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Returning 28 results for 'dead impress are both'.
Other Suggestions:
death imposes are both
deeds imposes are both
draw imposes are both
death impress are both
draw impress are both
Monsters
Storm King's Thunder
thrust into power. Unable to find her father and fearing that he might be dead, Serissa can imagine her political influence evaporating quickly. Several giant lords previously under her father’s
thumb have abandoned her court and set out to impress the gods in ways that could all but destroy the civilizations of the small folk. Serissa fears warfare among the six giant races as they strive to
Backgrounds
Guildmasters’ Guide to Ravnica
successfully prevented a murder, and the would-be perpetrator wants me dead.
5
One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6
I’ve
mage in service of the guild.
3
I joined the Azorius hoping to impress an arrester whom I admire.
4
My former mentor is now a warden at Udzec, the new Azorius prison.
5
I was second
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Wizard’s Tower At the north end of the village stands a square tower once inhabited by the wizard Vandomar. He’s long dead, and the tower’s floors have collapsed; all that remains is a fifty-foot
characters attract the dragon’s ire or display wealth and magic items that might impress him, Azima might ambush them. If the characters slay Mekkalath, Azima and her followers return to the Astral Plane
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
—to determine what encounters they have. Skybridge Sights d4 Encounter 1 Bonesinger (see Boneslinger below) 2 A small storm reveals itself to be a violent group of three air elementals. 3 A dead
sing with her, but those who do so and succeed on a DC 18 Charisma (Performance) check impress the bonesinger. She thanks the first character to impress her by giving them her necklace of prayer beads
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
goblin in a jester’s costume taps his clownish scepter on the floor to get your attention and says, “To impress the Dame of Unhappy Endings, you will need to perform a tragedy—something gruesome
-spirited servant 5 Nervous apothecary 6 Cowardly noble 7 Foolish minstrel 8 Honorable knight risen from the dead Once all the characters have roles, Stagefright leads them to a prop storeroom (area M4a
Monsters
Fizban's Treasury of Dragons
said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress visitors by
emerald dragon.
3
Two balor;balors act as jailers for an ancient emerald dragon imprisoned by a long-dead enemy.
4
An ancient emerald dragon works to summon a solar to get a firsthand account
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just last
they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir. You
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just
survived, but they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just
survived, but they think you’re dead. Now is your chance for vengeance! Your hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
stolen a dangerous magic item from a wizard’s workshop, without any idea of what it actually does.
7 A faerie dragon has stumbled upon the recently dead corpse of a centaur messenger bearing a
bizarre means of carrying out orders leaves the green dragon wondering if it’s worth the effort.
9 A faerie dragon constantly tries to impress a gruff dwarf priest by proselytizing to everyone
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Laid out according to patterns or traditions now lost to time, the tombs contain thousands of Gauntlgrym’s honored dead. Some crypts are simple biers; others are intricate sarcophagi. All include
. Spectral dwarves are common in this area, though their spirits remain quiet as long as visitors are respectful of the dead. If any creatures attempt to deface or steal from the sarcophagi, a mob of dwarven
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
murdered him. If the characters disturb Eigeron’s body or come within 10 feet of it, the giant’s ghost rises up from the corpse (see “Eigeron’s Ghost”). The dead giant wears a golden breastplate (see
glory to their race. The oracle told Blagothkus outright that he could never impress the gods enough to earn their favor, then urged Eigeron to step out from beneath his father’s “dark shadow.” Blagothkus
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
teeth chattering, “Occultists? How droll! A better question: where are your manners?”
Sarusanda uses Speak with Dead to commune with a preserved skull she found in this room. The skull belonged to a
Rod of Seven Parts or the priests of Osybus. It can, however, give directions to the cultists’ ritual chamber (area D38) and describe their general motives: “We wish to impress our glorious lord
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
teleports away, the citadel vanishes, leaving only a scarred landscape to indicate where it once stood. I couldn’t discern if the githzerai leader was alive, dead, or undead. But the psychic stress in his
original question, unanswered.
Spreading the Word The githzerai see their cause as not just a provincial concern, but one that they strive to impress upon others. As such, they have taken the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Brotherhood but rather hatched by Gant himself, who intended to impress his superiors by pulling it off. For a long time, Gant held out hope that the Arcane Brotherhood would apply pressure to secure
their way, no one else will be able to use magic.”) About Nass Lantomir, Gant says: “She’s a nobody.” About Vellynne Harpell, Gant says: “Had powerful members of her family not pulled strings to get her into the Brotherhood, that old scarecrow would still be reanimating dead cats in Longsaddle.”
