Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'daring ignore are beings'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        during ignore are beings
                                    
                                
                                    
                                        during ignore are bring
                                    
                                
                                    
                                        during ignore are brings
                                    
                                
                                    
                                        during ignore are being
                                    
                                
                                    
                                        drawing ignore are beings
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     (save DC 16) without expending a spell slot.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountainâs magical
                                                
                                            
                                                
                                                    , however, Halaster is alert and attentive to the activities and preparations of all beings near him. He never willingly enters combat without first casting mage armor and mind blank on himself.As the
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     following tables. These traits override any conflicting personality trait, ideal, bond, or flaw.
Personality Traits
D8
PERSONALITY TRAIT
1
I treat all beings, even enemies, with respect
                                                
                                            
                                                
                                                    !
5
I allow nothing to stand in the way of my crusade to eradicate evil from the multiverse.
6
I ignore those who do not support my plans, for my calling is higher than all others
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     powerful beings of the outer planes, or the forces of nature. It could be a site that no one else has ever seen. You might have uncovered a fact that has long been forgotten, or unearthed some relic of the
                                                
                                            
                                                
                                                     determine the details of your discovery and its impact on the campaign.
Buldurâs Gate Feature: The Real City
You know the Baldurâs Gate most Baldurians ignore, the dog-eat-dog world of the
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Giff are tall, broad-shouldered folk with hippo-like features. Some have smooth skin, while others have short bristles on their faces and the tops of their heads. As beings of impressive size and
                                                
                                            
                                                
                                                     divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms.
Although they donât realize
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. The first aarakocra served the Wind Dukes of Aaqaâmighty beings of air&mdash
                                                
                                            
                                                
                                                     increase. You can follow those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     cultivated over eons in the Astral Plane. Now all githyanki can use their psychic bond with that plane to access splinters of knowledge left behind by beings who travel, live, and die among the silver
                                                
                                            
                                                
                                                    ;Quick Buildâ section for your characterâs class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you canât raise any of your scores
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     branch.
Today, hadozees are sapient, bipedal beings eager to leave behind the fearsome predators of their home world and explore other worlds.
In addition to being natural climbers, hadozees have feet
                                                
                                            
                                                
                                                     follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     most wicked beings from across ages and worlds within inescapable, mist-shrouded domains. These are the Domains of Dread, the nightmare demiplanes that form the D&D setting of Ravenloft. Untold terrors
                                                
                                            
                                                
                                                     sampling of the terrifying domains, dreaded Darklords, and daring wanderers trapped in the Dark Powersâ clutches. Dr. Viktra Mordenheim, Darklord of Lamordia, crafts the perfect
body for her newest band of golem-hunting mercenaries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Daring Dancer  Ollin As the characters are leaving Xoxotla, an impossible figure to ignore hails them. This is Ollin, a tiefling performer with turquoise patterned skin. Theyâre headed the same
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Underdark near the lairs of the earliest dragons. In some lands, kobolds serve chromatic or metallic dragonsâeven worshiping them as divine beings. In other places, kobolds know too well how
                                                
                                            
                                                
                                                     characterâs class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Mythic Monsters This section describes three of Therosâs most infamous terrors, beings whose might and dreadful deeds set them apart as menaces of legendary proportions. While many of Therosâs
                                                
                                            
                                                
                                                     monsters. If you so choose, you may simply ignore a monsterâs mythic trait and mythic actions. If you wish to increase a battleâs stakes, though, using a monsterâs mythic trait results in some mid-battle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Human Humans are a scant majority among the peoples of Ravnica, dominating some guilds and barely represented in others. As on other worlds, they are innovators, achievers, and pioneers whose daring
                                                
                                            
                                                
                                                    , no current guildmaster is human. But humans are lieutenants, advisors, and strategists in many guilds. Their ambition and drive propel them toward the top, but the sheer might of beings such as
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Autognomes are mechanical beings built by rock gnomes. Sometimes, because of a malfunction or a unique circumstance, an autognome becomes separated from its creator and strikes out on its own.
An
                                                
