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Returning 35 results for 'daggers intended are book'.
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Spells
Playerâs Handbook
six months, such as a book from a wizardâs library.
âVery familiarâ is a place you have visited often, a place you have carefully studied, or a place you can see when you cast the
destination in a random direction. Roll 1d8 for the direction: 1, east; 2, southeast; 3, south; 4, southwest; 5, west; 6, northwest; 7, north; or 8, northeast.
On Target. You and your group (or the target object) appear where you intended.
Monsters
Icewind Dale: Rime of the Frostmaiden
and headed toward the Sea of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that
this book tells how to reach a lost city of magic entombed in the ice. Before she could obtain the book, Nass perished. She now exists as a ghost, unable to rest until she finds the book. Characters
Magic Items
The Book of Many Things
;ïž
Three dagger;daggers
4 â„ïž
Four Oil (flask);flasks of oil
5 â„ïž
Five silk robes
6 â„ïž
Forgery kit
7 â„ïž
Quarterstaff
8 â„ïž
Fishing tackle
9 â„ïž
Leather pouch containing 18 gp
10 â„ïž
10 crossbow bolts
3 âŁïž
Three book;books, written in Common, about random historical events
4 âŁïž
Canvas Tent
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
information about this dusky, fantastic plane of existence. The information in this book is intended for the DMâs eyes only. If youâre planning to play through the adventure with someone else as your DM, stop reading now!
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
in D&Dâs history. The information in this book is intended for the Dungeon Master only. If youâre planning to play through the adventure with someone else as your DM, stop reading now! Vecna: Eve of
the story. This book describes the locations the characters explore and the challenges they must overcome to successfully complete the adventure. All pertinent details about the adventuresâ settings and locations are covered in this book.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description The Canopic Being has a cover and spine made of thin crystal sheets, with gems that represent eyes embedded in them. Every so often, the eyes move, shifting their gaze between
accompanies the book and is tucked in an envelope that bears the seal of the House of the All-Seeing Orb, a temple of Savras in Tashluta, the capital city of Tashalar. The book describes rituals relating to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
books. This book is intended for Dungeon Masters (DMs) and provides game statistics for monsters: all sorts of creaturesâwhether friend or foeâcontrolled by the DM. Those statistics appear in stat blocks
. The book presents the monstersâ sections alphabetically, with animals gathered in appendix A. Official D&D adventures refer to the monsters in this book, and you may use these monstersâalong with
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
rooted in real-world mythology and fantasy literature. Other creatures are D&D originals. The monsters in this book have been culled from all previous editions of the game. Herein youâll discover classic
factoids. Weâve also added a few new twists. Naturally, you can do with these monsters what you will. Nothing we say here is intended to curtail your creativity. If the minotaurs in your world are shipbuilders and pirates, who are we to argue with you? Itâs your world, after all.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
promoting his latest book, Voloâs Guide to Monsters, and he has a quest for the characters. One of Voloâs friends, a handsome simpleton named Floon Blagmaar, has disappeared, seemingly kidnapped. The search
for Floon leads to the revelation that he was caught up in a case of mistaken identity, and the characters are actually looking for two victims. The intended target was Lord Neveremberâs estranged son
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ritual intended to restore Shemshime. When enough people join in the singing of the rhyme, or enough time passes while people are singing it, the ritual will be completed. As that occasion approaches
area. A remove curse spell or similar magic ends the curse on a creature, though it remains susceptible to being cursed again. If cast on the book, the magic suppresses the curse on all creatures for 10 minutes.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
escape. In return, she taught me the rudiments of rune carving.
