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Returning 35 results for 'cunning read grave to have required'.
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Monsters
Monster Manual
, the vampire uses Shape-Shift to become mist (no action required). If it can’t use Shape-Shift, it is destroyed.
While it has 0 Hit Points in mist form, it can’t return to its vampire form
checks.Multiattack (Vampire Form Only). The vampire makes two Grave Strike attacks and uses Bite.
Grave Strike (Vampire Form Only). Melee Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit
Monsters
Monster Manual
Shielded Mind. The couatl’s thoughts can’t be read by any means, and other creatures can communicate with it telepathically only if it allows them.Bite. Melee Attack Roll: +7
Hit Points required to maintain the spell)1/Day Each: Create Food and Water, Dream, Greater Restoration, Scrying, SleepPsychic, RadiantBludgeoning, Piercing, SlashingDivine Aid (2/Day). The couatl
Spells
Player’s Handbook
(no action required by you). If you don’t issue any, it takes the Dodge action and uses its movement to avoid danger.
Using a Higher-Level Spell Slot. Use the spell slot’s level for the
turn.
Grave Bolt (Skeletal Only). Ranged Attack Roll: Bonus equals your spell attack modifier, range 150 ft. Hit: 2d4 + 3 + the spell’s level Necrotic damage.
Rotting Claw (Putrid Only). Melee
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of a comet—or perhaps this phenomenon merely signals that star spawn are in the vicinity and available for communication. When the signs are right, cultists gather together, read aloud their
surrounds the cultist for 1 minute, until the cultist is incapacitated or dies, or until the cultist extinguishes the flame (no action required). While inflamed, the cultist has telepathy with a range
Monsters
Mordenkainen Presents: Monsters of the Multiverse
communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
flame (no action required). While inflamed, the cultist has telepathy with a range of 30 feet, and it can teleport as a bonus action up to 30 feet to an unoccupied space it can see. In addition
Monsters
The Book of Many Things
can’t be targeted by divination magic or features that would read its mind or determine its creature type.Multiattack. The infiltrator makes two Poison Blade attacks and can use Beguiling
actions at the start of its turn.
Cunning. The infiltrator escapes nonmagical restraints and ends the grappled condition on itself, then moves up to its speed without provoking opportunity attack
Monsters
Keys from the Golden Vault
.
Shroud Tattoo. Prisoner 13 can’t be targeted by divination spells or any feature that would read her thoughts, and she can’t be perceived through magical scrying sensors. She can&rsquo
steal away most of the clan’s gold, leaving only a pittance.
Prisoner 13 is a cunning schemer, ruthless and patient. She listens and watches, absorbing every detail she can, and shares as
Monsters
The Book of Many Things
Alien Mind. Magic and other features can’t determine the corrupter’s creature type. If a creature tries to read the corrupter’s thoughts, that creature must succeed on a DC 20
. The corrupter regains all spent legendary actions at the start of its turn.
Cunning. The corrupter escapes nonmagical restraints and ends the grappled and restrained conditions on itself, then moves
Monsters
Mordenkainen Presents: Monsters of the Multiverse
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
extinguishes the flame (no action required). While inflamed, the cultist has telepathy with a range of 30 feet, and it can teleport as a bonus action up to 30 feet to an unoccupied space it can see. In
Monsters
Mordenkainen Presents: Monsters of the Multiverse
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
extinguishes the flame (no action required). While inflamed, the cultist has telepathy with a range of 30 feet, and it can teleport as a bonus action up to 30 feet to an unoccupied space it can see. In
Summon Undead
Legacy
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Spells
Tasha’s Cauldron of Everything
your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.
At Higher Levels. When you cast this spell using a spell
of the undead until the end of the target’s next turn.
Grave Bolt (Skeletal Only). Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one target. Hit: 2d4 + 3 + the spell
Monsters
Van Richten’s Guide to Ravenloft
priests of Osybus steal the souls of others to fuel the priests’ malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over
stat block of a shadow.
The shadow obeys the priest’s mental commands (no action required) and takes its turn immediately after the priest. If the creature is within 5 feet of the priest, it
Monsters
Van Richten’s Guide to Ravenloft
; malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over and over.
