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Returning 35 results for 'currents robes great to have rhogar'.
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Monsters
Strixhaven: A Curriculum of Chaos
the fiends’ tendency to lurk near battlefields and other sites of great tragedy to consume the anguish saturating the area.
Daemogoths are creatures of forbidden knowledge and magic, all fueled
extreme. Their eyes are insectile or smooth and bulbous like gleaming jewels, and they have five arms. They typically wear long robes, which drape low over their forms, and they sport a halo of horns, antlers, or floating stones or crystals.Psychic
Backgrounds
Sword Coast Adventurer's Guide
As a child, you were inquisitive when your playmates were possessive or raucous. In your formative years, you found your way to one of Faerûn’s great institutes of learning , where you
of knowledge.
The most well known of Faerûn’s fonts of knowledge is Candlekeep. The great library is always in need of workers and attendants, some of whom rise through the ranks to
Dragonborn
Legacy
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Species
Basic Rules (2014)
best attributes of dragons and humanoids. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear
, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin, Rhogar, Shamash, Shedinn, Tarhun, Torinn
Female Names: Akra, Biri, Daar, Farideh, Harann, Havilar, Jheri, Kava
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
). Rain and snow fall only in the part of the plane nearest to the Plane of Water. Most of the Plane of Air is a complex web of air streams, currents, and winds called the Labyrinth Winds. These range from
stiff breezes to howling gales that can rip a creature apart. Even the most skilled flying creatures must navigate these currents carefully, flying with the winds, not against them. Here and there
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
). Rain and snow fall only in the part of the plane nearest to the Plane of Water. Most of the Plane of Air is a complex web of air streams, currents, and winds called the Labyrinth Winds. These range from
stiff breezes to howling gales that can rip a creature apart. Even the most skilled flying creatures must navigate these currents carefully, flying with the winds, not against them. Here and there
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Cloistered Scholar As a child, you were inquisitive when your playmates were possessive or raucous. In your formative years, you found your way to one of Faerûn’s great institutes of learning , where
storehouse of knowledge. The most well known of Faerûn’s fonts of knowledge is Candlekeep. The great library is always in need of workers and attendants, some of whom rise through the ranks to assume roles of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
its presence, creating one or more of the following effects: Diverting Currents. Underwater currents push unwanted visitors away from the lair. While swimming in these currents, each foot of movement
missing patch of shell. However, rather than humbling the great dragon turtle, these injuries have made him more irascible. Those who meet the dragon turtle are advised to pay whatever price he asks, and to treat him with the deference he believes he deserves.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
its presence, creating one or more of the following effects: Diverting Currents. Underwater currents push unwanted visitors away from the lair. While swimming in these currents, each foot of movement
missing patch of shell. However, rather than humbling the great dragon turtle, these injuries have made him more irascible. Those who meet the dragon turtle are advised to pay whatever price he asks, and to treat him with the deference he believes he deserves.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Cloistered Scholar As a child, you were inquisitive when your playmates were possessive or raucous. In your formative years, you found your way to one of Faerûn’s great institutes of learning , where
storehouse of knowledge. The most well known of Faerûn’s fonts of knowledge is Candlekeep. The great library is always in need of workers and attendants, some of whom rise through the ranks to assume roles of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Sigil, City of Doors At the center of the Outlands, like the axle of a great wheel, is the Spire, a needle-shaped mountain that rises high into the sky. Above this mountain’s narrow peak, not part of
human, although she most definitely isn’t. She wears ornate robes that shroud her body, and a mantle of blades coated in blue-green verdigris surrounds her masklike face. No one is certain who or what
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
near your shoals.
Whether you’re playing with the pregenerated characters or your players have created locathah heroes of their own (see “Appendix B: Locathah Characters”), this is a great time for
he opened (Umberlee’s Maw) have created an area in the ocean that acts like a beacon for strong, irregular currents and bad weather. Underwater, the effect manifests as a general darkness in an oddly
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
berserkers of the North Kingdoms North Kingdom of the Fruzti, the King Hundgred of the Fruzti (human) Weakest of the three North Kingdoms, having suffered great losses battling in the Bone March North
Kingdom of the Schnai, the Queen Ingrid of the Schnai (human) Strongest and most populated of the North Kingdoms Ratik, the Barony of Baron Lexnol Haarkof (human) Former province of the Great Kingdom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
berserkers of the North Kingdoms North Kingdom of the Fruzti, the King Hundgred of the Fruzti (human) Weakest of the three North Kingdoms, having suffered great losses battling in the Bone March North
Kingdom of the Schnai, the Queen Ingrid of the Schnai (human) Strongest and most populated of the North Kingdoms Ratik, the Barony of Baron Lexnol Haarkof (human) Former province of the Great Kingdom
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Frulam Mondath (see appendix D) in her purple robes, accompanied by a dozen guards. Even the governor cautions characters against attacking such a formidable force, especially when any lower-level officer
Dragon and that they are collecting loot “for the great hoard that will usher in the reign of the Queen of Dragons.” They know that the cult has a clutch of dragon eggs under heavy guard in a cave at
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
X5. Temple of Lost Secrets Four black marble columns support the vaulted ceiling of the temple, at the north end of which stands a forty-foot-tall statue of a cowled figure in flowing robes. The
of them has toppled over and lies shattered on the floor. An arcanaloth named Neferon guards this temple from within the hollow head of the great statue (area X5a) and attacks characters on sight
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
X5. Temple of Lost Secrets Four black marble columns support the vaulted ceiling of the temple, at the north end of which stands a forty-foot-tall statue of a cowled figure in flowing robes. The
of them has toppled over and lies shattered on the floor. An arcanaloth named Neferon guards this temple from within the hollow head of the great statue (area X5a) and attacks characters on sight
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a faint image in the cloud of an adult bronze dragon surrounded by figures in black robes wearing the holy symbol of Shar and reading from scrolls. As the great creature writhes in pain, its bronze
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
near your shoals.
