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Returning 35 results for 'cunning respected gaining to have requires'.
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Monsters
Baldur’s Gate: Descent into Avernus
Cunning Action. On each of her turns in combat, Nine-Fingers can use a bonus action to take the Dash, Disengage, or Hide action.
Dagger Thrower. Nine-Fingers adds double her proficiency bonus to the
is as feared as she is respected.
Keene has become increasingly intolerant of the populous tide turning against her organization. While the occasional rabble-rouser has always impeded criminal
Monsters
Bigby Presents: Glory of the Giants
saving throw, it can choose to succeed instead.
Scrying (Requires Storm Rune). The giant can use its crystal ball to cast the scrying spell (save DC 17).
Storm Rune. The giant has a storm rune
hit with spell attacks):
At will: detect magic, detect thoughts
1/day each: control water, control weather (as an action), dispel magic, plane shift, sending, time stop
Tempest Call (Requires Storm
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Cunning Opportunist. The stone cursed has advantage on the attack rolls of opportunity attack;opportunity attacks.
False Appearance. If the stone cursed is motionless at the start of combat, it has
that has been turned to stone. The ritual, which requires a mixture of basilisk blood and the ashes from the burned feathers of a cockatrice, awakens a dim echo of the petrified victim’s spirit
Monsters
Mordenkainen Presents: Monsters of the Multiverse
archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the second-most powerful devil in Dis, entirely by saying the right thing at the right time
, Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a threat.
Since gaining his position, Titivilus has convinced Dispater that countless
Baphomet
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Monsters
Out of the Abyss
cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the forehead. In time, a devoted cultist might transform entirely into a
. Although filled with bestial bloodlust, there lies within a cruel and cunning intellect devoted to subverting all of civilization.
Baphomet wields a great glaive called Heartcleaver. He sometimes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
brass decorate their profane altars.
Over time, a cultist of Baphomet becomes tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
minotaur with six iron horns. A fiendish light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all
Spell Sniper
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Feats
Player’s Handbook (2014)
You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits:
When you cast a spell that requires you to make an attack roll, the spell’s
range is doubled.
Your ranged spell attacks ignore half cover and three-quarters cover.
You learn one cantrip that requires an attack roll. Choose the cantrip from the bard, cleric, druid, sorcerer
Monsters
Locathah Rising
gaining those of the creature. If the creature has the same proficiency as Amble and the bonus in its stat block is higher, use the creature's bonus instead of Amble's.
When Amble transforms, they
dropping to 0 hit points, any excess damage carries over their normal form.
Amble can't cast spells, and their ability to speak or take any action that requires hands is limited to the capabilities of
Find Familiar
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Spells
Basic Rules (2014)
with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the
familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.
Elf
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Species
Basic Rules (2014)
they find careers that let them travel freely and set their own pace. Elves also enjoy exercising their martial prowess or gaining greater magical power, and adventuring allows them to do so. Some
might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists
Climbing Swimming Crawling
Legacy
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Rules
or a swimming speed and use it to swim. At the DM's option, climbing a slippery vertical surface or one with few handholds requires a successful Strength (Athletics) check. Similarly, gaining any distance in rough water might require a successful Strength (Athletics) check.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Spell Sniper Prerequisite: The ability to cast at least one spell You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits: When you cast a
spell that requires you to make an attack roll, the spell’s range is doubled. Your ranged spell attacks ignore half cover and three-quarters cover. You learn one cantrip that requires an attack roll
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Winged Boots Wondrous Item, Uncommon (Requires Attunement) These boots have 4 charges and regain 1d4 expended charges daily at dawn. While wearing the boots, you can take a Magic action to expend 1
charge, gaining a Fly Speed of 30 feet for 1 hour. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Winged Boots Wondrous Item, Uncommon (Requires Attunement) These boots have 4 charges and regain 1d4 expended charges daily at dawn. While wearing the boots, you can take a Magic action to expend 1
charge, gaining a Fly Speed of 30 feet for 1 hour. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.
Druid
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Classes
Basic Rules (2014)
.
Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over
nature. Instead, they see themselves as extensions of nature’s indomitable will.
Power of Nature
Druids revere nature above all, gaining their spells and other magical powers either from the force
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and brass decorate their profane altars. Over time, Baphomet’s cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
tall with six iron horns. An infernal light burns in his red eyes. Although filled with bestial bloodlust, there lies within a cruel and cunning intellect devoted to subverting all of civilization
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Mithral Hall (Northwest) The siege weapon in Mithral Hall’s defense zone (see Map 1.3) is a modified catapult that launches iron canisters of superheated metal that explode on impact. A cunning
Canister (Requires Aim). Dexterity Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point 30 to 300 feet from the launcher. Failure: 14 (4d6) Fire damage. Success: Half damage
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and brass decorate their profane altars. Over time, Baphomet’s cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
six iron horns. An infernal light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all of civilization
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Dragons True dragons are winged reptiles of ancient lineage and fearsome power. They are known and feared for their predatory cunning and greed, with the oldest dragons accounted as some of the most
by all. The brass, bronze, copper, gold, and silver dragons are noble, good, and highly respected by the wise. Though their goals and ideals vary tremendously, all true dragons covet wealth, hoarding
Orc
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Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
from the Sneak Attack’s damage before rolling. If a Cunning Strike effect requires a saving throw, the DC equals 8 plus your Dexterity modifier and Proficiency Bonus. Poison (Cost: 1d6). You add a
Proficiency Bonus Class Features Sneak Attack 1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
combat, carving out vicious fiefdoms for themselves. Mad Maggie is one such warlord. Mad Maggie is a night hag with the demeanor of a kindly grandmother, but her warm smile masks a cruel cunning. In
crucible of the Avernian wastelands, Mad Maggie has risen to become a respected warlord.
