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                        Returning 35 results for 'cunning working rolling'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Cunning Action. On each of her turns, Raezil can use a bonus action to take the Dash, Disengage, or Hide action.
Fey Ancestry. Raezil has advantage on saving throws against being charmed, and magic
                                                
                                            
                                                
                                                     Raezil, who started working for Zybilna shortly after the archfey carved out her domain in the Feywild. Raezil spends most of her time abroad, in the courts of other archfey, and hasn’t kept up
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     guildless masses of the city.
Consider why you’re embedded in the secondary guild. Create a story with your DM, inspired by rolling on the following table or choosing a reason that suits you
                                                
                                            
                                                
                                                     something horrible that I can’t remember because of the guild’s mind magic.
6
I put too much trust in the people who give me orders.
Contacts
As an agent of House Dimir working
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     add the Poison effect, remove 1d6 from the Sneak Attack’s damage before rolling. If a Cunning Strike effect requires a saving throw, the DC equals 8 plus your Dexterity modifier and Proficiency Bonus
                                                
                                            
                                                
                                                     Proficiency Bonus Class Features Sneak Attack   1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     from the Sneak Attack’s damage before rolling. If a Cunning Strike effect requires a saving throw, the DC equals 8 plus your Dexterity modifier and Proficiency Bonus. Poison (Cost: 1d6). You add a
                                                
                                            
                                                
                                                     Proficiency Bonus Class Features Sneak Attack   1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     loosened by drink let slip valuable or dangerous secrets. Characters who loiter in the tavern are likely to hear a rumor or two, which you can determine by rolling on the Ten-Towns Rumors table (see "Ten
                                                
                                            
                                                
                                                     Thayan agent working for Szass Tam, the most powerful lich in Thay. Danae was planted in Icewind Dale years ago to watch for enemies of Szass Tam who might seek refuge in Ten-Towns. No one else in Ten-Towns knows her secret, and those she has marked as enemies in the past have quietly vanished.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the towers of Fairhaven to the common folk working the vast vineyards of Bluevine, Aundairians value wit and wisdom. Aundairians prefer finesse to brute force and appreciate cunning wordplay and fine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Lhesh Haruuc remains as the ruler of Darguun, and many fear that his death could throw the region into chaos. As a Ghaal’dar goblinoid, you hold your place through cunning and strength. You may have
                                                
                                            
                                                
                                                     been a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the actions of a rival; perhaps you’re seeking allies to reclaim your birthright.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     knowledge by force and cunning. A mighty wizard with magic worthy of epic tales, she is a monster whose adamantine claws can flense whole armies before any soldier can land a blow on her plated hide
                                                
                                            
                                                
                                                     have allies, except for a handful of other legends like the following groups: Daughters of Sora Kell. Sora Kell’s three daughters—the gifted oracle Sora Teraza, the cunning trickster Sora Katra, and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     Nations, but it is especially common in Aundair; the nation produces more magewrights and wandslingers than any other. From the nobles in the towers of Fairhaven to the common folk working the vast
                                                
                                            
                                                
                                                     vineyards of Bluevine, Aundairians value wit and wisdom. Aundairians prefer finesse to brute force and appreciate cunning wordplay and fine fashions. The Sovereign Host is the dominant faith of Aundair, with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Manual of Golems Wondrous Item, Very Rare This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly by rolling on
                                                
                                            
                                                
                                                     Psychic damage. To create a golem, you must spend the time shown on the table, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , mercenary company, or newspaper is much more exciting than working for someone else. Founding your own organization offers a greater degree of autonomy, though potentially at the cost of support and reliable
                                                
                                            
                                                
                                                     Guide) to reflect your organization’s ongoing activities. More than one character can take part in this activity at a time. When rolling to determine the business’s performance, add the total days spent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Manual of Golems Wondrous Item, Very Rare This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly by rolling on
                                                
                                            
                                                
                                                     Psychic damage. To create a golem, you must spend the time shown on the table, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     goals — of which there are many — often still prefers to use trickery and cunning rather than the unreliable tools of honesty or brute force. Most Zil gnomes belong to the forest gnome subrace. Their
                                                
                                            
                                                
