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                        Returning 12 results for 'daggers inherent are better'.
                    
                
                        
                            
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                                        dagger inherently are better
                                    
                                
                                    
                                        danger interest are better
                                    
                                
                                    
                                        danger inherently are better
                                    
                                
                                    
                                        dagger interest are better
                                    
                                
                                    
                                        dangers interest are better
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , or noteworthy other racesâ accomplishments might be, there is an inherent superiority to all things elven. This attitude colors sun elvesâ relations with other elves, whom they see as diluted or
                                                
                                            
                                                
                                                    , thanks to the raceâs many accomplished wizards, sages, and crafters. Not every sun elf is a skilled practitioner of the Art, but each one has at least a bit of inherent magic. Many sun elves mix magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     spellcaster who draws on inherent magic from a gift or bloodline
 d6
 Charisma
 Constitution & Charisma
 Daggers, darts, slings, quarterstaffs, light crossbows
 Warlock
 A wielder of magic that is
                                                
                                            
                                                
                                                     lightning â and adopting animal forms
 d8
 Wisdom
 Intelligence & Wisdom
 Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     ornate hand mirror, producing a cloud of glass shards that damages creatures like cloud of daggers (a 2nd-level spell). She might instead uncork a bottle of wasps that surround her and stitch up her
                                                
                                            
                                                
                                                    , a hag should be able to use weird magic only once or twice per encounter in her lair, or only once per encounter if she is elsewhere. A hag who is expecting a fight might be better prepared and able
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     same world as Barovia, many Vistani look toward the future, learning from their traditions and from one another to better face whatever lies ahead. Vistani bands consist primarily of one or more
                                                
                                            
                                                
                                                     possess the Mist Walker Dark Gift (see chapter 1), allowing them to make their way between domains. Vistani donât enter the Mists lightly, though, knowing that each such passage holds inherent danger
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     assume it to be a monument to Waterdeepâs Griffon Cavalry, but Waterdavians know better. The Sahuagin Humbled For years, the only visible walking statue of Waterdeep was known simply as âthe walking
                                                
                                            
                                                
                                                     another in whispered tones about events in the city. If they are interrupted, their reaction reportedly varies from being helpful to engaging in murderous spell-slinging.
 Three Daggers Alley. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    , spears, daggers, shields, and metal-tipped arrows have been turned over to them. The lizardfolk are much better armed at this point than they let on to either the bullywugs or the cultists. When the time
                                                
                                            
                                                
                                                     questions, again privately, but he is in a better position to force answers out of the characters. This assumes the characters are at Castle Naerytar posing as cultists or hiding among the lizardfolk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    , they endure â and stockpile weapons. Borngray has only a rough idea of how many lizardfolk are in the tribe all together, and he hasnât kept close count over how many swords, spears, daggers, shields
                                                
                                            
                                                
                                                    , and metal-tipped arrows have been turned over to them. The lizardfolk are much better armed at this point than they let on to either the bullywugs or the cultists. When the time comes to move against
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     to be a better fit for a particular district. The events on the tables are phrased so they can be read aloud or summarized to players.  Lower Sharn Street Events   d100 Event   01â02 A minotaur holding
                                                
                                            
                                                
                                                    â92 Two humans run into an alley, drawing daggers as they go. 93â94 Two drunken humans exit a tavern singing a Karrnathi battle hymn. Another human shouts at them to "shut up or get shut up." The
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     wall has two rows of racks, one above the other, on which hang a number of warhammers and daggers. Below, on the floor, are three open coffers.
 The east wall is also racked, with many spears hanging
                                                
                                            
                                                
                                                     nails Fifty hooks and buckles Forty-eight warhammers Seventy daggers Eighty-four spears Seventy tridents Secret Door. The secret door in the south wall consists of a slab of stone hinged along its top
                                                
                                            
                                        
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                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     to go after what they wantâeveryone makes their own fate. At the same time, nothingâs free. It takes work, dedication, and sometimes blood to seize greatness. Thereâs no inherent malice in the Fatedâs
                                                
                                            
                                                
                                                     Headquarters: Civic Festhall Aligned Plane: Arborea Members: Artists, entertainers, revelers Epithet: Sensates The Society of Sensation perceives the multiverse through experiencesâthe more varied, the better
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    , lamenting, âMay your luck be better than mine.â 2 A deluxe sedan chair carried by four veterans stops in front of the characters. A gloved Humanoid hand parts its privacy curtain, extending them an
                                                
                                            
                                                
                                                     interested parties. The dapper efreeti knows every weapon in the Sinker catalog and its price, from delicate jeweled daggers to massive siege weapons. Items small enough to displayâor their replicas if too
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     collapsed, filling the southern section with rubble. The western wall is in much better shape than the other walls, and it holds a stone door with a rearing dragon carved in relief on it. The door has
                                                
                                            
                                                
                                                     corpse are several items: studded leather armor, five daggers, a longbow, a backpack (containing a water skin, one dayâs rations, a bedroll, a tinderbox, and three torches), a quiver with six arrows, a
                                                
                                            
                                        






