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Returning 35 results for 'current reciting guardian to have ring'.
Other Suggestions:
current resting guardian to have range
Monsters
Tomb of Annihilation
Special Equipment. Artus wears the Ring of Winter. He and the ring can't be targeted by divination magic or percieved through magical scrying sensors. While attuned to and wearing the ring, Artus
":"1d8+2","rollType":"damage","rollAction":"Longbow","rollDamageType":"piercing"} piercing damage.
Ring of Winter. The Ring of Winter has 12 charges and regains all its expended charges daily at dawn
Monsters
Princes of the Apocalypse
points.
Special Equipment. Drannin wears a control amulet for his shield guardian and a ring of cold resistance. He also carries a potion of frost giant strength.Multiattack. Drannin makes three
Monsters
Dragons of Stormwreck Isle
"} bludgeoning damage.Spore servants are dead creatures reanimated by the magical spores of a myconid leader. The final act of the myconid leader in Seagrow Caves before lapsing into its current comatose state
was creating a spore servant from a dead giant octopus to protect the caves while the leader could not. Unlike a living octopus, this guardian has only basic control over its tentacles. Rather than coiling around intruders to immobilize them, the spore servant simply bludgeons them.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
through brute strength, insults, and superstition.
Iron Token
An annis hag can pull out one of their iron teeth or nails and spend 1 minute shaping and polishing it into the form of a coin, a ring
tokens at any distance (no action required), whereupon the token retains its current form but loses its magic.Cold
Monsters
Fizban's Treasury of Dragons
to impress visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters
;t know I’m here—safer for me and safer for them. (Any)
2
Observation. People lie. Histories lie. Even dragons lie. But actions always ring true. (Lawful)
3
Storytelling. There
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: Calligrapher’s tools and forgery kit.
Equipment: A set of fine clothes, house signet ring, identification papers
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: vehicles (land) and herbalism kit
Equipment: A set of fine clothes, house signet ring, identification papers, and a purse
one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: One gaming set and thieves’ tools.
Equipment: A set of fine clothes, house signet ring, identification papers, and
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: Alchemist’s supplies and tinker’s tools.
Equipment: A set of fine clothes, house signet ring, identification
you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: Alchemist’s supplies and herbalism kit.
Equipment: A set of fine clothes, house signet ring, identification papers
may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
Monsters
Fizban's Treasury of Dragons
like to impress visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of
’t know I’m here—safer for me and safer for them. (Any)
2
Observation. People lie. Histories lie. Even dragons lie. But actions always ring true. (Lawful)
3
Storytelling
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: One gaming set and vehicles (land).
Equipment: A set of fine clothes, house signet ring, identification papers, and a
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: Navigator’s tools and vehicles (air and sea).
Equipment: A set of fine clothes, house signet ring, identification
you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: Disguise kit and thieves’ tools.
Equipment: A set of fine clothes, house signet ring, identification papers, and a
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: One musical instrument and poisoner’s kit.
Equipment: A set of fine clothes, house signet ring, identification
, and you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
Monsters
Quests from the Infinite Staircase
of twinkling stardust follows Nafas wherever he goes, as evidence of his cosmic might.
No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored
:
Downdraft. Nafas targets one creature he can see within 120 feet of himself. A downward current of air surrounds the target, reducing its flying speed (if any) to 0 feet until the end of its next turn
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: Brewer’s supplies and cook’s utensils.
Equipment: A set of fine clothes, house signet ring, identification
you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: Thieves’ tools and tinker’s tools.
Equipment: A set of fine clothes, house signet ring, identification papers
may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: One gaming set and vehicles (land).
Equipment: A set of fine clothes, house signet ring, identification papers, and a
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
Backgrounds
Wayfinder's Guide to Eberron
.
Skill Proficiencies: Investigation, Persuasion
Tool Proficiency: Disguise kit and one musical instrument.
Equipment: A set of fine clothes, house signet ring, identification papers, and
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
Magic Items
The Book of Many Things
Pit
40
Plant
41
Priest
42
Prisoner
43
Puzzle*
44
Ring
45
Rogue*
46
Ruin*
47
Sage*
48
Shield
49
Ship
50
Skull*
51
Staff
52
offer, it returns to its home plane.
Giant. You immediately grow 2d10 inches in height, and your hit point maximum and current hit points both increase by 20.
