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                        Returning 35 results for 'days interests are burden'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     torments what remains of its mind. In the presence of other creatures, an allip seeks to relieve this burden by sharing its secret. The creature can impart only a shard of the knowledge that doomed it
                                                
                                            
                                                
                                                     what spawned this monstrosity. Strange phrases echo through their minds, and weird visions occupy their dreams. The sense that some colossal truth sits just outside their recall plagues them for days
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"Days"} days, the gemstone dissipates and the shard re-forms, regaining all its hit points and appearing in the place the gemstone once occupied or in the nearest unoccupied space.
Unusual Nature
                                                
                                            
                                                
                                                    . In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even accompanying adventurers in the guise of an intelligent magic item and steering
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
                                                
                                            
                                                
                                                     returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains, but new ones form at a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
                                                
                                            
                                                
                                                     giant squid in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     metal with ease, organic matter and gems are repugnant to them. If a khargra eats such morsels for whatever reason, they remain lodged in its gullet for a few days of indigestion before the offending
                                                
                                            
                                                
                                                    , digesting the dust but leaving the message lodged in its digestive tract. Trained over long years and with plentiful treats to learn the direction to different underground strongholds and outposts, the khargra carries its burden to its destination, then coughs up the message on command.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     adventures to give characters the time they need to pursue such interests. Whereas days or weeks might pass between low-level adventures, the amount of downtime between higher-level adventures might be measured in months or years.
                                                
                                            
                                                
                                                    Downtime Activities The campaign benefits when characters have time between adventures to engage in other activities. Allowing days, weeks, or months to pass between adventures stretches the campaign
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     door are the words âRelentless death follows those who disturb the sovereignâs rest.â Burden. Each character that gains the curse is hunted by a wraith that appears at sunset and vanishes at dawn
                                                
                                            
                                                
                                                     reform for 10 days. You can scale this curse for lower- and higher-level characters by choosing another kind of creature. Resolution. The cursed character sets right what they disturbed; stolen treasure must be returned, and if the rulerâs body was disturbed, it must be reinterred with proper observances.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Gaining Renown At your discretion, a character or party can increase their renown in the following ways: Completing Missions. Advancing a groupâs interests increases a characterâs Renown Score within
                                                
                                            
                                                
                                                     minor tasks for the group and socializing with its members. After doing so for a number of days equal to 10 times the characterâs current Renown Score, the characterâs Renown Score increases by 1.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Adventure Background  The Cognoscenti Esoterica collects obscure objects of curious origin and historical significance. The groupâs interests focus on items owned by powerful and popular individuals
                                                
                                            
                                                
                                                     the painting. Word has spread that the Agile Hand plans to fence the portrait in the next three days. During the robbery, Cognoscenti guards captured a lookout working with the thieves. This captive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the Pubâs bartender to gather information from spies who are aware of all important events happening within 10 miles of your Bastion over the next 7 days. During that time, these spies can divulge the
                                                
                                            
                                                
                                                     networkâs ability to locate. If the spies learn the targetâs location, they also learn where that creature has been for the previous 7 days. Pub Special. The Pub has one magical beverage on tap, chosen from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     the earliest days of Baldurâs Gate. Their money funds industries and lines political pockets, but their names allow them to wield influence throughout the city. Some patriars are economically-minded
                                                
                                            
                                                
                                                     individuals who rise early and spend their days in meetings and negotiations. They fund expeditions into dangerous locales and hire explorers to map uncharted territories. Other patriars manipulate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     the earliest days of Baldurâs Gate. Their money funds industries and lines political pockets, but their names allow them to wield influence throughout the city. Some patriars are economically-minded
                                                
                                            
                                                
                                                     individuals who rise early and spend their days in meetings and negotiations. They fund expeditions into dangerous locales and hire explorers to map uncharted territories. Other patriars manipulate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     seeks to relieve this burden by sharing its secret. The creature can impart only a shard of the knowledge that doomed it, but that piece is enough to wrack the recipient with temporary madness. The
                                                
                                            
                                                