âBigby
Intended for the Dungeon Master, this chapter explores key aspects of giantsâ life and society. The ideas and tables included
beliefs. As with the rest of this book, this chapter focuses on the main families of giants described in the Monster Manual, but much of this advice can also be applied to other creatures of the Giant type. Katerina Ladon
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Intimidation, Investigation, Nature, or Religion Weapon Proficiencies Simple weapons Armor Training Light armor Starting Equipment Choose A or B: (A) Leather Armor, Sickle, 2 Daggers, Arcane Focus (orb
), Book (occult lore), Scholarâs Pack, and 15 GP; or (B) 100 GP Warlocks quest for knowledge that lies hidden in the fabric of the multiverse. They often begin their search for magical power by
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
something real every round, or just once? Illusory Reality is intended to make one illusory object real per illusion spell. For the Shapechanger feature of the School of Transmutation, does polymorph need
of a book, complete with all its text, if the wizard hasnât seen all the text? No. In the case of a multipart object, the intent is that you must have seen all parts of the object to duplicate those
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, seemingly on the verge of falling apart. The book is evil. Any non-evil creature that touches it or starts its turn with the book in its possession takes 5 (1d10) psychic damage. The book contains the
, witch bolt
2nd level: alter self, arcane lock, cloud of daggers, darkness, enlarge/reduce, invisibility, knock, misty step
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
travel, as well as volumes of poetry, mythology, and folk tales. Book Attack. One of the heaps of books is a swarm of animated books. As the characters move through the room, the swarm knocks one of the
successful DC 15 Strength (Athletics) check. Treasure. Sitting on the reading desk is a jeweled letter opener worth 20 gp. Puzzle Book. The puzzle book with the letter R on its spine is on one of the shelves
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Choose A or B: (A) Leather Armor, Sickle, 2 Daggers, Arcane Focus (orb), Book (occult lore), Scholarâs Pack, and 15 GP; or (B) 100 GP Warlocks quest for knowledge that lies hidden in the fabric of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
red leather pouch containing 75 gp, and a spellbook stolen from Yarekâs room (area 8d). The book contains these spells: cloud of daggers, conjure elemental, darkvision, fog cloud, grease, gust of wind
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
children. Only by undoing that folly can giants return to their intended place in Annamâs creation and regain his favor. The Stewards of the Eternal Throne are organized as a knightly order with many
Mordenkainen Presents: Monsters of the Multiverse, and examples of these peoples appear in chapter 6 of this book.) The principle of peace leads the knights to cooperate with other peoples
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
intended to make one illusory object real per Illusion spell. Can a Diviner on the Ethereal Plane use Portent on a creature that the Wizard can see on the Material Plane? Yes. Portent requires you to see
the creature, but it has no range restriction. For a Wizard to cast a Ritual spell contained in their spellbook, do they need to read from the book or use it as part of the Ritual? Thanks to the Ritual
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
their puny relatives. In the worlds of Dungeons & Dragons, the story of the giants is a tragic one that echoes this whole range of fantasy and myth. Begotten by the mighty god Annam, who intended them
to make amends for his past villainy. One factor that influenced his change of heart was Bigbyâs recurring encounters with Diancastra, a demigod revered by many giants. Throughout this book, we see
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
books for several scholars at the same time, Ramilir guesses that he must have accidentally taken The Scrivenerâs Tale instead of a book intended for another scholar, then placed the unrecognized tome in
spells. The Princess of the Shadow Glass has the ability to misdirect such inquiries.
