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                        Returning 10 results for 'dead inherently are brutally'.
                    
                
                        
                            
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                                        draw inherently are brutal
                                    
                                
                                    
                                        death inherent are brutally
                                    
                                
                                    
                                        deadly inherently are brutal
                                    
                                
                                    
                                        deal inherently are brutal
                                    
                                
                                    
                                        death inherently are brutal
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Evil in Baldurâs Gate Without Ulder Ravengard to stay their hand, Flaming Fist captains are brutally exercising their autonomy under the veneer of maintaining order. Theyâve closed the outer gates to
                                                
                                            
                                                
                                                     murdered in the streets by cultists of the Dead Three â the evil gods Bane, Bhaal, and Myrkul. Without the Flaming Fist to curtail them, these cultists have grown bold and now move freely within the city
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     ascertain their intentions. She fled, presuming that her two comrades were dead. Gruesome Remains When the party gets within 5 miles of Dumathoinâs Gulch, they discover signs that local wildlife has been
                                                
                                            
                                                
                                                     or skinned; they were just slaughtered brutally and without cause. Characters who succeed on DC 15 Wisdom (Perception) or Intelligence (Nature) check notice a single chipmunk watching the party from a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Hag Lairs No matter what form it takes, a hagâs home is a manifestation of her basic nature. It is ugly, eerie, or unnerving in some way, often incorporating some aspect of decay, such as a dead tree
                                                
                                            
                                                
                                                     items, caged creatures, oddities, objects that hint of a magical purpose, preserved specimens, scraps of lore, and curiosities that have a supernatural origin but arenât inherently magical. For a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     known as the Beast Lord. Malarâs goal is to assume dominance over the forestâparticularly the area around the Pool of Eternal Springâand his agents have been hard at work brutally killing animals of all
                                                
                                            
                                                
                                                     the Beast Lord!â
 Eight berserkers of the cult are consuming a pile of animals they have killed as a way of paying tribute to Malar. If they arenât tearing at the meat, they are playing with the dead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . The island is inherently magical, perhaps being an intrusion from a bizarre demiplane or the dream of a sleeping demigod. 
   9  Promised Land. The island is a gift from a god to a favored individual
                                                
                                            
                                                
                                                     residents know only one god and donât appreciate visits from heretics. 
   8  The Dead. A settlement of the Returned is located near an obscure passage to the Underworld. 
   9  Memories. Everyone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     surrounds the chasmâs gaping maw, its cracked sides riddled with caves and festooned with sharp rocks. Farther down in the chasm, you see dead gnolls impaled on some of these fang-like protrusions.
 Manic
                                                
                                            
                                                
                                                     whenever it senses the pack might turn against it. The dead gnolls seen throughout the chasm were victims of either these squabbles or their own carelessness. Although the ledge that allows access to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     life shift into a new form. Druids of this circle have a complex relationship with the undead. They see nothing inherently wrong with undeath, which they consider to be a companion to life and death
                                                
                                            
                                                
                                                     touch 3rd blindness/deafness, gentle repose 5th animate dead, gaseous form 7th blight, confusion 9th cloudkill, contagion  Halo of Spores 2nd-level Circle of Spores feature You are surrounded by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     civilizations of the small folk and leave them alone, if he could not countenance forming alliances with them. Hekaton, inherently distrustful of the small folk, wanted nothing to do with them, but he
                                                
                                            
                                                
                                                     thrust into power. Unable to find her father and fearing that he might be dead, Serissa can imagine her political influence evaporating quickly. Several giant lords previously under her fatherâs thumb
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     a giant raven, attack the characters. Rules for mounted combat appear in chapter 9 of the Playerâs Handbook. Suggested Encounter (Night) Characters who explore Raven Rock in the dead of night
                                                
                                            
                                                
                                                     to surmount. Brutally cold winds, avalanches, and icy rifts are the least of a travelerâs problems in the Spine of the World. Clans of giants, goblinoids, and orcs dwell there, holding every cavern or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     at them (and they at her). The dragon is quite insane, and she wears a saddle to which is strapped the dead, withered corpse of a wizard she once regarded as a great friend. Arveiaturace occasionally
                                                
                                            
                                                
                                                     Horns, crossing over the Dessarin River at a place known as Dead Horse Ford. Kheldell Kheldell is a fortified logging village on the north edge of Westwood, in the shadow of the Sword Mountains. The
                                                
                                            
                                        






