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                        Returning 18 results for 'dawn ignore are below'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    While you are holding this gem, you can use it as a spellcasting focus for your spells.
The gem has 3 charges and regains all expended charges daily at dawn. When you cast a spell while holding this
                                                
                                            
                                                
                                                     gem, you can expend up to 3 charges to ignore the spellâs material components with a gold piece cost, up to 500 gp per charge expended.
When you finish a long rest, choose a spell from any
                                                
                                            
                                        
                                                     Magic Items
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. Radiance is in the form of an exquisite golden hand mirror.
While
                                                
                                            
                                                
                                                     and no other creature as the spellâs target. Once this property of the wand is used, it canât be used again until the next dawn.
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    This crossbow is crafted from blackened wood, and its limbs bear pearl inlays depicting constellations. You ignore the loading property with this crossbow. If you load no ammunition in the weapon, it
                                                
                                            
                                                
                                                     target. The crossbow has 3 charges and regains 1d3 expended charges daily at dawn.
Constellations. The crossbow is decorated with three constellations. As a bonus action, you can tap one of the
                                                
                                            
                                        
                                                     Magic Items
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     also gain the following benefits:
Abundant Components. The orb has 3 charges and regains all expended charges at dawn. When you cast a spell while holding this orb, you can expend up to 3 charges to
                                                
                                            
                                                
                                                     ignore the spellâs material components with a gold piece cost, up to 300 gp per charge expended.
Astute Mind. You gain a +2 bonus to any Constitution saving throw you make to maintain your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     regains all expended charges daily at dawn. When you cast a spell while holding this gem, you can expend up to 3 charges to ignore the spellâs material components with a gold piece cost, up to 500 gp per
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     expended charges daily at dawn. Winged Ammunition Weapon (Any Ammunition), Uncommon Ranged weapon attack rolls made with this ammunition ignore half and three-quarters cover. In addition, attacking at
                                                
                                            
                                                
                                                     can use your reaction to give yourself advantage on a saving throw you make against a spell. Once this property is used, it canât be used again until the next dawn. In addition, while you wear this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     was meant to know with one interested character (see the âSecrets of Eternityâ section below). If the characters ignore the baernaloth, leave its cave, or refuse its offers, it lets them go. If the
                                                
                                            
                                                
                                                     charm). Once you cast this spell, you canât cast it again until the next dawn. This charm vanishes after 13 days, when your appearance returns to normal.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Worshiping Heliod The brilliance of Heliodâs sun is impossible to ignore. Thus, virtually everyone on Theros pays at least grudging respect to the sun god in forms of worship that range from simple
                                                
                                            
                                                
                                                     sun godâs luminous âeye.â More dedicated worshipers offer short litanies at dawn, noon, and dusk, acknowledging the sunâs passage across the sky.  (JAIME JONES) MYTHS OF HELIOD
 Many legends about
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     of Yan-C-Bin as well. Amarath and Nâvon wish to make contact with a cloud giant and have no interest in dealing with anyone else. If the characters get in the way, the cultists ignore them and call
                                                
                                            
                                                
                                                     urge him to help Yan-C-Bin âreturn the world to its primordial state, as it was at the dawn of history.â The cultists are hazy on how this can be achieved and more interested in a yes or no from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                    ; see âWait and Watchâ below for more information.  Map 2.1: The Stone Tooth View Player Version  Scout the Area Ambitious characters might choose to ignore the path and scale the Stone Toothâs slopes
                                                
                                            
                                                
                                                     days after the characters arrive, and the second group three days after that. These orcs sleep by day and travel by night, so they arrive in the partyâs vicinity just before dawn. If the party sets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
                                                
                                            
                                                
                                                     in area P7. The latter two arm themselves and come quickly to investigate. Argus and Hamish ignore any ruckus that doesnât sound dangerous, attributing it to Juliana and Orlando and leaving the young
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     likely to dawn on the trolls that the characters are fair game. Glyph Key. The female troll has a glyph key attuned to this zone, with which she and her allies can pursue fleeing characters. White Gate. A
                                                
                                            
                                                
                                                    . Four leucrottas (see appendix B) lurk here among the trees. They make noises that sound like the calls of pained humans, which their handlers normally ignore. The creatures gleefully attack anyone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     that are barred at night. (From sunset until dawn, someone who wants to enter or leave can pay a stiff fee to be raised and lowered on a rope-slung chair, but nothing can be taken along beyond what
                                                
                                            
                                                
                                                     years ago, and the innkeeper went missing shortly thereafter. Suggested Encounter Hill giants have attacked many of the cattle ranches around Beliard. Every attack is the same: the giants ignore the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     Barovia, Strahd has many spies, from swarms of bats to wandering Vistani, who report to him at dawn and dusk each day. These agents constantly patrol the land of Barovia and report everything they see
                                                
                                            
                                                
                                                     search of another way out, without hope of salvation. The skeletons ignore the characters unless attacked. If both the rider and its mount are destroyed, this encounter canât occur again. The destruction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     rests here from midnight to shortly after dawn. He spends the rest of his time in area M9, the Shrine of Stone. When Qarbo and his guards are here, they lock the door and sleep. Treasure A locked iron
                                                
                                            
                                                
                                                     working or training in other parts of the monastery. When they arenât working, theyâre resting in their quarters. At dawn and dusk, the Sacred Stone cultists (except the two door wardens in area M2) gather
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     party. If they attempt to leave before she finishes her sermon, or if they interrupt her frequently, she orders the reavers to keep them from leaving. She attacks if the characters ignore her
                                                
                                            
                                                
                                                     returns before dawn and sleeps in his quarters (area K21). In the Great Hall, he is attended by a fathomer named Urshnora and two Crushing Wave reavers (see chapter 7 for both). If a battle breaks out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     supplies. Only if the characters ignore the cooksâ instructions do the duergar become suspicious, attacking while shouting to the duergar in area B18 if the characters canât justify their presence
                                                
                                            
                                                
                                                     property again until the next dawn. Condition Immunities. While attuned to the book, you canât be charmed or frightened. Evil Presence. The book houses an evil spirit that is hostile toward you. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     about the âTrouble in Red Larchâ storyline (for 1st-level characters) or the âRumors of Evilâ storyline (for characters ready to investigate the cult of Elemental Evil). Just ignore the leads and clues
                                                
                                            
                                                
                                                     stonecutter (area 18) and Luruth the tanner (area 19). Rumors of Evil. Among the guests at the Swinging Sword is Brother Eardon (male half-elf acolyte), a follower of Lathander, god of the dawn. Brother
                                                
                                            
                                        






