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Returning 31 results for 'cunning waiting relief'.
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Monsters
Bigby Presents: Glory of the Giants
relief, but the teeth quickly regrow. Cunning maws use this phenomenon as a ready supply of weaponry, throwing clusters of teeth at their foes.
A maw of Yeenoghu charges at its prey on all fours with its mouth wide open, scraping the ground like a plow.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. East Wing Drifting Light. A visible will-o’-wisp drifts through this long, L-shaped gallery.
Carving. An alcove in the corner of the L bears a relief carving of Shadowdusk nobles being paid
hall to the other, waiting for her summons, but turns invisible and flees to warn her at the first sign of intruders.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. East Wing Drifting Light. A visible will-o’-wisp drifts through this long, L-shaped gallery.
Carving. An alcove in the corner of the L bears a relief carving of Shadowdusk nobles being paid
hall to the other, waiting for her summons, but turns invisible and flees to warn her at the first sign of intruders.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, not loyalty. He’s waiting for his companion, Sylvia, to return (see area 31). If threatened, Flyndol commands the giant rats to cover his escape. If escape is impossible, he surrenders but won’t
drainage holes on the inside of the rim to prevent overflow. Carved above each basin is a bas-relief of a dwarf’s face with an open mouth. Water from an underground river once flowed out of the mouths
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, not loyalty. He’s waiting for his companion, Sylvia, to return (see area 31). If threatened, Flyndol commands the giant rats to cover his escape. If escape is impossible, he surrenders but won’t
drainage holes on the inside of the rim to prevent overflow. Carved above each basin is a bas-relief of a dwarf’s face with an open mouth. Water from an underground river once flowed out of the mouths
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
quaggoths guard this entryway. If any quaggoths fled from area 4a, they are waiting here, along with a male drow mage named Ilnor Telenna, who has come to investigate.
Webs. Thick cobwebs stretch
area 6 is emblazoned with a bronze relief of a mountain with a fist-sized depression in its center. The door is locked.
Bronze Relief Door. A successful DC 13 Intelligence (Religion) check reveals
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
quaggoths guard this entryway. If any quaggoths fled from area 4a, they are waiting here, along with a male drow mage named Ilnor Telenna, who has come to investigate.
Webs. Thick cobwebs stretch
area 6 is emblazoned with a bronze relief of a mountain with a fist-sized depression in its center. The door is locked.
Bronze Relief Door. A successful DC 13 Intelligence (Religion) check reveals
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
chew on anything within reach. Some maws desperately rip the teeth from their mouth for relief, but the teeth quickly regrow. Cunning maws use this phenomenon as a ready supply of weaponry, throwing
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
chew on anything within reach. Some maws desperately rip the teeth from their mouth for relief, but the teeth quickly regrow. Cunning maws use this phenomenon as a ready supply of weaponry, throwing
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
waiting for the day when your skills will be put to use. Zil Schemes 1d10 Scheme
1 Your family is working on a new form of elemental binding, but they need Khyber dragonshards—lots of them
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
waiting for the day when your skills will be put to use. Zil Schemes 1d10 Scheme
1 Your family is working on a new form of elemental binding, but they need Khyber dragonshards—lots of them
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
lived here before decamping to the Ruins of Caerdoon for his ritual. Y’demi (neutral evil human Oriq blood mage; see chapter 7) resides here now, waiting for Murgaxor’s imminent call to join him. Copper
with his magic, but she isn’t willing to die for him. Y’demi fights until she loses half or more of her hit points, then makes a cutting remark as she tries to escape. Y’demi is patient and cunning
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
lived here before decamping to the Ruins of Caerdoon for his ritual. Y’demi (neutral evil human Oriq blood mage; see chapter 7) resides here now, waiting for Murgaxor’s imminent call to join him. Copper
with his magic, but she isn’t willing to die for him. Y’demi fights until she loses half or more of her hit points, then makes a cutting remark as she tries to escape. Y’demi is patient and cunning
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
brings dwarves some relief from captivity. Fire giants are more likely than other giants to enslave dwarves expressly for their talents. Many tribes of hill giants have discovered the value of dwarves as
war wagon laden with gold, gems, stout armor, and sharp weapons. Given the orcs’ propensity to rely on brute force rather than cunning, they can overcome only severely weakened dwarven strongholds
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
brings dwarves some relief from captivity. Fire giants are more likely than other giants to enslave dwarves expressly for their talents. Many tribes of hill giants have discovered the value of dwarves as
war wagon laden with gold, gems, stout armor, and sharp weapons. Given the orcs’ propensity to rely on brute force rather than cunning, they can overcome only severely weakened dwarven strongholds
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
inspiration if the characters manage to defeat a powerful foe, execute a cunning plan to achieve a goal, or otherwise overcome a daunting obstacle in the campaign. Genre Emulation. Inspiration is a handy tool
encourage specific actions by offering inspiration while a player is considering options. Both approaches have their strengths and weaknesses. Waiting until after an action preserves the flow of play, but
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
inspiration if the characters manage to defeat a powerful foe, execute a cunning plan to achieve a goal, or otherwise overcome a daunting obstacle in the campaign. Genre Emulation. Inspiration is a handy tool
encourage specific actions by offering inspiration while a player is considering options. Both approaches have their strengths and weaknesses. Waiting until after an action preserves the flow of play, but
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The symbol of elemental air is cut into each victim’s forehead. The characters can find an intact head and see the symbol in gory relief. N4. Storm Chasm A chasm divides the subterranean passageway
feathered cloaks stand here with arms outstretched, as though waiting for the wind’s embrace or, perhaps, waiting for the wind to carry them somewhere far, far away.