                                                     sense that some colossal truth sits just outside their recall plagues them for days, months, and sometimes years after their fateful encounter. Undead Nature. An allip doesnât require air, food
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     this burden by sharing its secret. The creature can impart only a shard of the knowledge that doomed it, but that piece is enough to wrack the recipient with temporary mental anguish and violent
                                                
                                            
                                                
                                                     their dreams. The sense that some colossal truth sits just outside their recall plagues them for days, months, and sometimes years after their fateful encounter. Insidious Lore An allip might attempt to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     particular backgrounds and interests of the adventurers, you can make some or all of the following additional activities available as options. Building a Stronghold A character can spend time between
                                                
                                            
                                                
                                                     day the character is away adds 3 days to the construction time.  Building a Stronghold   Stronghold Construction Cost Construction Time   Abbey 50,000 gp 400 days Guildhall, town or city 5,000 gp 60
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Jacqueline RenierJacqueline Renier A century ago, Richemulot was a lively place. In those days, not a building stood vacant as merchants from both ends of the Musarde set up shop along the broad
                                                
                                            
                                                
                                                    . Her grandfather grew infirm over the years and less able to look out for the familyâs interests, and the othersâeven her twin sister, Louiseâseemed oblivious to the threat. It fell to Jacqueline to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     reason, they remain lodged in its gullet for a few days of indigestion before the offending material is coughed up. Reluctant Predators. Khargras find living flesh disgusting, and they attack creatures
                                                
                                            
                                                
                                                     plentiful treats to learn the direction to different underground strongholds and outposts, the khargra carries its burden to its destination, then coughs up the message on command. khargra
 Small
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     show kindness to neighbor and stranger alike, and not to let âfear cause strife in the hard days to come.â Apparently Havakhad hasnât heard the news that weâre winning the war. But if the world does
                                                
                                            
                                                
                                                     important is your relationship with the ancestor. Are you proud of your ancestor and excited to live as they did, or is your duty a burden? Since the rise of Valenar, half-elves and even some humans have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     than a few ramshackle buildings and foundations. The people and locations of Leilon can be altered or wholly created anew by you, the DM, based on the interests of the adventurers.
 For example, the
                                                
                                            
                                                
                                                     Shrine of Lathander is being built by Merrygold Brightshine, priest of the Morninglord. If any of the characters revere Lathander, they might use their resources (wealth, downtime days, connections
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , expecting to have to defend herself. Characters can allay her fears by saying they have no intention of arresting her. In the interests of full disclosure, Reya admits that sheâs being hunted by the
                                                
                                            
                                                
                                                    . But if running her becomes too much of a burden for you, see if one of the players wants to run Reya as a secondary character. You can provide the consenting player with a copy of the veteran stat block in the Monster Manual.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     several days now, instead sending a representative (see âThe Circle of Mastersâ in area 5). Times in Neverlight Grove are strange and worrisome indeed. ROLEPLAYING THE MYCONIDS
 Myconids lead lives
                                                
                                            
                                                
                                                     with their own unique interests and distinct personalities. They gravitate toward simple, shared joys, living by the wisdom and insight their melding provides. Because of their naive and sharing ways
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     property. In chapter 2, the characters explore their new home in Trollskull Alley and attract the attention of factions interested in recruiting them for special missions. Chapter 3 begins days or
                                                
                                            
                                                
                                                     weeks later, allowing characters time to adjust to city life and pursue their own interests. An explosion tears through Trollskull Alley, prompting an investigation that hurls the characters into conflict
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     exile, and he believes his homeland is lost to him forever. But if he must spend the rest of his days in this bleak expanse, heâs determined to spend them as an exemplar of thoroughness and scholarship
                                                
                                            
                                                
                                                     his daysâand those of the other expedition membersâturning over rocks in the Northern Wastes. After being told to see the characters away, he shares that the elves recently spotted Dragon Army soldiers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     farther east would eventually lead you to Elturel, capital of the holy land of Elturgard â or at least that was the case until a few days ago. The flood of refugees from Elturel has gotten worse
                                                
                                            
                                                
                                                     Fist to protect their interests in Baldurâs Gate, and by extension, the city itself. The Flaming Fist has gained even more power since their charismatic leader, Ulder Ravengard, claimed the title of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
                                                