Mad Maggie and Mickey
Maggie’s Goals Driven by her lust for misery and her delight in the corruption of the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
add the Poison effect, remove 1d6 from the Sneak Attack’s damage before rolling. If a Cunning Strike effect requires a saving throw, the DC equals 8 plus your Dexterity modifier and Proficiency Bonus
Proficiency Bonus Class Features Sneak Attack 1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
allegiance to the Dragon Queen. Gaining Uvashar’s Favor. Uvashar holds great esteem for those who keep their promises and uphold their end of a deal—especially when it requires a fair amount of skill
and the soul within, which has left Kaylan perpetually hungry for more. Gaining Kaylan’s Favor. Kaylan desires to feed off as many Soul Coins as he can. The characters can give Kaylan three Soul
Speed
Legacy
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Rules
slippery vertical surface or one with few handholds requires a successful Strength (Athletics) check. Similarly, gaining any distance in rough water might require a successful Strength (Athletics) check
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Kollema Hall Features Kollema Hall is a historic structure dedicated to the respected Strixhaven professor, Magister Kollema—an innovator in the magical study of history. After his death, the
, including Dean Tullus, know the password to bypass these spells. Opening a lock requires thieves’ tools and a successful DC 25 Dexterity check (DC 35 while the arcane lock spell is active). Illumination
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Chronolometer Wondrous item, very rare (requires attunement) While attuned to this device, you have a +1 bonus to Intelligence saving throws. The first time you attune to the chronolometer, you
, gaining an additional action on your turn and doubling your speed until the end of the turn. On a 4–6, you go forward in time to warn yourself of what is to come. The next time you fail a saving throw
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Quarterstaff of the Acrobat Weapon (Quarterstaff), Very Rare (Requires Attunement) You have a +2 bonus to attack rolls and damage rolls made with this magic weapon. While holding this weapon, you can
(Acrobatics) checks. Attack Deflection (Quarterstaff Form Only). When you are hit by an attack while holding the weapon, you can take a Reaction to twirl the weapon around you, gaining a +5 bonus to your
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Quarterstaff of the Acrobat Weapon (Quarterstaff), Very Rare (Requires Attunement) You have a +2 bonus to attack rolls and damage rolls made with this magic weapon. While holding this weapon, you can
(Acrobatics) checks. Attack Deflection (Quarterstaff Form Only). When you are hit by an attack while holding the weapon, you can take a Reaction to twirl the weapon around you, gaining a +5 bonus to your
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
armor, the helmed horror requires less direction and maintenance as it carries out its appointed tasks. A helmed horror follows its orders with complete loyalty, and is intelligent enough to
understand the difference between an order’s intent and its exact wording. Unlike many constructs, it seeks to fulfill the former rather than slavishly follow the latter. Tactical Cunning. A helmed horror
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
new level, a character must train for a number of days before gaining any class features associated with the new level. You can decide whether the character can train independently or requires a trainer
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Level Proficiency Bonus Class Features Eldritch Invocations Cantrips Prepared Spells Spell Slots Slot Level 1 +2 Eldritch Invocations, Pact Magic 1 2 2 1 1 2 +2 Magical Cunning 3 2 3 2 1 3 +2 Warlock
a prerequisite, you must meet it to learn that invocation. For example, if an invocation requires you to be a level 5+ Warlock, you can select the invocation once you reach Warlock level 5. Replacing
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Level Proficiency Bonus Class Features Eldritch Invocations Cantrips Prepared Spells Spell Slots Slot Level 1 +2 Eldritch Invocations, Pact Magic 1 2 2 1 1 2 +2 Magical Cunning 3 2 3 2 1 3 +2 Warlock
a prerequisite, you must meet it to learn that invocation. For example, if an invocation requires you to be a level 5+ Warlock, you can select the invocation once you reach Warlock level 5. Replacing
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
sheets)
Quarterstaff of the Acrobat Weapon (Quarterstaff), Very Rare (Requires Attunement) You have a +2 bonus to attack rolls and damage rolls made with this magic weapon. While holding this weapon
(Acrobatics) checks. Attack Deflection (Quarterstaff Form Only). When you are hit by an attack while holding the weapon, you can take a Reaction to twirl the weapon around you, gaining a +5 bonus to your
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
sheets)
Quarterstaff of the Acrobat Weapon (Quarterstaff), Very Rare (Requires Attunement) You have a +2 bonus to attack rolls and damage rolls made with this magic weapon. While holding this weapon
(Acrobatics) checks. Attack Deflection (Quarterstaff Form Only). When you are hit by an attack while holding the weapon, you can take a Reaction to twirl the weapon around you, gaining a +5 bonus to your