A Howling Hatred priest and eight
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The symbol of elemental air is cut into each victim’s forehead. The characters can find an intact head and see the symbol in gory relief. N4. Storm Chasm A chasm divides the subterranean passageway
feathered cloaks stand here with arms outstretched, as though waiting for the wind’s embrace or, perhaps, waiting for the wind to carry them somewhere far, far away.
A Howling Hatred priest and eight
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the Forest of Wyrms serving as a gathering place for those who would stoop so low as to sell slaves to the yuan-ti. Different factions among the Najarans have agents waiting near Thlohtzin, each
escape, and I know he has done likewise for others in the past. I owe him a debt I intend to repay one day. Another figure of note in the court is the cunning green dragon Emikaiwufeg, often called the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the Forest of Wyrms serving as a gathering place for those who would stoop so low as to sell slaves to the yuan-ti. Different factions among the Najarans have agents waiting near Thlohtzin, each
escape, and I know he has done likewise for others in the past. I owe him a debt I intend to repay one day. Another figure of note in the court is the cunning green dragon Emikaiwufeg, often called the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
it is a contact stone.
Creatures. Twenty unarmed skeletons stand here, waiting to cart refuse that arrives from other areas through the black gate. They attack only if attacked. If a character drops
slab of jet-black stone sits at the center of this cavern alcove. Its sides show relief carvings of familiar humanoid faces — your own.
On the wall east of the altar is a contact stone.
Altar
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
following boxed text to the players: Brass double doors stand exposed in the wall of the scab. A relief image on the doors depicts a blindfolded angel wielding a sword, and carved into the door frame
died earlier in the adventure, she’s waiting for them inside the citadel, just beyond the doors. When the doors open, a bright white light pours out, filling area S14. Any fiend or undead that enters or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
following boxed text to the players: Brass double doors stand exposed in the wall of the scab. A relief image on the doors depicts a blindfolded angel wielding a sword, and carved into the door frame
died earlier in the adventure, she’s waiting for them inside the citadel, just beyond the doors. When the doors open, a bright white light pours out, filling area S14. Any fiend or undead that enters or
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
it is a contact stone.
Creatures. Twenty unarmed skeletons stand here, waiting to cart refuse that arrives from other areas through the black gate. They attack only if attacked. If a character drops
slab of jet-black stone sits at the center of this cavern alcove. Its sides show relief carvings of familiar humanoid faces — your own.
On the wall east of the altar is a contact stone.
Altar
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cunning — a trait that drow attach more importance to than they do to sanity. Give no quarter to drow, for none shall be given to you. Capture by drow means certain death, either as a sacrifice or after
the form of folk tales, for her faith has no place among the leadership of drow society. Her tales usually describe her hiding and waiting until her foes are weakened or lax in their attention before
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cunning — a trait that drow attach more importance to than they do to sanity. Give no quarter to drow, for none shall be given to you. Capture by drow means certain death, either as a sacrifice or after
the form of folk tales, for her faith has no place among the leadership of drow society. Her tales usually describe her hiding and waiting until her foes are weakened or lax in their attention before
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
spirals around the cavern before plunging deeper into the mountain.
Three gricks hide among the rocks and crystals, waiting to ambush potential prey. The first time the characters enter this cavern
the churning lava below washes over the stone bridge. At the far end is an obsidian pyramid. Its faces bear relief carvings of ancient dwarves feasting, celebrating, and tending to their injured. Its
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
spirals around the cavern before plunging deeper into the mountain.
Three gricks hide among the rocks and crystals, waiting to ambush potential prey. The first time the characters enter this cavern
the churning lava below washes over the stone bridge. At the far end is an obsidian pyramid. Its faces bear relief carvings of ancient dwarves feasting, celebrating, and tending to their injured. Its
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
a chamber that holds four beds, four chests, two wardrobes, and four stools. Three fire giant servants (use the hill giant statistics, plus immunity to fire damage) are present here, one waiting
!). Queen Frupy, who resides here, is a veritable harridan, a sly and cunning fire giant. She is, if anything, uglier than Snurre. Topped by a huge mass of yellow-orange hair that looks like a fright
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
a chamber that holds four beds, four chests, two wardrobes, and four stools. Three fire giant servants (use the hill giant statistics, plus immunity to fire damage) are present here, one waiting
!). Queen Frupy, who resides here, is a veritable harridan, a sly and cunning fire giant. She is, if anything, uglier than Snurre. Topped by a huge mass of yellow-orange hair that looks like a fright