Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'current which road'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        current which roll
                                    
                                
                                    
                                        current which rod
                                    
                                
                                    
                                        currently which roll
                                    
                                
                                    
                                        current which read
                                    
                                
                                    
                                        currents which read
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
                                                
                                            
                                                
                                                     and talk endlessly with sailors and adventurers to stay current on the latest happenings on land.
Dragon Turtle Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on
                                                
                                            
                                                
                                                     stuck beneath a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any ship that tries
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on land.
Dragon Turtle Ideals
d6;{"diceNotation
                                                
                                            
                                                
                                                     and is now stuck beneath a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Triboar The town of Triboar stands where the Long Road meets the Evermoor Way, a well-used caravan road that runs east to the city of Yartar. Triboar is the chief rival to Yartar, and the two
                                                
                                            
                                                
                                                     communities compete for the trade of the Dessarin Valley. The current lord protector is a good-natured Harper and ex-adventurer named Darathra Shendrel (female Tethyrian human knight), known for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     with room to spare, connecting the Evermoor Way into and through Yartar. The road leads east to Everlund and Silverymoon, and west to Triboar and eventually Waterdeep via the Long Road. Yartar is
                                                
                                            
                                                
                                                     prosperous and increasingly crowded, so buildings have been torn down and taller ones built â four stories high in some instances. A Waterbaron who rules for life leads Yartar. The current Waterbaron is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                    Location Overview Many enterprising hostellers have tried to maintain an inn where the Triboar Trail meets the High Road. Some have succeeded for many years before falling victim to monsters or
                                                
                                            
                                                
                                                     bandits. Others have given up relatively quickly, when the dangers become apparent. The current owner of the Wayside Inn is Martisha Vinetalker, a striking half-elf whose pleasing features contrast with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Triboar The bustling mercantile town of Triboar stands where the Long Road meets the Evermoor Way. Triboarâs name is thought to have come from a travelerâs tale of slaying three boars here in the
                                                
                                            
                                                
                                                     ranches and neighboring farmsteads, most of which lie to the north or east. The current lord protector of Triboar is a good-natured Harper and ex-adventurer named Darathra Shendrel. Darathra enacts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Current Events Minor issues are nothing unusual in the Dessarin Valley. Bands of savage humanoids from the Sword Mountains or the Evermoors occasionally raid here. Human barbarians known as the
                                                
                                            
                                                
                                                     Uthgardt roam these lands, and the more aggressive tribes can be very dangerous. Bandits sometimes gather in the lonelier parts of the vale to waylay caravans traveling the Long Road or the Kheldell Path
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    The Long Road This side trek begins when the characters learn from worried Zhentarim shopkeepers of Bargewright Inn that theyâve been having supply problems recently. This side trek happens only if
                                                
                                            
                                                
                                                     destabilize Yartar so they can replace the current waterbaron with their own stooge. Then the new waterbaron can swiftly fix the troubles and thereby win local support. The Black Network is an incidental
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Thornhold West of the High Road and hard to the coast near the Mere of Dead Men lies what humans refer to as Thornhold. Once the keep of a petty warlord of the Margaster family of Waterdeep, it was
                                                
                                            
                                                
                                                     like), and brewing beer. Long ago, Thornhold was a profitable stopover for caravanners, adventurers, and other travelers journeying north along the High Road past or through the Mere of Dead Men. For
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    -traveled road only a mile or so from the polisâs edge. At your current rate, youâalong with a loose crowd of other travelersâshould reach the polis outskirts just before dark.
 Not everyoneâs moving at
                                                
                                            
                                                
                                                    Starting the Adventure Once the players are ready to begin, explain to them that their characters are among a group of travelers on the road headed into one of Therosâs great poleis. They donât need
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Locations A - D Amphail Amphail lies north of Waterdeep on the Long Road. The town is named after one of Waterdeepâs early warlords, who is said to haunt the surrounding hills in spirit form
                                                
                                            
                                                
                                                    . The current Lord Warder of Amphail is Dauner Ilzimmer (LN male Chondathan human noble), a bombastic family man who loves horses more than he does most people. Thanks largely to the influence of its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Masked Lords of Waterdeep â rulers who convene in secret and whose identities are largely unknown. The public face of this ruling body is the Open Lord of Waterdeep. The current Open Lord, Lady Laeral
                                                
                                            
                                                
