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Returning 24 results for 'cunning recovery granting to have retain'.
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Monsters
Keys from the Golden Vault
her triumph onto her skin. Using ancient rituals, Korda infused many of these artful etchings with the magic of Gauntlgrym’s forges, granting her wondrous gifts.
Korda grew too ambitious for
steal away most of the clan’s gold, leaving only a pittance.
Prisoner 13 is a cunning schemer, ruthless and patient. She listens and watches, absorbing every detail she can, and shares as
Feats
Dragonlance: Shadow of the Dragon Queen
You are a Knight of Solamnia aligned with the Order of the Sword, a group devoted to heroism and courage. Bravery steels your spirit, granting you these benefits:
Ability Score Increase. Increase
the course of their training, most knights begin as members of the Knights of the Crown and then move on to join other orders. Whether a character follows this path or another, they retain what they
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Recovery. Both the mind flayers of Bluetspur and the Mists surrounding the domain employ methods similar to the modify memory spell to obscure victims’ memories of their abduction, replacing them with
modifications, each requiring its own magical removal, resulting in the recovery of a few traumatic memories at a time. Alienism. Scientifically curious lands in your campaign might feature burgeoning
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the towers of Fairhaven to the common folk working the vast vineyards of Bluevine, Aundairians value wit and wisdom. Aundairians prefer finesse to brute force and appreciate cunning wordplay and fine
Aundair is a small nation, its arcane superiority allowed it retain its dominion during the Last War. The people of Aundair know that knowledge is power, and they take pride in their nation’s magical
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Consider granting Advantage when... Circumstances not related to a creature’s own capabilities provide it with an edge. Some aspect of the environment improves the character’s chance of success. A
player shows exceptional creativity or cunning in attempting or describing a task. Previous actions (whether taken by the character making the attempt or some other creature) improve the chances of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
: Second-Story Work You’ve trained to get into especially hard-to-reach places, granting you these benefits. Climber. You gain a Climb Speed equal to your Speed. Jumper. You can determine your jump
distance using your Dexterity rather than your Strength. Level 9: Supreme Sneak You gain the following Cunning Strike option. Stealth Attack (Cost: 1d6). If you have the Hide action’s Invisible condition
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of Karrnath’s living troops offset by the recovery and raising of their remains. Malevanor claimed that Karrnathi undead are animated and granted intelligence by the patriotic spirit of Karrnath
opposing forces—including civilians among those forces—unless given explicit instructions to the contrary. A few exceptional Karrnathi undead retain their individuality and the memories of their former
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
disadvantage as a result. Consider granting advantage when… Circumstances not related to a creature’s inherent capabilities provide it with an edge. Some aspect of the environment contributes to the
character’s chance of success. A player shows exceptional creativity or cunning in attempting or describing a task. Previous actions (whether taken by the character making the attempt or some other
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
the same turn. Level 13: Versatile Trickster You gain the ability to distract targets with your Mage Hand. When you use the Trip option of your Cunning Strike on a creature, you can also use that
Subclass Level 3: Assassinate You’re adept at ambushing a target, granting you the following benefits. Initiative. You have Advantage on Initiative rolls. Surprising Strikes. During the first round of each
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
target you hit with a ranged attack using a kensei weapon takes an extra 1d4 damage of the weapon’s type. You retain this benefit until the end of the current turn. Way of the Brush. You gain
proficiency with your choice of calligrapher’s supplies or painter’s supplies. One with the Blade At 6th level, you extend your ki into your kensei weapons, granting you the following benefits. Magic Kensei
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
course of their training, most knights begin as members of the Knights of the Crown and then move on to join other orders. Whether a character follows this path or another, they retain what they
the Sword Prerequisite: 4th Level, Squire of Solamnia Feat You are a Knight of Solamnia aligned with the Order of the Sword, a group devoted to heroism and courage. Bravery steels your spirit, granting
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Recovery You can cast one of the level 1+ spells that you have prepared from your Circle Spells feature without expending a spell slot, and you must finish a Long Rest before you do so again. In addition
the Druid’s blood.
Level 3: Circle Forms You can channel lunar magic when you assume a Wild Shape form, granting you the benefits below.
