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Returning 22 results for 'dark imbues are brute'.
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dark images are brush
dark imbued are blue
dark imbues are brush
draw images are brute
draw imbues are brutal
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
strides through dreams Druid Circle of the Shepherd 2nd Summons nature spirits to bolster friends and harry foes Fighter Arcane Archer 3rd Imbues arrows with spectacular magical effects Fighter Cavalier
who refuse mercy or righteousness Ranger Gloom Stalker 3rd Unafraid of the dark, relentlessly stalks and ambushes foes Ranger Horizon Walker 3rd Finds portals to other worlds and channels planar
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
crawler* 10 Fomorian noble* 15 Fomorian warlock of the dark* 12 Gargantua* 21 Ogre 2 Ogre battering ram† 4 Ogre bolt launcher† 2 Ogre chain brute† 3 Ogre howdah† 2 Rot troll† 9 Spirit troll† 11 Troll 5 Troll amalgam* 17 Troll mutate* 7 Venom troll† 7
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
dark energy that imbues your soul. At your option, you can pick from or roll on the Shadow Sorcerer Quirks table to create a quirk for your character. Sometimes I disintegrate my shadow when I
corpses should be treated differently. 6 You blinked. Once. Last week. Shadow Magic Features Sorcerer Level Feature 1st Eyes of the Dark, Strength of the Grave 3rd Eyes of the Dark (darkness) 6th
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mummy The Will of Dark Gods. An undead mummy is created when the priest of a death god or other dark deity ritually imbues a prepared corpse with necromantic magic. The mummy’s linen wrappings are
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
suppress its ambitions might abandon its house and strike out on its own. Whether these rebellious draegloths are part of Lolth’s plan for sowing even greater chaos is unclear. Brute Cunning and Dark
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Demon Lords The chaotic power of the Abyss rewards demons of particular ruthlessness and ingenuity with a dark blessing, transforming them into unique fiends whose power can rival the gods. These
demon lords rule through cunning or brute force, hoping to one day claim the prize of absolute control over all the Abyss. Reward for Outsiders. Although most demon lords rise up from the vast and
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
sits in the middle of the chamber. A sliver of light streaming down on it from a hole in the cavern’s ceiling gives it a dark-blue sheen. Hovering near the meteorite are two identical creatures, each
through cracks in the ceiling. Meteorite. The meteorite looks like it was dropped in the middle of the floor. The 500-pound hunk of blackened metal takes on a dark-blue sheen when its surface is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
engulfs the valley. Dark thunderclouds roll overhead.
You see an elk standing on a rocky spur about sixty feet away. Suddenly, it assumes the form of a man in tattered black robes. His hair and beard are
shouts, “Tell your dark masters they can break my body, but never my spirit!” He then tries to escape. Under normal circumstances, a greater restoration spell cast on the Mad Mage would restore his wits
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
.
In their dark, quiet caves, stone giants wordlessly chip away at elaborate carvings, measuring time in the echoing drip of water into cavern pools. In the deepest chambers of a stone giant settlement
defend its home or attack its enemies. However, even in combat, artistry is key. A stone giant hurling a rock performs not just a feat of brute strength but also one of stunning athleticism and poise
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
). Drannin takes an additional action on his turn.
Brute. A melee weapon deals one extra die of its damage when Drannin hits with it (included in the attack).
Dwarven Resilience. Drannin has advantage on
careful not to emerge from his hiding place beneath the docks unless it’s dark and rainy, and even then he hides under a bulky cloak. He and Unferth serve as the Kraken Society’s top operatives in this
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
survivors live in secret places such as this. They have dark skin and hair, but otherwise they are similar to wood elves (as described in the Player’s Handbook). One of Strahd’s old brides, Patrina
scream again. Standing in the bigger man’s shadow is a third man also clad in studded leather. “Easy, brother,” he says to the whip-wielding brute. “I think Alexei has learned his lesson.” The two men in
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Graz’zt the Dark Prince as treasurer. Raxivort spent long centuries watching over the treasury, and in time he grew to lust after his master’s riches. In one bold move, he plundered a treasure vault and
can find and deliver more great treasures into Raxivort’s custody. If the demigod feels so inclined, he imbues the xvart with greater wisdom and charisma and grants it the spellcasting abilities of a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
adopting a group of ogres, trolls, or other loutish creatures, ruling them through brute strength, verbal abuse, and superstition. Covens. An annis hag that is part of a coven (see the “Hag Covens” sidebar
has frozen to death. Her hair is pale white, and she is emaciated, as if she were a person who had survived winter by eating bark and leather. Her eyes are pale and surrounded by dark, bruise-colored
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ornament in her hair. Personality Trait. “I have made subtle insults into an art form.” Ideal. “Any brute can frighten someone. To truly make someone fearful is a high art.” Bond. “I will do anything to
and worn, her dark green skin covered in bark and fungus. Insects crawl across her and hide in the thick braid of white hair that curls around her shoulders like a serpent. Anyone who stares into her
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
carries a key to each of the cages in a ring on her belt. White Gates. Area 22 is bordered by three white gates. One connects to the Swine Run, another to the Dark Gardens, and a third to the Temples
of Despair. Dark Gardens Once an area of deadly gardens, these chambers have been altered to support the Blood Pens. 23. Dead Garden Dead and blackened thorny vines cover the walls and floor, which
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
dishes. Characters searching the room can combine the supplies to make two sets of Potter’s Tools. M21: Ritual Chamber Darkness envelops this room. If the characters have a way of seeing in the dark
, the monks gather here to meditate on the spirit of the hierarch near an urn containing the leader’s ashes. This ritual imbues the urn with magic that enables creatures to bypass the traps in area M22
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she points toward the sky and whispers, “The stars aren’t right. The dark times are coming.”
9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down
that will “finally strip away the bonds of capital and free the people to flourish,” but security around the project has been unusually tight, keeping even many members of the commune in the dark. While
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
from escaping, but they attack anyone outside the cells whom they don’t recognize. This dark corridor has narrow iron doors along the north wall and two similar doors at each end. An iron crossbar
, allowing access to area X37. The portcullis can also be raised with a knock spell or similar magic. Brute force, in the form of a successful DC 25 Strength (Athletics) check, also works—but circumventing
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
area S7. S3: Dining Hall Large windows on the west wall of this opulent dining hall look toward the ashen city. Fourteen plush chairs surround a dark walnut table. Three seats at the head of the table
him all that he sought.
The next match would give him a soul bright and stark,
Three matches to go, while the world faded dark.
Charmayne drew upon this tale for inspiration while plotting the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
thieves’ tools and a successful DC 10 Dexterity check to pick. The doors can also be wrenched open by brute force with a successful DC 22 Strength (Athletics) check. Development. If two ruffians are
, a comfortable-looking bed, and a wooden chest at the foot of the bed.
If Glasstaff is surprised, add: Sitting at the desk is a short, dark-bearded human man in robes, studying a tome. He wears a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
establishment as a front to conceal his dark dealings without the duke’s knowledge. Jabaz knows the location of the secret door in area D4 but won’t volunteer that information, fearing Mortlock’s
, featuring smooth stone steps and brick walls. Two sputtering torches in wall sconces illuminate the staircase, but the dungeon below is dark.
Map 1.3: Dungeon of the Dead Three View Player Version
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
door using brute strength, doing so with a successful DC 13 Strength (Athletics) check. Breaking down the door puts the guildhouse on high alert unless a silence spell or similar magic is used to
could end up fumbling in the dark until their light sources dry out. G30: Trapdoor This unlit, T-shaped area is empty except for a wooden trapdoor in the floor. A tunnel (area G31) leads south from






