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Returning 35 results for 'cursing will recording'.
Other Suggestions:
cunning will recording
causing with recording
chasing will recording
closing will recording
causing will recording
Magic Items
Acquisitions Incorporated
playback of a particular recording is an action.
Things Recorded in Your Whisper Jar
D8
RECORDING
1
A live recording of the only performance of the mostly forgotten stage play
the time
4
Everything, because everyone else around you will eat their words one day!
5
The top seven places to eat fried rat skewers in every settlement you’ve ever visited
6
Monsters
Waterdeep: Dungeon of the Mad Mage
Intelligence (spell save DC 19, +11;{"diceNotation":"1d20+11","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has
the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor, magic missile
2nd level
Monsters
Planescape: Adventures in the Multiverse
material components and using Intelligence as the spellcasting ability (spell save DC 16):
At will: detect magic, dispel magic, mending (as an action)
1/day each: plane shift (self only), protection
from evil and good, sendingSeptons are auditors of base modrons in Mechanus, recording the activities in each of the plane’s sectors to ensure operations are in perfect order. They are easily
Monsters
Mythic Odysseys of Theros
' magic pursued them, cursing them with an endless will to create, but no one to create for and none who would ever appreciate or use the art and architecture they created.
A spectrum of giants claims
Monsters
Fizban's Treasury of Dragons
casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability:
At will: dancing lights, guidanceShimmering with radiant energy and brimming with
in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking the signs written in starlight
Monsters
Fizban's Treasury of Dragons
Intelligence as the spellcasting ability (spell save DC 14):
At will: dancing lights, guidance
1/day each: hypnotic pattern, lesser restorationShimmering with radiant energy and brimming with life
suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking the signs written
Monsters
Fizban's Treasury of Dragons
(Psionics). The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):
At will: dancing lights, guidance
1/day
with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking
Monsters
Fizban's Treasury of Dragons
(Psionics). The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
At will: dancing lights, guidance
1/day each
anger, lying back with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
questions: Will the rule or change improve the game? Will my players like it? If you’re confident that the answer to both questions is yes, give the new rule a try. Present house rules as experiments
, and ask your players to provide feedback on them. If you introduce a house rule that isn’t fun, remove or revise the rule. Recording Rules Interpretations If a question about the interpretation of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
questions: Will the rule or change improve the game? Will my players like it? If you’re confident that the answer to both questions is yes, give the new rule a try. Present house rules as experiments
, and ask your players to provide feedback on them. If you introduce a house rule that isn’t fun, remove or revise the rule. Recording Rules Interpretations If a question about the interpretation of a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
questions: Will the rule or change improve the game? Will my players like it? If you’re confident that the answer to both questions is yes, give the new rule a try. Present house rules as experiments
, and ask your players to provide feedback on them. If you introduce a house rule that isn’t fun, remove or revise the rule. Recording Rules Interpretations If a question about the interpretation of a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
questions: Will the rule or change improve the game? Will my players like it? If you’re confident that the answer to both questions is yes, give the new rule a try. Present house rules as experiments
, and ask your players to provide feedback on them. If you introduce a house rule that isn’t fun, remove or revise the rule. Recording Rules Interpretations If a question about the interpretation of a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
words at the same pace they were recorded. Activating the playback of a particular recording is an action. Things Recorded in Your Whisper Jar d8 Recording
1 A live recording of the only
for how scared you are most of the time
4 Everything, because everyone else around you will eat their words one day!
5 The top seven places to eat fried rat skewers in every settlement
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
words at the same pace they were recorded. Activating the playback of a particular recording is an action. Things Recorded in Your Whisper Jar d8 Recording
1 A live recording of the only
for how scared you are most of the time
4 Everything, because everyone else around you will eat their words one day!
5 The top seven places to eat fried rat skewers in every settlement
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
who reside within the library. These librarians are tasked with recording and maintaining the lore of their own kind, as well as all the echoes of the past, present, and future haunting the library’s
halls. Gravenhollow is a place where visitors will most certainly find answers. However, those answers might not be the ones the characters wanted — or might even be things they never wanted to know.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
who reside within the library. These librarians are tasked with recording and maintaining the lore of their own kind, as well as all the echoes of the past, present, and future haunting the library’s
halls. Gravenhollow is a place where visitors will most certainly find answers. However, those answers might not be the ones the characters wanted — or might even be things they never wanted to know.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
recording on your character sheet: Attack rolls using weapons you’re proficient with Attack rolls with spells you cast Ability checks using skills you’re proficient in Ability checks using tools
features on his character sheet.
As a 1st-level fighter, Bruenor has 1 Hit Die—a d10—and starts with hit points equal to 10 + his Constitution modifier. Bob notes this, and will record the final
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
recording on your character sheet: Attack rolls using weapons you’re proficient with Attack rolls with spells you cast Ability checks using skills you’re proficient in Ability checks using tools
features on his character sheet.
