Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'creating with ready'.
Other Suggestions:
creating with read
creating with reach
creation with reach
creation with realm
creation with read
Monsters
Van Richtenâs Guide to Ravenloft
. The juggernaut doesnât require air, food, drink, or sleep.Multiattack. The juggernaut makes two attacks. It can replace one attack with Deadly Shaping if it is ready.
Executionerâs Pick
is washed away in a tide of gore and rage. These killersâ grisly work swiftly becomes the stuff of legends,striking fear into innocents across lands and over ages.
Creating a Relentless Killer
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Creating a Monster The Monster Manual contains hundreds of ready-to-play monsters, but it doesnât include every monster that you can imagine. Part of the D&D experience is the simple joy of creating
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Creating Magic Items House Cannith has an enclave devoted solely to wand production. This facility is equipped with tools that amplify the Mark of Making and channel planar energies; the artisans
also have access to a vast array of exotic woods and materials. You can also create a wand, but youâre starting from scratch and creating the tools you need. Essentially, when House Cannith creates magic
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
creatures wouldnât feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
rock outcroppings, creating warrens above the water line.
Kobolds reside most commonly in hilly or mountainous terrain. Such locations usually have natural caves suitable for living space, plenty of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Bard Bards thrive on stories, whether those stories are true or not. Your characterâs background and motivations are not as important as the stories that he or she tells about them
, following the more experienced bard until you were ready to strike out on your own? Or did you attend a college where you studied bardic lore and practiced your musical magic? Perhaps you were a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
you can fill out the group with NPC followers, using the guidelines in chapter 4, "Creating Nonplayer Characters." You can also make the characters more resilient by using the healing surge option in
can be a good idea in a game that features nonstop peril and a high rate of character death. If your group agrees to the premise, have each player keep one or two additional characters on hand, ready
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
outcroppings, creating warrens above the water line. Kobolds reside most commonly in hilly or mountainous terrain. Such locations usually have natural caves suitable for living space, plenty of room to dig
, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go unnoticed by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
columns of rock support the 30-foot-high ceiling.
Statue. In the middle of the cave stands a half-crumbled statue of a princely human clad in plate armor, his sword drawn and at the ready.
A medusa
Monster Manual.
Statues. The main cave has a 40-foot-high ceiling filled with the petrified victims of a medusa that once lived here. The drider has wrapped these statues in thick webs, creating an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
sidebar on the last page? And after all the time youâre going to put in getting ready to run this adventure? Outrageous! Someone needs to teach these people a lesson.
If youâre running the adventure for
larger or smaller groups, you can adjust the encounters using the guidelines given in chapter 3, âCreating Adventures,â in the Dungeon Masterâs Guide. Or maybe youâll adjust them anyway to keep things
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Using These Rules The D&D Basic Rules document has four main parts.
Part 1 is about creating a character, providing the rules and guidance you need to make the character youâll play in the game. It
instructions for how to challenge the player characters with adversaries that are a good test of their abilities, plus dozens of ready-to-use monster descriptions. It also provides a sampling of magic items that
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
know what will kill me. I hope to curry favor with my slayer to forestall my end. 5 I was lucky to escape my enemy, and I worry that I might be discovered again before I am ready. 6 I scheme endlessly
to recover an ancient tome that contains the secret of creating perfect, obedient clones of myself. Beholder Flaws d6 Flaw 1 I usually ignore advice from my minions. 2 I enjoy taunting rivals with
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
effect, be ready to shout out a battle cry or speak in a conspiratorial whisper. Also, characters and monsters with distinctive voices are memorable. If youâre not a natural mimic or actor, borrowing
portraying their characters. This makes social interactions an opportunity for everyone to become more immersed in the game, creating a story whose protagonists have depth. To make sure everyone has
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Multiattack. The juggernaut makes two attacks. It can replace one attack with Deadly Shaping if it is ready.
Executionerâs Pick. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6
(10d10) bludgeoning damage if it isnât being worn or carried.
Rapid Shaping (Costs 3 Actions). The juggernaut recharges Deadly Shaping and uses it.