                                                     Your family is working on a new form of elemental binding, but they need a lot of Khyber dragonshards. 2 You have an anonymous contact who sends you missions via the sending spell. When you do as you’re
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     strength of the orc and the cunning of the human. The rise of House Tharashk has brought prosperity to the Marches. Many of the Marcher clans work for the house in some capacity, and you could be an
                                                
                                            
                                                
                                                     agent of the house even if you don’t carry the Mark of Finding, working as a bounty hunter or a clever investigator. But there are other paths you could follow. The Gatekeeper druids of the Shadow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
                                                
                                            
                                                
                                                    . Family is very important to the Zil, and you could be pursuing the interests of your family… or seeking to interfere with the plans of a rival family. You could even be working for the mysterious Trust
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     conspiracy, either by having the players craft their own or by rolling on the Conspiracy Details table.  Conspiracy Details  d4 Conspiracy Details   1 Working amid the High Hall’s records, you came to
                                                
                                            
                                                
                                                     envision. Someone clearly had enough of your art and shouted slogans, though.  Roles in the Conspiracy Each character plays a role in the conspiracy, determined by rolling on the Conspiracy: Character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     conspiracy, either by having the players craft their own or by rolling on the Conspiracy Details table. Conspiracy Details    d4 Conspiracy Details 
     1  Working amid the High Hall’s records, you came
                                                
                                            
                                                
                                                     dukes nor the patriars can envision. Someone clearly had enough of your art and shouted slogans, though. 
   Roles in the Conspiracy Each character plays a role in the conspiracy, determined by rolling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     rolling a d20, adding any modifiers, and comparing the total to a Difficulty Class, and they’re all subject to advantage and disadvantage. In short, they share the same procedure for determining
                                                
                                            
                                                
                                                     number? Ability checks don’t score critical hits. Attack rolls do. Is a 1 on an ability check an automatic failure? Rolling a 1 on an ability check or a saving throw is not an automatic failure. A 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     for a working map of Avernus, but attempts to map the layer have consistently met with failure.
 If a character attempts to map Avernus, madness begins to set in. After each mapping session, the
                                                
                                            
                                                
                                                     character must make a DC 15 Wisdom saving throw. On a failed save, the character contracts a random form of madness determined by rolling on the Short-Term Madness table in chapter 8 of the Dungeon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    , Mordent is a quiet domain of peaceful country estates that sprawl across rolling moors. Landowners of the aristocratic class maintain a pretense of being the benevolent custodians of the land and
                                                
                                            
                                                
                                                     its hard-working farmers, fishers, and laborers. From the loftiest families to the lowliest workers, Mordent’s people cling to traditions that define the order of society and each person’s place in it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the ruler of Darguun, and many fear that his death could throw the region into chaos. Among the Ghaal’dar, you hold your place through cunning and strength. As a Ghaal’dar goblinoid, you may have been
                                                
                                            
                                                
                                                     a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes, or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     attacking each other. Low Cunning. Steeders are intelligent enough to learn simple hand signals and vocal commands, but even a domesticated steeder can turn against its handler. Training these beasts requires
                                                
                                            
                                                
                                                     a rider to bond with the steeder, a process that begins shortly after the creature hatches. The rider stays with the steeder as it grows to full size, working throughout that time to channel the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     spectacles in his human and hybrid forms Marliza, a petite jackalwere whose wide eyes and long braids belie her cunning Ramah, Inbar’s outspoken brother, who prefers to spend his shift at Amberdune Books
                                                
                                            
                                                
                                                     member, who hums quietly while they organize the books Roleplaying the Jackalweres While working as booksellers in the Wide, the jackalweres are confident and happy to talk with customers. If they’re
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Mind Flayer Fanatics The three most ruthless, domineering, and cunning mind flayers in Illithinoch spent their early lives scheming against one another. A few decades ago, they each realized the
                                                
                                            
                                                
                                                     potential in working together and swiftly dominated Illithinoch’s other mind flayers. Once they became masters of the stronghold, these three mind flayers engaged in increasingly bizarre and esoteric
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     acts as though Daask is a problem only for Malleon’s Gate, and not a threat to law-abiding citizens, there is clear cunning in the criminal cabal’s actions. Their recent attacks have targeted
                                                
