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                        Returning 22 results for 'danger insect are bard'.
                    
                
                        
                            
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                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                     its movement to avoid danger.
Using a Higher-Level Spell Slot. Use the spell slot’s level for the spell’s level in the stat block.
Giant Insect
Large Beast, Unaligned
AC 11 + the spell
                                                
                                            
                                                
                                                    You summon a giant centipede, spider, or wasp (chosen when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                    );{"diceNotation":"1d6+1","rollType":"damage","rollAction":"Silvered Sword","rollDamageType":"piercing"} piercing damage (silvered sword).Several months ago, a colorfully dressed half-elf bard came to Barovia in a
                                                
                                            
                                                
                                                    , if he thinks he’s in danger of being unmasked, he retreats to his tower (see chapter 11) or some other quiet corner of Strahd’s domain.
Rictavio’s Traits
Ideal. “Evil
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Staff of Swarming Insects Staff, Rare (Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) This staff has 10 charges. Insect Cloud. While holding the staff, you can take a
                                                
                                            
                                                
                                                     from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell.  Spell Charge Cost   Giant Insect 4 Insect Plague 5  Regaining
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Staff of Swarming Insects Staff, rare (requires attunement by a bard, cleric, druid, sorcerer, warlock, or wizard) This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you
                                                
                                            
                                                
                                                     cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). Insect Cloud. While holding the staff, you can use an action and expend 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Staff of Swarming Insects Staff, rare (requires attunement by a bard, cleric, druid, sorcerer, warlock, or wizard) This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you
                                                
                                            
                                                
                                                     cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). Insect Cloud. While holding the staff, you can use an action and expend 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Giant Insect Level 4 Conjuration (Druid) Casting Time: Action
 Range: 60 feet
 Components: V, S
 Duration: Concentration, up to 10 minutes
 You summon a giant centipede, spider, or wasp (chosen
                                                
                                            
                                                
                                                     when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose determines certain details in its stat block. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Giant Insect Level 4 Conjuration (Druid) Casting Time: Action
 Range: 60 feet
 Components: V, S
 Duration: Concentration, up to 10 minutes
 You summon a giant centipede, spider, or wasp (chosen
                                                
                                            
                                                
                                                     when you cast the spell). It manifests in an unoccupied space you can see within range and uses the Giant Insect stat block. The form you choose determines certain details in its stat block. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff becomes a nonmagical Quarterstaff.
 Staff of Swarming Insects Staff, Rare (Requires Attunement by a Bard, Cleric, Druid
                                                
                                            
                                                
                                                    , Sorcerer, Warlock, or Wizard)
 This staff has 10 charges.
 Insect Cloud. While holding the staff, you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     always be torn down. (Evil) 
   2  Acquisitiveness. Possessing what others covet is immensely satisfying. (Any) 
   3  Cunning. Destroying your foes without exposing yourself to danger is an art
                                                
                                            
                                                
                                                      blindness/deafness, create or destroy water 
   Adult  16  blindness/deafness, create or destroy water, plant growth 
   Ancient  19  blindness/deafness, create or destroy water, insect plague, plant growth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     warlock, Rakdos rogue 7 Nature Party. Selesnya druid, Gruul barbarian, Simic wizard or Selesnya bard, Golgari rogue 8 Benevolent Party. Selesnya cleric, Boros paladin, Azorius wizard, Selesnya bard
                                                
                                            
                                                
                                                     rampaging wurm attacks. 3 Sudden Danger. The characters are trapped together by a sinkhole opening, a building collapsing, or a laboratory exploding. 4 Dream Team. A strange dream leads each character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Ward to drop off his lady friend. She now has the stone — a fact that characters can discover by questioning the man, a bard named Agorn Fuoco. Agorn made such a good impression on Manshoon that he
                                                
                                            
                                                
                                                    . They offer to lead characters to his mother’s residence. Mother and Son Pick one of the unmarked buildings on map 4.2 to serve as the Fuoco residence. Agorn Fuoco (NE male Turami bard; see appendix B) is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     No No Bard, sorcerer, warlock, wizard 3rd Antagonize Enchantment No No Bard, sorcerer, warlock, wizard 4th Spirit of Death Necromancy Yes No Sorcerer, warlock, wizard  Antagonize 3rd-Level
                                                
