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Returning 26 results for 'deal inherently are brothers'.
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Monsters
Curse of Strahd
attack.
Brothers and Sisters of Strahd. Barovian witches have no scruples. They will deal with anyone in return for power. They will also betray anyone for the same reason. The only thing they fear is
Strahd, and his wish is their command. Barovian witches sometimes refer to themselves as the brothers and sisters of Strahd, though never to Strahd's face.
Pack Rats with Cats. Barovian witches are
Monsters
Mordenkainen Presents: Monsters of the Multiverse
: 3 (1d6);{"diceNotation":"1d6", "rollType":"damage", "rollAction":"Hooked Spear", "rollDamageType":"piercing"} piercing damage. If the target is Medium or smaller, the derro can choose to deal no
power that the dwarves became Aberrations.
Derro tell their own stories of flight and survival in the Underdark, in which mind flayers arenât always the enemy. They tell of two brothers, the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
deal with these soft creatures. You could be the orphan child of an unusual pairing, forced to find your own way in the world. But the greatest concentration of half-orcs is in the Shadow Marches
arenât inherently EVIL. People may be afraid of you because they think youâre a dangerous bounty hunter, but thereâs no immediate assumption that youâre cruel or bloodthirsty... Most of the time.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
see in the dark. When traveling in the open, they use alter self spells to assume less conspicuous forms. They also use these spells to grow long, sharp claws with which they can attack. Brothers and
Sisters of Strahd. Barovian witches have no scruples. They will deal with anyone in return for power. They will also betray anyone for the same reason. The only thing they fear is Strahd, and his
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
lets the characters deal with the winter wolves as they see fit but offers no assistance. The winter wolf brothers, Koran and Kanan, pose a threat to all who visit Douganâs Hole
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
inmates at this prison a week ago. The warden decided enough was enough and put through his transfer.â âKrenko has made a lot of enemies, but the Shattergang Brothers are his biggest threat. Theyâre a
siblings that run the gang. Theyâll tear apart the neighborhood to find him once they know he has escaped.â âNormally, weâd let the Azorius deal with this situation, but we suspect that Krenko might have
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
), but Nezznar has appropriated it for use as a cell. The figure lying on the floor is Nundro, a dwarf commoner and the youngest of the three Rockseeker brothers. Nezznar spared him because he thought
information. See the âNPC Party Membersâ sidebar for tips on running Nundro. If the characters deal with Nezznar and his minions, this area serves as a safe and comfortable place to rest before
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
life shift into a new form. Druids of this circle have a complex relationship with the undead. They see nothing inherently wrong with undeath, which they consider to be a companion to life and death
reaction to deal 1d4 necrotic damage to that creature unless it succeeds on a Constitution saving throw against your spell save DC. The necrotic damage increases to 1d6 at 6th level, 1d8 at 10th level, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Underdark, and the mind flayers arenât always the enemy. Laduguer and Deep Duerra donât feature in their mythic history. Instead they tell of two brothers, Diirinka and Diinkarazan, and of how Diirinka
cleverly betrayed his sibling so that he could steal magical power from the evil they escaped. The danger the brothers are said to face in this legend varies, depending on whatever foe the savants want
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
flayers arenât always the enemy. They tell of two brothers, the gods Diirinka and Diinkarazan, and of how Diirinka cleverly betrayed his sibling so that he could steal magical power from the evil they
escaped. The danger the brothers are said to face in this legend varies, depending on whatever foe the savants want to lead their people against, yet the essence of the story remains the same: a lesson of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
that the goblins (who belong to the Cragmaw tribe) have captured their dwarf friend Gundren Rockseeker and his escort, a human warrior named Sildar Hallwinter. The characters must deal with the
ambushers and then follow their trail back to the goblinsâ hideout. They rescue Sildar and learn from him that Gundren and his brothers discovered a famous lost mine. Sildar knows only that Gundren and his
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
her brothers âboorish and bumbling.â Notably, Annam does not refute her on that point.) Annamâs disappointment in his sons caused him to retreat to a hidden realm within the Outlands, far removed from
of all kinds. A good saga, well-told, reveals a great deal about the teller. If youâre lucky and self-aware, it can also show you something about yourself. Only rarely does it tell you much worth
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
warrior named Sildar Hallwinter. The characters must deal with the ambushers and then follow their trail to the goblinsâ hideout. There, they can rescue Sildar and learn from him that Gundren and his
brothers previously discovered a famous lost mine. Sildar knows only that Gundren and his map of the mine have been taken somewhere called Cragmaw Castle. Chapter 2 Summary After arriving in
