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Returning 35 results for 'curse warning readily'.
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Deck of Many Things
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Magic Items
Basic Rules (2014)
-like visage curses you. You take a −2 penalty on saving throws while cursed in this way. Only a god or the magic of The Fates card can end this curse.
The Fates. Reality's fabric unravels and
you, warning all others that you must win the battle alone. The avatar fights until you die or it drops to 0 hit points, whereupon it disappears. If anyone tries to help you, the helper summons its
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Broken Vow A character breaks a solemn vow. The consequences stem from the powers that observed the oath’s swearing. Pronouncement. Whatever vow the character made, it came with an implied warning
character gains 3 levels of exhaustion that can’t be removed until the curse ends. Resolution. The curse lasts until the character upholds the broken oath. That might require the character to wait until the circumstances arise again or, more questionably, to engineer the circumstances.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Broken Vow A character breaks a solemn vow. The consequences stem from the powers that observed the oath’s swearing. Pronouncement. Whatever vow the character made, it came with an implied warning
character gains 3 levels of exhaustion that can’t be removed until the curse ends. Resolution. The curse lasts until the character upholds the broken oath. That might require the character to wait until the circumstances arise again or, more questionably, to engineer the circumstances.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
lay the curse directly, the curse should be obvious in some way, such as a warning of dire consequences carved into the wall of an ancient crypt or relayed by a spell such as magic mouth.
curse, the narrative impact fades. There should always be a way to avoid a curse, and a curse’s effects should clearly arise from wrongdoing. Here are some examples of actions that warrant a curse
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
lay the curse directly, the curse should be obvious in some way, such as a warning of dire consequences carved into the wall of an ancient crypt or relayed by a spell such as magic mouth.
curse, the narrative impact fades. There should always be a way to avoid a curse, and a curse’s effects should clearly arise from wrongdoing. Here are some examples of actions that warrant a curse
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
, partly obscured by hanging greenery, are readily apparent in the cliff’s face, one twenty feet high and the other forty feet high. Slightly north of these gaping openings, a much smaller cave
ghoul, skeleton, wight, or zombie. Claugiyliamatar’s servants placed these trophies as a warning, but the grisly display has done nothing to deter the undead attacks.
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
, partly obscured by hanging greenery, are readily apparent in the cliff’s face, one twenty feet high and the other forty feet high. Slightly north of these gaping openings, a much smaller cave
ghoul, skeleton, wight, or zombie. Claugiyliamatar’s servants placed these trophies as a warning, but the grisly display has done nothing to deter the undead attacks.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Components of a Curse Most curses have three distinct components: pronouncement, burden, and resolution. Whatever form these take, at least one of them, especially the burden or resolution, should
have an ironic connection to the action that triggered the curse.A dying priest of Ezra curses his murderer Pronouncement The first component of a curse is the pronouncement, which amounts to a threat
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Components of a Curse Most curses have three distinct components: pronouncement, burden, and resolution. Whatever form these take, at least one of them, especially the burden or resolution, should
have an ironic connection to the action that triggered the curse.A dying priest of Ezra curses his murderer Pronouncement The first component of a curse is the pronouncement, which amounts to a threat
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their criminal operation, and brought Irena to justice, but not before suffering her curse: “Live you always among monsters, and see everyone you love die beneath their claws.” In the weeks that
followed, the curse took hold. Before Rudolph could track down and slay Baron Metus, the vampire murdered both Ingrid and Erasmus. In the decades since, van Richten has hunted monsters and armed others
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their criminal operation, and brought Irena to justice, but not before suffering her curse: “Live you always among monsters, and see everyone you love die beneath their claws.” In the weeks that
followed, the curse took hold. Before Rudolph could track down and slay Baron Metus, the vampire murdered both Ingrid and Erasmus. In the decades since, van Richten has hunted monsters and armed others