                                            
                                                
                                                     movement to avoid danger. At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, use the higher level wherever the spell’s level appears in the reaper spirit stat block
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     Level Spell   3rd faerie fire, mage hand 5th web 9th gaseous form 13th arcane eye 17th insect plague  Writhing Tide 7th-level Swarmkeeper feature You can condense part of your swarm into a focused
                                                
                                            
                                                
                                                     Gathered Swarm, it gives you half cover until the start of your next turn. Swarming Dispersal 15th-level Swarmkeeper feature You can discorporate into your swarm, avoiding danger. When you take damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Rictavio Several months ago, a colorfully dressed half-elf bard came to Barovia in a carnival wagon, with a pet monkey on his shoulder. He took over an abandoned tower on Lake Baratok before rolling
                                                
                                            
                                                
                                                     he’s in danger of being unmasked, he retreats to his tower (see chapter 11) or some other quiet corner of Strahd’s domain. Rictavio’s Traits Ideal. “Evil cannot go unchallenged.” Bond. “To protect those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    : a prominent playwright, bard, or court fool in whose words, art, or performance the people perceive universal truth. On a smaller scale, this might be an influential local poet, minstrel, satirist
                                                
                                            
                                                
                                                     previously unknown adversary. Select a threat that already poses a danger to the area you’ve chosen, or use the Invading Forces table to determine the aggressor.  Invading Forces   d8 Invading Force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     Intelligence (Nature) check recognizes the danger it poses. The slime falls on creatures that approach the corpse. Mushrooms. The fungi here are mostly edible. Foraging in this cavern requires a successful DC 15
                                                
                                            
                                                
                                                     of the cave.
 Two hideous giants squat near a circle of hefty stones enclosing a crackling fire. Above the roaring flames, a charred giant insect rotates slowly on a spit.
 Two fomorians inhabit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    .
 Spellcasting. Windharrow is an 8th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). Windharrow knows the following bard spells:
 Cantrips
                                                
                                            
                                                
                                                     to deluded flights of fancy and impulsive decadence. She sees herself as a beautiful, fierce, and just ruler who wields elemental power because she deserves it. In the Air Node When danger threatens
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The giant has the following bard spells prepared:
 Cantrips (at will): minor illusion
                                                
                                            
                                                
                                                     giants who wield two huge shields like plow blades. These shields bear spikes on their exterior and have hollow interiors into which the dreadnought pours hot coals at the first sign of danger. Armed with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Mother. Rather than drive them out, the workers sheltered and fed them. The bears eventually followed workers into the abbey. They try to mooch food from visitors while posing no danger to anyone
                                                
                                            
                                                
                                                     the Goldenfields compound that lies northwest of the wheat fields. G16. Apple Orchard Many a bard has sung songs about Goldenfields’ apple orchard; its old yet seemingly ageless trees yield thousands
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     adventurer. A character who inspects the slime and succeeds on a DC 15 Intelligence (Nature) check recognizes the danger it poses. The slime falls on creatures that approach the corpse. Mushrooms
                                                
                                            
                                                
                                                     insect rotates slowly on a spit.
 Two fomorians inhabit this cave. The beds, fire pit, and utensils are all sized for Huge creatures. The fomorians are cruel, violent, and bored. When the giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     chamber. Most of the rusty iron hooks in the ceiling are empty, but a few hold the skinned carcasses of large vermin, huge fungoid stalks, and several massive insect carapaces. On a small, battered
                                                
                                            
                                                
                                                     attention of goblins in the area 36 to the south, as well as in area 40. The goblins in area 40 prepare for danger but don’t leave their stations, while those in area 36 come to investigate within 2 rounds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     tricks with good humor. Copper dragons are particularly fond of bards. A dragon might carve out part of its lair as a temporary abode for a bard willing to regale it with stories, riddles, and music. To
                                                
                                            
                                                
                                                     the dragon or other non-evil creatures in the mist, warning such creatures of the danger. Gems and pearls within 1 mile of the dragon’s lair sparkle and gleam, shedding dim light in a 5-foot radius
                                                
                                            
                                        





