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Returning 23 results for 'days imbued are bearer'.
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Monsters
Fizban's Treasury of Dragons
gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far
returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains, but new ones form at a
Monsters
Fizban's Treasury of Dragons
Legends claim that a gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is
giant squid in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains
Backgrounds
Baldur’s Gate: Descent into Avernus
determine your role:
d8
Specialty
1
Officer
2
Scout
3
Infantry
4
Cavalry
5
Healer
6
Quartermaster
7
Standard bearer
8
Support staff (cook
your responsibilities for a month.
Flaming Fist. If you serve in the Flaming Fist, once every ten days, you must report to the Seatower of Balduran for training, and you’re required to take a
magic-items
is set a black diamond whose depths swirl with weird, malignant energy.
Myrkul created the Crown of Horns at the height of his power. When Myrkul was slain by Mystra, he imbued the crown with his
the course of 365 days. During that time, the transformation is purely cosmetic; these cosmetic changes slowly fade if you end Attunement to the crown before completing the transformation. When the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
item is imbued with illusion magic, allowing its bearer to alter the item’s appearance in minor ways. Such alterations don’t change how the item is worn, carried, or wielded, and they have no effect
by the foes of a particular culture or kind of creature. If the culture or creatures are still around, they might recognize the item and single out the bearer as an enemy. 3 Heroic. A great hero once
magic-items
A Mechanical Wonder is a semi-autonomous object imbued with magical power. Mechanical Wonders vary greatly in size and form depending on their function.
A Mechanical Wonder is a dormant object until
minute. Once wound, the wonder operates for 10 days or until a creature touches the wonder with its key as a Utilize action to deactivate it, after which the wonder has the Unconscious condition until it
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Placing the “Dark Heart” After their adventures in the Wormwrithings and the Labyrinth, the characters can return to Araj to deliver the components they have collected to Vizeran DeVir. Over ten days
, the drow archmage uses those components to craft a talisman that looks and feels like a five-pound black heart carved of black stone. Imbued with arcane and fiendish power, the dark heart talisman
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Roslof. He lives on a giant pumpkin farm, sharing his rustic farmhouse space with rodents and pixies. His adventuring days are behind him, and he looks quite old and frail. Nevertheless, he is
inspiration—the source of my power.
“I have been unable to contact Zybilna for the better part of a year, and I fear something terrible has happened. My adventuring days are over, but Zybilna has
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Magical Storms Even worse than the threat of storms is the menace of weather imbued with magic. When a ship enters a storm, roll a d20. On a 20, the storm churns with magical energy. Pick or randomly
ship encounters 1d3 hostile air elementals. Divination When divination magic seeps into a storm, howling winds and residual whispers temporarily scramble the knowledge of a ship’s crew; for 1d3 days
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
this trait, you can’t use it again until you finish a long rest. Light Bearer. You know the light cantrip. Charisma is your spellcasting ability for it. Languages. You can speak, read, and write Common
this trait, you can’t use it again until you finish a long rest. Scourge Aasimar Scourge aasimar are imbued with a divine energy that blazes intensely within them. It feeds a powerful desire to destroy
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
an exquisitely cut sapphire set in a delicate silver diadem as an offering. Deeply appreciative of the skill and craftsmanship required to create it, Keranos imbued the gem with a spark of divine
to solve the Riddle of Lightning, an enigma devised by Keranos himself. After days of deliberation, the oracle realized the answer, only to be struck down by a bolt from the heavens. Among the faithful
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
-goat creature in robes sprawls ten feet to the north. It grips a staff tipped with a bronze goat’s head.