                                            
                                                
                                                     ascertain if the ancient beingâs network can successfully locate a desired item. The DC for this check is 10 in a city, 15 in a town, and 20 in a village. If the check fails, 1d8 days must pass before
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     surrounding the village are dominated by hundreds of ranches and farms of every sort and size, from tiny horse farms to great fields of cattle. During those days that livestock are brought in for trading
                                                
                                            
                                                
                                                     them, though this process is likely to take days longer than most travelers can spare. There is entertainment to be had at the Gambling Golem, where cheaters in the card or dice games are tossed out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     parentâs shadow, and no one else will ever understand this burden. 
   2  Iâve seen enough of the adventuring life to have realistic expectations and empathy for my peers. 
   3  Living up to my
                                                
                                            
                                                
                                                     to prove my worth. 
   4  Oh, yeah, that spell? Named after my parentâs best friend. Let me tell you about them. 
   5  My best days are behind me. Ahead lies only toil, pain, and death. 
   6  You have to look out for yourself. No one else will.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     sits in the chair while piloting the ship. Area 12: Upper Cargo Hold. The upper cargo hold contains a dozen healthy mules (which Sartell plans to sell as beasts of burden); sacks of food for the animals
                                                
                                            
                                                
                                                     each). Area 13: Lower Cargo Hold. The lower cargo hold contains crates of foodstuffs and casks of fresh water, enough to last ten Medium creatures for thirty days.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     for help, which comes forth in 1d4 days. If it occurs to none of the characters, an NPC suggests that the party visit the House of Inspired Hands to see whether the priests of Gond know a way to find it
                                                
                                            
                                                
                                                     erase all knowledge of itself from that characterâs mind (see the itemâs description in appendix A). Any player whose character is forced to forget about the stone carries the burden of roleplaying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     three tabaxi hunters. Each of these groups can play as much of a role in the story as you desire. They could serve as enemies or as allies brought together by mutual interests. Yuan-ti Yuan-ti offer
                                                
                                            
                                                
                                                     barely aware of the koboldsâ existence. Red Wizards of Thay A group of Red Wizards entered the city a couple of days prior to the charactersâ arrival. They camped in the ruined compound at area 2, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     provided the characters agree to kill a man named Shago within the next 10 days â no questions asked â and speak of the deed to no one. KwayothĂ© tells them that Shago works as a guide out of Fort
                                                
                                            
                                                
                                                     the Lordsâ Alliance, offers to trade a sailing ship for an accurate map of Chult that shows the exact location of the ruins of Nangalore and Orolunga. Lerek represents wealthy Waterdhavian interests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     takes 250 days to gain mastery of a language, consider allowing characters to navigate basic social interactionsâsuch as asking for directions or conveying peaceful intentionsâafter 7 days of training
                                                
                                            
                                                
                                                     few with interests beyond their home domains make letter writing their preferred method of communication. A group called the Keepers of the Feather (detailed in the âTravelers in the Mistsâ section
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     in a stalemate, their victories and losses forgotten within days or weeks. Characters who interact with the factions might change this balance. But if either faction firmly controls Kalakeri, the
                                                
                                            
                                                
                                                     intercede, who will? Renown in Kalakeri    Adjusted Renown Activity Faction 
     +1  Advancing the factionâs interests  Either 
   +1  Revealing a traitor  Either 
   +1  Attaining victory over a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     great white moon, also called the Mistress) and Celene (a smaller blue moon, also called the Handmaiden). Greyspaceâs sun orbits Oerth, rather than the other way around. The sun takes 360 days to
                                                
                                            
                                                
                                                     travel once around Oerth. Luna waxes and wanes in fixed cycles of 28 days each, upon which the months are based, while Celene follows a path that has full moons only four times each year, coinciding with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     psionic power intoâtypically a weapon or other item from the dragonâs hoard. In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even
                                                
                                            
                                                
                                                    , after 1d20 days, the gemstone dissipates and the shard re-forms, regaining all its hit points and appearing in the place the gemstone once occupied or in the nearest unoccupied space.
 Unusual Nature
                                                
                                            
                                        






