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                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    -75
When you hit with an attack roll using the Moonblade, you deal an extra 1d6 Force damage. Each time the weapon gains this property after the first, the extra damage increases by 1d6, to a maximum
                                                
                                            
                                                
                                                     serving you. The entity appears in an unoccupied space within 120 feet of you. It uses the Shadow stat block with these changes: it is a Fey, has a Neutral alignment, and doesn’t create new shadows
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     the living portents impact the earth, they carve great craters, yet miraculously, none who live in the impact zone are harmed. These beings of light then assume Humanoid forms to blend in with the
                                                
                                            
                                                
                                                    ’ will. These living portents are Aberrations instead of Celestials and are typically chaotic evil. They replace any radiant damage in their stat block with necrotic or psychic damage (DM&rsquo
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     species—including griffon;griffons in Ardenvale, giant owl;giant owls in Vantress, and giant ravens (use the giant vulture stat block) in Locthwain. Some knights also wield powerful magic drawn
                                                
                                            
                                                
                                                    .
Knights of Eldraine channel their devotion to the virtues of the realm into magical power that infuses their attacks. Most knights deal extra radiant damage with these attacks, but some knights
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     deal.
Endelyn’s obsession with tragedy and hopelessness extends to her own life; she has foreseen her own demise during a solar eclipse. In the depths of her castle, a lightning-powered device
                                                
                                            
                                                
                                                     of a symbolic depiction of one. See the stat block for details.
Hourglass Coven
The Hourglass Coven is a group of three hags, each one bound to an aspect of time: one reflects the past, another
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     monsters can be a simple matter, though, and enhances the atmosphere of horror adventures. Six simple techniques can transform a stat block straight out of the Monster Manual (or other source) into a
                                                
                                            
                                                
                                                     precedes it. Describing Monsters. Give yourself permission to dwell on a monster’s description. Monstrous Tactics. Monsters that fight dirty—or in a particularly fearsome way—have more impact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
                                                    
                                                
                                            
                                                    Unusual Attacks and Magic Some creatures have weapons that deal unusual damage types and spellcasting that functions in an atypical way. For example, many astral elves deal extra radiant damage with
                                                
                                            
                                                
                                                     their weapon attacks. This extra damage isn’t a feature of the weapon. Such an exception is a special feature of a stat block and represents how the creature uses its weapon or casts its spells; the exception has no effect on how a weapon or spell functions for a different creature.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Unusual Attacks and Magic Herein you will find some weapons that deal unusual damage types and spellcasting that functions in atypical ways. Such an exception is a special feature of a stat block and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Thieves’ Gallery
                                                    
                                                
                                            
                                                    Unusual Attacks and Magic Some creatures have weapons that deal unusual damage types and spellcasting that functions in an atypical way. For example, Forge Fitzwilliam deals extra poison damage with
                                                
                                            
                                                
                                                     his heavy crossbow. This extra damage isn’t a feature of the weapon. Such an exception is a special feature of a stat block and represents how the creature uses its weapon or casts its spells; the exception has no effect on how a weapon or spell functions for a different creature.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Actions When a creature takes its action, it can choose from the options in the “Actions” section of its stat block. The Basic Rules describes other actions available to all creatures. Melee and
                                                
                                            
                                                
                                                     rolling the damage; for this reason, both the average damage and the die expression are presented. For example, a monster might deal 4 (1d8) slashing damage with its longsword. That notation means you can have the monster deal 4 damage or you can roll 1d8 to determine the damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Actions When a creature takes its action, it can choose from the options in the “Actions” section of its stat block. the Basic Rules describes other actions available to all creatures. Melee and
                                                
                                            
                                                
                                                     this reason, both the average damage and the die expression are presented. For example, a monster might deal 4 (1d8) slashing damage with its longsword. That notation means you can have the monster deal 4 damage, or you can roll 1d8 to determine the damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     following benefit, in addition to those the dragon masks share. (Severin’s stat block incorporates properties from this mask.) Dragon Fire. If you deal fire damage to a creature or flammable object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     of colleges, administrators, and faculty, a single person serves as your primary point of contact, someone who has a significant impact on the nature of your relationship with the university
                                                
