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Returning 3 results for 'deal improving are been'.
Other Suggestions:
draw improving are been
death improving are been
deal imposing are been
dead improving are been
deadly improving are been
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
or until you dismiss this effect (no action required). This invisibility ends early immediately after you deal damage to a creature or you force a creature to make a saving throw. Once you use this
through a creature’s mind. When you use your Psychic Blades to deal Sneak Attack damage to a creature, you can force that target to make a Wisdom saving throw (DC 8 plus your Dexterity modifier and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
discover later that the villain survived and is hungry for revenge. Improving Villains Adventurers get more powerful over time, so if a villain is going to remain a relevant threat, the villain needs to get
the Inspired, for example, they still need to learn the secrets of the Inspired and their quori masters in order to figure out how to deal with this threat. Sometimes the mystery is enough to make
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
enter. The androids wield scalpels and can deal piercing damage with their Force Strikes instead of force damage. The androids declare the character with the fewest hit points their new patient and
must make a DC 17 Charisma (Deception or Intimidation) check to pacify the robots, improving their attitude by one step—from hostile to indifferent, or from indifferent to friendly—on a successful check






