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Returning 22 results for 'crown continue'.
Other Suggestions:
crown continues
Monsters
Bigby Presents: Glory of the Giants
as his hunting grounds. Stone giants can become mesmerized by the demon lord’s mazes and enter his service. These giants can continue pursuing art by crafting mazes, while satiating their
bloodlust by hunting in them.
Baphomet rewards his most faithful cultists with transformation into demonic stalkers. Such a giant grows an elaborate crown of six horns, and Baphomet gives the stone giant a magic glaive and the ability to call up horns of stone from the earth.
Monsters
Mythic Odysseys of Theros
, crown of madness, suggestion
Insatiable Greed. The abhorrent overlord can sense the presence of gold within 1,000 feet of itself. It can determine which location has the greatest amount of gold and
continue to flock around the demon, offering fealty and squabbling for scraps.
Some foul souls can't let go of the miserable lives they had. Having been despicable in life, these spirits fester in death
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
following riddle in Common before vanishing: A crown festooned my dwarven brow.
I rest beneath the mountain now.
Who am I? The answer is “Melair,” the dwarf king who is buried on level 6. The characters
. The symbols continue to glow for 1 minute. During that time, any creature that enters the area inside the pillars or starts its turn there is teleported to a similar location in area 8, along with anything it is wearing or carrying.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Isle in the west or retreated to the protection of their strongholds and keeps, while others disguised themselves to continue their work. Their power waning, the knights today are locked in a bitter
defend it, even if the knights must change with it? The Oath and the Measure Emblems Top to Bottom:
Order of the Crown,
Order of the Rose,
and Order of the Sword The Knights of Solamnia follow a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
elves will continue this provocation… that their main interest is conflict with a worthy foe, and that they want Darguun or Karrnath to declare war. Valenar is a feudal kingdom. The elves are warrior
Cyre, now they’re vassals of Valenar. Some hated the Cyrans and welcome the elves. Others despise their new leaders and are plotting against them. But life hasn’t changed much for the commoners, and most don’t actually care who wears the crown.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of the Last War; if the group is to continue, the Redcloaks of the future have to learn the soldier’s trade in different battles. To such ends, senior members of the battalion send your party on
reflecting your status in the organization. The standard-issue uniform for the Redcloaks is a hooded crimson cloak of protection bearing two badges: the seal of the Brelish crown on the left shoulder and a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. This adventure posits a third possibility: that the presence of
death and their own blood dribbled like a crown around their heads. The Fist’s investigations have not yet resulted in an arrest, but officers suspect the murderers to be commoners with seemingly
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
hunter, the Prince of Beasts also crafts complex mazes as his hunting grounds. Stone giants can become mesmerized by the demon lord’s mazes and enter his service. These giants can continue pursuing art
by crafting mazes, while satiating their bloodlust by hunting in them.
Baphomet rewards his most faithful cultists with transformation into demonic stalkers. Such a giant grows an elaborate crown
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. Baldur’s Gate: Descent into Avernus posits a third possibility
spate of recent similar murders, the victims stabbed to death and their own blood dribbled like a crown around their heads. The Fist’s investigations have not yet resulted in an arrest, but officers
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
destabilize the region, weaken the crown, and clear the way for the Scarlet Brotherhood to seize control. The Brotherhood arranges for the Solmor ships to meet with eager merchants in distant ports who
assassinate Anders, frame the Sea Princes, and install Skerrin as his replacement as the town’s foremost leader. Finally, Skerrin will agitate for war and continue to help Brotherhood agents infiltrate
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
document granting permission to oversee the estate in the name of the crown), a land grant (a legal document bequeathing custody of the land to the character for as long as he or she remains loyal to
the crown), or a deed (a legal document that serves as proof of ownership). Land can also be acquired by inheritance or other means. Royal charters and land grants are usually given by the crown as a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
escape from the drow so he can continue his holy work. Buppido is happy to consider his fellow prisoners allies until such time as he no longer needs them, or becomes convinced that the omens point
quaggoth form by a curse. He claims to be Prince Derendil of the kingdom of Nelrindenvane in the High Forest. His crown was usurped by the evil wizard Terrestor, who trapped him in this form and exiled him
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
sense of loyalty or camaraderie toward these sycophants and often devours members of its retinue, yet more of the same continue to flock around the demon, offering fealty and squabbling for scraps
spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:
1/day each: confusion, crown of madness, suggestion
Insatiable Greed. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Waterdeep Rising from the shores of its deep harbor to ring the great mountain standing tall out of the Sea of Swords is Waterdeep, the City of Splendors and the Crown of the North. To all of Faerûn
, all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeep’s shops and merchants offer goods of every sort from every corner of Toril, and even
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
demanded he continue cooking under pain of death. Now Pierre wants only to return home to Respite. Pierre’s Map. If the characters ask Pierre to help retrieve Respite’s gems, he draws the characters a
orange carnelian gems (worth 50 GP each) Three obsidian gems (worth 10 GP each) Large crate with valuables stolen from Respite this morning (worth 1,800 GP) Bronze crown (worth 250 GP) Silver chalice
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a moment before prompting them to continue. If asked about what they’re doing, the stilt walkers explain (in Goblin or, if necessary, in Common) that they are gathering eggs for trading in Downfall
bucket and a withered head of cabbage. It decides on a large gourd. 2 A bullywug bedecked in the trappings of a monarch constantly adjusts his ill-fitting crown of lily blossoms while leafing through
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
necessities to continue operations for six months. R14: Privy This room contains a dozen wooden waste buckets. Once per day, usually in the morning, manacled prisoners carry the buckets outside the prison
room filled with wooden bunk beds. There are arrow slits in the north, west, and south walls. Footlockers and armor racks accompany each bed. The spiral stairs continue up past the door.
Characters
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
necessities to continue operations for six months. R14: Privy This room contains a dozen wooden waste buckets. Once per day, usually in the morning, manacled prisoners carry the buckets outside the prison
room filled with wooden bunk beds. There are arrow slits in the north, west, and south walls. Footlockers and armor racks accompany each bed. The spiral stairs continue up past the door.
Characters
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
dwarf wearing an iron crown (no value) Eleven +1 bolts Two walrus tusks that are trapped (see below), one of which is an ivory-covered bronze horn of Valhalla A white dragon skull that has an aura of
touched, the dragon skull screams “Alarm! Robbers!” in Giant until the skull is smashed to pieces, which continue to quietly whimper for some time thereafter. 21. Jarl Grugnur’s Private Cavern The chief
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
”). Treasure. Zala carries two spell scrolls (crown of madness and sleep) and a spellbook that contains the following spells: arcane lock, detect magic, detect thoughts, knock, mage armor, magic missile
headless body. The Celestial Codex On each of his turns in combat, Markos defends himself while taking a bonus action to continue the ritual. If he’s able to take this bonus action three more times
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
afflicting Barovia. Crypt 34 King Dostron the Hellborn Resting in the center of this crypt is a seven-foot-long gilded sarcophagus, its lid painted with the likeness of a screaming king wearing a crown
on the north, east, and south walls are three unlit torches in iron brackets. When a creature enters this tomb for the first time, the torches burst into flame and continue to burn until they are spent or extinguished. Examination of the skull and bones reveals that they are plaster facsimiles.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, with a base measuring 50 feet in diameter and a crown soaring to a height of over 350 feet. Around this ancient tree are two rings of raised earth. The innermost ring has four normal-sized oak trees
antagonize them, the giants hurl rocks at them. If the characters flee, the giants don’t pursue, opting instead to continue their work. The giants carry no treasure. Great Worm Cavern The spirit mound of






