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Returning 13 results for 'cutting winning ranger'.
Other Suggestions:
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cutting willing ranger
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Ranger Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Ranger Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
stopped. This might have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occurs, the following penalties are
reductions, the characters stand little chance of surviving a battle against the Dragon Queen, much less winning it. Banishing Tiamat If the characters reduce Tiamat to 0 hit points, her Discorporation
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
have been previously accomplished by attacking the dragons or by cutting off the flow of prisoners to the area. When any of the previous events occur, the following penalties are applied to Tiamat, in
, the characters stand little chance of surviving a battle against the Dragon Queen, much less winning it. Banishing Tiamat. If the characters reduce Tiamat to 0 hit points, her Discorporation trait
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
participate in the fight; it feigns injury and stays out of the way. If the characters look like theyâre winning the battle, Rachazz tries to slip out of the tower and report back to the Ruinous Citadel
to protect its disguise. Cutting the Webs. Four web anchors support the walls: two in the southwest and two in the southeast. The webs are tough but, except where they meet the walls, arenât sticky
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pharikaâs Champions Alignment: Usually neutral, often evil Suggested Classes: Cleric, druid, ranger, rogue, warlock, wizard Suggested Cleric Domains: Death, Knowledge, Life Suggested Backgrounds
life and death, along with snakes or other venomous creatures. Pharikaâs Favor Pharika craves champions who support her ongoing experiments, torment her enemies, and deliver cutting-edge aid to the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
landfall at Kitcherâs Inlet and followed the River Olung to Lake Luo before cutting southwest into the jungle toward Omu. The journal describes harrowing encounters, the adventurersâ search for puzzle
dwarf cleric of Moradin), Seward (a Chondathan human ranger), and Sephirius (a dragonborn paladin often referred to as âSephâ). Treasure A search of Devlinâs body also turns up an ink pot that never
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
appendix D) examining their belongings. Convincing the Shaman Of all the Ice Hunters, Bonecarver is the only one whose favor the characters have any chance of winning. She does not initially trust the
speak the truth of her peopleâs plight. A druid, ranger, or some other character who can truthfully express an understanding of the shamanâs animal totem-based faith has advantage on this check
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
appendix D for statistics) examining their belongings. Convincing the Shaman Of all the Ice Hunters, Bonecarver is the only one whose favor the characters have any chance of winning. She does not
adventurers and speak the truth of her peopleâs plight. A druid, ranger, or some other character who can truthfully express an understanding of the shamanâs animal totem-based faith has advantage on
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wagon). Inside, feathers drift in the air. Cages and casks sit at the street end of the building, followed by two brick cooking-hearths, long and bloodstained cutting tables, and a plucking area in
, leaving only a narrow aisle down to the back, where the Mhandyvvers live. Their rooms are separated from the chicken pens by a workroom with cutting benches and a central hearth. Mhandyvverâs is the less
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to be watching this area, but they arenât paying attention. However, if the characters make a lot of noise hereâfor example, loudly arguing about what to do next, setting up camp, cutting down brush
bosses, Yeemik, is second-in-command of the hideout. If he thinks the characters are winning the battle, he grabs Sildar and drags him to the edge of the upper level. âTruce, or this human dies!â he
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
(Perception) check to find the wire. Once the wire is found, it can be avoided, but cutting it sets off the ballista. The ballista fires an array of bolts down the length of the hall, so each creature in
is vacant (Obmi is very clever). He can see through the door by means of a peephole, and if he sees intruders who are battling the gnolls and winning he will yell for them to help him, claiming to be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to attack and set fire to these lodges, but the orcs keep cutting down trees and rebuilding them. Icewind Dale Icewind Dale has snow, ice, and freezing temperatures in abundance. The sun never rises
with coin to spend. Village law is whatever the local Council of Elders says it is. The current head of the council is a retired ranger and active member of the Emerald Enclave named Quinn Nardrosz (NG