                                            
                                                
                                                     interested in selling plundered artifacts than in actual research 4 A department secretary who thinks you’re a great deal more interesting than any of the regular faculty 5 An erudite dean who believes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     following benefit, in addition to those the dragon masks share. (Severin’s stat block incorporates properties from this mask.) Dragon Fire. If you deal fire damage to a creature or flammable object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                     item that is either magical or psionic. For instance, a creature’s stat block might say they’re resistant to “bludgeoning, piercing, and slashing damage from mundane attacks.” This means that when you
                                                
                                            
                                                
                                                     deal them bludgeoning, piercing, or slashing damage using a spell, power, magic weapon, or psionic weapon, the damage is supernatural and thus the creature isn’t resistant to it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     following benefit, in addition to those the dragon masks share. (Severin’s stat block incorporates properties from this mask.) Dragon Fire. If you deal fire damage to a creature or flammable object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    To Fortune’s Wheel After the characters deal with the Cakers, the remainder of the journey through Undersigil is uneventful. They emerge from Undersigil in the Lady’s Ward, about a block from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     game as well as creatures created for the current edition. This chapter is a companion to the Monster Manual and adopts a similar presentation. If you are unfamiliar with the monster stat block format
                                                
                                            
                                                
                                                    , read the introduction of the Monster Manual before proceeding further. It explains stat block terminology and gives rules for various monster traits—information that isn’t repeated here. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    , culminating in an assault by a massive elder whirlwyrm. This giant whirlwyrm uses the behir stat block with these adjustments: Replace its climbing speed with a swimming speed of 60 feet. It slithers
                                                
                                            
                                                
                                                     swiftly on land and retains its 50-foot walking speed. Change its lightning breath to deal thunder damage. This represents its discombobulating roar. The enraged whirlwyrm fights to the death. Mike
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Actions When a creature takes its action, it can choose from the options in the “Actions” section of its stat block and the options under Actions in the Basic Rules. Melee and Ranged Attacks The most
                                                
                                            
                                                
                                                     monster deals 4 (1d8) slashing damage with its longsword, that notation means you can have the monster deal 4 damage, or you can roll 1d8 to determine the damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     business as a front to deal in illegal exports, like tut-krogh caterpillar eggs or wynling wings. The Dyn Singh Merchant Collective hires the characters to pose as buyers. 2 A revenant appears at the
                                                
                                            
                                                
                                                     stat block) pose as merchants, release their pets when the characters pass by, and blame the party for the escape. They demand recompense for the lost animals. 4 Wynlings (see below) harass a community’s wagons every time they head to market. The locals hire the characters as guards.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Regiment use the guard stat block. Members of the Vogler militia also use the guard stat block, but their spears are padded and deal no damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     portents impact the earth, they carve great craters, yet miraculously, none who live in the impact zone are harmed. These beings of light then assume Humanoid forms to blend in with the inhabitants of the
                                                
                                            
                                                
                                                     living portents are Aberrations instead of Celestials and are typically chaotic evil. They replace any radiant damage in their stat block with necrotic or psychic damage (DM’s choice). Their spells might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     carved into the poor wretch’s skin. To enter the contract, the devil and the character who made the deal carves their names into the wretch, who is then promptly banished. Use the commoner stat block to
                                                
                                            
                                                
                                                    Infernal Contracts Once the devil and the character agree to the terms of a deal, the agreement must be sealed with a contract, which the devil can produce as an action. The contract often appears in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
                                                    
                                                
                                            
                                                    ” section.
 Unusual Attacks and Magic Some creatures have weapons that deal unusual damage types and spellcasting that functions in an atypical way. Such an exception is a special feature of a stat block
                                                
                                            
                                                
                                                     circumstances. Reader beware.  Using a Stat Block This book is a companion to the Monster Manual and uses a similar presentation. If you are unfamiliar with the monster stat block format, read the introduction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Modifying a Monster Once you have an idea for a monster, you’ll need statistics to represent it. The first question you should ask yourself is: Can I use statistics that already exist? A stat block
                                                