                                            
                                                
                                                     to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Plasmoids are amorphous beings with no typical shape. In the presence of other folk, they often adopt a similar shape, but thereâs little chance of mistaking a plasmoid for anything else. They
                                                
                                            
                                                
                                                    ; section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     accompanied by other beings of evil. Demons A fang of Yeenoghu is sometimes gifted with the cosmic insight needed to summon forth mindless demons. When Yeenoghu deigns to allow it, a war band might find
                                                
                                            
                                                
                                                     largely ignore these animals. They tend to gather around fangs in battle, eager to partake of Yeenoghuâs blessing and its horrid transformation. Leucrottas Brought forth during Yeenoghuâs ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     unimpeded, the hostile whistlers slay one worker per round, taking their time to savor the confused mortalsâ fear. If attacked, they teleport near their attacker and ignore the workers. The alien beings fight to the death.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Gathered Whispers You are haunted by spiritual beings, whether the souls of the departed or entities from another plane. Their voices endlessly whisper, taunt, or cajole, sometimes rising to
                                                
                                            
                                                
                                                     haunting voices grow too loud to ignore. Roll on the Voices from Beyond table to determine the effect of these voices. Once one of these effects occurs, none of these haunting voices manifest again until
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     fort.â If combat erupts, Xolkin drinks his potion of invulnerability before leaping into the fray. The Zhents have no easy way to reach the keep and ignore it for the time being. That said, if the
                                                
                                            
                                                
                                                    . Because the orcs donât know what theyâre up against, characters can try to hide in the village and pick off a few orcs at a time. They can also retreat to the keep, which the orcs ignore. If the orcs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     purpose. Types of Ancient Beings From brooding dragons to unfathomable voices whispering from the dark, ancient beings guide and empower mortals for inscrutable reasons. The relationship your group has
                                                
                                            
                                                
                                                     control of your dreams to deliver instructions that become difficult to ignore. 5 Ephemeral Echo. Your contact never physically reveals itself to you. Perhaps it is the ghost of a dead person, an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    Dendradis Beings of absolute neutrality, rilmani originate from the Outlands, and their few communities cling to the Spire. These crystalline cloisters rise in clusters of crooked towers or fill
                                                
                                            
                                                
                                                     donât comment on the mysterious body their city is sealing back into the Spire. Feel free to develop or ignore this mystery as you please. CoupleOfKooks  âRilmani abet good, evil, law, and chaos to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     beings attuned to its effects, who can ignore any restrictions on spellcasting, can direct targetable effects of the mythal, and can teach others of appropriate skill how to access its secrets. Except
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     activities and preparations of all beings near him. He never willingly enters combat without first casting mage armor and mind blank on himself. Halaster Blackcloak
 Medium humanoid (human), chaotic
                                                
                                            
                                                
                                                    .
 Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountainâs magical restrictions (see âAlterations to Magicâ).
 Arcane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     ghouls, but you can reward the characterâs daring maneuver with inspiration. Such a reward tells the players that you want them to embrace swashbuckling action. This approach is great for campaigns that
                                                
                                            
                                                
                                                     others feel that heroism, roleplaying, and other parts of the game are their own rewards that donât need incentives like inspiration. If you choose to ignore inspiration, youâre telling the players that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     the races of the deep ignore strange gaps in their histories when their civilizations nearly vanished after the appearance of the tentacled horror. Leviathans of Legend. At the beginning of time
                                                
                                            
                                                
                                                    , krakens served as fierce warriors of the gods. When the godsâ wars ended, the krakens shrugged free of their servitude, never again to be bound by other beings. Whole nations quake in fear when the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     endless loop. The modrons are indifferent to other creatures and ignore creatures they trample or creatures that try to communicate. If faced with barriers, the modrons create simple structures (like
                                                
                                            
                                                
                                                     follow a deliberate route through the cave. Each of the geometrically shaped beings scans the strange terrain around them before vanishing into tunnels ahead.
 The characters arrive on a ledge
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     of the conjuration school, as follows:
1/day: conjure animals, summon lesser demons
1/7 days: conjure minor elementals, conjure woodland beings, summon greater demon
1/month: conjure elemental
                                                
