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Returning 35 results for 'creating reflecting gar to have replaces'.
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Monsters
Strixhaven: A Curriculum of Chaos
properties of growth. Their magic alters and replaces the equations that describe the natural world, including creatures, space, and substance. Through these manipulations, the professors change their size
merely intellectual concepts, but that they exist physically in all things. Professors of substance teach their students to wield magic practically, creating tangible change in the world around them
Species
Van Richten’s Guide to Ravenloft
body hosts a possessing spirit that shares its memories and replaces your missing appendages with phantasmal limbs.
8
In public, you pass as an unremarkable individual, but you can feel the
itchy straw stuffing inside you.
Reborn in the Domains of Dread
When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains
races
Mordenkainen Presents: Monsters of the Multiverse
’s grim energy.
Shadar-kai have ashen skin tones, and while they’re in the Shadowfell, they also become wizened, reflecting the somber nature of that gloomy plane.
Like other elves
, shadar-kai can live to be over 750 years old.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Creating a Dragonmarked Character Dragonmarks are associated with race, depicted by a combination of variant races and subraces. For humans and half-orcs, a dragonmark is a variant race that replaces
. For dwarves, elves, gnomes, and halflings, the dragonmark replaces your subrace. So, if you’re making an elf character, you can choose to take the Mark of Shadow instead of being a wood elf or high
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
evils of the Wastes. When creating a Ghaash’kala character, consider the following: The Binding Flame. The Ghaash’kala worship Kalok Shash, the “Binding Flame.” Fundamentally the same religion as the
path for a Ghaash’kala character. Outlander and hermit are appropriate backgrounds, reflecting your harsh upbringing or religious devotion.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Creating a Dragonmarked Character Dragonmarks manifest on certain members of a few species, represented in the rules by variant race options: For humans and half-orcs, a dragonmark is a variant race
that replaces traits associated with those races. For half-elves, a dragonmark is a variant race that lets you keep some half-elf traits and replace others with the traits associated with your mark
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Humans and Dragonmarks Five different dragonmarks appear among humans, reflecting their dominant status among the races of Khorvaire: The Mark of Making is found in House Cannith, which has used it
to become one of the most powerful houses, creating an abundance of both magical and technological wonders. The Mark of Passage aids the humans of House Orien in operating the lightning rail and trade
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
working on a solo synchronized swimming routine that replaces the other students with a shoal of fish. Rehearsals aren’t going well. As an employee of the Strixhaven Performing Arts Society, Larine is
Performing Arts Society ticket taker
Bond Boon: Larine is an expert at creating stylized distractions. If you want to slip away unnoticed from anywhere on campus, Larine or her club members help you escape.
Bond Bane: You are offered the worst tickets to performances, if any at all.
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
1. Caravel Emergent This ship was the last one to sink before Gar caused the coral to grow up around the entire mass. As such, the forecastle protrudes from the coral, creating a passage in and out
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
powers of ice and cold. To gain the frigid power of elemental water, the shiver removes one eye and replaces it with a frosty white orb that can blast foes with an icy ray. When the orb isn’t in use, the
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or ranged 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Gar Shatterkeel Gar Shatterkeel is the water prophet of Elemental Evil and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
appropriate, reflecting their love of intrigue. Classes that specialize in melee combat are rare among the Zil. The soldiers of Zilargo include rogues, bards, wizards, and artificers. The Trust. In
creating a Zil character, consider whether you have any ties to the Trust. A vast number of gnomes serve as the eyes and ears of the Trust, reporting interesting information to a Trust handler. As an
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
some significant overlap. Substance and Theory Quandrix’s two deans carry the titles Dean of Substance and Dean of Theory, reflecting the philosophical division within the college. Is mathematics a
intellectual fortitude to delve into those secrets. Quandrix mages who embrace this view use magic to bring numerical concepts to life, creating or altering physical reality out of mathematical
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Elise and the Unbreakable Heart Above all else, Dr. Mordenheim’s objectives are finding Elise and recovering or re-creating the Unbreakable Heart. Elise. Dr. Mordenheim’s supposed beloved and
scientific wonder that replaces a creature’s heart. The device installs itself, connecting to a creature’s anatomy and stitching itself into place if positioned in a cavity where the creature’s heart
