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                        Returning 15 results for 'deadly instant are bard'.
                    
                
                        
                            
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                                        deadly instinct are bard
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     and his companion, knocking the deadly blow aside. His companion, a half-elf in scale armor, swings two scimitars in a blinding whirl as she circles the ogre, looking for a blind spot in its defenses
                                                
                                            
                                                
                                                     sword flares with blue light an instant before she sends lightning flashing forth to smite him. All of these heroes are fighters, perhaps the most diverse class of characters in the worlds of Dungeons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     and his companion, knocking the deadly blow aside. His companion, a half-elf in scale armor, swings two scimitars in a blinding whirl as she circles the ogre, looking for a blind spot in its defenses
                                                
                                            
                                                
                                                     sword flares with blue light an instant before she sends lightning flashing forth to smite him. All of these heroes are fighters, perhaps the most diverse class of characters in the worlds of Dungeons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     item No Cloak of displacement Wondrous item Yes Cloak of the bat Wondrous item Yes Cube of force Wondrous item Yes Daernâs instant fortress Wondrous item No Dagger of venom Weapon No Dimensional
                                                
                                            
                                                
                                                     teleportation Wondrous item Yes Horn of blasting Wondrous item No Horn of Valhalla (silver or brass) Wondrous item No Instrument of the bards (Canaith mandolin) Wondrous item Yes (bard) Instrument of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
                                                
                                            
                                                
                                                     beguiling, glorious magic of the Feywild Bard College of Swords 3rd Entertains and slays with daring feats of weapon prowess Bard College of Whispers 3rd Plants fear and doubt in the minds of others
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     with Rage, and wade into hand-to-hand combat. Then follow the Path of the Berserker to unleash raw violence. Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of
                                                
                                            
                                                
                                                     versatility. Rogue. Launch deadly Sneak Attacks while avoiding harm through stealth. Then embody the Thief to master infiltration and treasure hunting. Sorcerer. Wield magic innate to your being
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     exterminate the enemies of their deity. Stealth, poison, and disguise help you eliminate your foes with deadly efficiency. Bonus Proficiencies When you choose this archetype at 3rd level, you gain
                                                
                                            
                                                
                                                     advantage on any Charisma (Deception) check you make to avoid detection. Death Strike Starting at 17th level, you become a master of instant death. When you attack and hit a creature that is surprised, it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     explosion. As an action, you magically create an orb and hurl it at a point you choose within 150 feet, where it erupts into a sphere of radiant light for a brief but deadly instant. Each creature in that 20
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , where it erupts into a sphere of radiant light for a brief but deadly instant. Each creature in that 20-foot-radius sphere must succeed on a Constitution saving throw or take 2d6 radiant damage. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Tree to tap into cosmic vitality.
 Zealot to rage in union with a god.
Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
 Dance to harness agility in
                                                
                                            
                                                
                                                     beast.
 Fey Wanderer to manifest fey mirth and fury.
 Gloom Stalker to hunt foes that lurk in darkness.
 Hunter to protect nature with martial versatility.
Rogue. Launch deadly Sneak Attacks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    . Then follow the Path of the...
 Berserker to unleash raw violence.
 Wild Heart to manifest kinship with animals.
 World Tree to tap into cosmic vitality.
 Zealot to rage in union with a god.
Bard
                                                
                                            
                                                
                                                     foes that lurk in darkness.
 Hunter to protect nature with martial versatility.
Rogue. Launch deadly Sneak Attacks while avoiding harm through stealth. Then embody the...
 Arcane Trickster to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     stone to Agorn Fuoco, a bard who is attending a play in a nearby theater (encounter 6, âTheaterâ), before leading her pursuers on a merry chase through the snow-covered streets (encounter 3, âStreet
                                                
                                            
                                                
                                                     during the battle. If you find an encounter too deadly, reduce the antagonistsâ hit points, have NPCs arrive to help the characters, or have the bad guys cut their losses and flee.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Sphinx of Valor Sphinxes of valor guard world-changing or dangerous secretsâevidence of weird truths, deadly Artifacts, and things that shouldnât exist. They inhabit hidden, magical sites and hold
                                                
                                            
                                                
                                                     result from the Spy Personas table to inspire a spyâs disguise.
   Spy Personas    1d4 The Spy Disguises Themself As... 
     1  A bard or traveling performer. 
   2  A captive or servant of a monster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     solve 3 High priest who worries the characters are diminishing the templeâs prestige 4 Wizard who blames the characters for some recent troubles 5 Rival adventuring party 6 Bard who loves a scandal
                                                
                                            
                                                
                                                     Sibling or ally of defeated enemy 12 Official seeking to restore a tarnished reputation 13 Deadly foe disguised as a social rival 14 Fiend seeking to tempt the characters to evil 15 Spurned romantic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     flames, the cult slices the corpses across the wrists and inflicts a heart-piercing wound, giving rise to rumors that the murders are the result of a supernaturally deadly serial killer. Pasque Enrial
                                                
                                            
                                                
                                                     individual. While Goodnight is always looking for new performers, at the moment he needs more than just a talented bard or contortionist. The cost of putting on his outrageous shows has landed him deep in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     inflicts a heart-piercing wound, giving rise to rumors that the murders are the result of a supernaturally deadly serial killer. Pasque Enrial, a black gauntlet of Bane, is the cultâs mastermind. He
                                                
                                            
                                                
                                                     looking for new performers, at the moment he needs more than just a talented bard or contortionist. The cost of putting on his outrageous shows has landed him deep in debt, and his compulsive need to
                                                
                                            
                                        






