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Returning 10 results for 'cutting claiming'.
Other Suggestions:
cunning claiming
curving claiming
casting claiming
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mention Prince Kirina endangering Prince Simbon to Uzoma, she’s surprised and listens to their story. Kirina denies the allegation, claiming the characters are in league with Simbon. With little patience
flags, and he makes a weak attempt at excuses, claiming the characters are lying on Prince Simbon’s behalf. If the characters encouraged Prince Simbon to take his role more seriously in the “Support
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mention Prince Kirina endangering Prince Simbon to Uzoma, she’s surprised and listens to their story. Kirina denies the allegation, claiming the characters are in league with Simbon. With little patience
flags, and he makes a weak attempt at excuses, claiming the characters are lying on Prince Simbon’s behalf. If the characters encouraged Prince Simbon to take his role more seriously in the “Support
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Restrained by the trap can free itself by cutting the rope or by slipping out with a successful DC 15 Dexterity (Acrobatics) check. If the trap is triggered, the noise alerts the ogre in area E2, who
into this area and joins the fray. At your discretion, the ogre might fight alongside the characters in hopes of claiming the dragon’s hoard for himself. Treasure. The provisions and supplies in this
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
attack and begin cutting their way out of camp, but if they delay or spin tales, a crowd of cultists that outnumbers them five to one surrounds them. If characters try to estimate numbers in the camp
as if they’d been recognized. If characters lie to Mondath—claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding whether to join
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
attack and begin cutting their way out of camp, but if they delay or spin tales, a crowd of cultists that outnumbers them five to one surrounds them. If characters try to estimate numbers in the camp
as if they’d been recognized. If characters lie to Mondath—claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding whether to join
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
go on the attack and begin cutting their way out of camp, but if they delay or spin tales, a crowd of cultists that outnumbers them five to one surrounds them. If characters try to estimate numbers
effect is the same as if they’d been recognized. If characters lie to Mondath — claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Restrained by the trap can free itself by cutting the rope or by slipping out with a successful DC 15 Dexterity (Acrobatics) check. If the trap is triggered, the noise alerts the ogre in area E2, who
into this area and joins the fray. At your discretion, the ogre might fight alongside the characters in hopes of claiming the dragon’s hoard for himself. Treasure. The provisions and supplies in this
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
go on the attack and begin cutting their way out of camp, but if they delay or spin tales, a crowd of cultists that outnumbers them five to one surrounds them. If characters try to estimate numbers
effect is the same as if they’d been recognized. If characters lie to Mondath — claiming they are new recruits and this is all a mistake, for example, or that they are studying the cult before deciding
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
(Perception) check to find the wire. Once the wire is found, it can be avoided, but cutting it sets off the ballista. The ballista fires an array of bolts down the length of the hall, so each creature in
is vacant (Obmi is very clever). He can see through the door by means of a peephole, and if he sees intruders who are battling the gnolls and winning he will yell for them to help him, claiming to be
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
(Perception) check to find the wire. Once the wire is found, it can be avoided, but cutting it sets off the ballista. The ballista fires an array of bolts down the length of the hall, so each creature in
is vacant (Obmi is very clever). He can see through the door by means of a peephole, and if he sees intruders who are battling the gnolls and winning he will yell for them to help him, claiming to be






