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                        Returning 14 results for 'curving warding reason'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Dwarves and Dragonmarks House Kundarak carries the Mark of Warding. In addition to providing all manner of security, House Kundarak dominates the banking industry. Mror Past    1d6 Reason for Leaving
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , a castle of gray stone with a thick, curving wall and a two-towered central keep. They donât know of the caverns below that lead to the Stoneshaft clanhold. The cliff facing the sea is so sheer that
                                                
                                            
                                                
                                                     of their defenses. For the same reason, only the Stoneshaft elders know and plan all the details of those defenses, so any single dwarf doesnât know everything and canât reveal it. Stoneshafts like
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     groups of creatures. However, its cloudkill is listed under Innate Spellcasting. Because of that, would a paladinâs Aura of Warding resist it? Yes, because cloudkill is a spell, Aura of Warding would be
                                                
                                            
                                                
                                                     with it. Can a hydra use Reactive Heads to make multiple opportunity attacks against one creature at the same time when it provokes? Yes. For that reason, we recommend taking the Disengage action when youâre going to move away from a hydra.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     into the stone walls and fronted by wood-and-glass doors are stuffed full of rations. Huge windows seal off a pair of alcoves set into the tower walls, and an inward-curving wall between the
                                                
                                            
                                                
                                                    , clairvoyance, detect magic, dispel magic, fabricate, fireball, flesh to stone, fly, globe of invulnerability, glyph of warding, grease, knock, legend lore, levitate, locate creature, locate object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     detected. Camp Hc3 arrives if the disturbance persists. Treasure The druids have a scroll of elemental bane and a scroll of warding wind (see appendix B for descriptions of both spells) in a wooden
                                                
                                            
                                                
                                                     warmly greet visitors who arenât obviously hostile, asking questions to determine the charactersâ reason for visiting Scarlet Moon Hall. If the characters arenât mollified by their claims, the cultists
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     Entrance. Sgothgahâs advanced magical knowledge has allowed it to set up dozens of wards to protect the temple, each treated as a casting of glyph of warding using the explosive runes option. All but
                                                
                                            
                                                
                                                     characters give the aboleths a reason to be paranoid (which is easy to do, given their natural inclinations), these creatures attack. L3. Landgraveâs Pit The light that fills the pit originates in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    : arcane lock, continual flame, gust of wind, invisibility, knock, mirror image
 3rd level: dispel magic, glyph of warding, haste, hypnotic pattern, lightning bolt, sending
 4th level: fabricate, ice
                                                
                                            
                                                
                                                     his sister. He doesnât like making enemies, so he tries to reason with adventurers who cross his path. If all they want is Sansuriâs conch of teleportation, he will divulge that Sansuri keeps the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     level (3 slots): augury, warding bond
 3rd level (2 slots): bestow curse, create food and water
 Actions
 Multiattack. The orc makes two claw attacks, or four claw attacks if it has fewer than half
                                                
                                            
                                                
                                                     their tongues to emulate their deity, for a reason similar to why an eye of Gruumsh puts out one of its eyes. Orc Hand of Yurtrus
 Medium humanoid (orc), chaotic evil
 Armor Class 12 (hide armor)
 Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     sapphire triggers a glyph of warding (explosive runes) spell placed on the throne. The effect deals 36 (8d8) cold damage to all creatures in the spellâs area. 2. Workshop and Meeting Room Sansuri uses this
                                                
                                            
                                                
                                                     delayed for some reason, Cressaro (see area 14) meets her there. See the âLady of Masksâ section earlier in this chapter for more information on how Sansuri interacts with unexpected guests. Countess
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     confronts anyone who enters but stands down if the characters look like Thayans and give a credible reason for being here. Otherwise, the creatures attack. Bone Piles. Here lie fragments of bone left
                                                
                                            
                                                
                                                     center of this curving cavern. A stack of pig carcasses is piled haphazardly along the eastern wall. Buckets are arrayed on the northern side of the arch, as well as along the southern wall.
 On the wall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     towers closest to the bridge. If the characters approach the gatehouse and give a sound reason for being here, the erinyes open the way (see âDoorsâ and âPortcullisesâ below), escort the characters to
                                                
                                            
                                                
                                                     hammocks here, resting between shifts patrolling the walls. The erinyes are immediately suspicious of the characters, as visitors donât usually come here. Unless the characters provide a compelling reason
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     between the divans has a glyph of warding on the inside of the lid, so if anyone other than Eclavdra opens it, the glyph casts insect plague (spell save DC 14). The container holds three spell scrolls
                                                
                                            
                                                
                                                     any reasonâin fact, they will gladly take up arms to fight intruders if given the chance. 17. Thrall Pen Ten unarmed gnolls dwell here. They will behave in all respects like their kin in area 16.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     force field around Kolat Towers keeps out riffraff, Sidra assumes the characters are guests of Manshoon arriving for a clandestine meeting. If the characters give her no reason to believe otherwise, she
                                                
                                            
                                                
                                                     growl. âCome on, then!â Trapped Door. A glyph of warding spell has been cast on the door, set to trigger when it is opened by anyone other than Manshoon. The glyph, which resembles an ornate letter M
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     hoard is the stuff of legend. However, chromatic dragons have no interest in commerce, amassing wealth for no other reason than to have it.  Creatures of Ego. Chromatic dragons are united by their sense
                                                
                                            
                                                
                                                    . Its curving, segmented horns are bone-colored near the base and darken to dead black at the tips. As a black dragon ages, the flesh around its horns and cheekbones deteriorates as though eaten by
                                                
                                            
                                        






