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                        Returning 31 results for 'deal inherently are burned'.
                    
                
                        
                            
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                                        death inherent are burned
                                    
                                
                                    
                                        death inherently are burns
                                    
                                
                                    
                                        draw inherently are burn
                                    
                                
                                    
                                        deal inherently are burden
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    This shield is made from the scale of an ancient white dragon. It has a rune burned into its outward-facing side. A character who examines the rune and succeeds on a DC 20 Intelligence (History
                                                
                                            
                                                
                                                     cold damage.
Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature.
Bane. You can cast the bane spell from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     deal with these soft creatures. You could be the orphan child of an unusual pairing, forced to find your own way in the world. But the greatest concentration of half-orcs is in the Shadow Marches
                                                
                                            
                                                
                                                     arenât inherently EVIL. People may be afraid of you because they think youâre a dangerous bounty hunter, but thereâs no immediate assumption that youâre cruel or bloodthirsty... Most of the time.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     marking important events and successes in their lives. But unlike many other dragons, they are just as likely to prize mementos of their defeats and mistakes, believing that such reminders are inherently
                                                
                                            
                                                
                                                     face burned and cracked and two others that are counting down to unspecified future events, including one less than a month away
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     the Ruby Road. Pretorius. The Pretorius estate is a raucous casino surrounded by the Ash Gardens, a region burned in a vast wildfire. Those who canât pay debts incurred at the casino are burned alive
                                                
                                            
                                                
                                                     vicious ends. Tatenna. Bankers and landlords, the Tatennas track debts across the domain. They deal with every family except the Olzaniks, with whom they maintain a generations-old feud.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     cult, even as the situation in Faerûn grows more dire. Abductions and raids undertaken by the Cult of the Dragon increase daily, and refugees are fleeing from burned-out regions under cult attack to
                                                
                                            
                                                
                                                     cultâs demands in the hope of winning concessions in return. It is difficult to muster troops when people are afraid they will be burned by dragonfire. This is a time for heroes to inspire the people of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     cult, even as the situation in Faerûn grows more dire. Abductions and raids undertaken by the Cult of the Dragon increase daily, and refugees are fleeing from burned-out regions under cult attack to
                                                
                                            
                                                
                                                     cultâs demands in the hope of winning concessions in return. It is difficult to muster troops when people are afraid they will be burned by dragonfire. This is a time for heroes to inspire the people of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     â the remains of burned candles. Lord Cassalanter sent Arn and Seffia on a mission to retrieve the Stone of Golorr from his familyâs mausoleum. He also gave them secret orders to dispose of three other
                                                
                                            
                                                
                                                     fanatics do everything in their power to enable the devils to escape. Next Encounter If the characters deal with the cult fanatics, they can chase after the fleeing spined devils by running across rooftops. Proceed with encounter 5, âRooftop Chase.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     successful DC 20 Dexterity check. Shield of the Uven Rune Wondrous item, very rare (requires attunement) This shield is made from the scale of an ancient white dragon. It has a rune burned into its
                                                
                                            
                                                
                                                     to deal 3d6 necrotic damage to that creature. Bane. You can cast the bane spell from the shield (save DC 17). The spell does not require concentration and lasts for 1 minute. Once you cast the spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     cult, even as the situation in Faerûn grows more dire. Abductions and raids undertaken by the Cult of the Dragon increase daily, and refugees are fleeing from burned-out regions under cult attack to
                                                
                                            
                                                
                                                     cultâs demands in the hope of winning concessions in return. It is difficult to muster troops when people are afraid they will be burned by dragonfire. This is a time for heroes to inspire the people of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     life shift into a new form. Druids of this circle have a complex relationship with the undead. They see nothing inherently wrong with undeath, which they consider to be a companion to life and death
                                                
                                            
                                                
                                                     reaction to deal 1d4 necrotic damage to that creature unless it succeeds on a Constitution saving throw against your spell save DC. The necrotic damage increases to 1d6 at 6th level, 1d8 at 10th level, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     she gains leverage (whether over the deal-maker or someone else). When a hag is presented with an unusual spell, a rare magic item, or a person who has a strange magical gift, she will sniff it, shake
                                                
