Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 6 results for 'curious were refer'.
                    
                
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     to the folk of the Sword Coast. If you come from Kara-Tur, the people of FaerĂ»n likely refer to you as Shou, even if that isnât your true ethnicity, because thatâs the blanket term
                                                
                                            
                                                
                                                     speech, and perhaps even your appearance all mark you as foreign. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Thornhold West of the High Road and hard to the coast near the Mere of Dead Men lies what humans refer to as Thornhold. Once the keep of a petty warlord of the Margaster family of Waterdeep, it was
                                                
                                            
                                                
                                                     Stoneshaft clan, and because tunnels from their home connect to the castle, they refer to the place as Stoneshaft Hold; they use âThornholdâ only when a non-dwarf in a conversation is confused and an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     much climbing as crawling. At the end of this time, the adventurers emerge onto a shelf 15 feet up the wall of a broad, straight tunnel some 20 feet high. A curious procession of creatures marches along
                                                
                                            
                                                
                                                     âRoleplaying the Modronsâ sidebar). ROLEPLAYING THE MODRONS
 Modrons have no sense of individuality. They are a collective and refer to themselves as âweâ or âus.â As a result, modrons donât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     carnival has to offer. Entry to the attraction costs 1 ticket punch. Jeremy encourages the characters to adopt pixie names before entering; refer to the table below for ideas. The carnivalâs mood rises
                                                
                                            
                                                
                                                     friendly, curious, and eager to ask new arrivals all sorts of questions. The characters are free to explore the kingdom and experience the following wonders: One character at a time can ride Pinecone, an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     disturbs the mycelium; roll a d6 and refer to the Mycelium Effects table. Fungus creatures and those that have been infected with saprophytic plague are immune to these effects and are not targeted by
                                                
                                            
                                                
                                                     afraid but seems curious, and he is clean and seems well fed. He addresses the robed figure, calling her Xanthoria and asking her to show him what sheâs doing in an attempt to alleviate his boredom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    : âNeveremberâs dragons are an answer to our prayers.â âThe Cassalanter mausoleum. Inform Y. G.â (The initials refer to Lady Yalah Gralhund.) âGolorr is an aboleth. Now it all makes sense.â If the characters are
                                                
                                            
                                                
                                                     times in their lives and are curious about what lurks there. C24. Osvaldoâs Prison If Ammalia Cassalanter or Victoro Cassalanter (see appendix B) or both are present, the door to this room is unlocked but
                                                
                                            
                                        