The Scrivenerâs Tale. Questions asked about the book with commune or divination spells yield only the information
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ornate hand mirror, producing a cloud of glass shards that damages creatures like cloud of daggers (a 2nd-level spell). She might instead uncork a bottle of wasps that surround her and stitch up her
if it helps her stay alive. After all, a hag thatâs not dead has a virtually limitless lifetime to replace what was spent. No matter how hard it was to acquire that jar of death slugs, or that book on
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
freed. The yochlol was sent by Lolth to âassistâ Gromph with his ritual, knowing that it wouldnât work as intended. When Gromph lost control of the ritual, he fled the city, but not before trapping the
for bringing the demon lords to the Underdark. Treasure Gromphâs grimoire rests atop the lectern near the circle and bears the title Zhaunâolâleal (âThe Book of the Eightâ in Elvish) and describes
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
â means you possess an object taken from the desired destination within the last six months, such as a book from a wizardâs library. âVery familiarâ is a place you have visited often, a place you have
direction. Roll 1d8 for the direction: 1, east; 2, southeast; 3, south; 4, southwest; 5, west; 6, northwest; 7, north; or 8, northeast. On Target. You and your group (or the target object) appear where you intended.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
â means you possess an object taken from the desired destination within the last six months, such as a book from a wizardâs library. âVery familiarâ is a place you have visited often, a place you have
direction. Roll 1d8 for the direction: 1, east; 2, southeast; 3, south; 4, southwest; 5, west; 6, northwest; 7, north; or 8, northeast. On Target. You and your group (or the target object) appear where you intended.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
sourcebook thatâs come before it, this book is intended to be a source of inspiration: use what inspires you, but always feel empowered to change the world to better suit the story you want to tell
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
campaign. Gaining Treasure Points Each character earns treasure points based on an adventureâs tier and its intended playing time: 1 treasure point is awarded for every 2 hours played in a tier 1 or
book and in chapter 7 of the Dungeon Masterâs Guide are the obvious starting point. Choosing which items to allow or ban is a matter of personal preference, just as it is for the DM in a standard
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam and the Giants The saga of the demigod Diancastra is an epic poem treasured by skalds and storytellers among all kinds of giants. The portion of the saga excerpted at the start of this book is
, fire, and water by pointing to Annamâs early efforts in the Elemental Planes. Diancastraâs Saga also summarizes the central tragedy of giantkindâs long history: Annam intended the giants to rule over
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
holed up in the Black Cabin, where he spent all his time assembling a weather-controlling magical device called the Summer Star, using knowledge he gleaned from a book about Netherese artifacts
, incinerating both him and his book. Characters who search the cabin can find the sageâs charred skeleton and his deadly creation. Since the mishap, Macreadusâs restless spirit has lingered in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
reroll it? When it lands cocked against a book, do you pull the book away and see where it lands or reroll the die? Work with your players to answer these questions, and record the answers as house rules
Ready action facilitates heroic action; it doesnât define the physical limitations of what can happen in a 6-second combat round. The Game Is Not an Economy. The rules of the game arenât intended to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
reroll it? When it lands cocked against a book, do you pull the book away and see where it lands or reroll the die? Work with your players to answer these questions, and record the answers as house rules
6-second combat round. The Game Is Not an Economy. The rules of the game arenât intended to model a realistic economy, and players who look for loopholes that let them generate infinite wealth using
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
fate and the creator of the first Deck of Many Things, stands in the center of the courtyard. Sheâs depicted as a solemn-faced woman holding a spread of cards. The statue is a stone golem intended to
he still knows how to hunt.) Treasure. Gremorly slept in the southernmost bedroom. A diary on the bedside table details his life and wicked agenda. Several references to a book titled Exploring Arcanum
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
corners by stiff winds blowing through broken windows. The walls and furniture are scorched black, including a table with the charred remains of a book on it. Next to the table, on the floor amid
several broken wine bottles, is a mostly incinerated skeleton and a round, frost-covered object about six inches in diameter.
The important features of this room are the charred book, the partially
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Seemingly out of place in comparison to the other topics, a book about the Feywild and its sundry creatures holds a single note, written in a shaky hand. It reads: Could this be the answer? The note
sensitive to bright light and can sense shadows and darkness. By the time Mayor Duvezin discovered this book, she was already being harried by the meenlocks. They took her shortly afterward. H10. Guest
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
your AC is normally 16 and you have Half Cover, your AC is 18, and Barkskinâs effect isnât relevant. Is the Chill Touch spell intended as a way of foiling Regeneration? Chill Touch does, indeed, stop
5-foot squares, does Cloud of Daggers affect a single square? Cloud of Daggers (5-foot Cube) can affect more than one square on a grid unless the DM says effects snap to the grid. There are many ways