This unholy order of priests was founded centuries ago
mental commands (no action required) and takes its turn immediately after the priest. If the creature is within 5 feet of the priest, it can turn back into a tattoo as an action, reappearing on the priest’s flesh and regaining all its hit points.
Monsters
Van Richten’s Guide to Ravenloft
. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over and over.
This unholy order of priests was founded centuries ago by Osybus, a
action required) and takes its turn immediately after the priest. If the creature is within 5 feet of the priest, it can turn back into a tattoo as an action, reappearing on the priest’s flesh and regaining all its hit points.
Magic Items
Baldur’s Gate: Descent into Avernus
Intelligence of 22, a Wisdom of 18, and a Charisma of 24, as well as hearing and truesight out to a range of 120 feet.
The shield can speak, read, and understand Common and Infernal, and it can communicate
charges to cast wall of fire from the shield (save DC 21 for each). The wall of fire spell lasts for 1 minute (no concentration required). The shield regains all expended charges daily at dawn.
Anytime
Monsters
Van Richten’s Guide to Ravenloft
, potentially cheating the grave over and over.
This unholy order of priests was founded centuries ago by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use others&rsquo
body, but it otherwise uses the stat block of a shadow.
The shadow obeys the priest’s mental commands (no action required) and takes its turn immediately after the priest. If the creature is
Monsters
Van Richten’s Guide to Ravenloft
grave over and over.
This unholy order of priests was founded centuries ago by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use others’ souls as springboards to
silhouette of its original body, but it otherwise uses the stat block of a shadow.
The shadow obeys the priest’s mental commands (no action required) and takes its turn immediately after the priest. If
Monsters
Van Richten’s Guide to Ravenloft
’ malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over and over.
This unholy order of priests was founded
’s mental commands (no action required) and takes its turn immediately after the priest. If the creature is within 5 feet of the priest, it can turn back into a tattoo as an action, reappearing on the priest’s flesh and regaining all its hit points.
Monsters
Eberron: Rising from the Last War
Alien Mind. If a creature tries to read Belashyrra’s thoughts or deals psychic damage to it, that creature must succeed on a DC 22 Intelligence saving throw or be stunned for 1 minute. The
minute or until the target takes damage. Belashyrra can issue telepathic commands to the charmed creature (no action required), which it does its best to obey.
3. Mind-Weakening Ray. The target must
Monsters
Mordenkainen Presents: Monsters of the Multiverse
often in the wake of a comet—or perhaps this phenomenon merely signals that star spawn are in the vicinity and available for communication. When the signs are right, cultists gather together, read
). Multihued flame surrounds the cultist for 1 minute, until the cultist is incapacitated or dies, or until the cultist extinguishes the flame (no action required). While inflamed, the cultist has telepathy
monsters
of this trait with another creature within 5 feet (no action required).Twisting Bite. Melee Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Twisting Bite"}, reach 5 ft
, but their true nature is given away by the antlers and wings they grow and the cunning gleam in their eyes. They are mischievous tricksters that delight in stealing things from unsuspecting
monsters
Ancestral Shame. If a creature that can speak Orc within 30 feet of the reaper takes an action to read aloud the names carved in the stone on the reaper’s back, the reaper takes 20 Radiant
memorial stone upon its back. If one can read aloud the names inscribed there, their purity will burn away the reaper's fury.The Chained Reaper’s Lair
The Chained Reaper’s lair is a mausoleum
classes
shields to protect against crushing jaws and scything claws, others deploy cunning traps to keep a safe distance from the horrors they hunt, some assume the traits and powers of their enemies to better
feature
5
19
+6
Epic Boon
5
20
+6
Grave Strike
5
Monster Hunter Class Features
As a Monster Hunter, you gain the following class features when you reach the specified Monster Hunter levels. These features are listed in the Monster Hunter Features table.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
The Old Dartwild Cabin As the characters approach the cabin, read the following text: The front door of the cabin is wide open, and a rotten stench emanates from it. A noise behind you signals the
more than harmless spectators. When the characters enter the cabin, read the following text: The cabin is full of buzzing flies. Seated in a dark corner behind a rickety kitchen table is what’s
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
The Old Dartwild Cabin As the characters approach the cabin, read the following text: The front door of the cabin is wide open, and a rotten stench emanates from it. A noise behind you signals the
more than harmless spectators. When the characters enter the cabin, read the following text: The cabin is full of buzzing flies. Seated in a dark corner behind a rickety kitchen table is what’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the youngest vampires might be little more than bloodthirsty servants of their creators, the eldest possess incredible cunning and control over supernatural forces of the night.
