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Returning 2 results for 'crafting which react'.
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Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
from those actions, think about how the adventurers are likely to react. If they can prevent an action or hamper its success, what effect does that have on the villain’s overall plan? What can the
and minions, as well as encounters tied to the key locations of the adventure. See “Creating Encounters” later in this chapter for guidance on crafting individual encounters.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
from those actions, think about how the adventurers are likely to react. If they can prevent an action or hamper its success, what effect does that have on the villain’s overall plan? What can the
and minions, as well as encounters tied to the key locations of the adventure. See “Creating Encounters” later in this chapter for guidance on crafting individual encounters.