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                        Returning 35 results for 'cunning working roaming'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Cunning Action. On each of her turns, Raezil can use a bonus action to take the Dash, Disengage, or Hide action.
Fey Ancestry. Raezil has advantage on saving throws against being charmed, and magic
                                                
                                            
                                                
                                                     Raezil, who started working for Zybilna shortly after the archfey carved out her domain in the Feywild. Raezil spends most of her time abroad, in the courts of other archfey, and hasn’t kept up
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     spellcasting ability (spell save DC 12):
At will: mage hand (the hand is invisible), minor illusionEmerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding
                                                
                                            
                                                
                                                     found weeks later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragon’s lair.
5
Giant lizard;Giant lizards drawn to the lair
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     hand is invisible), minor illusion
1/day each: detect thoughts, invisibility, silent imageEmerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to
                                                
                                            
                                                
                                                     are found weeks later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragon’s lair.
5
Giant lizard;Giant lizards drawn to the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"damage", "rollAction":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to
                                                
                                            
                                                
                                                     later roaming the forest. They have no memory of the emerald dragon who charmed them for wandering too close to the dragon’s lair.
5
Giant lizard;Giant lizards drawn to the lair of a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
                                                
                                            
                                                
                                                    ’s assault on a fire giant has attracted the attention of the giant’s clan, and now the dragon seeks aid.
4
Villagers have been going missing, and then are found weeks later roaming the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    : adaptable, ambitious, and wildly diverse. Centaurs employ cunning and equine strength to further the goals of the roaming Lagonna and Pheres bands. Leonin are proud lion-like hunters, many of whom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Chapter 5: Giant Treasures Working together forged our friendship as well as my beneficent bracelet. Afterward, Diancastra delighted in showing me the glory of the giants across the breadth of the
                                                
                                            
                                                
                                                    ” provides tables you can use to determine the contents—both valuable and mundane—of a roaming giant's bag. “Relics of Giant Realms” details the variety of valuable treasures left by ancient giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the towers of Fairhaven to the common folk working the vast vineyards of Bluevine, Aundairians value wit and wisdom. Aundairians prefer finesse to brute force and appreciate cunning wordplay and fine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Lhesh Haruuc remains as the ruler of Darguun, and many fear that his death could throw the region into chaos. As a Ghaal’dar goblinoid, you hold your place through cunning and strength. You may have
                                                
                                            
                                                
                                                     been a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the actions of a rival; perhaps you’re seeking allies to reclaim your birthright.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     knowledge by force and cunning. A mighty wizard with magic worthy of epic tales, she is a monster whose adamantine claws can flense whole armies before any soldier can land a blow on her plated hide
                                                
                                            
                                                
                                                     have allies, except for a handful of other legends like the following groups: Daughters of Sora Kell. Sora Kell’s three daughters—the gifted oracle Sora Teraza, the cunning trickster Sora Katra, and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     Nations, but it is especially common in Aundair; the nation produces more magewrights and wandslingers than any other. From the nobles in the towers of Fairhaven to the common folk working the vast
                                                
                                            
                                                
                                                     vineyards of Bluevine, Aundairians value wit and wisdom. Aundairians prefer finesse to brute force and appreciate cunning wordplay and fine fashions. The Sovereign Host is the dominant faith of Aundair, with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     spiders 16 1 ghost 17 Mephit gang 18 Roaming ooze 19 1d4 + 1 svirfneblin wererats 20 1 xorn  Animated Drow Statues Once part of a expedition from Menzoberranzan, these drow were petrified by a medusa
                                                
                                            
                                                
                                                     immediately. Otherwise, they mock the party but don’t fight except in self-defense. Roaming Ooze The presence of the Pudding King (see “The Pudding Court” later in this chapter) is drawing oozes to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     goals — of which there are many — often still prefers to use trickery and cunning rather than the unreliable tools of honesty or brute force. Most Zil gnomes belong to the forest gnome subrace. Their
                                                
                                            
                                                