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
undead, demons, devils, and other supernatural threats can be inherently evil. Against such foes, paladins who swear this oath bring the full wrath of their weapons and spells to bear. Yet the
creature, cast a spell on it, or deal damage to it by any means but this feature, neither benefit works against that creature until you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
situation: the vale folk see a great deal more traffic and trade than the little hamlet would ever expect otherwise. Until recently, all the caravans bound for Darkhold could seek sanctuary only in the
it that Darkhold was lost to the giants due to internal strife â a pair of brothers quarreling over their inheritance. Through poison, magic, and mercenaries, the brothers thinned the castleâs
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
take the deal, Yeemik tries to force them to pay a rich ransom for Sildar even after they complete their part of the bargain. If the characters refuse to parley, Yeemik shoves Sildar over the edge and
: The three Rockseeker brothers (Gundren, Tharden, and Nundro) recently located an entrance to the long-lost Wave Echo Cave, site of the mines of the Phandelverâs Pact. (Share the information in the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
serve Strahd. The elders have died, leaving a pair of brothers named Luvash and Arrigal in charge. Both men are evil and willing to do whatever Strahd demands of them. These Vistani have two problems
studded leather armor are the leaders of the Vistani campâthe brothers Luvash (CE male human bandit captain) and Arrigal (NE male human assassin). If you used the âPlea for Helpâ adventure hook, the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Durthâs letter to the authorities in Easthaven and let them deal with him (see âEasthaven,â for more information). Roleplaying Nildar. Nildarâs main goal is to please his father, whose obsession with
duergar are brothers named Ruvik and Skorn. If the characters move around without making any loud noises, the duergar stay asleep. If awakened, they attack the intruders. The duergar sleep in their
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
they did before she is willing to deal with them in any way. Runaraâs mission is to help those whose lives have been shaped by violence find new paths forward in peace. Ultimately, she would like to
has no idea. (He is wrong, but Runara finds the situation amusing and lets Mumpo continue to believe in her ignorance.) Myla (lawful good kobold tinkerer ) is a winged kobold whose brothers, Mek and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Manshoonâs servants throw their garbage here. The Kolat brothers created some magic items in this room, and an experiment gone awry caused the scorch marks. K6. Main Tower Landing and Ledge Level 2 of the
brothers once took on apprentices, who slept here. Manshoon now allows his own apprentices â Ered Payno, Havi Termock, and Savara Firethorn â to do the same. All three can be found in area K15. Treasure
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
proprietors, three wart-covered brothers in their late fifties known collectively as the âThree Old Toads,â are named Alstan, Brunkhum, and Klalbrot Wintersides â all neutral good male human commoners. The
families of those crippled or killed in service. However, the brothersâ kindness is not matched by their discernment, and the Three Old Toads frequently fall victim to grifters. Several times, these con
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Baldurâs Gate. The proprietors, three wart-covered brothers in their late fifties known collectively as the âThree Old Toads,â are named Alstan, Brunkhum, and Klalbrot Wintersides â all neutral good
hosts fundraisers for the families of those crippled or killed in service. However, the brothersâ kindness is not matched by their discernment, and the Three Old Toads frequently fall victim to grifters
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
together and is harmless, but its gauntlets are detachable. Both gauntlets are animated objects statistically identical to flying swords, except they deal bludgeoning damage instead of slashing damage
. Flennis is preparing to make a zombie out of the corpse on the table, but the animate dead spell takes 1 minute to cast, which means she must deal with the characters first. Her skeletal rats attack the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
area H8, promising to release Sildar when they bring back Klargâs head. Sildar groggily warns the characters that they shouldnât trust the goblin, and heâs right. If the characters take the deal
Cave. The three Rockseeker brothers (Gundren, Tharden, and Nundro) recently located an entrance to the long-lost Wave Echo Cave, site of the mines of the Phandelver Pact. (Share the information in the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the table, flanking a drow dressed in black leather armor and robes. The drow clutches a black staff with a carved spider at the top and frowns when he sees you. âIt seems that I must deal with you
of the three Rockseeker brothers. Nezznar kept him alive because he thought the dwarf might know more about the mine than he admitted. The Spider has interrogated Nundro every day ever since capturing
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
battle with eight stirges. When the characters enter the area, six of the stirges turn their attention to this new, juicier prey. The kobolds try to deal with the remaining two stirges, and then decide
, they approach the characters. Their names are Mek and Minn, and theyâre the brothers of Myla, the kobold tinkerer at Dragonâs Rest. They left their sister for dead after the stirge attack that maimed






