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Returning 12 results for 'cylinder with rising'.
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Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
incorporate runic letterforms, for example). Stone giants also make extensive use of the carved word through “speaking stones.” A speaking stone is an upright stone cylinder into which writing is carved
in a descending spiral. When the cylinder is turned in one’s hands (a feat impossible for any creature of human size and strength) or when it’s rotated with its base placed in a cradle designed to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
incorporate runic letterforms, for example). Stone giants also make extensive use of the carved word through “speaking stones.” A speaking stone is an upright stone cylinder into which writing is carved
in a descending spiral. When the cylinder is turned in one’s hands (a feat impossible for any creature of human size and strength) or when it’s rotated with its base placed in a cradle designed to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-powered forge Warm, swirling vapor fills this large room, rising from a stream that crosses the room from south to north. A mist-clouded bridge rises over the stream. On the other side wait three dome
powered by steam from a large cylinder at the east end of the workshop, which is fed by a natural geyser. The kagu-svirfneblin built these machines according to their own designs, and only they know how to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-powered forge Warm, swirling vapor fills this large room, rising from a stream that crosses the room from south to north. A mist-clouded bridge rises over the stream. On the other side wait three dome
powered by steam from a large cylinder at the east end of the workshop, which is fed by a natural geyser. The kagu-svirfneblin built these machines according to their own designs, and only they know how to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
trapdoor entrance that leads up from Murky Lake. A recessed pool lined with moldy clay tiles takes up most of this large square room. Stagnant water fills the depression to a depth of one foot. Rising
faulty well is a 10-foot-high gelatinous cylinder (use the gelatinous cube stat block) that’s blocking the normal flow of water. The creature’s presence has also contaminated the water above it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
trapdoor entrance that leads up from Murky Lake. A recessed pool lined with moldy clay tiles takes up most of this large square room. Stagnant water fills the depression to a depth of one foot. Rising
faulty well is a 10-foot-high gelatinous cylinder (use the gelatinous cube stat block) that’s blocking the normal flow of water. The creature’s presence has also contaminated the water above it
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
enter the room, read the following: A click sounds from above. The room’s ceiling begins descending rapidly.
The 20-foot-high ceiling drops suddenly, stopping 6 inches above the floor before rising
, glass cylinders line the back wall of this dimly lit chamber. Each cylinder contains a decaying corpse, half-buried in snow topped with red powder. Against the north wall stands a bare wooden desk.
This
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
streets. O2. Tower Level As the characters draw closer to the city, they get a better view of the stone towers rising above the ooze. Many of the glass statues set along the exteriors of the towers are
activate the stasis controls and awaken the mind flayer. The mind flayer has no effective attacks while within the stasis chamber, as no spells or other effects can pass through the cylinder in either
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
enter the room, read the following: A click sounds from above. The room’s ceiling begins descending rapidly.
The 20-foot-high ceiling drops suddenly, stopping 6 inches above the floor before rising
, glass cylinders line the back wall of this dimly lit chamber. Each cylinder contains a decaying corpse, half-buried in snow topped with red powder. Against the north wall stands a bare wooden desk.
This
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
streets. O2. Tower Level As the characters draw closer to the city, they get a better view of the stone towers rising above the ooze. Many of the glass statues set along the exteriors of the towers are
activate the stasis controls and awaken the mind flayer. The mind flayer has no effective attacks while within the stasis chamber, as no spells or other effects can pass through the cylinder in either
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
you, its sheer walls rising overhead. Fallen rocks—the result of a recent rockslide—block the canyon’s exit.
Six centaurs stand nearby. One trots forward and calls out to you. “Unfortunate timing
. A character who studies the ceiling and succeeds on a DC 16 Wisdom (Perception) check notices faint ripples in its surface, like that of a pool. Pentacles. A 10-foot-diameter, 20-foot-tall cylinder of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
you, its sheer walls rising overhead. Fallen rocks—the result of a recent rockslide—block the canyon’s exit.
Six centaurs stand nearby. One trots forward and calls out to you. “Unfortunate timing
. A character who studies the ceiling and succeeds on a DC 16 Wisdom (Perception) check notices faint ripples in its surface, like that of a pool. Pentacles. A 10-foot-diameter, 20-foot-tall cylinder of