                                                     Your family is working on a new form of elemental binding, but they need a lot of Khyber dragonshards. 2 You have an anonymous contact who sends you missions via the sending spell. When you do as you’re
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     strength of the orc and the cunning of the human. The rise of House Tharashk has brought prosperity to the Marches. Many of the Marcher clans work for the house in some capacity, and you could be an
                                                
                                            
                                                
                                                     agent of the house even if you don’t carry the Mark of Finding, working as a bounty hunter or a clever investigator. But there are other paths you could follow. The Gatekeeper druids of the Shadow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
                                                
                                            
                                                
                                                    . Family is very important to the Zil, and you could be pursuing the interests of your family… or seeking to interfere with the plans of a rival family. You could even be working for the mysterious Trust
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     could it have been a premature activation of an arcane weapon—and if so, could Cyran artificers already be working on an improved version in the heart of our greatest city?
 Remain alert, people of
                                                
                                            
                                                
                                                    . This is the name both of a secret, roaming gambling den and of the changeling who runs it. In addition to offering all manner of mundane games and bets, Chance is said to be able to arrange and cover
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     characters in if the characters claim that they are here to join up or are already working for the Black Earth cult. Asking for Hellenrae, Marlos Urnrayle, or Miraj Vizann by name suffices as proof, as
                                                
                                            
                                                
                                                     of the monastery know exactly who is supposed to be here and who isn’t. Undisguised adventurers roaming around the halls without an escort are immediately identified as intruders and attacked. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     working with the rest of the Stoneheart Enclave. Burrow Wardens Most of the honored protectors of the svirfneblin died during the drow invasion, and the rest perished while protecting their people
                                                
                                            
                                                
                                                     a century ago. Believed to be sentient, it is found roaming the Rockblight section of the settlement. Elemental creatures touched by the cloud fall under its control. The cloud’s origin remains a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the ruler of Darguun, and many fear that his death could throw the region into chaos. Among the Ghaal’dar, you hold your place through cunning and strength. As a Ghaal’dar goblinoid, you may have been
                                                
                                            
                                                
                                                     a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes, or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     attacking each other. Low Cunning. Steeders are intelligent enough to learn simple hand signals and vocal commands, but even a domesticated steeder can turn against its handler. Training these beasts requires
                                                
                                            
                                                
                                                     a rider to bond with the steeder, a process that begins shortly after the creature hatches. The rider stays with the steeder as it grows to full size, working throughout that time to channel the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     spectacles in his human and hybrid forms Marliza, a petite jackalwere whose wide eyes and long braids belie her cunning Ramah, Inbar’s outspoken brother, who prefers to spend his shift at Amberdune Books
                                                
                                            
                                                
                                                     member, who hums quietly while they organize the books Roleplaying the Jackalweres While working as booksellers in the Wide, the jackalweres are confident and happy to talk with customers. If they’re
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Mind Flayer Fanatics The three most ruthless, domineering, and cunning mind flayers in Illithinoch spent their early lives scheming against one another. A few decades ago, they each realized the
                                                
                                            
                                                
                                                     potential in working together and swiftly dominated Illithinoch’s other mind flayers. Once they became masters of the stronghold, these three mind flayers engaged in increasingly bizarre and esoteric
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     acts as though Daask is a problem only for Malleon’s Gate, and not a threat to law-abiding citizens, there is clear cunning in the criminal cabal’s actions. Their recent attacks have targeted
                                                
                                            
                                                
                                                     Kell, described earlier in this chapter. Do the Daughters simply want to ravage their enemies? Or, guided by the oracular visions of Sora Teraza, are they actually working toward some greater good? For
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     dragged them back to their caves in the mountains to be eaten. Spellix, whom the goblins overlooked, followed them and devised a cunning plan to free his companions. Using materials scavenged from the
                                                
                                            
                                                
                                                     the tribe was becoming increasingly frustrated. The goblins felt like they were working harder for less, and a few are beginning to suspect that Chief Yarb-Gnock is a fraud. Cooped up in the cold with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     threat of betrayal. Mindless Undead, shambling mounds, carnivorous flora, Oozes, and Constructs make appealing servants, especially working in concert with a black dragon’s fiendishly clever traps. A
                                                
                                            
                                                