                                            
                                                
                                                     canât get her hands on it, sheâll value the offering highly. A visitor who offers a desirable item as a bribe or a gift is more likely to get a fair deal from the hag, or at least likely to suffer less
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     heaped in another.
 A great deal of wood has been sorted into one large mound of badly burned scraps. In the center of the ruins is an opening, and as you move nearer, you see a stone staircase
                                                
                                            
                                                
                                                     stones filled with burned and blackened rubble. As you approach the sooty stones, it is obvious someone has been sorting through the debris. Assorted oddments are piled inside the scorched square of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     undead, demons, devils, and other supernatural threats can be inherently evil. Against such foes, paladins who swear this oath bring the full wrath of their weapons and spells to bear. Yet the
                                                
                                            
                                                
                                                     creature, cast a spell on it, or deal damage to it by any means but this feature, neither benefit works against that creature until you finish a long rest.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    High Moor  The High Moor was once a place much like the High Forest or the nearby Misty Forest, but during the Crown Wars, thousands of years ago, powerful magic burned the land such that all that
                                                
                                            
                                                
                                                     off by the hobgoblins one year, leading to more sheep grazing, which brings the trolls out (the local trolls enjoy mutton, it seems), which brings intrepid adventurers to deal with the growing menace
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     burned? Oh, the fire must be for the wax seals!
  Forge Domain Features  Cleric Level Feature   1st Domain Spells, Bonus Proficiencies, Blessing of the Forge 2nd Channel Divinity: Artisanâs Blessing
                                                
                                            
                                                
                                                     when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 fire damage to the target. When you reach 14th level, the extra damage increases to 2d8. Saint of Forge and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     human cultist named Yajath has the unenviable task of guarding Speaker Siever and making sure he doesnât leave this room. Once the characters deal with Yajath, they can reckon with the town speaker
                                                
                                            
                                                
                                                     founders, the Dinev family, brought with them an extensive collection of rare books. That collection, stored here, was burned by orcs when the castle was sacked many years ago. The room has not been
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    .
 Characters who search the charred remains of the campfire can find three torn-out pages, only partially burned, from a journal written in Dwarvish. Written on the loose pages are an anonymous dwarfâs
                                                
                                            
                                                
                                                     wonât give up her lair or the magic cauldron without a fight. If she is reduced to 9 hit points or fewer, Maud tries to make a deal. She agrees to surrender the cauldron and promises to deliver a chest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     what they intend to do or should deal with â or things that everyone âshould keep a hawkâs clear eye onâ â in the year ahead. Such talk inevitably leads to discussions of politics, wars, and the
                                                
                                            
                                                
                                                     deception, attempting to cheat her in a deal, and buried her under a mountain of molten gold as punishment. A commemoration of that event, Leiruin is the day for guild members to pay their annual dues and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     that it seemed a new day had dawned. Caught outside when this miracle appeared, the High Rider and his vampire spawn burned away to dust, and the other undead quailed in its illumination. In short order
                                                
                                            
                                                
                                                     summit of the mount, is home to the High Observer, and to a great deal of the bureaucracy of Elturgard. A stream runs out of the center of the castle, spawned by the powerful springs in its cellars. It
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     a mated pair of white dragons who turned it into a nursery. Now the frost giants have reclaimed the place and trapped one of the dragons inside. 4A. Statue of Thrym The wind has carried a great deal
                                                
                                            
                                                
                                                     a nest. The nest is littered with humanoid bones and also contains a rotted wooden chest with a black serpent formed in the shape of an âSâ burned into its lid. It contains 1d4 magic items. Roll on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     fortune comes true. A firm handshake with Oddlewin seals the deal. Fortune-Telling To read a characterâs fortune, Oddlewin draws a single card from his nine-card deck and places it on the ground in front
                                                
                                            
                                                