                                            
                                                
                                                     Kell, described earlier in this chapter. Do the Daughters simply want to ravage their enemies? Or, guided by the oracular visions of Sora Teraza, are they actually working toward some greater good? For
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     dragged them back to their caves in the mountains to be eaten. Spellix, whom the goblins overlooked, followed them and devised a cunning plan to free his companions. Using materials scavenged from the
                                                
                                            
                                                
                                                     the tribe was becoming increasingly frustrated. The goblins felt like they were working harder for less, and a few are beginning to suspect that Chief Yarb-Gnock is a fraud. Cooped up in the cold with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     threat of betrayal. Mindless Undead, shambling mounds, carnivorous flora, Oozes, and Constructs make appealing servants, especially working in concert with a black dragon’s fiendishly clever traps. A
                                                
                                            
                                                
                                                     Connected Creatures 
     1  After breaking free from captivity at the hands of a cocky mage, a cunning black dragon wyrmling claimed the mage’s amulet—and the suits of animated armor the amulet controls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     other players’ adventurers. Working together, the group might explore a dark dungeon, a ruined city, a haunted castle, a lost temple, a lava-filled mountain, or another location described by the DM. The
                                                
                                            
                                                
                                                     polyhedral dice (shown in chapter 1). You can find dice like these in game stores and from online retailers. Dice-rolling apps are also available. Character Sheet. To keep track of important
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , the forge echoed with the hammering and songs of a hundred smiths working at once. In time, it might do so again. It was the furnaces of the Great Forge that made this place the apex of the dwarf
                                                
                                            
                                                
                                                     always occupied by either Helgrim or Rollo, their apprentices and assistants (2d4 shield dwarf commoners), and shield dwarf veterans working in squads of six to guard the active furnaces. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     cavern has a 10 percent chance of finding a sarcophagus. A group of characters working together must spend at least 10 minutes clearing the sand around the sarcophagus before it can be opened. Then
                                                
                                            
                                                
                                                     determined by rolling on the magic item tables in chapter 7 of the Dungeon Master’s Guide. The first sarcophagus contains four magic items. Roll on Magic Item Table F for each item. If Iymrith stole
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     character wins a prize playing a game, roll a d8 on the Carnival Prizes table to determine the prize. Carnival Prizes   d8 Prize   1 Trinket (determined by rolling on the Feywild Trinkets table in the
                                                
                                            
                                                
                                                     by the goblin; two goblins working together make one check with advantage. Resolve a tie by rerolling. A victorious participant earns one roll on the Carnival Prizes table. Guess the Number of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Each grimlock has sprouted a screaming second head, which has no effect on its statistics. Xorn This creature has been working its way through the rock of the Whorlstone Tunnels, consuming vast amounts
                                                
                                            
                                                
                                                     rolling a d4 and consulting the Beneath the Yellow Mold table. Tampering with the mold-encrusted object causing the yellow mold to release its deadly spores. Beneath the Yellow Mold  d4 Encounter   1 A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     initiative that introduces more uncertainty into combat, at the cost of speed of play. Under this variant, the participants in a battle roll initiative each round. Before rolling, each character or
                                                
                                            
                                                
                                                     example, a fighter wants to turn a winch to raise a portcullis. This is a complex, difficult action. You could rule that it incurs a -5 initiative penalty. Rolling Initiative. After deciding on an action
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     dwarves’ battle against Tinder, including the scattered and charred bones of those who died. The dwarves left three ore carts in the mine, all in working order or repairable. The cart track circling the
                                                
                                            
                                                
                                                     the other supplies are mostly still usable, even if they won’t be especially useful to adventurers. They consist of tools for mining, stone-working, and iron-working, shovels, lanterns and candles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     thanks the characters for informing her. She suspects the Vile Hunt is working for Ebonclaw, the leader of the predators at Razortooth Rock. She recently defeated Ebonclaw in battle when he and some of
                                                
                                            
                                                
                                                     his predators attacked a herd under her protection. She suspects Oka’s death is Ebonclaw’s retaliation. She asks the characters to go to Razortooth Rock and find out if Ebonclaw is working with the Vile
                                                
                                            
                                        