The curving corridor forms a perfect circle, imbued with magical gravity that keeps creatures
-humanoid hybrid over the course of 3 days. Tieflings are immune to this curse. Throughout the first day, shaggy fur begins to grow all over the cursed character’s body. After 24 hours, the character’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
exercises. Prophet of Water The former sailor Gar Shatterkeel leads the Crushing Wave cult. He wields the elemental weapon Drown, a trident imbued with the essence of Olhydra, Princess of Evil Water. Gar
when pirates attacked the merchant ship. During the fighting, Gar was knocked overboard. For days he survived by clinging to the ship’s wreckage, until a shark ripped off his left arm. Death seemed
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
of days before the characters discovered the portal site, Splugoth accessed the extradimensional space and began the process of opening the portal. Energy from the Far Realm has infused several
expectantly.
PROPHA DRAN
The door closes behind the characters as soon as they are all inside. Powerful magic imbued into the door makes it impossible to hold it open, as it pushes anything
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
tirelessly until they unearthed a mysterious stone in the ruins’ depths. Soon after, workers at the site began transforming into scaled monstrosities. Unbeknown to everyone, the shard was imbued with the
spire’s foundation. This opening leads to area D1. Abandoned Gear. Characters who spend 10 minutes investigating the tents find enough dried meat to sustain one person for ten days, twelve dirty shovels
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
notwithstanding, Dolurrh is a gloomy plane filled with the lingering traces of the dead. Dolurrh Manifest Zone Features d4 Feature 1 Bodies buried here reanimate in 1d4 days, possessed by restless spirits
city reflecting the first days of a glorious empire. The sun never sets here. Positive energy flows into Eberron from Irian, and the denizens of Irian believe that the simple fact of their existence
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
guides are described in this section. Some will work for free if characters agree to certain conditions. Otherwise, guides charge 5 gp per day, and payment for 30 days up front is standard, even if
characters’ expedition as a guide, a warrior, or even as a lowly bearer or paddler. Salida is 5 feet 4 inches tall and 120 pounds. She is fit and completely looks the part of a seasoned explorer. Her garb
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
here for days, I still don’t have any tales worth telling. Do you?”
Aurore Folny Mallyn
Human Traveler
Stat Block: Commoner
This young wayfarer’s heart is filled with wanderlust.
Easy
the item.
Magic Items. Some treasure entries contain magic items, objects imbued with arcane might. Whenever a player character finds a magic item, roll on the Magic Items table in appendix A
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
storm lashes a fishing village for days. After helping people get to safety, the adventurers investigate the storm, and they discover a storm giant locked in battle with a kraken nearby. 6 After
fallen. Giant-Sized Schemes Giants are mythical creatures, descended from a god and imbued with the raw energy of the Elemental Planes. But they’re also people whose relationships, ambitions
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. This ancient altar to chaos is imbued with transmutation magic that reshapes its sides to show the faces of the most recent sentient humanoids to enter area 44. The top of the altar slab shows the
takes on the following features: The item glows with dim purple light out to a radius of 5 feet. The item periodically and randomly alters its appearance in slight ways. The bearer has no control
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Neverwinter in the days when trade between the two cities flourished. It fell into disuse when that trade stopped after the eruption of Mount Hotenow (see the “Neverwinter” section). Now that
their lord. They join the fray only if the characters are on the verge of defeat. If the adventurers defeat the possessed dwarves, “Harnoth” urges them to stay in Citadel Adbar for a couple of days
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Adventurous Gnome. An elderly svirfneblin named Rivibiddel has spent many days in the crypt. Because of his advanced age, his walking speed is 15 feet, and he can’t take reactions. Rivibiddel ran out of
food days ago and is quickly running out of water. If the characters aid him, he shares the following information: CoupleOfKooks Rivibiddel Ardent Convert. Rivibiddel is a historian and a convert to
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Legendary Rod of lordly might DMG
Boros Items Weapons of war and items imbued with the holiness of the angels are the favored magic items of the Boros Legion. Some of these items are created by the
1 foot long, made from carved stone. Not a literal key, the item is a badge of authority that gives its bearer access to privileged places in its guild’s headquarters and outposts. At the DM’s






