side of your magical craft. Clearly, the labor-to-paid-benefits ratio of undead interns canât be beat, but you need to be cognizant of the potential public-relations
                                                
                                            
                                                
                                                     quite like you do. War Magic Success in business requires prudent caution and take-charge offense in equal measure. As a war mage, your focus on abjuration and evocation is thus a good fit for success
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     almost mechanical in nature, and are crafted from repurposed magical-mechanical parts from the planar craft. Large rings seemingly crafted in the same way encircle the devilâs arms and tail. If a monk
                                                
                                            
                                                
                                                     advanced ruse â a war machine of Kwalishâs design, piloted by a particularly ingenious quasit named Whazzit. The original bone devil met its demise after Kwalishâs exile, when it was drawn into the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     as their strong right hands. Stone giants and fire giants settled on the mountaintops and in the sprawling caverns beneath them, where they carved and forged the greatest works of giant art and craft
                                                
                                            
                                                
                                                     known as the Thousand-Year War. Dragons had lived in and around Ostoria in relative peace since the empireâs foundation. Conflicts between dragons and giants in those days were personal, not tribal or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     NG Animal life, natural balance Blue bird Kiri-Jolith LG Honor, war Bisonâs horns Majere LG Meditation, order Copper spider Mishakal LG Healing Blue infinity sign Solinari LG Good magic White circle
                                                
                                            
                                                
                                                     or sphere    Gods of Neutrality
   Alignment
   Province
   Symbol
    Gilean N Knowledge Open book Chislev N Nature Feather Lunitari N Neutral magic Red circle or sphere Reorx N Craft Forging
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     use subterranean heat and riches to craft wonders, from titanic weapons of war to delicate works of art. Fire giants have broad frames, skin tones in a variety of rocklike shades, and hair like flame
                                                
                                            
                                                
                                                    . Most fire giants dwell in volcanically active mountains or cavernous depths that house their fortress-forges. Evil fire giants tend to be martially minded, and they craft mighty arms to conquer their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Evermeet UaulâSeluâKeryth. In your tongue, the name might be translated as âAt War with the Weave.â When twelve High Mages last performed this ritual, the world was torn asunder. It is a power no
                                                
                                            
                                                
                                                    , the greatest elf wizards of Toril summoned into the world a piece of Arvandor and bound it there. Their intent was to craft a new homeland for the elves, a place protected from the outside world and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Madame Talisveri Eris The members of the Eris family stand proudly as Il Alukâs foremost artisans of the grand craft of lying. Despite its ancient name, the family has long endured crushing debt
                                                
                                            
                                                
                                                     murdered his brother, executed his son, and embroiled his nation in unending war. The Mists claimed him and he emerged in Barovia. When the locals asked him who he was, he responded âazalâLan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Shipwright You have sailed into war on the decks of great ships, patching their hulls with soup bowls and prayers. You once helped build a fishing vessel that single-handedly saved a town from
                                                
                                            
                                                
                                                     Solid and Sound. You patched up a war galley and prevented it from sinking. The local navy regards you as a friend. 3 Favored. You insisted on thicker planking for a merchant vesselâs hull, which saved
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the Last War, stands accused of stealing state secrets, sabotage, and one count of murderâthough an anonymous source suggests that he is guilty of many more killings.
 A spokesperson for the Kingâs
                                                
                                            
                                                
                                                     war machine. The Confiscator has the key skills for such jobs. A good Dexterity score proves helpful in undertaking such tasks, especially if itâs enhanced with proficiency with thievesâ tools and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     monsters to good use. They are unflinching in the face of death. Surrender is never an option. Earth cultists live and work underground. They craft weapons from stone or iron and âbatheâ themselves in sand
                                                
                                            
                                                
                                                     Earth A medusa named Marlos Urnrayle leads the Black Earth cult. He wields the elemental weapon Ironfang, a war pick infused with the power of Ogrémoch, the Prince of Evil Earth. Marlos is vain and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     the Eastern Reach
 During the great war between the mind flayers and the gith, one of the githyankiâs greatest achievements was their discovery of the magic that mind flayers used to produce and
                                                
                                            
                                                
                                                     propel the flying vessels that the illithids used to travel between worlds. Now, the githyanki scour the worlds of the Material Plane in their versions of those craft. Their astral ships are ideal for
                                                
                                            
                                        






