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                        Returning 35 results for 'days interests are bard'.
                    
                
                        
                            
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                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Brahma Lutier left the group. In fact, his first assignment was to assist in the team's attempts to apprehend the wandering bard. An adopted child of the âCâ Team's Rosie Beestinger, Pendragon is his
                                                
                                            
                                                
                                                     mother's foil in almost every way â including his goal of wanting to mainstream some of the family's rumored criminal interests. Pendragon has, in fact, attempted to kill his mother â and been killed
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"Days"} days, the gemstone dissipates and the shard re-forms, regaining all its hit points and appearing in the place the gemstone once occupied or in the nearest unoccupied space.
Unusual Nature
                                                
                                            
                                                
                                                    . In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even accompanying adventurers in the guise of an intelligent magic item and steering
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
                                                
                                            
                                                
                                                     returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains, but new ones form at a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
                                                
                                            
                                                
                                                     giant squid in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     adventures to give characters the time they need to pursue such interests. Whereas days or weeks might pass between low-level adventures, the amount of downtime between higher-level adventures might be measured in months or years.
                                                
                                            
                                                
                                                    Downtime Activities The campaign benefits when characters have time between adventures to engage in other activities. Allowing days, weeks, or months to pass between adventures stretches the campaign
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Gaining Renown At your discretion, a character or party can increase their renown in the following ways: Completing Missions. Advancing a groupâs interests increases a characterâs Renown Score within
                                                
                                            
                                                
                                                     minor tasks for the group and socializing with its members. After doing so for a number of days equal to 10 times the characterâs current Renown Score, the characterâs Renown Score increases by 1.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Mass Suggestion Level 6 Enchantment (Bard, Sorcerer, Wizard) Casting Time: Action
 Range: 60 feet
 Components: V, M (a snakeâs tongue)
 Duration: 24 hours
 You suggest a course of activity
                                                
                                            
                                                
                                                     completed in a shorter time, the spell ends for a target upon completing it. Using a Higher-Level Spell Slot. The duration is longer with a spell slot of level 7 (10 days), 8 (30 days), or 9 (366 days).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Befuddlement Level 8 Enchantment (Bard, Druid, Warlock, Wizard) Casting Time: Action
 Range: 150 feet
 Components: V, S, M (a key ring with no keys)
 Duration: Instantaneous
 You blast the mind
                                                
                                            
                                                
                                                     the end of every 30 days, the target repeats the save, ending the effect on a success. The effect can also be ended by the Greater Restoration, Heal, or Wish spell. On a successful save, the target takes half as much damage only.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Befuddlement Level 8 Enchantment (Bard, Druid, Warlock, Wizard) Casting Time: Action
 Range: 150 feet
 Components: V, S, M (a key ring with no keys)
 Duration: Instantaneous
 You blast the mind
                                                
                                            
                                                
                                                     the end of every 30 days, the target repeats the save, ending the effect on a success. The effect can also be ended by the Greater Restoration, Heal, or Wish spell. On a successful save, the target takes half as much damage only.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Mass Suggestion Level 6 Enchantment (Bard, Sorcerer, Wizard) Casting Time: Action
 Range: 60 feet
 Components: V, M (a snakeâs tongue)
 Duration: 24 hours
 You suggest a course of activity
                                                
                                            
                                                
                                                     completed in a shorter time, the spell ends for a target upon completing it. Using a Higher-Level Spell Slot. The duration is longer with a spell slot of level 7 (10 days), 8 (30 days), or 9 (366 days).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Adventure Background  The Cognoscenti Esoterica collects obscure objects of curious origin and historical significance. The groupâs interests focus on items owned by powerful and popular individuals
                                                
                                            
                                                
                                                     the painting. Word has spread that the Agile Hand plans to fence the portrait in the next three days. During the robbery, Cognoscenti guards captured a lookout working with the thieves. This captive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Planar Binding Level 5 Abjuration (Bard, Cleric, Druid, Warlock, Wizard) Casting Time: 1 hour
 Range: 60 feet
 Components: V, S, M (a jewel worth 1,000+ GP, which the spell consumes)
 Duration: 24
                                                
                                            
                                                
                                                     you are on a different plane, it returns to the place where you bound it and remains there until the spell ends. Using a Higher-Level Spell Slot. The duration increases with a spell slot of level 6 (10 days), 7 (30 days), 8 (180 days), and 9 (366 days).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Planar Binding Level 5 Abjuration (Bard, Cleric, Druid, Warlock, Wizard) Casting Time: 1 hour
 Range: 60 feet
 Components: V, S, M (a jewel worth 1,000+ GP, which the spell consumes)
 Duration: 24
                                                