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Creating a Portal You can create portals quickly by choosing or rolling on the Planar Portals table. First, decide whether the portal’s destination resides in Sigil or on another plane. Then, roll on
window Heart’s Fire Mount Celestia Angel feather, holy water 37–39 Ornate mirror Hall of Speakers Bytopia Garden trowel, pair of twins 40–42 Reflecting pool Gatehouse Elysium Tears of joy, white lily
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for massage and healing, and recipes for creating balms and cosmetics. On the last page is an inscription by the author, Sylvarie Silversong, which reads: “A mirror is a gateway to happiness, truth
, and to accepting ourselves.” Mirror Magic When any creature holds The Price of Beauty and gazes into the mirror, the image of Sune replaces their own reflection and speaks in a soft voice, saying
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Race or Subrace This section teaches you how to modify existing races, as well as create new ones. The most important step in customizing or designing races for your campaign is to start
without changing their racial traits at all. Creating a New Subrace Creating a new subrace is more involved than making some minor tweaks to existing racial features, but it does have the advantage of
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
your point of entry into Ravnica as a setting for your D&D campaign. It guides you through the process of creating characters and adventures set here. Chapter 1 is all about building characters. It
offers new race and class options, reflecting the unique character of Ravnica as a Magic setting, and the creatures and characters seen on Magic cards. You can also use this material in any other D&D
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Candlekeep dispel it.
Great Library The Avowed transported the towers of the Great Library piecemeal from other locations and painstakingly reassembled them, creating a skyline of bristling spires
of the tallest chambers, reflecting sunlight by day or a continual flame spell on cloudy days or at nights. Modrons. Candlekeep is a haven for thirteen rogue modrons (monodrones) that escaped from
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
might be memorialized on a grass-woven story basket from the Nightwater Isles or added to a Ribbon family’s fireside quilt, creating invaluable heirlooms protected at all costs. Truly extraordinary
Most folk in Godsbreath go by a single name—often a nickname picked up in their youth instead of their given name—preceded by an honorific reflecting their age, profession, or standing in the community
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
daily life in Zilargo, used both for entertainment and for trickery. The Thurimbar rod is a common magic item that amplifies this natural gift for purposes of creating music. The power to speak with small
Persuasion, these skills are common in Zil society; you could take the charlatan or criminal background as a way of reflecting your Zil upbringing. As a player character, one question is why you’ve left
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
wilderness of brutality and horror known as the Gaping Maw, where even powerful demons are overcome by fear. Reflecting Demogorgon’s dual nature, the Gaping Maw consists of a massive primeval continent
burial sites dug into the sheer slopes of narrow valleys, creating a tiered necropolis. The Demonweb. Lolth’s layer is an immense network of thick, magical webbing that forms passageways and cocoon-like
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
new religion replaces the giants’ ordning with a different structure that offers the same sense of order, purpose, and meaning. Such cults place giants at a higher position than the giants would
quickly took over the leadership, sorting its membership into a new hierarchy and creating dissension within the ranks—which the adventurers can use as they try to foil the cult’s evil schemes. 7 A
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
with. The Drakewarden Origin table offers examples. Drakewarden Origin d6 Origin
1 You studied a dragon’s scale or claw, or a trinket from a dragon’s hoard, creating your bond through that
your drake is summoned, you and the drake gain the following benefits: Drake Mount. The drake grows to Medium size. Reflecting your special bond, you can use the drake as a mount if your size is Medium
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Glory of the Giants. Regional Effects The region containing Glorium’s planar gate is influenced by the magic of Ysgard, creating one or more of the following effects in and around the gate-town: Destined
colorful wicker shields mounted beside trophies of battle. Among them hangs a magic tapestry adorned with a scene of charging warriors. Its image changes after each battle, reflecting any newly fallen
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Elemental Eye directly rather than serving one of the subordinate cults. As described earlier in this chapter (see “Rejecting the Ordning”), membership in the cults of Elemental Evil replaces the ordning with
. Cult of Evil Fire. Fire giants who join Imix’s cult yearn to burn away the impurities of the world in volcanic eruptions and uncontrolled fires, creating a wasteland of ash ruled by fiery Imix alone
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
encounter. This table replaces the random encounter tables in chapter 2 for as long as the party remains in the Labyrinth. RANDOM ENCOUNTER LOCATIONS
Random encounters in the Labyrinth take place in one
, the earth has shifted horizontally, creating tunnels that end suddenly only to continue hundreds of feet away.