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
leave a dead mezzoloth behind. Two pairs of mezzoloths patrol the battlefield in irregular patterns. Characters traveling across the nodule or searching the rubble have a chance of encountering a
patrol. Roll a d6; on a 1 or 2, the characters encounter one of the patrolling pairs. These mezzoloths want to impress their leader and thus fight to the death. W1: Prison Pyramid This pyramid is cracked
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Soluun Xibrindas (see appendix B). If any of these drow are dead or otherwise indisposed, replace them with drow elite warriors. The drow used the cover of the fog to come ashore in one of the
Laeral becomes aware of the characters, she appears before them and asks what business they have with Bregan D’aerthe. If the characters have not met the Open Lord before, she might impress them with her
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
The Giant Lords Convinced that King Hekaton is dead or otherwise out of the picture, five giant lords have struck out into the world to reshape the ordning through their deeds, each hoping to be
relics of their ancient history to impress the gods. Sansuri, a powerful wizard, is searching for something more: a long-lost trove of dragon magic, hidden away by her ancestors. Once cloud giants knock
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
impress Nakari with their artistic skills and thus win her favor. The kobolds’ names are Drix, Grox, Kex, Mox, Nix, Prax, and Zox. Roleplaying the Kobolds. The kobolds are initially Indifferent toward
Several boulders are scattered about this dark, sunken cave. Slumped in a niche in the southwest corner is a dead gnome clutching a well-made pick.
This cave appears to hold nine boulders, but three
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
thrust into power. Unable to find her father and fearing that he might be dead, Serissa can imagine her political influence evaporating quickly. Several giant lords previously under her father’s thumb
have abandoned her court and set out to impress the gods in ways that could all but destroy the civilizations of the small folk. Serissa fears warfare among the six giant races as they strive to outdo
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
beacons without further interference. The characters can also impress the perytons by putting on a performance of their own. Impressing the perytons requires the performing characters to succeed on a
performance or if they put on a successful performance of their own. They can also take the horn from his dead body. Lighting the Beacons If the perytons are placated or otherwise dealt with
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
on the island, but the inhabitants don’t allow the characters into any buildings. 2 The inhabitants like the characters and give them advice to help them impress the island’s leader. 3 Some unhappy
treants 19 1 roc 20 1d4 veteran explorers Wild Island Story Hooks d4 Story Hook 1 The island hides a spring that restores life to anyone washed in it, as per the raise dead spell. A creature
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
guide characters to Firefinger and Dungrunglung. They’ve also heard stories about an old woman in Mbala who can animate the dead in such a way that the zombies retain the abilities and memories they had
goal is to impress Liara Portyr enough to earn a rank within the Flaming Fist. While Shago is their guide, characters gain advantage on Charisma checks made to influence members of the Flaming Fist.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
impress future diners. Great Bazaar The chief attraction of the ward is the Great Bazaar, a vast plaza of shops where anything and everything can be found. Boisterous throngs of shoppers crowd its
flow of magic throughout the multiverse on an array of planar orreries, scanning them for arcane anomalies—hotspots, dead zones, and areas teeming with antimagic. The collective seeks to maintain a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
duke, her three dead husbands, her three sons, and the family’s winged cat, Slobberchops. Treasure. A tapestry hanging on the north wall depicts burning angels falling from the sky into a pit of fire
15 feet to area V11. This gallery contains an eclectic collection of tapestries, paintings, and alabaster busts on pedestals meant to impress guests. The duke bought the pieces thinking them to be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
representative from another city, and a spell scroll of raise dead. Evermoor Way The Evermoor Way has long been a vital trade route, connecting the settlements of the Dessarin Valley with those of the Silver
Giants”) cuts a swath through the icy crust over the shallow bay as it approaches and slowly grinds to a dead stop. The ship carries twenty frost giants. Twelve of them leap over the sides, walking
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
anymore, their terse agents are a constant sight around the city, picking up the dead and using hand-drawn wagons to haul their shrouded loads to the Shrine of the Suffering or outlying cemeteries, funded
impress Garmult, they’re welcomed with a laugh and a firm handshake, at which point Garmult is happy to hook the new members up with bodyguarding contracts and other work, taking only a nominal finder’s fee
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
terse agents are a constant sight around the city, picking up the dead and using hand-drawn wagons to haul their shrouded loads to the Shrine of the Suffering or outlying cemeteries, funded by city
around looking for such things are challenged to a friendly sparring match in the atrium, usually with Garmult. If they impress Garmult, they’re welcomed with a laugh and a firm handshake, at which






