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                        Returning 23 results for 'dance interests are blast'.
                    
                
                        
                            
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                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    Blood Witch Dance. The witch can use a bonus action to control the movement of one creature cursed by its hex spell that it can see within 30 feet of it. The creature must succeed on a DC 15 Charisma
                                                
                                            
                                                
                                                     following spells, requiring no material components:
At will: alter self, detect magic, eldritch blast (at 11th level), false life, levitate (self only), mage armor (self only)
1/day each: circle of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     Neverwinter. Nana Pocktuss likes to dance. If any of the characters can play music or dance themselves, Nana Pocktuss appreciates a grand old hoedown to shake the rust (and maggots) out of her old joints
                                                
                                            
                                                
                                                     a taste. Those sharing generously earn her favor. If all three of the hags can be placated by catering to to their particular vices and interests, they are willing to spare the characters a fight, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Prismari Student You are an artist, and you have been preparing to hone your craft according to the traditions of Prismari College. Whatever your mediumâsculpture, dance, paint, music, drama
                                                
                                            
                                                
                                                     5th Cone of Cold, Conjure Elemental  Consider customizing how your spells look when you cast them. You might wield your Prismari spells with dynamic, gestural movementâas much dance as somatic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     Invulnerability
 Guards and Wards
 Magic Jar
 Mass Suggestion
 Move Earth
 Ottoâs Irresistible Dance
 Programmed Illusion
 Sunbeam
 True Seeing
 Wall of Ice
 7th Level
 Delayed Blast Fireball
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    , Stealth +5
 Damage Resistances psychic
 Senses darkvision 120 ft., passive Perception 12
 Languages Abyssal plus any one language (usually Common)
 Challenge 7 (2,900 XP)
 Blood Witch Dance
                                                
                                            
                                                
                                                     blast (at 11th level), false life, levitate (self only), mage armor (self only)
 1/day each: circle of death, enthrall, suggestion
 3/day each: hellish rebuke, hex, scorching ray (at 3rd level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     motivates the slaves of drow. If youâre lucky, youâll only feel normal shackles and the occasional whip or light spell-blast. A bit less luck or more malice, and the serpent-headed whips of the
                                                
                                            
                                                
                                                     some homes and businesses, as well as the mansions of the high houses of the city, eight of which have positioned themselves above all others. While the lesser houses dance and fight and scheme for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     in gathering servants of its own. Whatever the goal, it always reflects the patronâs interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a fiend might
                                                
                                            
                                                
                                                     13, +5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
 Cantrips (at will): chill touch, eldritch blast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     exits, requiring the characters to hack or blast their way through (or find a route around).  d6 Fungi   1 1d6 gas spores 2 1d6 violet fungi 3â4 3d6 edible fungi (choose from the varieties in âFungi
                                                
                                            
                                                
                                                     quaggoth spore servants 7â8 1d6 hook horror spore servants (see appendix C)  Subjects of Zuggtmoy, the myconids and their spore servants caper and dance madly to music only they can hear. The myconids insist
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Otilukeâs Freezing Sphere Evocation â Ottoâs Irresistible Dance Enchantment C Programmed Illusion Illusion M Summon Fiend Conjuration C, M Sunbeam Evocation C Tashaâs Bubbling Cauldron Conjuration M True
                                                
                                            
                                                
                                                     Seeing Divination M Wall of Ice Evocation C  MICHELE GIORGI  The Wizard Leomund studies spellbooks to prepare his magic  Level 7 Wizard Spells   Spell School Special   Delayed Blast Fireball Evocation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     and cleaning dishes, mostly). If the characters tell Asharra of their plan to visit Omu and destroy the Soulmonger, she offers to perform a ritual called the Dance of the Seven Winds, bestowing on the
                                                
                                            
                                                
                                                     characters the magical ability to fly (see the âDance of the Seven Windsâ sidebar). To complete the ritual, she needs a black orchid, which can be found only in Nangalore (described later in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeepâs shops and merchants offer goods of every sort from every corner of Toril, and even
                                                
                                            
                                                
                                                    . More than seventy-five noble families call Waterdeep home, representing between them all manner of business interests, rivalries, and internal strife. Being a noble carries with it a great deal of
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     faint vision of the creature being killed by that attack appears.
15â16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
                                                