Any rift the characters encounter has a 75 percent chance of featuring a bridge or
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
horror known as the Gaping Maw, where even powerful demons are overcome by fear. Reflecting Demogorgon’s dual nature, the Gaping Maw consists of a massive primeval continent covered in dense jungle
howling wasteland called Oblivion’s End, the palace is surrounded by tombs and graves dug into the sheer slopes of narrow valleys, creating a tiered necropolis. Layer 222: The Slime Pits Also known as
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
creates light? No. The darkness spell can dispel only a light-creating spell of 2nd level or lower, no matter what spell slot is used for darkness. Similarly, the daylight spell can dispel only a
darkness-creating spell of 3rd level or lower, regardless of the spell slot used. If the damage from disintegrate reduces a half-orc to 0 hit points, can Relentless Endurance prevent the orc from turning
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
philosophy, manipulating physical dimensions and properties of growth. Their magic alters and replaces the equations that describe the natural world, including creatures, space, and substance. Through these
teach that numbers and mathematics aren’t merely intellectual concepts, but that they exist physically in all things. Professors of substance teach their students to wield magic practically, creating
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
lashed to the bones, creating a makeshift staircase. Several odd backpacks lie in a pile on the floor at the foot of the stairs.
The vertical tunnel leads to area A20 of the Temple of Howling Hatred
evil and bellicose, Drexa believes he should be one of the leaders of the Crushing Wave. He resents that such a position wasn’t given to him. Those who look likely to overthrow Gar Shatterkeel, or who
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
city reflecting the first days of a glorious empire. The sun never sets here. Positive energy flows into Eberron from Irian, and the denizens of Irian believe that the simple fact of their existence
different vision of desolation. The fiends of Mabar scheme to steal fragments of other planes and draw them down into their eternal darkness, creating a jumble of broken worlds in varying states of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
reshaped the world in their image, sowing madness and creating monsters. They fused goblins together to create the gibbering dolgrims and crafted the blind dolgaunts from hobgoblin stock. The goblinoid
slowly become insects—all of these delight Valaara.
Held Loosely in Space. The daelkyr have lairs within Khyber, but these are no mere caverns. Each daelkyr’s domain is a demiplane reflecting the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cover this area and hang as freestanding walls inside it show a super-realistic reflection of everything in the room, including the other mirrors—quickly creating a confusing cascade of images. Any
be confirmed by a detect evil and good spell or similar magic. Dark swirls of noxious steam fill this circular chamber, whose floor is taken up mostly by a large reflecting pool. Runes carved into the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the characters kill this group of monsters and leave the dungeon without defeating Hellenrae, within 1d3 days she replaces these guards with six duergar. The duergar also arrive if the characters kill
. Trapped Stairs. The lever in area M9 also causes the stairs leading into this room to collapse, creating a steep slide. A character actively searching the stairs for traps notices the collapsing
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon sometimes wracks its minions’ minds with fear to the point of insanity, with the fog that spreads throughout its forest reflecting those minions’ tortured dreams. Living Treasures. A green
abandoned mines and dwarven strongholds. Caves with volcanic or geothermal activity are the most highly prized red dragon lairs, creating hazards that hinder intruders and letting searing heat and