                                                     enclosed by a 20-foot-tall wall of mortared granite with wooden gates to the north and south along the road. A large two-story inn, also called the Way Inn, dominates the village and has long been a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     army. Strahd conquered the valley in 347, finished construction of Castle Ravenloft in 350, and died and became a vampire in 351. The current year is 735.
 Beliefs and Superstitions Barovians have deep
                                                
                                            
                                                
                                                     sent the devil Strahd to punish them for their ancestorsâ offenses. Spirits drift along the Old Svalich Road toward Castle Ravenloft in the dead of night. These phantoms are all that remain of Strahdâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     the ancient secrets hidden inside. 
   3  Retrieve the remains of a dead humanoid from the temple. 
   4  Kill monsters infesting the temple. 
   5  Find a replacement for the templeâs current
                                                
                                            
                                                
                                                    . Abandoned Temple Villains    d6 Villain 
     1  A depraved cult of Klothys captures victims on the road and brings them to the temple for ritual torture. 
   2  A hydra slumbers within an abandoned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     adventures but wasnât enough to save his life. On a crisp autumn day, Frody and his companions were beset by manticores on a lonely stretch of road, and Frody was killed by a manticoreâs tail spike. Frodyâs
                                                
                                            
                                                
                                                    . While he excelled at none of the instruments, he realized he could pay off his familyâs debts by turning his home into a conservatory for young musicians from wealthy families. One of his current
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the road.
 A character who succeeds on a DC 12 Wisdom (Perception) check realizes two groups are moving through the fields, one in pursuit of the other, though the dense crops block their view
                                                
                                            
                                                
                                                     the coyotes. If the characters didnât enter the fields, a moment later, an old man stumbles from amid the crops and falls into the road. Three massive coyotes are soon upon him. In either case, the old
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     character sitting in a floating barrel or other watertight container, either steering with a paddle or flowing with the current. Such a vessel has a speed of 1 mph, requires a crew of 1, allows for no
                                                
                                            
                                                
                                                     exhaustion. Characters not actively swimming but simply clinging to something that floats (including the wreckage of a boat or raft) can drift with the current at a speed of 1 mph. Check for creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     large contingent of its City Guard here, using a nearby barracks as the base for outriders who infrequently patrol the road north as far as Amphail and south to Waterdeep. Yondral Horn (N male shield
                                                
                                            
                                                
                                                     infinite numbers, boiling forth every few decades to raid the lands around. Rauvin Road The lightly patrolled Rauvin Road follows the Rauvin River from Rivermoot to Jalanthar, passing through Silverymoon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the young remorhaz bursts out of the snow and ice nearby. Iron Road Once a prominent thoroughfare built by the dwarves of Besilmer, the Iron Road remains one of the few visible relics of that bygone
                                                
                                            
                                                
                                                     kingdom. Most of its stones have been stolen or buried under grass, weeds, and earth. Today, the Iron Road is nothing more than a wagon trail with small patches of interlocking stones here and there
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    , locals are neither friendly nor spitefulâthey simply exist. Not surprisingly, they are easily conquered, as was the case when the townâs current ruler, a mysterious Humanoid called High Cardinal
                                                
                                            
                                                
                                                     The gate-townâs only road ends in the center of a pit in a circular courtyard where a bottomless well bubbles with thick, black gunk. Creatures who enter the squelching reservoir, known as the Wishless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    , assume that getting lost extends the length of the current journey stage by 1d6 Ă 10 percent. It might also affect subsequent stages of the journey. Obstacles An obstacle is terrain or weather that
                                                
                                            
                                                
                                                     a few hours, a day, or a couple of days to the current stage of the journey), here are some other consequences you can impose if characters fail to overcome or bypass an obstacle: Combat Encounter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     in the warmth of Moradinâs shadow. Given the current state of the surface lands around the citadel, it is no surprise that Adbarran are even more suspicious than usual of caravans and visitors that
                                                
                                            
                                                
                                                     approach the city by means of an underground route. One such road arrives from the west, connecting Adbar to Mithral Hall and Mirabar through the ancient tunnels of Old Delzoun. Another tunnel leads
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    : Appears around cliffs or deserts and makes creatures hesitate, mistrusting their ability to climb or escape their current difficulties Fear: Appears in caves and ruins, overwhelming creatures with dread
                                                
                                            
                                                