As a 1st-level fighter, Bruenor has 1 Hit Die—a d10—and starts with hit points equal to 10 + his Constitution modifier. Bob notes this, and will record the final
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Septon Modron Septons are auditors of base modrons in Mechanus, recording the activities in each of the plane’s sectors to ensure operations are in perfect order. They are easily identified by their
spellcasting ability (spell save DC 16):
At will: detect magic, dispel magic, mending (as an action)
1/day each: plane shift (self only), protection from evil and good, sending
Irina Nordsol A
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
liege. He had misjudged the peoples’ loyalty, though, and they rose up and executed the traitorous priests. Pharaoh Ankhtepot
envisions his missing ka Moreover, Ankhtepot had misjudged the will of his
gods. As he stood before them in death, the immortals forsook him, cursing him and denying him entry to the afterlife. Instead, they returned him to the world, but stripped away a piece of his soul
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
liege. He had misjudged the peoples’ loyalty, though, and they rose up and executed the traitorous priests. Pharaoh Ankhtepot
envisions his missing ka Moreover, Ankhtepot had misjudged the will of his
gods. As he stood before them in death, the immortals forsook him, cursing him and denying him entry to the afterlife. Instead, they returned him to the world, but stripped away a piece of his soul
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Septon Modron Septons are auditors of base modrons in Mechanus, recording the activities in each of the plane’s sectors to ensure operations are in perfect order. They are easily identified by their
spellcasting ability (spell save DC 16):
At will: detect magic, dispel magic, mending (as an action)
1/day each: plane shift (self only), protection from evil and good, sending
Irina Nordsol A
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, carnivorous plants, and cursing winds can overtly reveal the wilderness’s hunger. Consider the plots on the Valachan Adventures table when planning adventures in this domain. Valachan Adventures d8
, or every arachnid in Valachan will attack the village.
4 The tyrannosaurus rex called Mother Heartless rampages from the Forest of Fossils, incensed by something amiss in her hunting grounds
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
provides the only access to level 1 of the fortress, the party’s first challenge will be getting in. How the character’s infiltrate the fortress is up to them, but might include the following
into battle, attacking the largest character and cursing them in Sahuagin (calling them ichor-less tide pool dwellers and the like). If the party wishes to flee, the baron’s gargling guffaws follow them
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
provides the only access to level 1 of the fortress, the party’s first challenge will be getting in. How the character’s infiltrate the fortress is up to them, but might include the following
into battle, attacking the largest character and cursing them in Sahuagin (calling them ichor-less tide pool dwellers and the like). If the party wishes to flee, the baron’s gargling guffaws follow them
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, carnivorous plants, and cursing winds can overtly reveal the wilderness’s hunger. Consider the plots on the Valachan Adventures table when planning adventures in this domain. Valachan Adventures d8
, or every arachnid in Valachan will attack the village.
4 The tyrannosaurus rex called Mother Heartless rampages from the Forest of Fossils, incensed by something amiss in her hunting grounds
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
conquered the wilds and founded great civilizations. Bronze is still the most used metal on Theros—and will remain so, at least until Purphoros decides that more than a few are ready for the secret
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
conquered the wilds and founded great civilizations. Bronze is still the most used metal on Theros—and will remain so, at least until Purphoros decides that more than a few are ready for the secret
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
all the books for Strahd, recording the vampire’s riches and conquests. Lief has been here longer than he can remember. He is grumpy because Strahd doesn’t allow him to know about all his treasures
. Even so, Lief has found out where one of Strahd’s secret treasures lies. If he is treated with kindness, Lief will divulge the hiding place of the Holy Symbol of Ravenkind (see appendix C), as indicated
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
all the books for Strahd, recording the vampire’s riches and conquests. Lief has been here longer than he can remember. He is grumpy because Strahd doesn’t allow him to know about all his treasures
. Even so, Lief has found out where one of Strahd’s secret treasures lies. If he is treated with kindness, Lief will divulge the hiding place of the Holy Symbol of Ravenkind (see appendix C), as indicated
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
scribbling notes to herself while cursing various “unappreciative” child workers under her breath. If Bavlorna Blightstraw fled Downfall in chapter 2, she is slumped against the wall under the stairs and
sketch of Will of the Feywild, along with the following text in Common: Wanted: Will of the Feywild!
Find this flibbertigibbet and deliver him to me alive and unharmed, and I shall make you as strong
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
scribbling notes to herself while cursing various “unappreciative” child workers under her breath. If Bavlorna Blightstraw fled Downfall in chapter 2, she is slumped against the wall under the stairs and
sketch of Will of the Feywild, along with the following text in Common: Wanted: Will of the Feywild!
Find this flibbertigibbet and deliver him to me alive and unharmed, and I shall make you as strong
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
transformed giants refused to be part of the archons’ war machine. Seeking to escape their masters, they fled into the wilderness. The furious archons’ magic pursued them, cursing them with an endless
will to create, but no one to create for and none who would ever appreciate or use the art and architecture they created. Hundred-Handed One
Huge giant, lawful neutral
Armor Class 15 (natural
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
and weird glyphs. The floor of the tunnel is slick with a molten, glassy glaze.
These nonmagical glyphs are of two types. Some are Olman curses cautioning and cursing trespassers; others are arcane
. To either side on the lintel of the door are barely discernible scratches, and brown stains stipple the wall and floor.
Northern Door. Even after the bar is removed, the false door will not open. It
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
and weird glyphs. The floor of the tunnel is slick with a molten, glassy glaze.
These nonmagical glyphs are of two types. Some are Olman curses cautioning and cursing trespassers; others are arcane
. To either side on the lintel of the door are barely discernible scratches, and brown stains stipple the wall and floor.
Northern Door. Even after the bar is removed, the false door will not open. It