                                            
                                                
                                                     can ignore the verbal component of any spell you cast.
You must shout the verbal component of any spell you cast.
98
As an action, you conjure a mindless, shapeless force that is your exact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     Shields, cover, and other modifiers to AC? The target of Barkskin has an Armor Class of 17 if its AC is lower than that. This means the target effectively ignore any modifiers to its ACâincluding any armor
                                                
                                            
                                                
                                                     Antimagic Field! In contrast, a spell like Conjure Woodland Beings has a non-instantaneous duration, which means its effect can be ended by Dispel Magic and temporarily disappears within an Antimagic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     Whitkeep Hostel throw tomatoes at passersby who flaunt their wealth 3 1d4 bandits joyride on riding horses stolen from a corral 4 2d4 Flaming Fist guards, off-duty or headed elsewhere, ignore obvious
                                                
                                            
                                                
                                                     daring adventure undertaken on her behalf. In truth, Danthelonâs âdancing axeâ is actually a tame stirge wrapped in the illusion of a double-bladed axe, which Danthelon sets loose each night. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     bandits joyride on riding horses stolen from a corral 
   4  2d4 Flaming Fist guards, off-duty or headed elsewhere, ignore obvious crimes 
   5  1d4 patriars (human nobles) and 2d8 guards 
   6  1d4
                                                
                                            
                                                
                                                     shop at night. Customers are inevitably treated to the story of the grateful elven princess who enchanted the axe for him as a reward for a daring adventure undertaken on her behalf. In truth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     other modifiers to AC? Barkskin specifies that your AC canât be lower than 16 while you are affected by the spell. This means you effectively ignore any modifiers to your ACâincluding your Dexterity
                                                
                                            
                                                
                                                     swarms are groups of creatures. When you cast a spell like conjure woodland beings , does the spellcaster or the DM choose the creatures that are conjured? A number of spells in the game let you summon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     currently being held in the dungeons beneath the ruins of Castle Never, awaiting execution. As my documancer, Walnut, is so fond of saying: Ignore Head Officeâs missives at your own peril. (She says
                                                
                                            
                                                
                                                     bring in a last meal. Then once theyâre in the holes, itâs up to you to decide how they might pull off a daring escape â including searching for the rumored tunnel from the inside. Oppalâs Info If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     if the effects of Charmayneâs ritual are undone. If the characters stay out of the kitchen and leave the hounds alone, Cinnabar and Sol ignore them and continue feeding on the cook and dishwasher they
                                                
                                            
                                                
                                                     in the adventure).  A daring adventurer leaps to a floating 
tower that has detached from Castle Cinis S15: Kingâs Armory The first-floor armory is suspended 40 feet in the air, with nothing but the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     attacked by âunholy beingsâ and fled. If the characters bring Fateâs Devout back to the chapel, theyâll try this ritual again, asking the characters to protect them from harm. The three ghosts gather
                                                
                                            
                                                
                                                     before they arrived at the keep. Their only solace has been watching the behir kill Gremorly. They know his ghost is trapped here, too. The ghosts initially ignore the characters, but they notice if the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     the region hears whispers from celestial beings or refrains of celestial choirs. The character can ask those voices one question as if using the commune spell. 49â54 Aberrations, fiends, and undead in
                                                
                                            
                                                
                                                     rot disease (see the Dungeon Masterâs Guide) from minute parasites. 66â70 Dung-colored bugs cover the ground. Creatures that move at half their normal walking speed can ignore the bugs. Those that move
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     seagulls to inspect those ships and their crews more closely. A daring bronze dragon might slip aboard a ship in the guise of a bird or rat, inspecting the hold for treasure. If the dragon finds a
                                                
                                            
                                                
                                                     cause no undeserved harm to other sentient beings. They donât take it upon themselves to root out evil, as gold and bronze dragons do, but they will gladly oppose creatures that dare to commit evil acts
                                                
                                            
                                        