Creating a Relentless Killer Relentless killers
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Bard Bards thrive on stories, whether those stories are true or not. Your characterâs background and motivations are not as important as the stories that he or she tells about them
, following the more experienced bard until you were ready to strike out on your own? Or did you attend a college where you studied bardic lore and practiced your musical magic? Perhaps you were a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
turned into wine. The easternmost cask has split in the back, creating a 6-inch-wide, 6-foot-high opening through which the twig blights can pass. All twenty-four twig blights are hidden in the cask
, ready to emerge and attack when commanded to do so. While inside the cask, they have total cover against attacks that originate outside the cask. Twig Blight The druid is poisoning the fermentation
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
conquered the wilds and founded great civilizations. Bronze is still the most used metal on Therosâand will remain so, at least until Purphoros decides that more than a few are ready for the secret
. Ultimately, it was the mortal engineer Chersio who brought about the winterâs end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
, creating multiversal anomalies. Shemeshka planned to eventually release the modrons to Mechanus, where they would skew the workings of that plane. She would then take advantage of the chaos. R04M wants
an opportunity to familiarize themselves with their new powers. Unused portions of this adventure, Sigil and the Outlands, Morteâs Planar Parade, or even another anthology of D&D adventures can provide level-appropriate threats. When the characters are ready, proceed with the following section.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
over, you will need more than a descriptive overview to bring a long and harrowing journey to life; youâll need to know the partyâs marching order and have encounters at the ready. Let your players
youâll need to rely on random encounters to keep the journey interesting. See chapter 3 for guidelines on creating your own random encounter tables and when to check for random encounters. A good way to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
patrol the walls and the land immediately around them. Inside the farm, young treants allied with the Emerald Enclave hide within stands of trees, ready to animate trees to repel invaders. More than five
in many places. Time and weather have eroded some of the mortar, creating ruts between the stones that can serve as handholds and footholds. Scaling the walls requires a successful DC 15 Strength
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
axe. Iroas pushes his followers to be ready at all times to meet conflict head-on. Divine Relationships Iroas is defined by his opposition to his twin brother, Mogis. Although both love battle, Iroas
of one with such talent at creating weapons of war. Iroas champions the cause of justice and thus seeks Heliodâs guidance and counsel from time to time. During Heliodâs piques of arrogance and temper
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
forms of creation. Keranos also inspires new ideas, but it is Purphoros who oversees the advancement of the craft that brings these ideas to life in the world. Purphoros is always ready to obliterate what
Purphoros, that would mean spending time by himself in his forge, creating anything he desires. But it also would mean being free to uproot mountains, topple cities, and reroute rivers without any of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of the world, including advice on creating adventures and a deeper look at the nations of Khorvaire and the lands beyond it. Either of these books can be useful for a Dungeon Master who wants further
Masters with a richly detailed city for their Xenâdrik based campaigns, this supplement presents information on the movers and shakers of Stormreach, ready-to-use adversaries, adventure hooks, and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
away. M2: Valsyxâs Clearing Swamp trees arch over this low clearing, creating an oppressive dome of vegetation above the soggy ground. A low stone sits like an altar or table at the clearingâs far end
cone of cold is folded between its pages. M3: Charnyzâs Dell Branches nearly meet above this moist and mossy dell, creating a dismal space. Several carefully sculpted shrubs ring the dell.
The spirit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
finding and getting permission to enter a shrine can be an adventure in itself, since the druids and nymphs that guard the place are wary of outsiders and ready to put down those who take needlessly
the ground, each creating a small, sheltered area for private conversations. Several bushes sculpted in the shape of Nylea and predatory forest animals, such as the bear and the wolf, are scattered
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
stand ready to protect the innocent from supernatural threats, battling undead, fiends, and aberrations. Friars and ministers fight evil by doing good, performing acts of compassion and charity across
politics means that some come to the faith seeking power rather than purely to do good. In creating a follower of the Silver Flame, decide whether you are bound to the church or simply inspired by its
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
mince words: âA dangerous army is headed for Vogler. The Ironclad Regiment will do what it can to defend Vogler, but we must be ready to flee.â
Following the mayorâs report, the locals stand in
small boats to corral floating masses of logs, creating several large rafts capable of holding two hundred more villagers. With the help of locals, this simple plan takes three hours to complete
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of the pass, creating a lake to the north. A trickle from the dam feeds a stream that winds south.
Three giant beavers (see the âGiant Beaversâ section) swim underwater on the north side of the dam
. Three small hunting boats glide around the lake in wide circles. The humanoids aboard peer intently into the water with spears at the ready.
Six hunters (scouts) are fishing in the lake, two per
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
a distant tower. Standing in her stirrups and raising her sword, she turns her mount toward the dragon, ready to battle once again for the sake of Ravnica. Ravnica is a whole new world for your
your point of entry into Ravnica as a setting for your D&D campaign. It guides you through the process of creating characters and adventures set here. Chapter 1 is all about building characters. It
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
an Acquisitions Incorporated campaign, franchise tasks are about creating narrative. As such, to make those tasks a part of the campaign story, the DM and the players can work together to break tasks
business practice activity. With treasure aboard, the ship is ready for the charactersâ eventual return. Ongoing Story Rather than treating franchise tasks as isolated episodes, the DM can weave the story of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
they play in a campaign: a ready source of sudden violence. Low-level characters might work with the Sharn Watch or the Boromar Clan to curtail Daask muggings and raid dreamlily houses. This crusade
magic item to whichever Daask soldier kills the most members of the Boromar Clan. 4 Ash challenges Cavallah for control of Daask, creating a schism that erupts into a violent gang war.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
inform the choices of the present, creating a world of peace and order. She plays things by the book and frowns on students who embark on Dean Plarggâs dangerous field trips. Characters have ample
tactile way to read texts. Plargg believes that history is full of unpredictable, war-filled chaos and that his students must be ready for anything. He teaches that no rewards come without risk, and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
formerly squabbling nations, creating a massive army ready to conquer the known world.
3 A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cultâs
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
) check, a character can convince her to speak openly. Kara knows that Viallis is creating some sort of following, having attracted many admirers who now live in and around the village. She doesnât know
agreed-upon signal of a window being opened in Faerlâs house, they go there immediately, ready for trouble. Use the guidelines in the âStreet Fightâ section earlier to run the encounter if the cultists
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
unfolds, however, she uses the same trick as Xeleth: she casts mislead, turning invisible while creating an illusory duplicate of herself. While invisible, Xedalli addresses the characters through her
hope of forming a coalition among the Doomspace factions is lost. (Skip over the âAlliance in Doomspaceâ and âAssemble the Fleet!â sections.) When the characters are ready to leave Doomspace, continue with the âRed Dragon Riderâ section at the end of the chapter.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. Suggested Haunts. Some encounter areas suggest ambient haunts specific to that location. Donât hesitate to save these haunts for the partyâs later visits to an area. Creating Ambient Haunts. The
Activity table to reveal what the spirit does. You can also personalize ambient haunts to involve charactersâ fears. Donât hesitate to review these tables and prepare ambient haunts to have ready during