                                            
                                                
                                                     you are on a different plane, it returns to the place where you bound it and remains there until the spell ends. Using a Higher-Level Spell Slot. The duration increases with a spell slot of level 6 (10 days), 7 (30 days), 8 (180 days), and 9 (366 days).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Plant Growth Level 3 Transmutation (Bard, Druid, Ranger) Casting Time: Action (Overgrowth) or 8 hours (Enrichment)
 Range: 150 feet
 Components: V, S
 Duration: Instantaneous
 This spell channels
                                                
                                            
                                                
                                                     size within the spellâs area from being affected. Enrichment. All plants in a half-mile radius centered on a point within range become enriched for 365 days. The plants yield twice the normal amount of food when harvested. They can benefit from only one Plant Growth per year.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Raise Dead Level 5 Necromancy (Bard, Cleric, Paladin) Casting Time: 1 hour
 Range: Touch
 Components: V, S, M (a diamond worth 500+ GP, which the spell consumes)
 Duration: Instantaneous
 With a
                                                
                                            
                                                
                                                     touch, you revive a dead creature if it has been dead no longer than 10 days and it wasnât Undead when it died. The creature returns to life with 1 Hit Point. This spell also neutralizes any poisons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Illusory Script Level 1 Illusion (Bard, Warlock, Wizard) Casting Time: 1 minute or Ritual
 Range: Touch
 Components: S, M (ink worth 10+ GP, which the spell consumes)
 Duration: 10 days
 You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Raise Dead Level 5 Necromancy (Bard, Cleric, Paladin) Casting Time: 1 hour
 Range: Touch
 Components: V, S, M (a diamond worth 500+ GP, which the spell consumes)
 Duration: Instantaneous
 With a
                                                
                                            
                                                
                                                     touch, you revive a dead creature if it has been dead no longer than 10 days and it wasnât Undead when it died. The creature returns to life with 1 Hit Point. This spell also neutralizes any poisons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Plant Growth Level 3 Transmutation (Bard, Druid, Ranger) Casting Time: Action (Overgrowth) or 8 hours (Enrichment)
 Range: 150 feet
 Components: V, S
 Duration: Instantaneous
 This spell channels
                                                
                                            
                                                
                                                     size within the spellâs area from being affected. Enrichment. All plants in a half-mile radius centered on a point within range become enriched for 365 days. The plants yield twice the normal amount of food when harvested. They can benefit from only one Plant Growth per year.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Geas Level 5 Enchantment (Bard, Cleric, Druid, Paladin, Wizard) Casting Time: 1 minute
 Range: 60 feet
 Components: V
 Duration: 30 days
 You give a verbal command to a creature that you can see
                                                
                                            
                                                
                                                     Remove Curse, Greater Restoration, or Wish spell ends this spell. Using a Higher-Level Spell Slot. If you use a level 7 or 8 spell slot, the duration is 365 days. If you use a level 9 spell slot, the spell lasts until it is ended by one of the spells mentioned above.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Illusory Script Level 1 Illusion (Bard, Warlock, Wizard) Casting Time: 1 minute or Ritual
 Range: Touch
 Components: S, M (ink worth 10+ GP, which the spell consumes)
 Duration: 10 days
 You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Geas Level 5 Enchantment (Bard, Cleric, Druid, Paladin, Wizard) Casting Time: 1 minute
 Range: 60 feet
 Components: V
 Duration: 30 days
 You give a verbal command to a creature that you can see
                                                
                                            
                                                
                                                     Remove Curse, Greater Restoration, or Wish spell ends this spell. Using a Higher-Level Spell Slot. If you use a level 7 or 8 spell slot, the duration is 365 days. If you use a level 9 spell slot, the spell lasts until it is ended by one of the spells mentioned above.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Mirage Arcane Level 7 Illusion (Bard, Druid, Wizard) Casting Time: 10 minutes
 Range: Sight
 Components: V, S
 Duration: 10 days
 You make terrain in an area up to 1 mile square look, sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Speak with Dead Level 3 Necromancy (Bard, Cleric, Wizard) Casting Time: Action
 Range: 10 feet
 Components: V, S, M (burning incense)
 Duration: 10 minutes
 You grant the semblance of life to a
                                                
                                            
                                                
                                                     if the corpse was the target of this spell within the past 10 days. Until the spell ends, you can ask the corpse up to five questions. The corpse knows only what it knew in life, including the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Teleportation Circle Level 5 Conjuration (Bard, Sorcerer, Warlock, Wizard) Casting Time: 1 minute
 Range: 10 feet
 Components: V, M (rare inks worth 50+ GP, which the spell consumes)
 Duration: 1
                                                
