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Returning 11 results for 'crypt drive'.
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Paladin
Legacy
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Classes
Basic Rules (2014)
paladins take their work seriously. A delve into an ancient ruin or dusty crypt can be a quest driven by a higher purpose than the acquisition of treasure. Evil lurks in dungeons and primeval forests
while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Dran (Omin Dran’s sister, claimed by the creature known as the Wandering Crypt), Dran Enterprises has a well-established goal of wanting to take over Acquisitions Incorporated at any cost, even as the
drive Portentia’s single-minded focus for Dran Enterprises, but those have yet to be revealed. (To most people, at least. DMs can check out appendix A for more information.) In the meantime, the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
these Returned a vision instructing them to locate the tomb and guard it. The sentries infiltrated the crypt while it was submerged and waited here, drifting in a torpor. Expecting Varyas, the sentries
south toward crypt D. Crypts. There are five largely intact crypts here, four of which are sealed by rusty metal grates. The grate of each crypt can be wrenched free or otherwise bypassed with a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
centuries of life, this underground manse became his crypt. The divination pool allows those using it to peer past many magical protections that block lesser divination magic. The pool’s revelations
could drive a user insane unless the questions asked were specific and dealt only with the physical world, avoiding metaphysical concerns. Gazing into the pool without first offering a sacrifice was
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
bearing tribute. When he died after many centuries of life, this underground manse became his crypt. The divination pool allows those using it to peer past many magical protections that block lesser
divination magic. The pool’s revelations could drive a user insane unless the questions asked were specific and dealt only with the physical world, avoiding metaphysical concerns. Gazing into the pool
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Encounters in the Crypt The following descriptions correspond to areas marked on map 3.3. The entire crypt is terribly cold and wreathed in ankle-deep mist. All rooms and passages in the crypt are 10
characters leave the catacombs or free their souls. If a character defiles any remains, the ghosts use their Possession powers to drive the trespassers from the catacombs. C3. Knights’ Caskets When the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the west and south. Its metal double door bears a rusty broken chain and a padlock that hangs off the door.
The well-oiled door opens noiselessly. The crypt interior is dusty, with numerous tracks
character could use an action to try to pull the door aside, doing so with a successful DC 17 Strength (Athletics) check. This old crypt holds a single open coffin containing a few tattered blankets
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
build, fix, and drive infernal machines. At some point during their visit, the characters see the kenku angrily hammering on a nonfunctional Demon Grinder. It isn’t working, and they can’t figure out
bit when it comes time to reward them. Barnabas the Flameskull Barnabas, once a powerful wizard, had his crypt defiled by an evil nemesis who stole his skull and turned it into a flameskull. Mad
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bestows a gift on any paladin or good-aligned fighter in the party: an amulet of health. He also promises to keep more cultists from reoccupying the monastery after the characters drive them out, and he
Sacred Stone Monastery. The sage was put to work, but delegates Rhundorth and Teresiel were taken below to an unknown fate. M20. The Haunted Crypt The doors leading into this area are made of old bronze
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
allows the characters to earn Gideon’s trust. If they can convince him that they are here only to slay demons, he allows them to enter the crypt — and even provides them with the service of one mezzoloth
the characters, waiting for a chance to use its Scare ability to try to drive them from this level. If unsuccessful, it goes invisible again, then waits and attacks alongside the minotaurs that emerge
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
chamber contains a Potion of Healing (greater) and a Sword of Vengeance (longsword). G2: Cavern of Corpses This gruesome cave is either a burial crypt or a trophy room. The walls of the vaulted cavern are
wealth. The rest has been spirited away; the search for her other treasures could drive a larger campaign beyond the scope of this adventure.