                                                     Connected Creatures 
     1  After breaking free from captivity at the hands of a cocky mage, a cunning black dragon wyrmling claimed the mage’s amulet—and the suits of animated armor the amulet controls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     thanks the characters for informing her. She suspects the Vile Hunt is working for Ebonclaw, the leader of the predators at Razortooth Rock. She recently defeated Ebonclaw in battle when he and some of
                                                
                                            
                                                
                                                     his predators attacked a herd under her protection. She suspects Oka’s death is Ebonclaw’s retaliation. She asks the characters to go to Razortooth Rock and find out if Ebonclaw is working with the Vile
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     the main force engages the enemy. A cunning party should have the chance to take out numerous defenders, open the gate in area 1, and slay sahuagin leaders, possibly without ever raising an alert
                                                
                                            
                                                
                                                    , sahuagin reinforcements begin roaming the halls. These reinforcements only appear once the characters have already engaged with an area’s defenders. Every 2d4 rounds after combat begins in an area, 3d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     lesser option not working? 
   12  I’m easily startled, but I’m not a coward. 
   Horror Character Ideals    d12 Ideal 
     1  Adrenaline. I’ve experienced such strangeness that now I feel alive
                                                
                                            
                                                
                                                    . 
   10  Spirits are drawn to me. I do all I can to help them find peace. 
   11  I use my cunning mind to solve mysteries and find justice for those who’ve been wronged. 
   12  I lost someone I care
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     to amass as much wealth and power as possible. The Gem Circle, by contrast, might be dedicated to the pursuit of knowledge, while the Metallic Circle is more altruistic, working to further the
                                                
                                            
                                                
                                                    , the fang, the claw, the wing, and the eye, representing endurance, ruthlessness, savagery, speed, and cunning, respectively. You could also create factions based around the damage types dealt by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     from the ruined buildings. In the center of a nearby intersection stands an eroded stone statue of a humanoid draped in colorful scraps of cloth.
 Mournland-roaming pilgrims (see the “Warforged
                                                
                                            
                                                
                                                     working Docent to determine the location of the third piece (see the “Finding a Docent” section later in this chapter). Magic Ring. An iron ring etched with angelic feathers hangs from a silver chain on the wall. This is a Ring of Feather Falling.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    . More than most members of individual Elemental Evil cults, giants see the big picture of the four cults working toward the common goal of elemental cataclysm. Some giants even worship the Elder
                                                
                                            
                                                
                                                    , making them an even more significant force in the world. Intelligent and charismatic giants might enter positions of leadership in an elemental cult, while less cunning giants might become lieutenants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     do so, they become cringing, fawning things, eager to please and thereby escape the cold gaze of the being who brought them so low. All of the original thirteen remain alive, thanks to their cunning
                                                
                                            
                                                
                                                     their own destruction. Nagpas show great patience in their plots and have several schemes working simultaneously, each at different stages of completion, so if one plan goes awry, they can shift their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     sake, and disloyalty to their clans. Of late, the folk of Gracklstugh have become increasingly more violent, abandoning their characteristic cunning and stoic pragmatism for wanton malice and petty
                                                
                                            
                                                
                                                     hounds the characters while accusing them of being spies working for the drow. 5–6 A cloaked guard who thinks he’s Deepking Horgar Steelshadow V drafts the party to help him slay Themberchaud, convinced
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     that stretch from her collarbone to her ankles. She surveys you with unimpressed eyes.
  Prisoner 13 is a cunning schemer, ruthless and patient. She listens and watches, absorbing every detail she
                                                
                                            
                                                
                                                    , or just her right hand. If the characters are working for the Golden Vault, they know the organization would not approve of this method. The characters receive no reward from the organization if they kill or mutilate Prisoner 13.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                     that stretch from her collarbone to her ankles. She surveys you with unimpressed eyes.
  Prisoner 13 is a cunning schemer, ruthless and patient. She listens and watches, absorbing every detail she
                                                
                                            
                                                
                                                    , or just her right hand. If the characters are working for the Golden Vault, they know the organization would not approve of this method. The characters receive no reward from the organization if they kill or mutilate Prisoner 13.
                                                
                                            
                                        






