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Returning 35 results for 'creating reason godlike to her rulers'.
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Classes
Tasha’s Cauldron of Everything
might have been shipwrecked and on the brink of drowning when your patron’s grasp offered you a chance at life. Whatever the reason for your pact, the sea and its unknown depths call to you
.
Entities of the deep that might empower a warlock include krakens, ancient water elementals, godlike hallucinations dreamed into being by kuo-toa, merfolk demigods, and sea hag covens.
Classes
Tasha’s Cauldron of Everything
might have been shipwrecked and on the brink of drowning when your patron’s grasp offered you a chance at life. Whatever the reason for your pact, the sea and its unknown depths call to you
.
Entities of the deep that might empower a warlock include krakens, ancient water elementals, godlike hallucinations dreamed into being by kuo-toa, merfolk demigods, and sea hag covens.
Monsters
Planescape: Adventures in the Multiverse
moving through its front. Anything that does so is transported to the destination, appearing in the unoccupied space nearest to the portal. Deities and other planar rulers can prevent portals created
by the dragon from opening in the rulers’ presence or anywhere within their domains.The dragon can take up to three reactions per round but only one per turn.
Reactive Rend. After using
Backgrounds
Sword Coast Adventurer's Guide
provided. The following section, discussing possible homelands, includes some suggested reasons that are appropriate for each location.
d6
Reason
d6
Reason
1
Emissary
4
Pilgrim
2
Exile
5
Sightseer
3
Fugitive
6
Wanderer
Where Are You From?
The most important decision in creating a far traveler background is determining your homeland. The places
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 1: Group Patrons When creating characters for an Eberron campaign, consider choosing a patron for your adventuring party. This section describes general categories of patrons and also
the great powers of the world. Mighty dragonmarked houses, small home-town newspapers, national rulers, powerful immortals, and various other organizations and individuals hold the reins of power in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 1: Group Patrons When creating characters for an Eberron campaign, consider choosing a patron for your adventuring party. This section describes general categories of patrons and also
the great powers of the world. Mighty dragonmarked houses, small home-town newspapers, national rulers, powerful immortals, and various other organizations and individuals hold the reins of power in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
High Elves: The Aereni Aereni Elf with a Symbol
of the Undying Court For thousands of years, the island nation of Aerenal has been ruled and protected by the godlike power of the Undying Court, a
a quest by one of your own deathless ancestors? Or are you an exile, banished from your homeland for some crime against your people’s rulers? Consider your character’s personal and family history
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
High Elves: The Aereni Aereni Elf with a Symbol
of the Undying Court For thousands of years, the island nation of Aerenal has been ruled and protected by the godlike power of the Undying Court, a
a quest by one of your own deathless ancestors? Or are you an exile, banished from your homeland for some crime against your people’s rulers? Consider your character’s personal and family history
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
are monstrous beings, the spawn of horrors or those who’ve come to think of themselves as such. Past these harbingers are true cosmic horrors, inscrutable beings, godlike terrors, and the embodiments
drives listeners to murder
2 A priest obsessed with creating a shelter that will preserve her through the coming apocalypse
3 The mayor of a town who will do anything to make sure the citizens
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
are monstrous beings, the spawn of horrors or those who’ve come to think of themselves as such. Past these harbingers are true cosmic horrors, inscrutable beings, godlike terrors, and the embodiments
drives listeners to murder
2 A priest obsessed with creating a shelter that will preserve her through the coming apocalypse
3 The mayor of a town who will do anything to make sure the citizens
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
undetected and don’t give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Monster The Monster Manual contains hundreds of ready-to-play monsters, but it doesn’t include every monster that you can imagine. Part of the D&D experience is the simple joy of creating
new monsters and customizing existing ones, if for no other reason than to surprise and delight your players with something they’ve never faced before. The first step in the process is coming up with
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Monster The Monster Manual contains hundreds of ready-to-play monsters, but it doesn’t include every monster that you can imagine. Part of the D&D experience is the simple joy of creating
new monsters and customizing existing ones, if for no other reason than to surprise and delight your players with something they’ve never faced before. The first step in the process is coming up with
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
adventure hooks that might attract characters to the enclave or give them a reason to draw on its magic. The adventure hooks also suggest specific creatures or encounter tables appearing in the “Encounters
” section in chapter 3. And several of these hooks point to other enclaves, creating paths to string locations together into larger adventures. When developing these enclaves into adventure sites, let
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
adventure hooks that might attract characters to the enclave or give them a reason to draw on its magic. The adventure hooks also suggest specific creatures or encounter tables appearing in the “Encounters
” section in chapter 3. And several of these hooks point to other enclaves, creating paths to string locations together into larger adventures. When developing these enclaves into adventure sites, let
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
prepared to end its threat. Of course, there are ways to create threats distinct to this genre, such as when villains view detectives as rivals or targets. When creating an occult detective adventure
brilliant in the course of running your adventures. When creating adventures inspired by occult detective stories, ask yourself the following questions: What criminal or supernatural force is at large
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Creating Religions A list of gods is a good starting point, and it can be sufficient to get a campaign started. But you can add more depth to your campaign world by fleshing out more details of
own pantheons of gods. If you’re creating your own setting, you can use the list of Greyhawk gods in chapter 5 or build your own pantheon.
A simple way to build a basic pantheon is to create one god
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Creating Religions A list of gods is a good starting point, and it can be sufficient to get a campaign started. But you can add more depth to your campaign world by fleshing out more details of
own pantheons of gods. If you’re creating your own setting, you can use the list of Greyhawk gods in chapter 5 or build your own pantheon.