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
learn the magical properties of the shard dropped dead without warning, and her soul became trapped in the shard. 3 A group of bandits received the shard as ransom. That night, a sickly green light
bathed their camp, and all but one bandit disappeared. 4 A knight tried to destroy the shard, but the shard’s curse petrified her.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
creature readily surrenders the name of Narrak — the derro savant leading the cultists in the Whorlstone Tunnels (see area 12). In exchange for its life, the quasit reveals that the cult plans to curse
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
creature readily surrenders the name of Narrak — the derro savant leading the cultists in the Whorlstone Tunnels (see area 12). In exchange for its life, the quasit reveals that the cult plans to curse
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
learn the magical properties of the shard dropped dead without warning, and her soul became trapped in the shard. 3 A group of bandits received the shard as ransom. That night, a sickly green light
bathed their camp, and all but one bandit disappeared. 4 A knight tried to destroy the shard, but the shard’s curse petrified her.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lingering curse. A dying dragon might pronounce a bitter magical oath upon any who would plunder the dragon’s hoard, or a living dragon might inscribe a dire warning about the foul magic that will be
forming a set
6 Destroy the ghost’s killer: a dragon who is an echo of the hoard’s owner on another world
A Dragon’s Curse A dragon’s violent death sometimes causes a hoard to carry a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lingering curse. A dying dragon might pronounce a bitter magical oath upon any who would plunder the dragon’s hoard, or a living dragon might inscribe a dire warning about the foul magic that will be
forming a set
6 Destroy the ghost’s killer: a dragon who is an echo of the hoard’s owner on another world
A Dragon’s Curse A dragon’s violent death sometimes causes a hoard to carry a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Z5. Deep Caves A maze of torchlit tunnels and caves expands in front of you. Bones lie strewn upon the floor. The ceiling here is 10 feet high. The bones on the floor are a warning system. They
Realms setting. He was afflicted with werewolf lycanthropy after winning one of Kiril’s despicable contests. Wencensia has been tasked with training this newest member of Kiril’s pack. Casting a greater restoration spell or a remove curse spell on Kellen ends his lycanthropy.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Z5. Deep Caves A maze of torchlit tunnels and caves expands in front of you. Bones lie strewn upon the floor. The ceiling here is 10 feet high. The bones on the floor are a warning system. They
Realms setting. He was afflicted with werewolf lycanthropy after winning one of Kiril’s despicable contests. Wencensia has been tasked with training this newest member of Kiril’s pack. Casting a greater restoration spell or a remove curse spell on Kellen ends his lycanthropy.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
convoluted plots to thwart the evil designs of their enemies. A guardian naga doesn’t seek out violence, warning off intruders rather than attacking. Only if its foes persist does the naga attack
slots): command, cure wounds, shield of faith
2nd level (3 slots): calm emotions, hold person
3rd level (3 slots): bestow curse, clairvoyance
4th level (3 slots): banishment, freedom of movement
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
convoluted plots to thwart the evil designs of their enemies. A guardian naga doesn’t seek out violence, warning off intruders rather than attacking. Only if its foes persist does the naga attack
slots): command, cure wounds, shield of faith
2nd level (3 slots): calm emotions, hold person
3rd level (3 slots): bestow curse, clairvoyance
4th level (3 slots): banishment, freedom of movement
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
only during one of the less-restrained services in a temple of Loviatar. If the characters fail to leave after this warning, Rasqel gives them an ultimatum: they can walk away or face the wrath of the
down after the second warning, Rasqel orders the bugbears to attack while he hangs back. They obey reluctantly, but if it becomes clear that their lives are in danger at any point, or if the characters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
only during one of the less-restrained services in a temple of Loviatar. If the characters fail to leave after this warning, Rasqel gives them an ultimatum: they can walk away or face the wrath of the
down after the second warning, Rasqel orders the bugbears to attack while he hangs back. They obey reluctantly, but if it becomes clear that their lives are in danger at any point, or if the characters
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
companion.