                                                     or is the first to see it. For example, they might see a villain slaying an important NPC, a village being burned to the ground, or a catastrophic storm on the horizon.  Fool. An innocent-looking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     their eggs. A character who can speak Undercommon and deal with the hook horrorsâ unsophisticated intellect can get them to stand down by guaranteeing the eggsâ safety and making a successful DC 20
                                                
                                            
                                                
                                                    . The turf is burned and overturned, revealing the stone floor in places.
 A behir spends its days sleeping and eating in this chamber. The creature is asleep or otherwise preoccupied when the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     and partially burned. A table, a bench, and a writing desk have been similarly treated. In the middle of the southern wall, a space has been cleared for a simple sleeping pallet and a pair of large
                                                
                                            
                                                
                                                    , burned and hacked by pillagers, and half a dozen skeletal dwarves lie here and there on the floor. With clicking and scraping sounds, the skeletons rise and advance on you.
 Creatures. The six
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     previous owner burned into its umber cover. This book contains the following spells: charm person, find familiar, identify, magic missile, sleep. Spellbook 3 is bound in scaly black reptile hide and
                                                
                                            
                                                
                                                     together and is harmless, but its gauntlets are detachable. Both gauntlets are animated objects statistically identical to flying swords, except they deal bludgeoning damage instead of slashing damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     the forges. As soon as any disturbance happens here, the slaves turn on the efreeti. The efreeti then focuses his attention on corralling his charges, leaving the cultists to deal with the characters
                                                
                                            
                                                
                                                     his demise. She honors no such deal. In combat, Vanifer commands the elementals to engage the characters while she casts spells. If the fight seems to be going badly, Vanifer flees to the shaft (area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     up two corners of the room are scorched, and the plaster has burned off the masonry walls. In the middle of the room, a stone pedestal holds a small brazier in which an eerie green flame dances and
                                                
                                            
                                                
                                                     the table, flanking a drow dressed in black leather armor and robes. The drow clutches a black staff with a carved spider at the top and frowns when he sees you. âIt seems that I must deal with you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     its source deep beneath Mount Hotenow, an active volcano in the northern reaches of the forest. The volcano last erupted some fifty years ago. Lava pouring down from the mountain burned a wide swath
                                                
                                            
                                                
                                                     Troll, and a tavern known as the Flaming Flagon. The inn gets its name from an incident involving a beheaded troll that wandered into village, caught fire, and nearly burned down the establishment. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     evidence lying about. His eidetic memory allows him to burn any notices and reports he receives after reading them, though at times he can be careless and leave partially burned scraps of paper in his
                                                
                                            
                                                
                                                     this establishment, a retired rogue, knows a great deal about the Hool Marshes. Winston (N male halfling bandit) spent years as an outlaw lurking in the marshes before a raid on an army payroll caravan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    ,â causing ten knives to magically rise from the counters and attack. These knives are flying swords that deal 4 (1d6 + 1) piercing damage on a hit. Foundersâ Day. Jandar isnât here. Instead, heâs
                                                
                                            
                                                
                                                    -diameter pentagram has been burned into the floor around him. A detect magic spell reveals a powerful aura of abjuration magic emanating from the symbol. Osvaldoâs chains are wrapped around the beams
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     burned wood hangs in the air above rows of incinerated trees. Goldenfields Goldenfields is a walled farming complex dedicated to Chauntea, the goddess of agriculture. It also serves as a base for the
                                                
                                            
                                                
                                                     influenceâ or those who threaten the Gilded Eye are hanged, their bodies burned to ashes to prevent them from being raised from the dead. Suggested Encounter Adventurers who enter Helmâs Hold are watched
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    â). A moat surrounds the village, which is further enclosed by wooden palisades. A few burned cottages stand outside, their blackened remains a testament to the bandits and other perils that haunt the
                                                
                                            
                                                
                                                     struck by these fish, which deal no damage. Whenever a fish hits a traveler and flops onto the bridge, itâs a local custom (and considered good luck) to toss the fish back into the river. Once a home
                                                
                                            
                                        