                                            
                                                
                                                     Monster Manual, but the quaggoth is a humanoid predator with a climbing speed. You could borrow the quaggoth stat block for your new monster, changing nothing but the creature’s name. You can also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     fire snakes and two salamanders have ambushed three travelers from Etizalan. The three travelers use the priest stat block and fight to defend a wagon full of food, flowers, and colorful crafts. If
                                                
                                            
                                                
                                                     (3d6) points of fire damage. The fire produces a great deal of smoke but will burn out in the wet forest in about 10 minutes. A character who succeeds on a DC 12 Intelligence (Nature) check realizes the flames won’t spread far.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                     deal 11 (2d10) piercing damage. New spikes will come up out of the floor every time if the plate is pressed more than once. A character who succeeds on a DC 20 Wisdom (Perception) check discovers the
                                                
                                            
                                                
                                                     block didn’t work—unless the check fails by 5 or more, in which case the job seems solid but fails when someone walks on the plate.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Stat Block A stat block contains the game statistics of a monster. Each stat block includes the following information presented after the monster’s name. Size. A monster is Tiny, Small, Medium, Large
                                                
                                            
                                                
                                                     and then provides the save’s DC, a description of which creatures must make the save, and what happens on a failed or a successful save. Damage Notation. A stat block usually provides both a static
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     block usually provides both a static number and a die expression for each instance of damage. For example, an attack might deal 4 (1d4 + 2) damage on a hit. The DM determines whether you use the static number or the die expression in parentheses; you don’t use both.
                                                
                                            
                                                
                                                    Stat Block A stat block contains the game statistics of a monster. Each stat block includes the following information presented after the monster’s name. Size. A monster is Tiny, Small, Medium, Large
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level. Once you use
                                                
                                            
                                                
                                                     evil — a desire that is, at its best, unflinching and, at its worst, all-consuming. Many scourge aasimar wear masks to block out the world and focus on containing this power, unmasking themselves only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     takes half as much damage (round down) as targets that fail the save, while also ignoring all other parts of the effect. Damage Notation A stat block usually provides both a number and a die expression
                                                
                                            
                                                
                                                     for each instance of damage. For example, an attack might deal 4 (1d4 + 2) damage on a hit. You decide whether to use the number or the die expression in parentheses; don’t use both. Multiattack Some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Jijibisha’s Vengeance Jijibisha Manivarshi, a vicious soul from the land’s past, lurks in the nearby forest. Long ago she made a deal with wicked otherworldly forces that gave her longevity and
                                                
                                            
                                                
                                                    !”
 Jijibisha Manivarshi uses the ultroloth stat block, but she has access to only the wall of fire spell and the at-will spells from her Innate Spellcasting trait. Despite her fiendish powers, she looks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     as much damage (round down) as targets that fail the save, while also ignoring all other parts of the effect. Damage Notation A stat block usually provides both a number and a die expression for each
                                                
                                            
                                                
                                                     instance of damage. For example, an attack might deal 4 (1d4 + 2) damage on a hit. You decide whether to use the number or the die expression in parentheses; don’t use both. Multiattack Some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     same crafting skill. These efforts rarely have any lasting impact, but some have managed to upset the ordning at a local level for a few centuries. Because their sense of the ordning relies on physical
                                                
                                            
                                                
                                                     inspired by these ideas, illustrating how giants’ attitudes toward the ordning can impact characters and the lives of Humanoids who live near them.  Rejecting the Ordning   d8 Adventure Hook   1 A giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    14. Stonecarvers’ Hall The Melairkyn dwarves hauled blocks of unworked stone here to be carved into doors, statues, and other forms. 14a. South Entrance A 4-foot-square block of stone has fallen from
                                                
                                            
                                                
                                                     the ceiling of this hall and cracked in two on the floor. The block was released when someone stepped on a hidden pressure plate in the floor. (The trap failed to hit its intended target and no
                                                
                                            
                                        