Undead vampires lie
.
Vampire Resting Places 1d6 The Vampire’s Resting Place Is...
1 Among the roots of a dead tree.
2 At the bottom of a stagnant pool.
3 A coffin filled with grave dirt.
4
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the youngest vampires might be little more than bloodthirsty servants of their creators, the eldest possess incredible cunning and control over supernatural forces of the night.
Undead vampires lie
.
Vampire Resting Places 1d6 The Vampire’s Resting Place Is...
1 Among the roots of a dead tree.
2 At the bottom of a stagnant pool.
3 A coffin filled with grave dirt.
4
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Buried Again If Golden Axe is returned to Frody Dartwild, read: Froderic Dartwild plucks the strings of the mandolin and plays a happy tune. Meanwhile, the news of your return spreads through Toadhop
returning to his grave. His words bring tears as well as cheers.
A local carpenter named Lewth Fulchre (the father of local rabblerouser Ebbin Fulchre) offers to repair Frody’s coffin, which shouldn’t
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Buried Again If Golden Axe is returned to Frody Dartwild, read: Froderic Dartwild plucks the strings of the mandolin and plays a happy tune. Meanwhile, the news of your return spreads through Toadhop
returning to his grave. His words bring tears as well as cheers.
A local carpenter named Lewth Fulchre (the father of local rabblerouser Ebbin Fulchre) offers to repair Frody’s coffin, which shouldn’t
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Approaching the Mortuary When the characters arrive at the Mortuary for the first time, read or paraphrase the following text: A sinister jumble of sepulchral towers claws above the Hive Ward. Low
, partially obscuring the countless tombs that surround it. Somber and shadowy, the monument evokes a hand clawing up from the grave with fingers splayed.
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Approaching the Mortuary When the characters arrive at the Mortuary for the first time, read or paraphrase the following text: A sinister jumble of sepulchral towers claws above the Hive Ward. Low
, partially obscuring the countless tombs that surround it. Somber and shadowy, the monument evokes a hand clawing up from the grave with fingers splayed.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
33. Ghohlbrorn’s Grave The Dwarvish word for bulette is “ghohlbrorn,” and one of King Melair’s greatest battles was fought against such a creature. After defeating the bulette, the king had its body
the north hold four identical statues, each one bearing the likeness of a 10-foot-tall dwarven king of stern visage.
Hidden Grave. The 20-foot-by-30-foot section of floor in the middle of the room
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
33. Ghohlbrorn’s Grave The Dwarvish word for bulette is “ghohlbrorn,” and one of King Melair’s greatest battles was fought against such a creature. After defeating the bulette, the king had its body
the north hold four identical statues, each one bearing the likeness of a 10-foot-tall dwarven king of stern visage.
Hidden Grave. The 20-foot-by-30-foot section of floor in the middle of the room
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K84, crypt 11) is placed in the indentation, both the holy symbol and the indentation vanish. Then read: A ray of golden sunlight breaks through the clouds to the west and shines upon the grave. The fog
. Carved into each gravestone is the name of a long-dead priest or nun. Some of the names include Brother Martek, Brother Valen, Sister Constance, and Sister Lenora. Sun’s Grave The gravestone marked X
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Frody Dartwild Read or paraphrase the following boxed text to begin the adventure: Froderic Dartwild, a famous bard born and raised in Toadhop, is all anyone in the hamlet can talk about. You’ve
see, Frody died almost a month ago. Everyone in town attended his funeral. Now, he’s crawled from his grave and returned to the cabin where he was born and where he spent his childhood. The family that