                                            
                                                
                                                    ;Irresistible Dance (spell save DC 15).
17â18
A section of stone, water, air, or energy becomes an appropriate contaminated elemental that is hostile to all nearby creatures.
19â20
An
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    , a faint vision of the creature being killed by that attack appears.
15â16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
                                                
                                            
                                                
                                                    ;Irresistible Dance (spell save DC 15).
17â18
A section of stone, water, air, or energy becomes an appropriate contaminated elemental that is hostile to all nearby creatures.
19â20
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    , a faint vision of the creature being killed by that attack appears.
15â16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
                                                
                                            
                                                
                                                    ;Irresistible Dance (spell save DC 15).
17â18
A section of stone, water, air, or energy becomes an appropriate contaminated elemental that is hostile to all nearby creatures.
19â20
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     faint vision of the creature being killed by that attack appears.
15â16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
                                                
                                            
                                                
                                                    ;Irresistible Dance (spell save DC 15).
17â18
A section of stone, water, air, or energy becomes an appropriate contaminated elemental that is hostile to all nearby creatures.
19â20
An
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     faint vision of the creature being killed by that attack appears.
15â16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
                                                
                                            
                                                
                                                    ;Irresistible Dance (spell save DC 15).
17â18
A section of stone, water, air, or energy becomes an appropriate contaminated elemental that is hostile to all nearby creatures.
19â20
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     Dance;Irresistible Dance (spell save DC 15).
17â18
A section of stone, water, air, or energy becomes an appropriate contaminated elemental that is hostile to all nearby creatures.
19
                                                
                                            
                                                
                                                     choice.
57â58
A blast of raw contaminated energy explodes forth from the triggering creature in a 20-foot radius. All other creatures in the area must make a DC 15 Constitution saving
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     dancing in it. Stairs lead down to the foyer (area C5) and up to a hallway outside areas C17 and C19. Dancing Construct. The dressed âmannequinâ is a magical construct that serves as a dance partner. It
                                                
                                            
                                                
                                                     mouth spell plays a recorded message in Common: âWhich dance would you like? Galliard? Pavane? Waltz?â The construct follows its partnerâs lead until the dance ends, when it becomes still again. Founders
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     here and built the barricade. Treasure. The largest bugbear carries a pouch containing 15 cp, 13 ep, two agates worth 10 gp each, and a potion of healing. W12: Smelter Cavern A blast furnace and a
                                                
                                            
                                                
                                                     by fire, and heaps of debris beneath the sagging ceiling show that this room was damaged by a destructive blast. The furnishingsâtables, chairs, bookshelves, bedsâare charred or splintered. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     (Performance). The character vividly recounts a legendary story through song, dramatic reenactment, or interpretive dance.
 If at least one character succeeds on the check, Mallyn thanks the party and
                                                
                                            
                                                
                                                     approach, the elk lopes into the thorny thicket. âBlast!â cries a husky voice from somewhere in the brambles.
  A character can safely navigate the thicket to the source of the noise by succeeding on one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     causes the statues to dance: All of the statues except the one on the dais waltz and twirl about the room, their steps keeping time with the music from the harpsichord.
 When the music from the
                                                
                                            
                                                
                                                     north wall on the landing between two staircases, one leading up and the other leading down. The stony debris from the blast is frozen in midair outside the tower.
 Characters who peer through the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     it, fight over it, blast it with their fiery breath, and otherwise knock it around, much to Zaltoâs delight. Duke Zalto is a fire giant, with the following changes: He has 221 hit points. He wears a
                                                
                                            
                                                
                                                     flames. Five smoke mephits dance around the cauldron, cackling with glee. Two ogres wearing grease-stained leather aprons stand next to the tables, and twenty goblins scurry about, performing menial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     of superiority, believing themselves the most powerful and worthy of all mortal creatures. When they interact with other creatures, it is only to further their own interests. They believe in their
                                                
                                            
                                                
                                                     creatures. The odor of sulfur and pumice surrounds a red dragon, whose swept-back horns and spinal frill define its silhouette. Its beaked snout vents smoke at all times, and its eyes dance with flame when it
                                                
                                            
                                        






