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Returning 25 results for 'crypts skills'.
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Classes
Basic Rules (2014)
, while others take up a life of adventure to escape from the law. Some have learned and perfected their skills with the explicit purpose of infiltrating ancient ruins and hidden crypts in search of
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
their skills with the explicit purpose of infiltrating ancient ruins and hidden crypts in search of treasure.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
their skills with the explicit purpose of infiltrating ancient ruins and hidden crypts in search of treasure.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
their skills with the explicit purpose of infiltrating ancient ruins and hidden crypts in search of treasure.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
their skills with the explicit purpose of infiltrating ancient ruins and hidden crypts in search of treasure.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, set apart from the common people by natural characteristics, learned skills, and the hint of a greater destiny that lies before them. At the start of their careers, characters use 1st- and 2nd-level
characters navigate dangerous terrain and explore haunted crypts, where they can expect to fight ruthless bandits, ferocious wolves, giant spiders, evil cultists, bloodthirsty ghouls, and hired thugs. If they face even a young dragon, they’re better off avoiding a fight.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, set apart from the common people by natural characteristics, learned skills, and the hint of a greater destiny that lies before them. At the start of their careers, characters use 1st- and 2nd-level
characters navigate dangerous terrain and explore haunted crypts, where they can expect to fight ruthless bandits, ferocious wolves, giant spiders, evil cultists, bloodthirsty ghouls, and hired thugs. If they face even a young dragon, they’re better off avoiding a fight.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
material. Crypts with funeral armors sucked clean of their corpses and eerily pristine catacombs are signs of infestation by carrion crawlers. Carrion Crawler Large Monstrosity, Unaligned
AC 13
+1
Cha 5 −3 −3
Skills Perception +5
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 2 (XP 450; PB +2)
Traits
Spider Climb. The carrion crawler can climb
Compendium
- Sources->Dungeons & Dragons->Monster Manual
material. Crypts with funeral armors sucked clean of their corpses and eerily pristine catacombs are signs of infestation by carrion crawlers. Carrion Crawler Large Monstrosity, Unaligned
AC 13
+1
Cha 5 −3 −3
Skills Perception +5
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 2 (XP 450; PB +2)
Traits
Spider Climb. The carrion crawler can climb
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Necrichor A necrichor is a being of living blood, formed from the ichor of evil gods or the sludge in the crypts of failed liches. Despite the loss of a solid physical form, these foul creatures
Throws Con +6, Int +6, Wis +4
Skills Arcana +9
Damage Resistances acid, necrotic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, poisoned, prone
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their lair’s comfort. Rather than retiring to crypts, they seek filthy or inaccessible fissures, places any living soul would avoid. For a few moments after feeding, nosferatu are lucid and capable
)
WIS
17 (+3)
CHA
14 (+2)
Saving Throws Dex +7, Con +8, Wis +6
Skills Perception +6, Stealth +10
Damage Resistance necrotic
Condition Immunities charmed, frightened
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Necrichor A necrichor is a being of living blood, formed from the ichor of evil gods or the sludge in the crypts of failed liches. Despite the loss of a solid physical form, these foul creatures
)
Saving Throws Con +6, Int +6, Wis +4
Skills Arcana +9
Damage Resistances acid, necrotic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, poisoned
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the Grave. Wights flee from the world by day, away from the light of the sun, which they hate. They retreat to barrow mounds, crypts, and tombs where they dwell. Their lairs are silent, desolate
leather)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
15 (+2)
Skills Perception +3
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Necrichor A necrichor is a being of living blood, formed from the ichor of evil gods or the sludge in the crypts of failed liches. Despite the loss of a solid physical form, these foul creatures
)
Saving Throws Con +6, Int +6, Wis +4
Skills Arcana +9
Damage Resistances acid, necrotic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, poisoned
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the Grave. Wights flee from the world by day, away from the light of the sun, which they hate. They retreat to barrow mounds, crypts, and tombs where they dwell. Their lairs are silent, desolate
leather)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
15 (+2)
Skills Perception +3
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their lair’s comfort. Rather than retiring to crypts, they seek filthy or inaccessible fissures, places any living soul would avoid. For a few moments after feeding, nosferatu are lucid and capable
)
WIS
17 (+3)
CHA
14 (+2)
Saving Throws Dex +7, Con +8, Wis +6
Skills Perception +6, Stealth +10
Damage Resistance necrotic
Condition Immunities charmed, frightened
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Necrichor A necrichor is a being of living blood, formed from the ichor of evil gods or the sludge in the crypts of failed liches. Despite the loss of a solid physical form, these foul creatures
Throws Con +6, Int +6, Wis +4
Skills Arcana +9
Damage Resistances acid, necrotic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, poisoned, prone
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
(+0)
CON
12 (+1)
INT
13 (+1)
WIS
14 (+2)
CHA
18 (+4)
Skills Persuasion +6
Damage Resistances radiant
Damage Immunities poison
Condition Immunities charmed
collect along the Tartyx River and reclaiming wayward souls that try to slip back to the mortal world. This means lampads are most often spotted in graveyards, crumbling crypts, and tunnels that bore
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
(+0)
CON
12 (+1)
INT
13 (+1)
WIS
14 (+2)
CHA
18 (+4)
Skills Persuasion +6
Damage Resistances radiant
Damage Immunities poison
Condition Immunities charmed
collect along the Tartyx River and reclaiming wayward souls that try to slip back to the mortal world. This means lampads are most often spotted in graveyards, crumbling crypts, and tunnels that bore
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
dead within the city, interring them in catacombs beneath the city’s temples or in family crypts on their own grounds. For everyone else, there’s the ignoble Shrine of the Suffering or the scattering
professional mourners. Long ago, the graveyard was an empty estate owned by the mercantile Szarr family, with only a few family crypts near the cliffs. When a business rival murdered the entire
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the city’s temples or in family crypts on their own grounds. For everyone else, there’s the ignoble Shrine of the Suffering or the scattering of cemeteries outside the city. The largest of the latter
empty estate owned by the mercantile Szarr family, with only a few family crypts near the cliffs. When a business rival murdered the entire family in their beds, no one was eager to move into their former
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the city’s temples or in family crypts on their own grounds. For everyone else, there’s the ignoble Shrine of the Suffering or the scattering of cemeteries outside the city. The largest of the latter
empty estate owned by the mercantile Szarr family, with only a few family crypts near the cliffs. When a business rival murdered the entire family in their beds, no one was eager to move into their former
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
dead within the city, interring them in catacombs beneath the city’s temples or in family crypts on their own grounds. For everyone else, there’s the ignoble Shrine of the Suffering or the scattering
professional mourners. Long ago, the graveyard was an empty estate owned by the mercantile Szarr family, with only a few family crypts near the cliffs. When a business rival murdered the entire
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
damage and landing with the prone condition. R4: Tresendar Crypts The elders of the long-gone Tresendar family were laid to rest in this mausoleum. Three large stone sarcophagi stand within this desolate
lies amid the bones in the sarcophagus containing the female human remains. Zoltan Boros The long-abandoned crypts of Tresendar Manor now hold some deadly surprises R5: Holding Cells For months, the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
damage and landing with the prone condition. R4: Tresendar Crypts The elders of the long-gone Tresendar family were laid to rest in this mausoleum. Three large stone sarcophagi stand within this desolate
lies amid the bones in the sarcophagus containing the female human remains. Zoltan Boros The long-abandoned crypts of Tresendar Manor now hold some deadly surprises R5: Holding Cells For months, the