A simple way to build a basic pantheon is to create one god
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
prepared to end its threat. Of course, there are ways to create threats distinct to this genre, such as when villains view detectives as rivals or targets. When creating an occult detective adventure
brilliant in the course of running your adventures. When creating adventures inspired by occult detective stories, ask yourself the following questions: What criminal or supernatural force is at large
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
. The kenku lack the talent to improvise or alter a plan, but a wise Master sets multiple plans in motion at once, confident that underlings can follow orders to the letter.
For this reason, many
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
pursuits, such as creating the perfect mortal form and visiting dream realms within an individual’s psyche. As Hazlik advanced in power, he developed rivalries with his fellow Red Wizards. Through
impress his people’s rulers and gain their patronage. Instead, the zulkirs revealed that Indreficus had not betrayed him. Rather, the zulkirs had watched the pair’s ascent and, wary of their potential
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Shadow Cabinet. The members of this cabal are nobles but not kings; they are powerful industrialists, but not dragonmarked barons. They are determined to become the true rulers of Khorvaire, whether
by binding the current barons and monarchs to their will or by tearing down the current systems and creating something new. In stories driven by action, the Aurum can fund expeditions to exotic lands
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
It’s Your World In creating your campaign world, it helps to start with the core assumptions and consider how your setting might change them. The subsequent sections of this chapter address each
by monstrous rulers. The populace lives in perpetual terror of these darklords and their evil minions, but other monsters rarely trouble people’s daily lives. Magic Is Everywhere. What if every town is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
pursuits, such as creating the perfect mortal form and visiting dream realms within an individual’s psyche. As Hazlik advanced in power, he developed rivalries with his fellow Red Wizards. Through
impress his people’s rulers and gain their patronage. Instead, the zulkirs revealed that Indreficus had not betrayed him. Rather, the zulkirs had watched the pair’s ascent and, wary of their potential
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Shadow Cabinet. The members of this cabal are nobles but not kings; they are powerful industrialists, but not dragonmarked barons. They are determined to become the true rulers of Khorvaire, whether
by binding the current barons and monarchs to their will or by tearing down the current systems and creating something new. In stories driven by action, the Aurum can fund expeditions to exotic lands
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
It’s Your World In creating your campaign world, it helps to start with the core assumptions and consider how your setting might change them. The subsequent sections of this chapter address each
by monstrous rulers. The populace lives in perpetual terror of these darklords and their evil minions, but other monsters rarely trouble people’s daily lives. Magic Is Everywhere. What if every town is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Magnificent storms spread clouds in a rainbow of colors, creating vistas exhilarating to those brave enough to weather them. The hills yield ancient treasures and a bounty of precious metals and stones
prides guard their lands implacably, and without a good reason to be there—or a leonin guide to vouch for one’s presence—outsiders are often chased away. Tethmos Tethmos serves as the default capital for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Travelers in the Mists Adventures in the Domains of Dread often indulge in a single domain’s distinctly frightful themes. But if you plan to run whole campaigns set in the Land of the Mists, creating
likewise be remarkable or have a desperate reason to have braved the Mists. Learning about such wanderers can drive the characters from a single adventure into a larger campaign that explores other
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Travelers in the Mists Adventures in the Domains of Dread often indulge in a single domain’s distinctly frightful themes. But if you plan to run whole campaigns set in the Land of the Mists, creating
likewise be remarkable or have a desperate reason to have braved the Mists. Learning about such wanderers can drive the characters from a single adventure into a larger campaign that explores other
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Klothys’s Villains Klothys emerged from the Underworld in order to restore the natural order on Theros, creating a number of Nyxborn agents to aid her. Virtually anyone could end up a target of the
for the world to heal. If Klothys didn’t intend this, they reason, then surely she wouldn’t have brought so many monsters along in her wake. The Klothys’s Villains table suggests just a few foes that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
help each understand the other. All druids look after the natural world, but they act in different ways. Five well-established paths define most of Khorvaire’s druids. In creating a druid character
, consider whether you have ties to one of these traditions, and what led you to leave your order. Are you on a mission? Are you exploring the world? Have you been banished, with good reason or otherwise?
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Klothys’s Villains Klothys emerged from the Underworld in order to restore the natural order on Theros, creating a number of Nyxborn agents to aid her. Virtually anyone could end up a target of the
for the world to heal. If Klothys didn’t intend this, they reason, then surely she wouldn’t have brought so many monsters along in her wake. The Klothys’s Villains table suggests just a few foes that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Magnificent storms spread clouds in a rainbow of colors, creating vistas exhilarating to those brave enough to weather them. The hills yield ancient treasures and a bounty of precious metals and stones
prides guard their lands implacably, and without a good reason to be there—or a leonin guide to vouch for one’s presence—outsiders are often chased away. Tethmos Tethmos serves as the default capital for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
help each understand the other. All druids look after the natural world, but they act in different ways. Five well-established paths define most of Khorvaire’s druids. In creating a druid character
, consider whether you have ties to one of these traditions, and what led you to leave your order. Are you on a mission? Are you exploring the world? Have you been banished, with good reason or otherwise?
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
in the mountains, living peaceful and prosperous lives under beneficent storm giant rulers or toiling in poverty under fire giant tyrants. Most D&D worlds’ histories don’t include any particular
thousand years for good reason: neither giants nor dragons were ever particularly numerous, and actual skirmishes between giants and dragons were rare. For this reason, you could run a campaign where battles