                                            
                                                
                                                    . You can create a permanent teleportation circle by casting this spell in the same location every day for 365 days.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Modify Memory Level 5 Enchantment (Bard, Wizard) Casting Time: Action
 Range: 30 feet
 Components: V, S
 Duration: Concentration, up to 1 minute
 You attempt to reshape another creatureâs
                                                
                                            
                                                
                                                     Restoration spell cast on the target restores the creatureâs true memory. Using a Higher-Level Spell Slot. You can alter the targetâs memories of an event that took place up to 7 days ago (level 6 spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     the earliest days of Baldurâs Gate. Their money funds industries and lines political pockets, but their names allow them to wield influence throughout the city. Some patriars are economically-minded
                                                
                                            
                                                
                                                     individuals who rise early and spend their days in meetings and negotiations. They fund expeditions into dangerous locales and hire explorers to map uncharted territories. Other patriars manipulate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Modify Memory Level 5 Enchantment (Bard, Wizard) Casting Time: Action
 Range: 30 feet
 Components: V, S
 Duration: Concentration, up to 1 minute
 You attempt to reshape another creatureâs
                                                
                                            
                                                
                                                     Restoration spell cast on the target restores the creatureâs true memory. Using a Higher-Level Spell Slot. You can alter the targetâs memories of an event that took place up to 7 days ago (level 6 spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Resurrection Level 7 Necromancy (Bard, Cleric) Casting Time: 1 hour
 Range: Touch
 Components: V, S, M (a diamond worth 1,000+ GP, which the spell consumes)
 Duration: Instantaneous
 With a touch
                                                
                                            
                                                
                                                     takes a â4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0. Casting this spell to revive a creature that has been dead for 365 days or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Awaken Level 5 Transmutation (Bard, Druid) Casting Time: 8 hours
 Range: Touch
 Components: V, S, M (an agate worth 1,000+ GP, which the spell consumes)
 Duration: Instantaneous
 You spend the
                                                
                                            
                                                
                                                     Awakened Tree in the Monster Manual. The awakened target has the Charmed condition for 30 days or until you or your allies deal damage to it. When that condition ends, the awakened creature chooses its attitude toward you.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Speak with Dead Level 3 Necromancy (Bard, Cleric, Wizard) Casting Time: Action
 Range: 10 feet
 Components: V, S, M (burning incense)
 Duration: 10 minutes
 You grant the semblance of life to a
                                                
                                            
                                                
                                                     if the corpse was the target of this spell within the past 10 days. Until the spell ends, you can ask the corpse up to five questions. The corpse knows only what it knew in life, including the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Mirage Arcane Level 7 Illusion (Bard, Druid, Wizard) Casting Time: 10 minutes
 Range: Sight
 Components: V, S
 Duration: 10 days
 You make terrain in an area up to 1 mile square look, sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     apprehend the wandering bard. An adopted child of the âCâ Teamâs Rosie Beestinger, Pendragon is his motherâs foil in almost every way â including his goal of wanting to mainstream some of the familyâs
                                                
                                            
                                                
                                                     rumored criminal interests. Pendragon has, in fact, attempted to kill his mother â and been killed himself in the process. Despite his having been resurrected at Rosieâs request, things remain cool
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Resurrection Level 7 Necromancy (Bard, Cleric) Casting Time: 1 hour
 Range: Touch
 Components: V, S, M (a diamond worth 1,000+ GP, which the spell consumes)
 Duration: Instantaneous
 With a touch
                                                
                                            
                                                
                                                     takes a â4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0. Casting this spell to revive a creature that has been dead for 365 days or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Teleportation Circle Level 5 Conjuration (Bard, Sorcerer, Warlock, Wizard) Casting Time: 1 minute
 Range: 10 feet
 Components: V, M (rare inks worth 50+ GP, which the spell consumes)
 Duration: 1
                                                
                                            
                                                
                                                    . You can create a permanent teleportation circle by casting this spell in the same location every day for 365 days. RALPH HORSLEY  A Red Wizard of Thay orders skeletal servants to heap riches on the disk of Tenserâs Floating Disk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Awaken Level 5 Transmutation (Bard, Druid) Casting Time: 8 hours
 Range: Touch
 Components: V, S, M (an agate worth 1,000+ GP, which the spell consumes)
 Duration: Instantaneous
 You spend the
                                                
                                            
                                                
                                                     Awakened Tree in âCreature Stat Blocksâ. The awakened target has the Charmed condition for 30 days or until you or your allies deal damage to it. When that condition ends, the awakened creature chooses its attitude toward you.
                                                
                                            
                                        






