Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 7 results for 'daring indeed are beings'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        daring intend are beings
                                    
                                
                                    
                                        during indeed are beings
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     most wicked beings from across ages and worlds within inescapable, mist-shrouded domains. These are the Domains of Dread, the nightmare demiplanes that form the D&D setting of Ravenloft. Untold terrors
                                                
                                            
                                                
                                                     sampling of the terrifying domains, dreaded Darklords, and daring wanderers trapped in the Dark Powers’ clutches. Dr. Viktra Mordenheim, Darklord of Lamordia, crafts the perfect
body for her newest band of golem-hunting mercenaries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Human Humans are a scant majority among the peoples of Ravnica, dominating some guilds and barely represented in others. As on other worlds, they are innovators, achievers, and pioneers whose daring
                                                
                                            
                                                
                                                    , no current guildmaster is human. But humans are lieutenants, advisors, and strategists in many guilds. Their ambition and drive propel them toward the top, but the sheer might of beings such as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     the multiverse is above such monstrous beings as demon lords, elemental evils, and gods who are not Annam’s children, so it is upside-down for a giant to serve these entities. Giants who follow
                                                
                                            
                                                
                                                     Destroyer, Vaprak is prone to mindless, destructive rampages. The god is described as a greenish creature strongly resembling a troll. Indeed, legend suggests trolls formed from Vaprak’s blood in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     your AC is normally 16 and you have Half Cover, your AC is 18, and Barkskin’s effect isn’t relevant. Is the Chill Touch spell intended as a way of foiling Regeneration? Chill Touch does, indeed, stop
                                                
                                            
                                                
                                                     Antimagic Field! In contrast, a spell like Conjure Woodland Beings has a non-instantaneous duration, which means its effect can be ended by Dispel Magic and temporarily disappears within an Antimagic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     as a way of foiling any creature that has Regeneration? Chill touch does, indeed, stop the target it hits from regaining hit points until the spell ends. This is true even if the target takes none of
                                                
                                            
                                                
                                                     swarms are groups of creatures. When you cast a spell like conjure woodland beings , does the spellcaster or the DM choose the creatures that are conjured? A number of spells in the game let you summon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     delving into Ostorian ruins that have been sealed for millennia. The less obvious one is that certain portents, if confirmed to be true, would indeed bring about the return of Annam, upending the giants
                                                
                                            
                                                
                                                     mirth, song, and drink as much as Stronmaus does. For the sake of their privacy and for the safety of smaller beings in the vicinity, these rare gatherings occur far from the presence of other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     seagulls to inspect those ships and their crews more closely. A daring bronze dragon might slip aboard a ship in the guise of a bird or rat, inspecting the hold for treasure. If the dragon finds a
                                                
                                            
                                                
                                                     cause no undeserved harm to other sentient beings. They don’t take it upon themselves to root out evil, as gold and bronze dragons do, but they will gladly oppose creatures that dare to commit evil acts
                                                
                                            
                                        