Whether you’re playing with the pregenerated characters or your players have created locathah heroes of their own (see “Appendix B: Locathah Characters”), this is a great time for
he opened (Umberlee’s Maw) have created an area in the ocean that acts like a beacon for strong, irregular currents and bad weather. Underwater, the effect manifests as a general darkness in an oddly
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a faint image in the cloud of an adult bronze dragon surrounded by figures in black robes wearing the holy symbol of Shar and reading from scrolls. As the great creature writhes in pain, its bronze
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Attack on the Great Library After delivering The Book of Inner Alchemy to the characters, an embarrassed member of the Avowed informs them that critical pages from the tome are missing. “My apologies
state, a magic item of such power will never be created. The Avowed acolyte accompanies the characters to the Great Library to view where the attack and subsequent theft took place: You are led to a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
every meeting. The bloodstained robes are not an anytime outfit. The illusion of eyes on every wall in the headquarters was scary once. Now knock it off. The Archfey Many folk think of the fey as
franchise needs to get down and dirty to succeed. The Great Old One Everybody’s met that one mind-addled poet at the end of the bar spouting all kinds of nonsense. But only you can really appreciate the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
every meeting. The bloodstained robes are not an anytime outfit. The illusion of eyes on every wall in the headquarters was scary once. Now knock it off. The Archfey Many folk think of the fey as
franchise needs to get down and dirty to succeed. The Great Old One Everybody’s met that one mind-addled poet at the end of the bar spouting all kinds of nonsense. But only you can really appreciate the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Frulam Mondath (see appendix D) in her purple robes, accompanied by a dozen guards. Even the governor cautions characters against attacking such a formidable force, especially when any lower-level officer
Dragon and that they are collecting loot “for the great hoard that will usher in the reign of the Queen of Dragons.” They know that the cult has a clutch of dragon eggs under heavy guard in a cave at
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Attack on the Great Library After delivering The Book of Inner Alchemy to the characters, an embarrassed member of the Avowed informs them that critical pages from the tome are missing. “My apologies
state, a magic item of such power will never be created. The Avowed acolyte accompanies the characters to the Great Library to view where the attack and subsequent theft took place: You are led to a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
tides and currents of the plane can travel between worlds freely, but the storms also wreck ships from the Material Plane on the island’s shore. The region of the Plane of Water nearest the Swamp of
Oblivion (on the Plane of Earth) is called the Silt Flats. The water is thick with soil and sludge, and turns into muddy ground before giving way to the great swamp between the planes. At the other
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
tides and currents of the plane can travel between worlds freely, but the storms also wreck ships from the Material Plane on the island’s shore. The region of the Plane of Water nearest the Swamp of
Oblivion (on the Plane of Earth) is called the Silt Flats. The water is thick with soil and sludge, and turns into muddy ground before giving way to the great swamp between the planes. At the other
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hag) are found in great profusion. Beasts that have an Intelligence score of 2 or lower are charmed by the hag and directed to be aggressive toward intruders in the area. Strange carved figurines
1 mile of her lair: Most surfaces are covered by a thin film of slime, which is slick and sticks to anything that touches it. Currents and tides are exceptionally strong and treacherous. Any ability
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hag) are found in great profusion. Beasts that have an Intelligence score of 2 or lower are charmed by the hag and directed to be aggressive toward intruders in the area. Strange carved figurines
1 mile of her lair: Most surfaces are covered by a thin film of slime, which is slick and sticks to anything that touches it. Currents and tides are exceptionally strong and treacherous. Any ability
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, introduces himself, and explains his quest to find an heir to his kingdom—a land he says is a week’s travel to the east of the Oraniad Mountains. He claims that he was a great king who was cursed by
The creature fits! Antigonos declares it his heir. He bestows his crown, robes, and belt pouch on the creature, then bows before wandering off.
If no one participates in Antigonos’s test, the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Olhydra Olhydra is the Princess of Evil Water. Sometimes known as the Crushing Wave, the Dark Tide, or the Well of Endless Anguish, she takes the form of a great wave, 20 feet high and 15 feet wide
, with opalescent eyes. She prefers to remain in or near large bodies of water — seas, lakes, rivers, or sometimes great subterranean pools. When she needs to, she can surge onto dry land, moving much
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Olhydra Olhydra is the Princess of Evil Water. Sometimes known as the Crushing Wave, the Dark Tide, or the Well of Endless Anguish, she takes the form of a great wave, 20 feet high and 15 feet wide
, with opalescent eyes. She prefers to remain in or near large bodies of water — seas, lakes, rivers, or sometimes great subterranean pools. When she needs to, she can surge onto dry land, moving much
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, introduces himself, and explains his quest to find an heir to his kingdom—a land he says is a week’s travel to the east of the Oraniad Mountains. He claims that he was a great king who was cursed by
The creature fits! Antigonos declares it his heir. He bestows his crown, robes, and belt pouch on the creature, then bows before wandering off.
If no one participates in Antigonos’s test, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Efreeti Hulking genies of the Elemental Plane of Fire, the efreet are masters of flame, immune to fire and able to create it on a whim. Fine silk caftans and damask robes drape their magma-red or
oppressive tyrants toward those they force to labor for them. Planar Raiders. Most efreet reside on the Elemental Plane of Fire, either in great domed fortresses of black glass and basalt surrounded by