Humanoid. You can immediately choose to
Monsters
Fizban's Treasury of Dragons
visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend
’m here—safer for me and safer for them. (Any)
2
Observation. People lie. Histories lie. Even dragons lie. But actions always ring true. (Lawful)
3
Storytelling. There is a magic
Monsters
Fizban's Treasury of Dragons
reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend.
6
I
—safer for me and safer for them. (Any)
2
Observation. People lie. Histories lie. Even dragons lie. But actions always ring true. (Lawful)
3
Storytelling. There is a magic in the
feats
Player’s Handbook (2024)
.
Guardian. Immediately after a creature within 5 feet of you takes the Disengage action or hits a target other than you with an attack, you can make an Opportunity Attack against that creature.
Halt. When
you hit a creature with an Opportunity Attack, the creature’s Speed becomes 0 for the rest of the current turn.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cult Adventures The Cult Adventure Hooks table offers suggestions for story opportunities involving the cults. Cult Adventure Hooks d8 Adventure Hook 1 Children throughout town begin reciting
gone missing over the course of months. The authorities hire mercenary help after an aberration attacks while wearing the signet ring of a missing caravan master.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
roll on any encounter table in chapter 3 to determine the guardian’s current form. If the guardian dies, it re-forms in a new guise at the next dawn. A creature can convince the guardian to grant
Misty Vale Magic The Misty Vale has the following properties: Guardian. A creature known as “the guardian” is the only being that can control the Misty Vale’s movements and connections among worlds
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
another. Even divination won’t reveal the ring’s current whereabouts. Over the years, various Harpers have dedicated resources toward finding Artus Cimber and the ring, to no avail. If the Harpers
The Ring of Winter After reclaiming Svardborg, Jarl Storvald used rune magic to divine how best to find the Ring of Winter — what the frost giants call the Ice That Never Melts. The runes told
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Guardian. Immediately after a creature within 5 feet of you takes the Disengage action or hits a target other than you with an attack, you can make an Opportunity Attack against that creature. Halt
. When you hit a creature with an Opportunity Attack, the creature’s Speed becomes 0 for the rest of the current turn.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
kindness.
3 I like to impress visitors by reciting epic poetry.
4 The only people I’m interested in are those who know history and those who make history.
5 I like to adopt the
Observation. People lie. Histories lie. Even dragons lie. But actions always ring true. (Lawful)
3 Storytelling. There is a magic in the retelling of stories. Each new teller adds a bit of themself
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
is 4 feet on a side and as thick as the floor, with recessed iron hinges and an iron ring built into the side opposite the hinges. Pulling up on the ring opens the door. Below the trapdoor, characters
frame is bolted to the wall and can’t be removed without destroying it. If the characters attack the rug or the picture, or if they attempt to remove either item, the guardian portrait (see appendix D) attacks.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
against all forms of magical detection and intrusion. Its current protector is an adult gold dragon named Aurinax, who is also the current wielder and guardian of the dragonstaff of Ahghairon, which has the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lost Spire Overview In addition to showing the four levels of the spire, map 2.10 depicts a side view of the spire in its original state and a cross-section showing its current state: broken, mostly
that must be surmounted to get from one room to another). Tunnels. The shield guardian punched holes through the floor and gouged out tunnels in some places during its escape from the spire
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Spore Servant Octopus Spore servants are dead creatures reanimated by the magical spores of a myconid leader. The final act of the myconid leader in Seagrow Caves before lapsing into its current
comatose state was creating a spore servant from a dead giant octopus to protect the caves while the leader could not. Unlike a living octopus, this guardian has only basic control over its tentacles
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Artus Cimber A former member of the Harpers, Artus Cimber is the keeper of the Ring of Winter. He found the ring in the jungles of Chult, where he also met his wife, Alisanda. The ring halts its
wearer’s natural aging and has allowed Artus to survive well beyond his natural lifespan. The ring also defies magical attempts to divine its location and that of its wearer. On his fingers above the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
demands that they accompany it to the Vault of Dragons and help it defeat the vault’s draconic guardian. Not fully trusting the characters to keep their part of the bargain, Xanathar brings along its
majordomo, Ahmaergo, to keep an eye on them. If Xanathar is reduced to half its maximum hit points, or if it believes its life to be in mortal danger, it activates its ring of invisibility and howls