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Returning 13 results for 'cube cross'.
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Monsters
Fizban's Treasury of Dragons
alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find themselves at odds with a sapphire dragon if they cross into the dragonâs territory. But
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Connected Creatures
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After being robbed by gnomes who had pledged to protect the hoard, a sapphire dragon wyrmling installs new guardians that have no interest in material riches: gelatinous cube
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
) check as they cross the fireswept plain. On a failed check, a fire storm filling a 60-foot cube sweeps across the ground and engulfs as many party members as it can. The storm then attaches itself to
Wrecked Flying Fortress A weapon made for an archdevil, ravaged in battle and ripe for plunder. â The Cartographer To reach the wrecked flying fortress, characters must cross a hot, windswept plain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
knuckles scraping the floor.
Stone Cubes. Twenty cubes of solid granite measuring 8 feet on a side are arranged about the chamber. One cube near the west wall, marked with an X on map 3, is fake
(see âFake Cubeâ below).
Statues. Four unfinished statues situated around the room have piles of chipped stone around their bases.
Until it escaped captivity and hid here, the xorn was one of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
forming a sort of elastic skin. The shape of the corridor is not square in cross-section, but rather semicircular, as if a series of hoops were supporting the ceiling. The protective skin is soft
), goggles of night, and a stone of good luck (luckstone). Development. A character who grabs Wave while the protective skin is collapsing can save the lives of those nearby by using the trident as a cube
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tiles are almiraj (see appendix D), dragonflies, eagles, giraffes, monkeys, tigers, warthogs, and zebras. Poison Darts. To cross the hallway safely, a character must avoid stepping on the same animal
character with disadvantage. 10D. Puzzle Cube The doors of this chamber are not locked or trapped. A shaft of natural light spills from a tiny square hole in the ceiling onto a carved stone pedestal. An
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
relief carvings of grinning skulls. Four lines engraved at the center of the slab cross one another to form a star, with both ends of each line marking the location of a cube-shaped cavity cut into the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
balcony, read: A rip forms in the vortex high above, and nine cube-shaped creatures with wings and shortbows fly through. They are quickly followed by a large crystal decahedron that holds a weird
makes it easy to cross from one balcony to the other. Any character who moves at least 10 feet beforehand can jump from the west balcony to the east balcony. Because the west balcony is 15 feet higher
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
iconography of comets, keys, knights, and more. A small goblin sits cross-legged on the ground, wearing a blue hat and a lopsided smile. A stack of ivory cards lies before him. âTook you long enough
. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Cloud of Cards. Oddlewin conjures magical cards that slash at the air in a 5-foot cube within 60 feet of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
to which theyâre attached. Any creature that touches one of these paintings is magically transported to its extradimensional spaceâa cube-shaped stone chamber 30 feet on a side. A creature can resist
resemble the sky. Hiding against the wall with the window are four medusas wearing hooded robes and covered with greenery for camouflage. The medusas attack intruders as they cross the room. Characters
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
blights 20 2d4 needle blights Hool Marshes The treacherous Hool Marshes are notorious for pools of water that seem easy to cross but hide deep wells and layers of mud. The area is full of tall, sickly
13 1 gelatinous cube 14â15 2d4 lizardfolk 16 1 shambling mound 17â19 1d3 ochre jellies 20 1 young black dragon Silverstand This forest got its name from the silvery sheen that marks the leaves and
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
surfaces in the environment and launch caustic spittle. The mimic colony chooses a cube of nonmagical, inanimate material in physical contact with it. The cube can be up to 15 feet on a side. The colony
sites on the same world or on different planes of existence. Unearthly roads allow creatures to cross great distances rapidly, moving from an entrance gate to an exit gate or visa versa. These paths
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
reveals that each one contains what appears to be a 10-foot cube of ice. One of the cubes has a humanoid skeletonâthe remains of High Evoker Zadulusâsuspended inside it. These blocks of ice are, in
column levitates up to the dome in 1 round. When a character reaches the dome, read: The interior of the dome is illuminated by a swirling miasma of colors. Frozen human figures float in the air, cross
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
stone courtyard, surrounded by crumbled masonry, contains a trap and a wooden door. Masonry Debris. An expanse of crumbled masonry surrounds the entire citadel. Those attempting to cross it
have with the kobolds is voided. Freed goblins flee at the first hint of trouble, and they double-cross their rescuers if threatened by other goblins. 19. Hall of Dragons A double row of relief-carved