3 A faerie dragon needs help ending a curse that has begun corrupting local plants and animals in the dragon’s forest.
4 A faerie dragon has been harassing local miners who are
crucial warning for the centaur’s community.
8 A faerie dragon has been magically compelled to work as an invisible assassin and is desperate for someone to break the compulsion.
Connected
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the Catoblepas. When a herder boasted that his cattle were the finest in Theros because Heliod and Nylea had created them, the gods grew angry at this falsehood. Heliod persuaded Mogis to curse the
, peacefully died. Ever since, the tale of Solsemon has been argued as both a parable of determination and a warning not to pursue that which is divine.
Spear of Heliod. Heliod wields the spear Khrusor
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
companion.
3 A faerie dragon needs help ending a curse that has begun corrupting local plants and animals in the dragon’s forest.
4 A faerie dragon has been harassing local miners who are
crucial warning for the centaur’s community.
8 A faerie dragon has been magically compelled to work as an invisible assassin and is desperate for someone to break the compulsion.
Connected
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the Catoblepas. When a herder boasted that his cattle were the finest in Theros because Heliod and Nylea had created them, the gods grew angry at this falsehood. Heliod persuaded Mogis to curse the
, peacefully died. Ever since, the tale of Solsemon has been argued as both a parable of determination and a warning not to pursue that which is divine.
Spear of Heliod. Heliod wields the spear Khrusor
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
rat has the incapacitated and prone conditions and is indifferent to the party. If the characters leave the defenseless rat in peace, it gives them a cryptic warning about the tunnels beyond: “Beware
(see Morte’s Planar Parade). Casting greater restoration, remove curse, or a similar spell on the target before this transformation completes ends the curse and undoes its effects. Cursed Cakers The
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
rat has the incapacitated and prone conditions and is indifferent to the party. If the characters leave the defenseless rat in peace, it gives them a cryptic warning about the tunnels beyond: “Beware
(see Morte’s Planar Parade). Casting greater restoration, remove curse, or a similar spell on the target before this transformation completes ends the curse and undoes its effects. Cursed Cakers The
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
level (3 slots): bestow curse, phantom steed, vampiric touch
4th level (3 slots): greater invisibility, stoneskin
5th level (1 slot): dominate person
Stanimir is joined by his daughter, Damia
, which contain their belongings but nothing of value. The Dancing Fire Stanimir introduces himself and welcomes the characters to his camp. If they deliver Duchess Morwen’s warning, read: Stanimir laughs
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
level (3 slots): bestow curse, phantom steed, vampiric touch
4th level (3 slots): greater invisibility, stoneskin
5th level (1 slot): dominate person
Stanimir is joined by his daughter, Damia
, which contain their belongings but nothing of value. The Dancing Fire Stanimir introduces himself and welcomes the characters to his camp. If they deliver Duchess Morwen’s warning, read: Stanimir laughs
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often
, spiritual weapon 9th bestow curse, fear 13th dominate beast, stoneskin 17th cloudkill, dominate person Channel Divinity When you take this oath at 3rd level, you gain the following two Channel Divinity
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
his most ardent supporters. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often
, spiritual weapon 9th bestow curse, fear 13th dominate beast, stoneskin 17th cloudkill, dominate person Channel Divinity When you take this oath at 3rd level, you gain the following two Channel Divinity
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
spoke to him, declaring that arcane magic was a curse that endangered its wielders and everyone who associated with them. With the Inquisition embracing this warning as a core tenet, efforts began to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
their characters, read or paraphrase the following boxed text to them: As Gargenhale bellows a curse at the dwindling stern of his ship, Flinch approaches the vampirate captain with glazed eyes and a
!”
Gargenhale has used his Ship Invisibility action to conceal the Second Wind, although the effect is not readily apparent to anyone aboard the vessel. To pursue the fleeing mutineers, the Second Wind must