Challenge Rating. The maximum Challenge Rating for the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
genius. Inventors and philosophers coveted the diadem, for it conferred a fraction of Keranos’s inspiration to the wearer—granting incredible insights or fracturing the wearer’s sanity. Its last owner
, which flowed from Keranos himself. Bemused, the storm lord arranged for the oracle to meet a particularly cunning sphinx and engage in an epic battle of wits. The objective set forth by Keranos was
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
2: Cunning Action Your quick thinking and agility allow you to move and act quickly. On your turn, you can take one of the following actions as a Bonus Action: Dash, Disengage, or Hide. Level 3: Fast
Object. Take the Utilize action, or take the Magic action to use a magic item that requires that action. Level 3: Second-Story Work You’ve trained to get into especially hard-to-reach places, granting
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
you to do so. Beast Shapes Druid Level Known Forms Max CR Fly Speed 2 4 1/4 No 4 6 1/2 No 8 8 1 Yes Rules While Shape-Shifted. While in a form, you retain your personality, memories, and ability
statistics are replaced by the Beast’s stat block, but you retain your creature type; Hit Points; Hit Point Dice; Intelligence, Wisdom, and Charisma scores; class features; languages; and feats. You also
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
you to do so. Beast Shapes Druid Level Known Forms Max CR Fly Speed 2 4 1/4 No 4 6 1/2 No 8 8 1 Yes Rules While Shape-Shifted. While in a form, you retain your personality, memories, and
statistics are replaced by the Beast’s stat block, but you retain your creature type; Hit Points; Hit Point Dice; Intelligence, Wisdom, and Charisma scores; class features; languages; and feats. You also
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
characters pull free, granting advantage on each character’s ability check. A character who gets free of the sludge rises up into the air and quickly shakes off the sense of horrible loss. For the rest
characters’ choice, to assist in battles with devils and lycanthropes Two weeks of rations per character (the rations taste awful but retain their nutritional value) Warnings about other warlords (see
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
have the magic, cunning, and courage needed to loot them. (The sites are not marked on the map, giving you the flexibility to place them where you want and change any of their particulars.) Sinker
sails the Azure Sea, stealing wealth and arms from merchant and navy vessels alike. Vigr wears a suit of magic plate armor, granting him supernatural strength and speed while allowing him to cast his
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
’ Alliance increases the party’s stature in the eyes of all other factions, granting additional bonuses. See “Chapter 9: Council of Waterdeep” and the Council Scorecard (appendix B) for more information
lost many people in recent years, and the dwarves that remain are struggling to retain ancient lands only recently reclaimed. He knows the adventurers only by reputation, and desires tangible proof
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
’ Alliance increases the party’s stature in the eyes of all other factions, granting additional bonuses. See “Chapter 9: Council of Waterdeep" and the Council Scorecard (appendix B) for more information
lost many people in recent years, and the dwarves that remain are struggling to retain ancient lands only recently reclaimed. He knows the adventurers only by reputation, and desires tangible proof
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
’ Alliance increases the party’s stature in the eyes of all other factions, granting additional bonuses. See “Chapter 9: Council of Waterdeep" and the Council Scorecard (appendix B) for more information
lost many people in recent years, and the dwarves that remain are struggling to retain ancient lands only recently reclaimed. He knows the adventurers only by reputation, and desires tangible proof
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Draconic, “Let the sorcerous power illuminate my spirit.” If anyone speaks this sentence aloud while standing on the tile, a puff of spectral flame harmlessly envelops the speaker, granting the target
the twig blights. You can’t save them.”
Why are you talking to us? “Though your remains would enrich the compost, you’ll serve my needs better as supplicants. You shall retain your lives, after a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cunning — a trait that drow attach more importance to than they do to sanity. Give no quarter to drow, for none shall be given to you. Capture by drow means certain death, either as a sacrifice or after
retain them for the sake of remaining aware of the enemy they describe: a drow god who would spirit away all of Lolth’s worshipers to the surface world. The matron mothers warn those who go to the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
make you look more fearsome, whether you want to scare someone away by posing as a plague victim or intimidate a gang of thugs by taking the appearance of a bully. Performance. A cunning disguise can
well as of important events it was connected to or prominent historical figures involved with it. Insight. Playing games with someone is a good way to gain understanding of their personality, granting