                                                     magical streams are persistent paths, often known by colloquial names or simply as unearthly roads. An unearthly road acts like a sort of planar portal that stretches from one place to another, be they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     samurai cross the road? ⊠Now you say âWhy?â ⊠Okay, hereâs the joke part: I kensei. Get it? What? Why arenât you laughing? The joke is solid gold, and my delivery was perfect. Maybe you didnât get it
                                                
                                            
                                                
                                                     target you hit with a ranged attack using a kensei weapon takes an extra 1d4 damage of the weaponâs type. You retain this benefit until the end of the current turn. Way of the Brush. You gain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     of the Long Road, just south of the innâs stable yard, stands what looks like a grand stone mansion. Two wide wooden doors painted with the symbols of many gods stand open day and night. Inside is a
                                                
                                            
                                                
                                                     ovens. The dining room is mainly used for drinking, with âthe Helmâ (the tavern across the road) currently providing the best meals in town travelers can easily buy. While the Helm at Highsun is the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     rest and recuperate on their journeys. Even during the dark times when Helm ceased showing signs to his faithful, the priests and people at Helmâs Hold kept their doors open and their eyes on the road
                                                
                                            
                                                
                                                     building where the Speakers of Helmâs Hold meet. The Speakers are the duly elected representatives of the hold, numbering eight in all, plus the Chief Speaker. The current Chief Speaker is Amarandine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Marches. The section between Triboar and Yartar is an ancient road, relatively flat and composed of tight-fitting stones. East of Yartar, the road becomes a gravel and dirt wagon trail that passes a
                                                
                                            
                                                
                                                     this long stretch into a proper road have long been thwarted by disagreements between the leaders of Yartar and Everlund, and Everlundâs exit from the Lordsâ Alliance has dashed all hope. Evermoors The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     current First Ship, Kurth, has so many vessels that it nearly outnumbers the next two Ships combined, and its membership is so numerous that Ships Suljack, Taerl, and Rethnor could merge and still not
                                                
                                            
                                                
                                                     avoid Luskan can choose to use the Blackford Crossing, some thirty miles upstream, eventually connecting with the Blackford Road on the northern bank, but the savvy know that Luskanâs Ships control the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     children (noncombatants) of various ethnicities. T1. Market Square and Tower The center of Triboar, where the Long Road meets the Evermoor Way, is a huge open space used as a market by local farmers and
                                                
                                            
                                                
                                                     protector, which depicts three black boars running toward the head of the banner on a blood-red field. The current Lord Protector of Triboar is Darathra Shendrel (see appendix D), a Harper agent from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     among themselves on matters of law and policy for the city. A single grand duke is chosen from among the four, and is empowered to break ties when the council is deadlocked. The current Grand Duke is
                                                
                                            
                                                
                                                     little to help the folk here, and charitable souls (myself included) sometimes start at one end of the road with a full purse, only to see it empty by the time they reach the other end. The lack of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     the road, or a group of zombies made to look like starving travelers by a nefarious necromancerâs Seeming spell. If youâre using Mordenkainen Presents: Monsters of the Multiverse, the monster might be
                                                
                                            
                                                
                                                     an oblex.
 Key. During a long rest, the character experiences a dream that gives them insights on their current quest. This could be a prophecy telling them where to go next, a vision of someone who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    A Detour to Neverwinter Before the characters leave for the lighthouse, or while they are on the High Road traveling toward Neverwinter, Omin Dran makes contact with a âsmall favor.â Neverwinter is
                                                
                                            
                                                
                                                     located on the High Road on the way to the Silent Sound lighthouse, so is an easy stop for the party to make. Head Office assignments of this sort can become common in an Acquisitions Incorporated
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     on the first day of winter. The current castellan, a boorish twit named Hantanus Tarm (LN male Illuskan human noble), is responsible for defending the gates but has no military experience. The
                                                
                                            
                                                
                                                     commitment to protecting Waterdeepâs interests. The wizard serves for one year and acts as a liaison between the city and the abbot, while also aiding in the defense of Goldenfields. The guildâs current
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     âreligionâ is a mishmash of confused tradition, borrowed mysticism, hallucinogenic intoxicants, and manufactured lore that serves more as a road to personal power for Pharblex than as a spiritual system for
                                                
                                            
                                                
                                                     Naerytar over to him, and he will rule the entire Mere of Dead Men from the castle. The only obstacle he sees between himself and his goal is the castleâs current master, Dralmorrer Borngray; the notion
                                                
                                            
                                        






