Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 16 results for 'cursed candles'.
Other Suggestions:
cursed candle
cursed castles
curse candles
cure candles
carved candles
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
candlestick with three burning candles provides the room with bright light. The candles, though not fresh, are far from spent.
Under the table is a small wooden box and an unlit bullseye lantern with a
the spells Sanbalet has prepared. The small wooden box holds twelve candles, flint and steel, and a piece of parchment that details Sanbalet’s method of communicating with the ship. See “The Signaling
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
candlestick with three burning candles provides the room with bright light. The candles, though not fresh, are far from spent.
Under the table is a small wooden box and an unlit bullseye lantern with a
the spells Sanbalet has prepared. The small wooden box holds twelve candles, flint and steel, and a piece of parchment that details Sanbalet’s method of communicating with the ship. See “The Signaling
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
each, eight pieces worth 500 gp each, and three large pouches stuffed with 100 gp each. The second chest contains a potion of poison, 800 gp (loose), and a cursed scroll of protection (lycanthropes
everburning black candles that are found in the temple (area 11), so the illumination is eerie and dim. The walls are hung with purple cloth, and the floor is thickly carpeted in black. The inner room to the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
each, eight pieces worth 500 gp each, and three large pouches stuffed with 100 gp each. The second chest contains a potion of poison, 800 gp (loose), and a cursed scroll of protection (lycanthropes
everburning black candles that are found in the temple (area 11), so the illumination is eerie and dim. The walls are hung with purple cloth, and the floor is thickly carpeted in black. The inner room to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
before dissipating. The creature holding the book when the smoke appears must succeed on a DC 14 Constitution saving throw or be cursed for 24 hours, during which time the creature has vulnerability to
humanoid skulls and bones piled around it. The top of the altar is covered with dozens of half-melted candles made of black wax, all currently unlit.
If one or more of the black candles on the altar
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
before dissipating. The creature holding the book when the smoke appears must succeed on a DC 14 Constitution saving throw or be cursed for 24 hours, during which time the creature has vulnerability to
humanoid skulls and bones piled around it. The top of the altar is covered with dozens of half-melted candles made of black wax, all currently unlit.
If one or more of the black candles on the altar
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
folded into different positions. Shelves and counters hold an array of perfumes, oils, and lotions, and scented candles that fill the room with a pleasantly invigorating scent.
Guests who request
their help to undo the curse. Glitter knows what happened to Sylvarie, as well as the layout of the bathhouse and the tower. He also knows that the hags store a selection of their cursed paintings in the servants’ quarters in the tower (area T17).
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
folded into different positions. Shelves and counters hold an array of perfumes, oils, and lotions, and scented candles that fill the room with a pleasantly invigorating scent.
Guests who request
their help to undo the curse. Glitter knows what happened to Sylvarie, as well as the layout of the bathhouse and the tower. He also knows that the hags store a selection of their cursed paintings in the servants’ quarters in the tower (area T17).
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
this tomb have rusted, but one shield remains intact. This shield is a cursed Shield of Missile Attraction; however, if the characters restore the ghost’s identity, Chanelle Hallwinter gratefully
The bottom of the stairway opens into a wide sanctuary with a vaulted ceiling. Stone pews are arranged in orderly rows. Black candles burning green flames occupy niches along the walls. Atop a pulpit
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
this tomb have rusted, but one shield remains intact. This shield is a cursed Shield of Missile Attraction; however, if the characters restore the ghost’s identity, Chanelle Hallwinter gratefully
The bottom of the stairway opens into a wide sanctuary with a vaulted ceiling. Stone pews are arranged in orderly rows. Black candles burning green flames occupy niches along the walls. Atop a pulpit
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
around to give it commands. Treasure. The blue sphere is an Ioun stone (insight) that belongs to Iggwilv. Any other creature that attunes to the Ioun stone is cursed. While cursed in this way, the
consequences for the characters in their climactic encounter with her (as described at the end of the chapter). P38. Secret Library A dozen floating candles cast dim, flickering lights over this sepulchral
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Skabatha’s portrait within the agreed-upon time, each character who agreed to the bargain must succeed on a DC 19 Charisma saving throw or be cursed. While cursed in this way, the character loses one
-framed glass, and a large banquet table covered with plates of half-eaten food and a swarm of feasting flies. A chandelier hangs above the table, its tallow candles filling the room with dim, flickering
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Skabatha’s portrait within the agreed-upon time, each character who agreed to the bargain must succeed on a DC 19 Charisma saving throw or be cursed. While cursed in this way, the character loses one
-framed glass, and a large banquet table covered with plates of half-eaten food and a swarm of feasting flies. A chandelier hangs above the table, its tallow candles filling the room with dim, flickering
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
around to give it commands. Treasure. The blue sphere is an Ioun stone (insight) that belongs to Iggwilv. Any other creature that attunes to the Ioun stone is cursed. While cursed in this way, the
consequences for the characters in their climactic encounter with her (as described at the end of the chapter). P38. Secret Library A dozen floating candles cast dim, flickering lights over this sepulchral
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
warning or threatens to reveal one of the character’s secrets. 16–20 All bright light weakens to dim light for 24 hours. Sources that provide dim light, such as candles, do not shed any light. 21–25
stat block. Perhaps your adventures take a party to a land where plants speak freely or a cursed realm where petrified souls beg for help. Don’t feel restricted by the options in the Monster Manual or
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
warning or threatens to reveal one of the character’s secrets. 16–20 All bright light weakens to dim light for 24 hours. Sources that provide dim light, such as candles, do not shed any light. 21–25
stat block. Perhaps your adventures take a party to a land where plants speak freely or a cursed realm where petrified souls beg for help. Don’t feel restricted by the options in the Monster Manual or